Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 14876044246735469442 46 ho4 the Slasher (level 3, 0/29 HPs) Began as a Merfolk Gladiator on May 22, 2025. Slain by a hobgoblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:16 (1266 turns). ho4 the Slasher (Merfolk Gladiator) Turns: 1266, Time: 00:02:16 Health: 0/29 AC: 5 Str: 14 XL: 3 Next: 68% Magic: 3/3 EV: 12 Int: 7 God: Gold: 72 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities Skills: + Level 3.0 Fighting * Level 4.5 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Kinetic Grapnel Frge 0% 1d4 52% 1 Poisonous Vapours Alch/Air 0% 1d1 52% 1 Summon Small Mammal Summ 0% N/A 52% 1 Malign Gateway Summ/Tloc 0% N/A 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +0 cloak (worn) Scrolls f - 2 scrolls of vulnerability {unknown} k - a scroll of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of fear {unknown} p - a scroll of blinking {unknown} Potions g - a potion of curing {unknown} h - 2 potions of brilliance {unknown} j - a potion of heal wounds {unknown} l - a potion of berserk rage {unknown} o - a potion of lignification {unknown} #.#.# ##.#.# #.###....# #........# #####...g## .# ##.#gg# #.# #.##g# #.# #.##g####.# ### #.##.?g##.# ... ..####)##.# ... #####...#.# #.#####......# #.##............# ...............## ####.......## #...###..### #####......### You could see Robin, 2 hobgoblins and 3 goblins. Message History You hit the goblin. You kill the goblin! Robin throws the goblin at you! You slash the goblin! You kill the goblin! The goblin closely misses you. The goblin barely misses you. A goblin comes into view. It is wielding a +0 club. You hit the goblin. The goblin is severely wounded. The goblin completely misses you. The goblin hits you with a +0 club. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! The goblin misses you. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit Robin but do no damage. You hear a shout! The goblin hits you but does no damage. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hit Robin but do no damage. The goblin closely misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hit Robin. Robin is moderately wounded. The goblin hits you but does no damage. Robin hits you with a +0 club. A hobgoblin comes into view. You hit Robin. Robin is heavily wounded. The hobgoblin no longer looks unusually strong. The goblin hits you with a +0 club. Robin hits you but does no damage. The goblin hits you with a +0 club. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You hit Robin. Robin is heavily wounded. The goblin closely misses you. Robin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin no longer looks unusually strong. The goblin closely misses you. Robin throws the goblin at you! You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. The goblin barely misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin no longer looks unusually strong. The goblin barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The goblin barely misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! Things that are here: a +0 club; a goblin corpse You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the goblin! You kill the goblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a goblin corpse You barely miss Robin. Robin is heavily wounded. The goblin no longer looks unusually strong. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin hits you but does no damage. The hobgoblin barely misses you. You hit Robin but do no damage. Robin is heavily wounded. The goblin no longer looks unusually strong. The hobgoblin no longer looks unusually strong. Robin barely misses you. The hobgoblin hits you. You die... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ho4 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 407 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1076 | D:2 | Noticed Terence 1191 | D:2 | Found a faded altar of an unknown god. 1235 | D:2 | Noticed Robin 1266 | D:2 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: minmay_inner_zag, layout_loops_ring, basic_altar, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_nine_boxes, minmay_circled_x, uniq_robin, uniq_terence, uniq_jessica, uniq_sigmund Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) A quokka (D:2) 3 ball pythons (D:1 D:2) 3 bats (D:1) 4 endoplasms (D:1 D:2) 4 frilled lizards (D:1 D:2) 9 goblins (D:1 D:2) A kobold (D:1) A rat (D:2) 40 creatures vanquished. Action || total ---------------------------++------- Melee: Long sword || 132 Stab: Distracted || 1 Armour: Leather armour || 93 Dodge: Dodged || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1290 | 1262 | 28 | 134 | 844 | 2 | 645.0 | Dungeon | 1290 | 1262 | 28 | 134 | 844 | 2 | 645.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 784 daAuts D:2: 505 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 +-------+-------+-------+-------+-------+----------------------