Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 10570072450145288241 2 ho4 the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on May 27, 2025. Slain by a gnoll ... wielding a +0 whip of electrocution (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (63 turns). ho4 the Caller (Merfolk Summoner) Turns: 63, Time: 00:00:31 Health: -1/13 AC: 3 Str: 8 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities Skills: + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Foxfire Conj/Fire 4% 2x1d4 24% 1 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Potions b - a potion of magic .......# ##.# ........ ... ....#.#####.##.# #...........# #...r.......# ..#####...####.##.# .......r### # ..#.###j## ...#.r?## .......#..# ..# .#...#>...# ..# ..#.###.#.# ..K . #. #.#.###.# # #.#.#... #.#.#.# #.....# #####..[# # You could see a gnoll (ally target), a rat and a friendly rat (summoned). Message History Welcome, ho4 the Merfolk Summoner. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 5 stones. Found a staircase leading out of the dungeon. Found a robe. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a pair of gloves. You pick up a book of Fire and begin reading... You add the spells Foxfire, Plasma Beam and Starburst to your library. Found 11 gold pieces. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! You see here a +0 pair of gloves. c - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. Found a stone staircase leading down. You now have 11 gold pieces. A rat comes into view. A rat is nearby! A quokka comes into view. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. A rat comes into view. The rat squeaks loudly. The quokka closely misses you. You hit the quokka but do no damage. The quokka bites you but does no damage. The rat closely misses you. A gnoll comes into view. It is wielding a +0 whip of electrocution. Your rat bites the rat but does no damage. The rat bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The quokka attacks as it pursues you! The quokka barely misses you. The quokka bites you. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A rat appears in a puff of smoke. The quokka misses you. Your rat misses the quokka. You hit the quokka but do no damage. The quokka twitches its whiskers. The quokka closely misses you. Your rat misses the quokka. You closely miss the quokka. The quokka closely misses you. The quokka bites you. Your rat bites the quokka. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. Your rat misses the quokka. You hit the quokka. The quokka is almost dead. The quokka bites you but does no damage. Your rat barely misses the quokka. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. Your rat completely misses the quokka. You miss the quokka. The quokka is almost dead. The quokka barely misses you. Your rat misses the quokka. You hit the quokka. You kill the quokka! Your rat closely misses the rat. You barely miss the rat. The rat bites you but does no damage. Your rat barely misses the rat. You closely miss the rat. The rat closely misses you. Your rat barely misses the rat. You hit the rat. The rat is heavily wounded. The rat bites you. Your rat bites the rat. The rat dies! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip of electrocution (ally target) Attack! Your rat closely misses the gnoll. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip of electrocution. * * * LOW HITPOINT WARNING * * * Your rat barely misses the gnoll. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip of electrocution. You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ho4 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, serial_shops, shop Vanquished Creatures A quokka (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Summon Small Mamm || 2 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 19 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 0 | 19 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------