ho4mwr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 10, D:1) a +0 club (4, 27, D:1) a +0 short sword (4, 28, D:1) a +0 club (6, 28, D:1) a +4 dagger (8, 16, D:1) 6 datura-tipped darts (9, 29, D:1) a +0 dagger (10, 0, D:1) a +0 leather armour (15, 23, D:1) a +0 dagger (15, 24, D:1) a +0 ring mail (16, 21, D:1) a +0 club (17, 32, D:1) a +0 whip (18, 21, D:1) a +0 whip (19, 22, D:1) a +0 ring mail (21, 17, D:1) a +0 pair of gloves (26, 20, D:1) a +0 dagger (28, 25, D:1) a +0 club (30, 51, D:1) a +0 club (43, 40, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -22, D:2) a +0 robe (5, -28, D:2) a +0 dagger (5, -22, D:2) a +2 spear of venom (6, -28, D:2) a +0 dagger (9, -5, D:2) the +0 ring mail of the Cicada {Harm} Harm: It increases damage dealt and taken. (18, -11, D:2) a +0 club (28, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (13, 35, D:3) a +0 short sword (14, 17, D:3) a +0 club (15, -7, D:3) a +0 dagger (31, -3, D:3) an amulet of magic regeneration (46, -4, D:3) a +0 giant spiked club (46, 29, D:3) a +0 club (57, 26, D:3) a +2 helmet (58, -20, D:3) a +0 club Level 4 of the Dungeon [Shop] Ameipluo's Magic Scroll Shoppe a scroll of vulnerability (48 gold) a scroll of poison (48 gold) 3 scrolls of fear (144 gold) a scroll of identify (24 gold) a scroll of fog (48 gold) a scroll of immolation (48 gold) a scroll of amnesia (48 gold) a scroll of brand weapon (114 gold) a scroll of vulnerability (48 gold) [Shop] Lideogex's Antique Weapon Shoppe a +0 long sword (52 gold) a +0 club (15 gold) a +0 club (15 gold) a +3 shortbow of flaming (336 gold) a +2 sling of draining (220 gold) a +0 battleaxe (97 gold) a +0 dagger (30 gold) [Shop] Neatraes's Assorted Antiques a +0 dagger (66 gold) a +0 crystal plate armour (2640 gold) a ring of wizardry (990 gold) a +0 spear (99 gold) a phial of floods (1320 gold) a scroll of poison (132 gold) [Shop] Taisk's Antique Weapon Shoppe the +7 rapier of Obsession {flame, rF+} (1686 gold) rF: It protects you from fire. a +0 trident (105 gold) a +0 whip (75 gold) a +0 dagger (60 gold) a +0 halberd of venom (204 gold) the +5 spear of the Aged Ghosts {antimagic, +Blink rN+++ Will- Dex+2 Stlth+} (2154 gold) Dex: It affects your dexterity (+2). rN: It renders you almost immune to negative energy. +Blink: It lets you blink. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 arbalest (135 gold) (1, 19, D:4) a +0 whip (8, 18, D:4) a +0 dagger a +0 sling (9, -11, D:4) a +0 chain mail (10, 14, D:4) a +0 hand axe (10, 26, D:4) a +0 whip (14, 9, D:4) a +0 hand axe (17, 12, D:4) a +0 helmet (18, -4, D:4) a +0 animal skin (19, 8, D:4) a +0 robe a +0 dagger a +0 chain mail a +0 flail (20, -17, D:4) a +0 sling (21, -6, D:4) a +0 animal skin (22, -5, D:4) a +0 animal skin (22, -4, D:4) a +0 animal skin (22, -3, D:4) a +0 animal skin a +0 animal skin (24, -16, D:4) a +0 dagger (26, 12, D:4) a +0 robe (27, -12, D:4) a +0 dagger a +0 robe (28, -11, D:4) a +4 flail a +0 ring mail (29, -10, D:4) a +0 whip (31, 11, D:4) a +2 dagger of venom a +0 robe a +0 short sword (32, 11, D:4) a +0 hand axe a +0 scale mail a +0 hand axe (34, 0, D:4) a +0 club a +0 sling (34, 6, D:4) a +0 dagger (34, 12, D:4) a +0 ring mail (35, 25, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a book of Frost (8, 5, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (13, -16, D:5) a +0 pair of gloves (13, 10, D:5) 3 poisoned darts (15, 12, D:5) a +1 helmet (20, -9, D:5) a +0 sling (23, -6, D:5) a +0 robe a +2 whip of freezing (29, 11, D:5) a +0 halberd (29, 13, D:5) a +0 club a +0 club (30, 13, D:5) a +0 halberd (31, 10, D:5) a +0 spear (31, 11, D:5) a +0 spear (46, 20, D:5) a +0 club (48, 9, D:5) a +0 scale mail (51, 16, D:5) a +0 tower shield Level 6 of the Dungeon [Shop] Boite's Weapon Emporium 4 stones (5 gold) a +2 dagger of flaming (202 gold) a +0 hand axe (39 gold) 3 stones (3 gold) 6 stones (7 gold) 3 stones (3 gold) a +0 hand axe of electrocution (123 gold) a +0 sling (19 gold) the +9 glaive "Mil Ogogg" {elec, rF+ Will+ Str-4} (941 gold) Str: It affects your strength (-4). rF: It protects you from fire. Will: It increases your willpower. a +0 war axe (45 gold) (0, 13, D:6) a +0 sling (1, 16, D:6) a +0 quarterstaff (33, 13, D:6) a +0 giant club (34, 6, D:6) a +0 war axe (37, -13, D:6) a +0 flail (38, -4, D:6) 3 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, -1, D:7) a +0 halberd (1, 1, D:7) a +0 spear (2, -2, D:7) a staff of death (2, 0, D:7) a +0 halberd (3, -4, D:7) a +0 scale mail (5, -15, D:7) a +0 robe (5, -2, D:7) a +1 chain mail of fire resistance a +0 club (9, -23, D:7) a +0 ring mail (11, -16, D:7) a +0 war axe (11, -14, D:7) a +0 robe a +0 dagger (12, -29, D:7) a +0 robe (12, -14, D:7) a +0 whip (13, -14, D:7) a +0 hand axe (19, -34, D:7) a +0 short sword (20, -34, D:7) a +0 dagger 2 poisoned darts (21, -34, D:7) a +3 dagger a +0 club 2 poisoned darts (22, -34, D:7) a +0 short sword a +0 whip 8 poisoned darts (22, -25, D:7) a +0 halberd (23, -27, D:7) a +0 whip (23, -26, D:7) a +0 whip a +0 robe (23, -25, D:7) a +0 spear (30, -4, D:7) a +0 falchion (31, 3, D:7) the +2 leather armour "Ubuc" {Drain rElec rF+ rCorr} rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (34, -3, D:7) a +2 halberd of draining +0 steam dragon scales (37, -15, D:7) a +0 dagger (38, -32, D:7) a +0 club (38, -16, D:7) a +0 dagger (38, -14, D:7) a +0 short sword a +0 robe a +0 dagger (39, -16, D:7) 3 poisoned darts a +0 short sword (42, -33, D:7) a +0 dagger (43, -33, D:7) a +0 dagger 4 poisoned darts (43, -32, D:7) a +0 short sword a +0 dagger (50, -29, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (10, -29, D:8) the +3 long sword of Peace {holy, rN+ Stlth+} rN: It protects you from negative energy. Stlth: It makes you more stealthy. (10, 3, D:8) a +0 robe (11, 23, D:8) a +0 spectral short sword (13, 10, D:8) +0 steam dragon scales (14, 9, D:8) a +0 long sword a +0 robe (14, 36, D:8) a +0 mace (24, 2, D:8) a +0 spear a +0 robe (24, 4, D:8) a +3 long sword of freezing a +0 robe (26, -8, D:8) a +0 long sword (30, 16, D:8) a +0 flail a +2 whip of distortion a +1 robe of the Archmagi a +0 flail (31, 16, D:8) a +0 halberd a +1 vampiric whip (35, -10, D:8) a potion of lignification (36, 12, D:8) 6 boomerangs of dispersal (36, 19, D:8) a +0 long sword (38, -6, D:8) a +0 sling (42, -23, D:8) a +0 dagger (46, 1, D:8) 3 poisoned darts (51, -20, D:8) a +0 ring mail (56, -16, D:8) a +2 heavy flail (57, 1, D:8) a +0 falchion (58, -14, D:8) a +0 spear (62, 29, D:8) a +0 short sword of speed (64, -11, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 10, D:9) a +0 hand axe a +0 ring mail (2, 9, D:9) a +0 club a +0 leather armour (2, 10, D:9) a +0 dire flail a +0 plate armour a +0 flail a +0 leather armour (3, 11, D:9) a +0 dagger a +0 leather armour (3, 13, D:9) a +0 robe (5, 4, D:9) a +0 spear a +0 ring mail (14, -27, D:9) a +0 dire flail a +0 giant club (16, -38, D:9) a +0 glaive a +0 plate armour (16, -31, D:9) a +0 giant club a +0 giant club (16, 2, D:9) a book of Lightning (17, -38, D:9) a +0 club a +0 leather armour a +0 hand axe a +0 flail a +0 dagger a +0 robe (26, -14, D:9) a +0 flail a +0 robe a +0 dagger 2 poisoned darts (26, -13, D:9) a +0 dagger a +0 robe (26, -12, D:9) a +0 mace a +0 arbalest a +0 chain mail a +0 hand axe a +0 leather armour (26, -6, D:9) 3 poisoned darts (27, -13, D:9) a +0 shortbow a +0 shortbow a +0 mace a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -13, D:9) a +0 club (29, -14, D:9) a +0 trident a +0 robe a +0 dagger a +0 robe (30, -35, D:9) a +0 spear of venom a +0 animal skin (34, -13, D:9) a +0 giant club a +0 giant spiked club (34, 5, D:9) a +0 shortbow (41, 8, D:9) a +0 whip (42, -2, D:9) a +0 dire flail a +0 plate armour (42, 10, D:9) a +0 club a +0 flail a +0 flail (42, 11, D:9) a +0 club a +0 club a +0 robe (44, 13, D:9) a +0 flail (46, 13, D:9) a +0 club a +0 scale mail (46, 14, D:9) a +0 scimitar a +0 plate armour (53, -35, D:9) a +0 ring mail (59, -9, D:9) a +2 dagger of draining a +0 robe Level 10 of the Dungeon (1, 5, D:10) a book of Dreams (11, -31, D:10) a +0 ring mail (16, -20, D:10) a +0 scale mail (18, -5, D:10) a staff of fire (22, -16, D:10) Great Wizards, Vol. II (23, -26, D:10) a +0 whip (31, -29, D:10) a +0 dagger a +0 robe (31, -28, D:10) a +0 dagger a +0 robe (32, -29, D:10) a +0 halberd a +0 chain mail (33, -29, D:10) a +0 short sword (34, -29, D:10) a +0 club a +0 leather armour (36, -19, D:10) a +0 short sword (40, -7, D:10) a +0 great mace (42, -27, D:10) the Octavo of Trauma Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Fireball Conjuration/Fire 5 c - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (44, 8, D:10) a +0 scale mail (52, -20, D:10) a +0 spear a +0 robe (52, 11, D:10) 4 boomerangs of dispersal (53, -20, D:10) a +2 battleaxe a +0 robe (54, -20, D:10) a +5 flail a +0 robe a +4 great sword a +0 robe (55, -20, D:10) a +2 dire flail a +0 robe (59, -20, D:10) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (5, -17, Lair:1) a ring of wizardry (22, 2, Lair:1) a +0 long sword (23, -31, Lair:1) 6 poisoned darts (42, -3, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (9, 2, Lair:2) a +0 mace a +0 rapier (13, 2, Lair:2) a +0 antimagic dagger (15, 1, Lair:2) the +1 ring mail of Hewennycu {Int+3} Int: It affects your intelligence (+3). (23, 8, Lair:2) 3 boomerangs (33, 13, Lair:2) a +0 robe (42, -21, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (44, -12, Lair:2) 4 poisoned darts (47, 3, Lair:2) a +2 tower shield (53, -12, Lair:2) a +0 antimagic lajatang (56, -1, Lair:2) the +6 scale mail of the Forest {Rampage rC+ Regen+ Str-2} Str: It affects your strength (-2). rC: It protects you from cold. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (57, -1, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 giant club (3, -37, Lair:3) a +0 quarterstaff (7, -29, Lair:3) a +0 spear (7, -9, Lair:3) a +0 dagger (10, -19, Lair:3) a +2 plate armour of positive energy (10, -18, Lair:3) a +1 helmet (12, -19, Lair:3) 4 javelins (14, -15, Lair:3) a book of Party Tricks (26, -1, Lair:3) an Inescapable Atlas Level 4 of the Lair of Beasts (3, 33, Lair:4) a +0 hand axe (16, 13, Lair:4) a +2 long sword of freezing (33, -21, Lair:4) a book of the Senses (45, -5, Lair:4) 6 boomerangs (46, -19, Lair:4) a +0 robe (47, -20, Lair:4) a +1 kite shield of reflection (47, 5, Lair:4) a +0 ring mail (54, -20, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (4, -16, Lair:5) a +0 robe (19, -1, Lair:5) a +0 trident (19, 16, Lair:5) 6 poisoned darts (21, 9, Lair:5) a +0 dagger of distortion 2 curare-tipped darts (23, -14, Lair:5) a +0 short sword (38, 12, Lair:5) a +2 vampiric glaive 5 javelins a +0 ring mail (39, -20, Lair:5) a cane toad corpse (skeletalised by now) (48, -9, Lair:5) a +0 buckler (58, -5, Lair:5) a staff of air (59, -7, Lair:5) a +2 rapier of distortion (64, 3, Lair:5) a +0 war axe of distortion (67, 10, Lair:5) a +2 rapier of distortion (68, -4, Lair:5) a +0 scale mail Level 1 of the Pits of Slime