Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 12016149877778373818 228 ho4 the Tinkerer (level 5, 38/38 HPs) Began as a Mountain Dwarf Forgewright on May 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:49 (1361 turns). ho4 the Tinkerer (Mountain Dwarf Forgewright) Turns: 1361, Time: 00:05:50 Health: 38/38 AC: 2 Str: 12 XL: 5 Next: 70% Magic: 9/9 EV: 11 Int: 18 God: Gold: 31 SH: 0 Dex: 8 Spells: 3/9 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of regeneration Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities Skills: + Level 2.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 6.9 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 54% 2d5 1% 2 c - Launch Clockwork Bee Frge 27% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Poisonous Vapours Alch/Air 8% 1d1 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Forge Blazeheart Golem Fire/Frge 15% N/A 36% 4 Forge Lightning Spire Air/Frge 15% 3d4 36% 4 Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery g - a ring of fire j - an amulet of regeneration (worn) Scrolls f - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions c - a potion of magic d - a potion of berserk rage {unknown} e - 3 potions of curing h - 2 potions of invisibility {unknown} i - a potion of lignification {unknown} k - a potion of heal wounds {unknown} #.)......... #####........... .. ..............## .. .#####.†......# . #.......... .# . . #.#######.####.#..### . ... ........ ..... .# ##. #.#..#+#...### ## #. #.. #..?.......... #. #...#........#... ..# '....!........... ..# #...#........## ..## .............# .... #....?.......# .... #............# .... +.......#..#.### .... #.......#......# #. There were no monsters in sight! Message History You closely miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. x2 You miss the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You miss the jackal. The jackal is almost dead. The jackal bites you. x2 You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. x2 You hit the jackal. You kill the jackal! No target in view! Found a stone staircase leading up. j - an amulet of regeneration You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. j - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. Unknown command. Saving game... please wait. Welcome back, ho4 the Mountain Dwarf Forgewright. Press ? for a list of commands and other information. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You are caught in a web! You struggle to detach yourself from the web. You struggle to detach yourself from the web. The web tears apart. Cast which spell? (? or * to list) You shape a spike launcher from a nearby wall. The rocky spike skewers the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is moderately wounded. The rocky spike skewers the ribbon worm. The ribbon worm is moderately wounded. The rocky spike skewers the ribbon worm! The ribbon worm is severely wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The rocky spike skewers the ribbon worm! You kill the ribbon worm! You start resting. Magic restored. A dart slug comes into view. You hit the dart slug. The dart slug is moderately wounded. The dart slug bites you. You sock the dart slug! You kill the dart slug! No target in view! HP restored. You open the door. There is an open door here. You open the door. A ball python comes into view. Found a rimehorn talisman. You closely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! Found a stone staircase leading down. e - 3 potions of curing (gained 1) k - an inky potion l - a scroll labelled VUAWOE SUTENT Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ho4 the Mountain Dwarf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 126 | D:1 | Reached skill level 5 in Forgecraft 185 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/4 246 | D:1 | Learned a level 2 spell: Construct Spike Launcher 862 | D:2 | Noticed Sigmund 884 | D:2 | Killed Sigmund 885 | D:2 | Reached skill level 6 in Forgecraft 885 | D:2 | Reached XP level 3. HP: 7/26 MP: 2/7 885 | D:2 | Reached XP level 4. HP: 9/33 MP: 2/8 885 | D:2 | Reached XP level 5. HP: 10/38 MP: 2/9 990 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1361 | D:2 | Quit the game Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, st_stairs_11, minmay_domino_2 D:2: layout_basic, uniq_jessica, uniq_sigmund Vanquished Creatures Sigmund (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 5 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 6 ball pythons (D:1 D:2) 2 bats (D:1 D:2) 2 frilled lizards (D:1) 4 goblins (D:1) 7 kobolds (D:1 D:2) 4 rats (D:1) 39 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:2) 3 creatures vanquished. Grand Total: 42 creatures vanquished Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 51 | 34 || 85 Cast: Kinetic Grapnel | 4 | 2 || 6 Construct Spike L | 6 | 2 || 8 Launch Clockwork | | 3 || 3 Use: Potion | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 46 | 27 || 73 Dodge: Dodged | 30 | 31 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1393 | 1364 | 29 | 335 | 698 | 2 | 696.5 | Dungeon | 1393 | 1364 | 29 | 335 | 698 | 2 | 696.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 881 daAuts D:2: 512 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 163.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 163.0 +-------+-------+-------+-------+-------+----------------------