hofbold Level 1 of the Dungeon (0, 0, D:1) 17 arrows (10, 22, D:1) a +0 dagger (15, 45, D:1) a +0 mace (17, 18, D:1) 19 poisoned needles (21, 22, D:1) 19 poisoned needles (40, 33, D:1) a +0 club (45, 37, D:1) a +0 club (48, 32, D:1) a +0 club (50, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 0, D:2) a +0 club (3, 0, D:2) a +0 spear (4, 7, D:2) a +0 dagger (10, 1, D:2) a +0 whip (11, 0, D:2) a +0 short sword (17, -16, D:2) a +0 spear (17, 40, D:2) a +0 robe (18, -21, D:2) a +0 robe (23, -14, D:2) a +0 club (24, -3, D:2) 12 poisoned needles (25, 6, D:2) a +0 club (36, 4, D:2) a +0 dagger (39, 17, D:2) a +0 dagger (40, 17, D:2) a +0 club (54, 12, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -21, D:3) a +0 club (27, -33, D:3) a +0 short sword (28, -32, D:3) a +0 chain mail (29, -36, D:3) a +0 robe (31, -35, D:3) a +0 club (31, -5, D:3) a +0 robe (35, -5, D:3) a +0 dagger (37, -29, D:3) a +0 dagger (41, -6, D:3) a +0 ring mail (53, -38, D:3) a +0 leather armour a +0 club a +0 dagger a +0 leather armour a +0 flail a +0 robe (58, -22, D:3) a +0 leather armour (59, -22, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed +0 whip (1, 0, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 hand axe a +0 ring mail (2, 2, D:4) a +0 scale mail a +0 whip (3, 0, D:4) a +0 ring mail (3, 3, D:4) a +0 dagger a +0 robe (5, -16, D:4) a +0 whip a cursed -1 mace (6, -16, D:4) a +0 short sword a +0 halberd a +0 ring mail (7, 7, D:4) a +0 club (9, 8, D:4) a +0 leather armour a +0 hand axe (23, 9, D:4) a +0 flail (49, -12, D:4) a +0 trident (49, -1, D:4) a +0 spear (51, -1, D:4) a +0 spear (61, -16, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (0, 2, D:5) a +0 short sword a +0 leather armour (1, -3, D:5) a +0 dagger a +0 robe a +0 falchion (1, -2, D:5) a +0 trident (9, 22, D:5) a +0 whip (17, -3, D:5) a +0 club (17, -2, D:5) a cursed -2 club a +0 dagger a +0 robe (18, -3, D:5) a +0 leather armour (22, 20, D:5) a +0 whip (27, 14, D:5) a +0 giant club (28, -13, D:5) a -2 short sword (32, 32, D:5) a +0 flail (34, 32, D:5) a +0 spear (35, -7, D:5) a cursed -1 leather armour a +0 whip a +0 ring mail a +0 hand axe a +0 flail a +0 leather armour (35, -6, D:5) a +0 dagger a +0 club (37, 18, D:5) a +0 whip (38, -13, D:5) a +0 dagger (47, 5, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Miggiut's Armour Shop a +2 robe of positive energy (147 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) [Shop] Eppav's Antique Armour Emporium the +3 salamander hide armour {+Rage rF++} (1215 gold) It greatly protects you from fire. It lets you go berserk. a cursed +0 ring mail (27 gold) a +0 ring mail (108 gold) the +1 scale mail of Luax {rPois} (545 gold) It protects you from poison. a cursed +0 leather armour (2 gold) a +3 chain mail (580 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (1028 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). [Shop] Tush's Weapon Emporium a +1 hand axe of draining (148 gold) a +0 morningstar (48 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (632 gold) It protects you from negative energy. a +0 broad axe (48 gold) a +5 war axe (366 gold) a +0 scimitar of electrocution (144 gold) a +0 morningstar (48 gold) 7 javelins (67 gold) (0, 0, D:6) a +0 flail (2, -57, D:6) a +0 robe (2, -1, D:6) a +0 short sword (2, 0, D:6) a +0 flail (2, 1, D:6) a +0 club (5, -39, D:6) a +0 giant club (33, -45, D:6) a +0 dagger (49, -43, D:6) a +0 short sword (60, -45, D:6) a +0 giant club (61, -45, D:6) a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Huic's Armour Boutique a cursed -1 leather armour (1 gold) a +0 chain mail (54 gold) a cursed +0 chain mail (18 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +2 pair of gloves of archery (258 gold) a +0 chain mail (54 gold) a +4 ring mail of fire resistance (372 gold) the cursed +0 scale mail "Kazyll" {Regen+ rCorr Str+3 Int+2} (289 gold) It affects your strength (+3). It affects your intelligence (+2). It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. a +0 ring mail (48 gold) (0, 0, D:7) a +0 whip a +0 ring mail (2, -9, D:7) a +0 robe (15, -10, D:7) a +0 short sword (16, -10, D:7) a +0 shortbow (19, -12, D:7) a +0 dagger (21, -40, D:7) a +0 scale mail (22, -40, D:7) a +0 leather armour (29, -26, D:7) a +0 quarterstaff (48, -29, D:7) a +0 shortbow a +0 hand axe (53, -45, D:7) a +0 dagger (53, -42, D:7) a +0 dagger a cursed +0 leather armour (54, -44, D:7) a +0 dagger a cursed +0 robe a +0 whip a +0 ring mail Level 8 of the Dungeon (1, 5, D:8) a cursed staff of earth (3, 51, D:8) a +0 war axe (4, 6, D:8) a cursed -1 trident (7, 8, D:8) a cursed -2 dagger a +0 scale mail (8, 9, D:8) a +0 mace (9, 9, D:8) a +0 short sword a +0 chain mail (9, 11, D:8) a +0 dagger a +0 robe (9, 25, D:8) a +0 hand axe (10, 11, D:8) a +0 spear a +0 robe (10, 23, D:8) a +0 club (11, 28, D:8) a +0 dagger a +0 robe (12, 14, D:8) a +0 dagger (13, 3, D:8) a +0 flail a +0 chain mail (16, 46, D:8) a +0 leather armour a +0 club (17, 45, D:8) a +0 short sword a +0 robe a +0 dagger (19, 46, D:8) a +0 scimitar (24, 16, D:8) a +0 giant club a +0 giant club (25, 15, D:8) a cursed +0 dagger a +0 robe a +0 hand axe a +0 hand axe (25, 17, D:8) a +0 shortbow (29, -1, D:8) a +0 club (35, 2, D:8) a +0 dagger a cursed +0 robe (38, 4, D:8) a +0 short sword a +0 falchion a +0 chain mail (47, 22, D:8) a +0 flail a +0 flail a +0 ring mail a +0 dagger a +0 robe (55, 4, D:8) a +0 quarterstaff (62, -1, D:8) a cursed +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 13, D:9) a +0 short sword a +0 ring mail (1, 15, D:9) a +0 dagger a +0 leather armour a +0 halberd a +0 plate armour (11, -2, D:9) a +0 robe (17, 31, D:9) a -2 leather armour a -3 short sword (21, 11, D:9) a +0 giant club a +0 giant spiked club (24, 33, D:9) a +0 robe a cursed +2 hand axe a +0 robe (25, 33, D:9) a +0 morningstar a +0 robe a +0 robe a +0 great sword a +0 robe (28, 2, D:9) a +0 hunting sling (28, 31, D:9) a +0 pair of boots (31, -5, D:9) a scroll of immolation (40, -8, D:9) a +0 scale mail (40, 9, D:9) a +0 animal skin (40, 10, D:9) a +0 animal skin a +0 animal skin (40, 11, D:9) a +0 whip of flaming a +2 robe of positive energy (40, 13, D:9) a +0 animal skin (40, 16, D:9) a +0 giant club (55, 4, D:9) a +0 glaive Level 10 of the Dungeon [Shop] Tawk's Armour Shop a +2 scale mail of fire resistance (357 gold) a +0 robe (11 gold) a +0 pair of boots (76 gold) a +0 ring mail (68 gold) a +2 plate armour of magic resistance (680 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) the +6 lightning scales {run, rElec} (1564 gold) It insulates you from electricity. a +0 robe (11 gold) (3, -27, D:10) a +0 spear (4, -28, D:10) a +0 shortbow (7, -37, D:10) a cursed ring of teleportation (9, -17, D:10) a +0 whip (10, -49, D:10) a +0 pair of gloves (11, -14, D:10) a +0 ring mail (31, -1, D:10) a +0 club a +0 flail a +0 leather armour a +2 dagger of venom a +0 chain mail a +0 leather armour a +0 chain mail a +0 battleaxe (59, -14, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (21, -13, D:11) a +0 robe a +0 trident Level 12 of the Dungeon (0, 0, D:12) an uncursed ring of see invisible (2, -9, D:12) a stone (2, -8, D:12) 23 stones (3, -11, D:12) a +0 ring mail a +0 flail (4, -13, D:12) a +0 chain mail a +0 mace (5, -14, D:12) a +0 hand axe (6, -17, D:12) a +0 short sword (12, -19, D:12) a +0 leather armour (15, 20, D:12) a +0 chain mail (26, -27, D:12) 27 stones (40, -19, D:12) a +2 helmet a +2 pair of boots (40, -18, D:12) a +0 shortbow (47, 30, D:12) a +0 ring mail a +0 hand axe a +0 mace a +0 leather armour (58, 24, D:12) 3 large rocks (58, 31, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) the ring "Goh Kusch" {rN+ Int+5 Stlth+} [ring of positive energy] It affects your intelligence (+5). It protects you from negative energy. It makes you more stealthy. (3, 1, D:13) a cursed +0 morningstar (23, -16, D:13) a +0 giant club a +0 giant spiked club (23, 6, D:13) the ring "Binloabe" {Ice *Corrode rN++ Str+8} [ring of ice] It enhances your ice magic. It affects your strength (+8). It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It may corrode you when you take damage. the amulet of the Tempest {+Rage Slay+5} [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you go berserk. Level 14 of the Dungeon (0, 0, D:14) a +0 short sword a stone (18, -7, D:14) a +0 dagger 5 stones (19, -6, D:14) 2 stones (41, -18, D:14) a +0 short sword Level 15 of the Dungeon (0, 0, D:15) 29 stones (9, 16, D:15) a +0 giant club a +0 giant spiked club (12, -5, D:15) a +0 giant club a +0 giant spiked club (13, -4, D:15) a +3 spear of protection (24, 12, D:15) a +0 giant club a +0 giant club (49, 1, D:15) 3 large rocks the Ecumenical Temple Level 2 of the Orcish Mines [Shop] Fierchea's Weapon Shoppe a +0 falchion (33 gold) 17 stones (18 gold) a +0 morningstar (44 gold) a +1 battleaxe of holy wrath (205 gold) the +0 mace of Compassion {elec, +Inv Str+2 Int+3} (352 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+3). It lets you turn invisible. [Shop] Ukyvyam's Distillery a potion of cancellation (128 gold) 2 potions of curing (96 gold) [Shop] Vecoup's Book Shoppe the Catalogue of Ignition and Enchantment (780 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Cause Fear Hexes 4 c - Summon Mana Viper Hexes/Summoning 5 d - Ring of Flames Charms/Fire 7 a book of the Tempests (840 gold) a book of Beasts (660 gold) a book of Minor Magic (240 gold) a book of the Tempests (840 gold) a book of Unlife (780 gold) a Fen Folio (900 gold) a book of the Sky (780 gold) a book of the Warp (1080 gold) a book of Debilitation (480 gold) a book of Cantrips (240 gold) [Shop] Kyq Zeutt's Antique Armour Shoppe a +0 hat (112 gold) a +3 leather armour (532 gold) a +0 helmet (126 gold) a cursed +0 naga barding (616 gold) a +2 pair of gloves of dexterity (602 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 plate armour (644 gold) a cursed +0 ring mail (28 gold) a +0 leather armour of fire resistance (252 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) Level 1 of the Elven Halls [Shop] Gadovedgh's Jewellery Shop a +2 ring of strength (90 gold) an uncursed ring of flight (210 gold) the brooch of Shielding {Reflect SH+8} (1275 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). an uncursed ring of ice (300 gold) an uncursed ring of poison resistance (240 gold) a +5 ring of evasion (660 gold) the ring "Piteim Tyro" {rPois Str+5 Dex+3} (704 gold) [ring of strength] It affects your strength (+5). It affects your dexterity (+3). It protects you from poison. an uncursed ring of see invisible (180 gold) a cursed -2 ring of slaying (24 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of protection from magic (300 gold) (0, 0, Elf:1) a +0 ring mail (2, -3, Elf:1) a +1 shortbow of flaming a +0 dagger a cursed +0 leather armour (8, -23, Elf:1) a +3 scimitar of flaming (41, -32, Elf:1) a +0 rapier a +0 leather armour (43, -32, Elf:1) a +0 dagger a +0 robe (43, -23, Elf:1) a wand of random effects (15) (44, -32, Elf:1) a +1 dagger of venom a +0 robe (45, -31, Elf:1) a +0 dagger (45, -29, Elf:1) a +0 dagger a +0 robe (46, -29, Elf:1) a +0 dagger a cursed -2 robe Level 2 of the Elven Halls [Shop] Rerphizosh's Book Shoppe the Tome of the Unstable Compass (702 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Force Lance Conjuration/Translocation 4 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 a manual of Maces & Flails (1435 gold) a manual of Shields (1435 gold) a book of Debilitation (520 gold) a book of Conjurations (390 gold) a book of the Earth (845 gold) a book of the Tempests (910 gold) a book of Transfigurations (715 gold) a Necronomicon (1435 gold) the Handbook of the Bruised Deaths (1060 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Ring of Flames Charms/Fire 7 c - Shatter Earth 9 a book of the Tempests (910 gold) a book of Fire (845 gold) (0, 0, Elf:2) 22 stones (3, -12, Elf:2) a +0 scale mail (7, 10, Elf:2) a +5 vampiric hand axe (8, -7, Elf:2) a potion of haste (8, -6, Elf:2) a +0 robe (8, -5, Elf:2) a +0 morningstar (9, -7, Elf:2) 9 gold pieces (9, -6, Elf:2) a +0 hand crossbow (9, -5, Elf:2) 20 gold pieces (10, -7, Elf:2) a potion of heal wounds (10, -6, Elf:2) 13 gold pieces (10, -5, Elf:2) 12 gold pieces (39, 14, Elf:2) the Disquisition on Supportive Protection Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Call Canine Familiar Summoning 3 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Aura of Abjuration Summoning 5 the Collected Works on Unholy Secrets Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Dispel Undead Necromancy 5 (40, 13, Elf:2) a +2 morningstar of protection a cursed +0 plate armour (47, -17, Elf:2) a +0 chain mail a +0 long sword (48, 10, Elf:2) a +3 antimagic bardiche (56, -15, Elf:2) a +0 dire flail of draining Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword a +0 long sword a +0 chain mail a +0 buckler (0, 1, Elf:3) a +0 rapier a +0 scimitar a +0 buckler (4, 8, Elf:3) a +0 rapier (32, 5, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (32, 7, Elf:3) a +0 rapier a +0 ring mail a +0 scimitar a +0 scale mail (32, 8, Elf:3) a +2 short sword of speed a +0 leather armour (46, -8, Elf:3) a +0 short sword a +0 leather armour (46, -3, Elf:3) a +0 rapier a +0 leather armour (46, -2, Elf:3) a +0 short sword a +0 chain mail (47, -21, Elf:3) a +0 rapier (48, -7, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (49, 31, Elf:3) the +7 rapier of Crusades {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). the quicksilver dragon scales of Kuasitt {rPois rN+ MR+ Dex+3} It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (57, 29, Elf:3) the ring "Ytsush" {*Contam +Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you fly. It causes magical contamination when unequipped. the ring of Zuusatop {Ice Str-3 Int+10 Dex-5} [ring of ice] It enhances your ice magic. It affects your strength (-3). It affects your intelligence (+10). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 animal skin a -1 spear (31, 0, Lair:1) a +0 falchion (38, 10, Lair:1) 15 stones (41, -14, Lair:1) a +0 hat (45, -9, Lair:1) 16 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 30 stones (6, -45, Lair:2) a book of Callings (8, -21, Lair:2) 16 stones (28, 1, Lair:2) a +1 ring mail (29, -24, Lair:2) 14 stones (31, -32, Lair:2) 25 stones (35, -44, Lair:2) 14 poisoned needles (37, -15, Lair:2) a potion of degeneration (43, -2, Lair:2) a +0 rapier (47, -33, Lair:2) a +0 robe a +4 scimitar of venom (48, -31, Lair:2) a +0 glaive (48, -29, Lair:2) a +1 long sword of slicing (50, -32, Lair:2) a +0 glaive (61, -16, Lair:2) a +0 chain mail (63, -18, Lair:2) a +0 ring mail (63, -17, Lair:2) 12 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow of freezing (12, 16, Lair:3) a scroll of random uselessness (12, 17, Lair:3) a +1 hand axe of venom (13, 1, Lair:3) 12 stones (13, 18, Lair:3) a +3 battleaxe (16, 1, Lair:3) a cursed -1 whip (23, 34, Lair:3) a scroll of immolation (29, 33, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 quarterstaff (9, -39, Lair:4) a +0 ring mail (10, -36, Lair:4) 18 poisoned needles (12, -32, Lair:4) a cursed staff of power (14, -31, Lair:4) a cursed -2 ring of strength (15, -6, Lair:4) a +0 leather armour (18, -31, Lair:4) an uncursed ring of fire an uncursed ring of fire (24, -9, Lair:4) a +0 arbalest (25, -16, Lair:4) an uncursed amulet of the gourmand (26, -12, Lair:4) 17 sling bullets (30, -15, Lair:4) an uncursed amulet of the gourmand (34, 7, Lair:4) a cursed -2 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 sling bullets (13, -45, Lair:5) a +0 chain mail (57, -46, Lair:5) 15 stones (60, -46, Lair:5) 17 poisoned needles (62, -31, Lair:5) 21 sling bullets (63, -18, Lair:5) a scroll of random uselessness (63, -14, Lair:5) a +1 robe of the Archmagi a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of protection from magic Level 1 of the Shoals (0, 0, Shoals:1) a crystal ball of energy (1, -2, Shoals:1) a +0 rapier (5, -2, Shoals:1) 11 stones (9, -9, Shoals:1) a +0 scale mail (12, 17, Shoals:1) a +0 hunting sling of flaming a +0 quarterstaff 15 stones (14, 14, Shoals:1) a +0 spear (15, 14, Shoals:1) a +0 hunting sling a +0 club 42 stones (16, 13, Shoals:1) a +0 club a +0 hunting sling 21 stones (17, 14, Shoals:1) 2 stones (19, 12, Shoals:1) a stone (25, -3, Shoals:1) a +0 spear (26, -19, Shoals:1) a +0 trident (29, -13, Shoals:1) a scroll of vulnerability (37, 0, Shoals:1) 31 stones (40, 0, Shoals:1) a +0 shield of reflection (41, 8, Shoals:1) a stone (42, -11, Shoals:1) 5 poisoned tomahawks (42, 3, Shoals:1) 14 stones (42, 7, Shoals:1) a stone (43, -13, Shoals:1) a +0 helmet (43, 7, Shoals:1) 2 sling bullets (44, 9, Shoals:1) a stone (45, 10, Shoals:1) 2 stones a sling bullet (45, 12, Shoals:1) a +0 spear (47, 11, Shoals:1) a +2 spear of flaming a +0 hunting sling 16 sling bullets a +0 club a +0 hunting sling 14 stones (47, 12, Shoals:1) a +0 club a +1 hunting sling of freezing 17 stones (48, -15, Shoals:1) a +0 trident (51, 7, Shoals:1) a stone (52, -14, Shoals:1) a +0 long sword (58, 16, Shoals:1) a +0 shortbow (59, 8, Shoals:1) a +0 robe Level 2 of the Shoals [Shop] Curubow's Armour Shoppe a +0 scale mail (56 gold) a +0 cloak (63 gold) a +0 buckler (63 gold) the cursed +0 chain mail of the Trees {Slay+2} (236 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. a +0 ring mail (56 gold) a +0 robe (9 gold) a +2 scale mail of fire resistance (294 gold) a +0 scale mail of poison resistance (112 gold) a +2 scale mail of cold resistance (294 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +3 chain mail of fire resistance (371 gold) (0, 0, Shoals:2) a cursed -1 spear (3, -8, Shoals:2) a +0 ring mail (5, -25, Shoals:2) a +0 trident (5, -24, Shoals:2) a large rock (5, -18, Shoals:2) a cursed -3 trident (6, -24, Shoals:2) a large rock (6, -23, Shoals:2) 28 stones Level 3 of the Shoals (0, 0, Shoals:3) a stone (17, -24, Shoals:3) the +2 robe of Cuuraobb {rF+ Regen+ Int+3 Stlth+} It affects your intelligence (+3). It protects you from fire. It increases your rate of regeneration. It makes you more stealthy. Level 4 of the Shoals (0, 0, Shoals:4) a manual of Short Blades (1, 11, Shoals:4) a +0 trident a +0 robe (2, -5, Shoals:4) a cursed -2 spear (3, -1, Shoals:4) a +0 hand axe (3, 0, Shoals:4) a scroll of immolation (5, -2, Shoals:4) a +0 shortbow (5, -1, Shoals:4) a +0 trident (5, 14, Shoals:4) a +1 ring mail of cold resistance (8, -16, Shoals:4) a +4 trident of flaming a +0 robe (11, -21, Shoals:4) a +0 spear a +0 leather armour of magic resistance (17, -28, Shoals:4) a poisoned javelin (19, 14, Shoals:4) a book of Minor Magic (19, 16, Shoals:4) a +0 trident (20, 22, Shoals:4) a +2 rapier of holy wrath a cursed +0 robe (21, -19, Shoals:4) the amulet "Forget-Me-Not" {+Rage rN+} [amulet of rage] It protects you from negative energy. It lets you go berserk. (21, 20, Shoals:4) a +0 shortbow (21, 21, Shoals:4) a +0 trident (22, 21, Shoals:4) a +0 trident (26, -13, Shoals:4) a +0 trident (27, -11, Shoals:4) a +0 helmet (28, -30, Shoals:4) a +0 spear (33, 17, Shoals:4) 3 large rocks (34, 18, Shoals:4) a +2 trident of venom a +0 robe (35, 19, Shoals:4) a +0 trident a +0 robe (35, 20, Shoals:4) a +1 trident of venom a +2 robe of fire resistance a +3 rapier a +0 robe a +0 trident of piercing a +0 robe (36, 20, Shoals:4) a cursed -1 spear a +0 leather armour (38, 20, Shoals:4) a large rock (41, 16, Shoals:4) a +2 trident of freezing a +0 robe (47, 19, Shoals:4) a +0 longbow a +0 club (48, 17, Shoals:4) a fan of gales (48, 19, Shoals:4) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) 7 poisoned needles (21, 33, Snake:1) 13 stones (27, 4, Snake:1) a +0 trident Level 2 of the Snake Pit [Shop] Kaitseno's Magic Scroll Shoppe a scroll of magic mapping (45 gold) 3 scrolls of magic mapping (136 gold) a scroll of immolation (45 gold) Level 3 of the Snake Pit (0, 0, Snake:3) a +0 dagger of venom a +0 robe (3, 23, Snake:3) a +0 quarterstaff (6, 28, Snake:3) a cursed +0 long sword a cursed +0 robe (43, 17, Snake:3) a +0 plate armour (45, 11, Snake:3) a +0 ring mail Level 4 of the Snake Pit [Shop] Dupyboec's Armour Shoppe a +0 robe (7 gold) a +1 scale mail of cold resistance (176 gold) a +0 scale mail (44 gold) a +0 helmet (49 gold) a +1 chain mail of poison resistance (148 gold) a +0 plate armour (253 gold) the +2 pair of boots of Faekhiss {-Cast -Tele rElec Regen+} (174 gold) It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It increases your rate of regeneration. a +0 robe (7 gold) a +0 chain mail (49 gold) [Shop] Adajimp's Gadget Shoppe a wand of polymorph (8) (120 gold) a wand of flame (16) (108 gold) a sack of spiders (240 gold) a box of beasts (240 gold) a sack of spiders (240 gold) a fan of gales (480 gold) a wand of clouds (4) (288 gold) a lamp of fire (480 gold) a crystal ball of energy (240 gold) a phial of floods (inert) (480 gold) [Shop] Sarepsat's General Store a +0 leather armour (34 gold) a cursed +0 chain mail (25 gold) a +0 scythe (51 gold) the +12 glaive of Prune {chop} (1303 gold) It inflicts extra damage upon your enemies. 16 sling bullets (136 gold) 5 tomahawks of returning (85 gold) a cursed +0 robe (1 gold) a ration (85 gold) 27 stones (45 gold) a ration (85 gold) 5 large rocks (59 gold) [Shop] Uchodgh's Assorted Antiques a +0 pair of boots (94 gold) a lamp of fire (840 gold) a +3 ring of intelligence (329 gold) a fan of gales (840 gold) a potion of degeneration (21 gold) a +0 chain mail (94 gold) the +2 pair of gloves "Citec" {Int+3} (583 gold) It affects your intelligence (+3). (0, 0, Snake:4) a cursed -2 long sword (8, 16, Snake:4) the +11 falchion "Niatymp" {freeze, *Rage rPois rC+ Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from cold. It protects you from poison. It may make you go berserk in combat. (11, 12, Snake:4) the +7 Singing Sword (20, 1, Snake:4) a +0 robe (33, 41, Snake:4) a scroll of brand weapon Level 5 of the Pits of Slime (0, 0, Slime:5) the ring of Haphotafro {*Corrode +Fly rPois Int+4 Dex-5} [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (-5). It protects you from poison. It lets you fly. It may corrode you when you take damage. (1, -1, Slime:5) the +0 ring mail "Hoytrok" {MP+9 Int+4} It affects your intelligence (+4). It affects your magic capacity (+9). (2, 0, Slime:5) the ring "Cant" {Ice rN++ Stlth-} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It makes you less stealthy. (3, 0, Slime:5) the amulet of Peace {Gourm rF+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. Level 1 of the Vaults (0, 0, Vaults:1) 3 large rocks (1, -3, Vaults:1) a +0 morningstar (1, -2, Vaults:1) a +0 falchion a +0 scale mail (17, 16, Vaults:1) +0 acid dragon scales (22, 39, Vaults:1) a cursed -3 war axe a +0 chain mail (24, 37, Vaults:1) a +0 giant club (26, 38, Vaults:1) a +0 battleaxe a +0 chain mail (27, 39, Vaults:1) a +0 falchion (28, 40, Vaults:1) a +0 dagger a +0 robe (28, 41, Vaults:1) a +0 mace a +0 plate armour a +0 dagger (43, 32, Vaults:1) an uncursed amulet of faith (54, -3, Vaults:1) a large rock (62, 28, Vaults:1) a +0 ring mail a +0 falchion Level 2 of the Vaults (0, 0, Vaults:2) a +0 giant club a +0 giant club a +3 flail of protection a +0 leather armour a +0 giant club a +0 giant spiked club (0, 1, Vaults:2) a +0 flail a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club (0, 2, Vaults:2) a +0 giant club a +0 giant spiked club (0, 3, Vaults:2) a +0 giant club a +0 giant club a +0 giant club (0, 5, Vaults:2) a +0 whip a +0 robe (1, -2, Vaults:2) a +0 morningstar a +0 leather armour a cursed +0 giant club a +0 great mace (1, 3, Vaults:2) a +0 giant club (10, 37, Vaults:2) a +0 scale mail a +0 great mace (10, 40, Vaults:2) a +0 flail (11, 39, Vaults:2) a +0 long sword (12, 38, Vaults:2) a +0 leather armour a +0 flail (13, 37, Vaults:2) a +0 glaive (13, 38, Vaults:2) a cursed +0 chain mail a +0 glaive (13, 39, Vaults:2) +0 fire dragon scales (13, 41, Vaults:2) a +0 chain mail a +0 dire flail (14, 38, Vaults:2) a +0 hand axe (27, -8, Vaults:2) 19 stones (29, -12, Vaults:2) a +0 dagger (29, -10, Vaults:2) a +0 long sword a +0 dagger a +0 shortbow a +0 leather armour a +0 arbalest (30, -10, Vaults:2) a +0 long sword a +0 leather armour (31, -11, Vaults:2) a +0 flail a +0 leather armour (33, 35, Vaults:2) a +0 morningstar a +0 plate armour (37, -10, Vaults:2) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (40, 37, Vaults:2) a +0 halberd a cursed +0 chain mail (46, 22, Vaults:2) a +0 arbalest (47, -2, Vaults:2) a +0 arbalest (47, 22, Vaults:2) a +0 arbalest (47, 23, Vaults:2) a +0 great sword a +0 plate armour (49, -3, Vaults:2) a +0 arbalest (49, 19, Vaults:2) a +0 arbalest (49, 20, Vaults:2) a +0 arbalest (51, 43, Vaults:2) a +0 arbalest (52, 43, Vaults:2) a +0 arbalest (53, 43, Vaults:2) a cursed +0 arbalest (58, -19, Vaults:2) 4 tomahawks of dispersal (58, 35, Vaults:2) a +0 cloak (60, 37, Vaults:2) a +0 arbalest (64, 29, Vaults:2) a +0 great mace a +0 chain mail (64, 31, Vaults:2) a +0 glaive (64, 32, Vaults:2) a +0 trident (65, 30, Vaults:2) a +0 flail a +0 glaive a cursed -2 halberd Level 3 of the Vaults [Shop] Xiacyamm's Antique Weapon Boutique a +0 war axe (91 gold) a cursed -1 flail (2 gold) the +4 flail of Ugorph {flame, +Fly Int+4} (1138 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It lets you fly. a +0 trident (91 gold) a +0 hunting sling (39 gold) a +2 spear of piercing (429 gold) a +0 dagger (52 gold) [Shop] Qihupiu's Antique Armour Boutique a +0 buckler (171 gold) a +2 plate armour of positive energy (1406 gold) a +1 naga barding of fire resistance (1330 gold) a +0 chain mail (171 gold) a cursed +0 ring mail (114 gold) a +0 scale mail (152 gold) a +0 pair of boots (171 gold) a +3 leather armour of cold resistance (912 gold) a +0 helmet (171 gold) a +0 plate armour (874 gold) [Shop] Dedaib's Antique Armour Boutique a +2 ring mail of positive energy (684 gold) a +2 chain mail of fire resistance (817 gold) a +1 plate armour of fire resistance (1330 gold) a +1 robe of positive energy (368 gold) a +2 scale mail of cold resistance (798 gold) a +0 chain mail (171 gold) a +2 plate armour of cold resistance (1520 gold) (0, 0, Vaults:3) 8 sling bullets (14, 53, Vaults:3) 3 needles of confusion (19, 1, Vaults:3) a +0 robe a +0 whip (46, 35, Vaults:3) a +0 long sword 20 stones a +0 plate armour (47, 35, Vaults:3) a +0 giant spiked club (48, 15, Vaults:3) a +0 plate armour (49, 1, Vaults:3) a potion of degeneration (53, 29, Vaults:3) a stone (60, 24, Vaults:3) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution Level 4 of the Vaults (0, 0, Vaults:4) a +0 long sword of slicing a +0 buckler a +4 hand axe of electrocution a +0 robe (1, 22, Vaults:4) a +0 great mace a +2 ring mail of cold resistance (2, -1, Vaults:4) a +0 long sword (2, 3, Vaults:4) a +0 long sword a +0 leather armour (2, 21, Vaults:4) 4 large rocks (3, 2, Vaults:4) a +0 dagger a +0 leather armour (3, 3, Vaults:4) a +2 glaive of flaming a +0 arbalest a cursed -3 arbalest (3, 35, Vaults:4) a large rock (4, 2, Vaults:4) a +3 great sword 14 stones a +0 plate armour (4, 3, Vaults:4) a +0 shortbow a +0 short sword (5, -17, Vaults:4) 12 stones (5, 34, Vaults:4) a +0 flail a +0 scale mail a large rock (5, 48, Vaults:4) 24 stones (6, 34, Vaults:4) a +0 arbalest 2 large rocks (7, -17, Vaults:4) a +0 robe (7, 34, Vaults:4) a +0 morningstar a +0 leather armour (9, -2, Vaults:4) a +0 robe (9, 25, Vaults:4) a +0 long sword a +2 ring mail of cold resistance a +2 buckler (9, 26, Vaults:4) a +2 war axe of flaming a +0 scale mail (10, 26, Vaults:4) a +0 short sword a cursed +0 plate armour (10, 27, Vaults:4) a +0 scale mail (11, 30, Vaults:4) a +2 great sword of flaming (11, 45, Vaults:4) a scroll of immolation (12, 45, Vaults:4) a +0 short sword (16, 41, Vaults:4) a +0 great mace (17, 37, Vaults:4) a +0 giant spiked club (18, 38, Vaults:4) a +0 mace 5 silver tomahawks a +0 chain mail (18, 39, Vaults:4) a +0 ring mail a +0 broad axe a +0 chain mail (19, 32, Vaults:4) a +0 giant club (21, 24, Vaults:4) a large rock (21, 27, Vaults:4) a large rock (21, 28, Vaults:4) a large rock (33, -10, Vaults:4) an uncursed ring of wizardry (53, 35, Vaults:4) a +0 arbalest a +0 club (65, 0, Vaults:4) a +0 giant spiked club (66, 0, Vaults:4) a +0 giant club a +0 giant club a +0 flail a +0 robe a +0 giant club a +0 giant spiked club (67, 18, Vaults:4) 4 large rocks Level 5 of the Vaults (0, 0, Vaults:5) the ring of the Prince {rPois rF+ rN+ Dex+3} [ring of positive energy] It affects your dexterity (+3). It protects you from fire. It protects you from poison. It protects you from negative energy. (1, 0, Vaults:5) the ring of Ceixke {rF+++ rN+ Int-2 Dex-4 Stlth+} [ring of stealth] It affects your intelligence (-2). It affects your dexterity (-4). It renders you almost immune to fire. It protects you from negative energy. It makes you more stealthy. (1, 6, Vaults:5) the cursed +0 mace "Ojeidd" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (2, 0, Vaults:5) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. the +8 hand axe of Equilibrium {flame, +Inv Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It lets you turn invisible. (9, 9, Vaults:5) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the cursed +1 leather armour of Cinnu {Str+5} It affects your strength (+5). It has a curse placed upon it. (17, 8, Vaults:5) a +0 chain mail a +1 great mace (19, 8, Vaults:5) a +0 giant club (20, 27, Vaults:5) an uncursed ring of magical power an uncursed ring of protection from cold a -2 ring of protection (22, 14, Vaults:5) a +0 morningstar a +0 leather armour a +0 rapier a +0 short sword a +0 shortbow a +0 leather armour (23, 15, Vaults:5) a +1 falchion of electrocution a +0 shortbow 29 stones a +0 ring mail of cold resistance (25, 15, Vaults:5) a +0 great mace a +0 chain mail (25, 16, Vaults:5) a +0 morningstar of holy wrath a +4 hunting sling of velocity a +0 ring mail (26, 15, Vaults:5) a cursed +0 plate armour a +2 glaive of freezing (26, 16, Vaults:5) a +0 chain mail a +2 great mace (27, 15, Vaults:5) a +0 plate armour a +0 great mace (28, 14, Vaults:5) a +0 battleaxe of freezing an uncursed amulet of magic regeneration (28, 15, Vaults:5) a +0 flail (29, 27, Vaults:5) a +0 morningstar (29, 30, Vaults:5) a +0 chain mail a +0 long sword (30, 28, Vaults:5) a +1 great sword of flaming (31, 26, Vaults:5) a +2 great sword of flaming (32, 27, Vaults:5) a +0 buckler a +0 scale mail a +1 long sword of draining (33, 30, Vaults:5) a +0 leather armour a +0 rapier (34, 26, Vaults:5) a cursed +0 short sword (34, 30, Vaults:5) a +0 arbalest a +0 demon trident Level 1 of the Crypt (0, 0, Crypt:1) an uncursed staff of wizardry (5, 7, Crypt:1) a phial of floods (inert) (5, 23, Crypt:1) the +8 lajatang of Sayl {slice, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (6, 3, Crypt:1) the +6 battleaxe "Ytreruf" {elec, rF+ MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (29, 11, Crypt:1) a +3 ring of strength (36, 33, Crypt:1) the cursed +1 robe of the Mind {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (42, 51, Crypt:1) a +0 rapier Level 2 of the Crypt (0, 0, Crypt:2) the +2 helmet of Qaroduts {Str+2} It affects your strength (+2). (2, 0, Crypt:2) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (31, -25, Crypt:2) a +1 hand axe of electrocution (31, -24, Crypt:2) a +0 battleaxe a +0 war axe a +0 battleaxe Level 3 of the Crypt (0, 0, Crypt:3) a +3 shortbow of flaming (0, 13, Crypt:3) a +0 long sword (1, 0, Crypt:3) a book of Conjurations (1, 14, Crypt:3) a book of Debilitation (2, 13, Crypt:3) a +0 helmet (2, 14, Crypt:3) 18 sling bullets (28, 25, Crypt:3) the Tome of Dark Secrets Spells Type Level a - Vampiric Draining Necromancy 3 b - Animate Dead Necromancy 4 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 (31, 21, Crypt:3) a +3 scythe of slicing (32, 21, Crypt:3) a +4 scythe of protection (37, 6, Crypt:3) the Grimoire of Execration and Darkness Spells Type Level a - Sublimation of Blood Necromancy 2 b - Dazzling Spray Conjuration/Hexes 3 c - Darkness Hexes 6 (42, 8, Crypt:3) a +0 dagger (43, 8, Crypt:3) an uncursed staff of summoning (43, 9, Crypt:3) a +0 spear of venom (43, 10, Crypt:3) a book of Alchemy (44, 8, Crypt:3) a +0 mace (44, 10, Crypt:3) a +0 dagger (45, 8, Crypt:3) a +0 dagger (45, 10, Crypt:3) a +7 blowgun (47, 9, Crypt:3) a +0 hunting sling (47, 12, Crypt:3) a +1 quarterstaff of pain a +0 robe (50, 13, Crypt:3) a cursed -1 dagger a +0 robe a +2 war axe of distortion a +0 robe Pandemonium (0, 0, Pan) an uncursed amulet of regeneration (1, -11, Pan) a +0 short sword of venom (1, -10, Pan) a +0 hand crossbow of flaming (1, -1, Pan) a +0 rapier of protection (2, 0, Pan) an uncursed staff of power (8, -17, Pan) a phial of floods (inert) (12, 4, Pan) a +5 whip of pain (13, 4, Pan) an uncursed staff of power (14, 4, Pan) a +2 vampiric glaive (15, -9, Pan) a +0 hunting sling (16, -20, Pan) the +4 quarterstaff of the Curious Wonders {protect, +Fly rPois Str-3 Dex-5 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It affects your dexterity (-5). It protects you from poison. It lets you see invisible. It lets you fly. (17, -18, Pan) a book of Changes (17, -17, Pan) Sif Muna's Disquisition on Shifting Beguiling Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Cause Fear Hexes 4 d - Silence Hexes/Air 5 e - Blade Hands Transmutation 5 (17, -16, Pan) a +3 short sword of venom (18, -18, Pan) a +0 trident (19, -18, Pan) the Compendium of Moulding and the Volcanoes Spells Type Level a - Sticks to Snakes Transmutation 2 b - Passwall Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Dragon Form Transmutation 7 (19, -17, Pan) a +0 demon whip (24, -11, Pan) a lightning rod (4/4) (24, -10, Pan) the Collected Works on Creative Shape Shifting Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Summon Lightning Spire Summoning/Air 4 c - Statue Form Transmutation/Earth 6 (24, -9, Pan) an uncursed staff of poison (24, -1, Pan) an uncursed amulet of regeneration (24, 1, Pan) an uncursed ring of positive energy (26, -11, Pan) a phantom mirror (26, -10, Pan) an uncursed ring of fire (26, -9, Pan) a +5 ring of dexterity (26, -1, Pan) a +0 flail of protection (31, -20, Pan) a +0 trident (35, -20, Pan) a +0 demon whip of freezing (37, -20, Pan) a +0 trident (45, -41, Pan) a +0 scimitar of flaming (46, -11, Pan) 22 stones (47, -38, Pan) a +4 scimitar of flaming (55, -47, Pan) 14 poisoned needles Level 1 of the Depths (9, -1, Depths:1) a +0 arbalest (37, 2, Depths:1) a large rock (37, 6, Depths:1) 6 large rocks (38, 3, Depths:1) 2 large rocks (39, 1, Depths:1) a +0 quarterstaff (65, -19, Depths:1) a +2 shortbow of flaming (65, -18, Depths:1) a +1 lajatang of electrocution (65, -17, Depths:1) an uncursed staff of poison (66, -19, Depths:1) the cursed -7 buckler "Omelenn" {rF+} It protects you from fire. It has a curse placed upon it. (67, -19, Depths:1) a +3 scale mail of magic resistance (67, -17, Depths:1) a wand of random effects (15) 2 scrolls of fog Level 2 of the Depths (0, 0, Depths:2) 17 stones (4, 3, Depths:2) a cursed +0 arbalest 3 large rocks (4, 4, Depths:2) a +0 arbalest (4, 5, Depths:2) a +0 arbalest (4, 6, Depths:2) a +0 arbalest Level 3 of the Depths [Shop] Monoar's Antique Weapon Boutique a +0 whip of electrocution (426 gold) a +2 mace of crushing (858 gold) a +0 long sword (182 gold) a +3 broad axe of flaming (1258 gold) a +0 dagger of holy wrath (291 gold) a +0 hand crossbow (182 gold) a +2 eveningstar of protection (1560 gold) a +2 rapier of venom (873 gold) a +0 hunting sling (78 gold) a +2 hand axe of electrocution (1014 gold) a +0 dagger (104 gold) (25, -31, Depths:3) a +0 flail (26, -12, Depths:3) a +0 battleaxe Level 4 of the Depths [Shop] Gotiudwomiu's Armour Emporium a +0 robe (15 gold) a +0 scale mail (88 gold) a +2 plate armour of cold resistance (880 gold) the cursed +1 chain mail of the Burgomaster {-Tele rElec Int+4} (512 gold) It affects your intelligence (+4). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. a +0 scale mail (88 gold) a +2 shield (363 gold) a +0 leather armour (44 gold) a +2 robe of fire resistance (389 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) (0, 0, Depths:4) a +0 trident (13, -2, Depths:4) the +4 robe of Darkness {rPois} It protects you from poison. (24, 33, Depths:4) a +0 flail (25, 18, Depths:4) 15 poisoned needles a lamp of fire (26, 17, Depths:4) Joqonag's Reference Book on Unholy Earth Spells Type Level a - Animate Skeleton Necromancy 1 b - Iron Shot Conjuration/Earth 6 c - Statue Form Transmutation/Earth 6 (27, 18, Depths:4) an uncursed staff of wizardry (27, 19, Depths:4) a +0 arbalest (34, 25, Depths:4) 8 stones (41, 29, Depths:4) a +0 arbalest a +0 arbalest (41, 30, Depths:4) a +0 arbalest (42, 28, Depths:4) a cursed -2 arbalest (42, 30, Depths:4) a +0 arbalest (44, 23, Depths:4) the +1 robe "Nodghit" {rElec rPois rC+ Int+5} It affects your intelligence (+5). It protects you from cold. It insulates you from electricity. It protects you from poison. Level 5 of the Depths (0, 0, Depths:5) 3 large rocks (1, -3, Depths:5) a large rock (5, -14, Depths:5) a +0 mace a +0 plate armour (26, -20, Depths:5) the +2 faerie dragon scales {+Fly rPois rC+ rCorr} It protects you from cold. It protects you from poison. It lets you fly. It protects you from acid and corrosion. (38, -27, Depths:5) a +0 great sword of flaming