hofbold Level 1 of the Dungeon (0, 0, D:1) an uncursed ring of teleportation a +0 dagger a +0 short sword (19, 18, D:1) a +0 leather armour (25, -23, D:1) a +0 pair of boots (28, -4, D:1) a +0 scale mail (32, 10, D:1) a +0 club (34, -20, D:1) a +0 club (41, -2, D:1) a +0 short sword (45, -2, D:1) a +0 dagger (52, -10, D:1) a +0 club (52, -9, D:1) a +0 dagger (53, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -3, D:2) a +0 ring mail (18, 23, D:2) a +0 club (26, 36, D:2) a +0 dagger (35, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 giant spiked club (1, 18, D:3) 6 poisoned needles (3, 19, D:3) a +0 robe a +0 robe (4, 20, D:3) an uncursed ring of see invisible (21, 31, D:3) a +0 robe (22, 31, D:3) a +0 scythe (23, 34, D:3) a cursed -3 club (33, 25, D:3) a +0 robe (33, 39, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 poisoned needles (0, 4, D:4) a +0 leather armour (16, -11, D:4) a scroll of random uselessness (24, -14, D:4) a +0 dagger a +0 leather armour (25, -20, D:4) a +0 dagger a +0 robe (27, -20, D:4) a +0 short sword a +2 leather armour of cold resistance (35, 2, D:4) a +0 mace (43, 11, D:4) a +0 leather armour (45, -15, D:4) a +2 pair of gloves (49, -11, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 8 javelins (3, -3, D:5) a +0 flail (4, -8, D:5) a +0 short sword (4, -2, D:5) a +0 hand axe a +0 leather armour (7, -4, D:5) a +0 leather armour (7, -3, D:5) a +0 dagger a +0 robe a +0 mace (10, -33, D:5) a +0 hand axe (12, -33, D:5) a +0 robe a cursed +0 leather armour a +0 dagger a +0 dagger (13, -33, D:5) a +0 club (43, -23, D:5) a +0 shortbow (43, -9, D:5) a +0 dagger a +0 robe (47, -10, D:5) a stone (47, -9, D:5) a +0 dagger (still there?) 3 stones (still there?) (47, -8, D:5) 2 stones (49, -19, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 trident (15, -10, D:6) a +0 shortbow (16, -26, D:6) the +8 long sword of the Moon {flame, +Blink +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you blink. It lets you go berserk. (16, -10, D:6) a +0 giant club (16, -7, D:6) a cursed +0 leather armour a +0 short sword (17, -6, D:6) a +0 whip a +0 leather armour a +0 flail (17, -4, D:6) a +0 flail (24, -27, D:6) a +0 flail Level 7 of the Dungeon [Shop] Ycoogarr's Antique Armour Emporium a +2 plate armour of fire resistance (1040 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +2 pair of gloves of strength (559 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (1404 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +1 cloak "Kuir" {-Cast Int+5 Dex+4} (738 gold) It affects your intelligence (+5). It affects your dexterity (+4). It prevents spellcasting. a +1 cloak (299 gold) (0, 0, D:7) 8 needles of confusion (1, 0, D:7) a +0 leather armour (2, 7, D:7) a +0 hand axe (12, 26, D:7) a +0 ring mail (12, 31, D:7) a +2 whip of flaming a +0 robe (13, 27, D:7) 11 poisoned needles (32, 40, D:7) a +0 animal skin (37, 9, D:7) a cursed -1 flail (42, 13, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of attention (2, -4, D:8) a +0 giant club a +0 giant spiked club (6, -12, D:8) 16 bolts (8, 28, D:8) a javelin a +0 whip a +0 whip (9, -11, D:8) 5 needles of confusion (9, 23, D:8) a javelin (9, 28, D:8) a +0 robe a +0 whip (10, -9, D:8) a +0 short sword of draining a +0 dagger of flaming (10, 28, D:8) a javelin (11, -10, D:8) the +6 war axe "Viryuggio" {flame, rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. (12, 28, D:8) 2 javelins (13, 19, D:8) a +0 halberd of venom (13, 21, D:8) a +0 giant spiked club (13, 24, D:8) a +0 robe a +0 dagger (18, 19, D:8) a +0 short sword (18, 20, D:8) a +0 flail a +0 club (19, 17, D:8) a +0 war axe (19, 19, D:8) a cursed -2 flail (33, 9, D:8) a +3 flail (34, 9, D:8) a +0 short sword (35, 9, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 dire flail (16, 36, D:9) a +0 flail (17, 6, D:9) a +0 shortbow (17, 13, D:9) a +0 scimitar (18, 12, D:9) a +0 robe (26, -4, D:9) a +0 shortbow (39, 25, D:9) a +0 leather armour (44, 34, D:9) a cursed +0 trident (46, 3, D:9) a +0 rapier (46, 41, D:9) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (49, 12, D:9) 14 poisoned needles (49, 14, D:9) a +0 hand axe (49, 46, D:9) +0 fire dragon scales (51, 12, D:9) a +0 whip a +0 dagger a +0 dagger (53, 17, D:9) a +0 short sword (53, 18, D:9) a +0 flail a +0 plate armour (53, 21, D:9) a +0 hand axe a +0 leather armour (54, 19, D:9) a +0 dagger a cursed +0 leather armour a +0 flail (55, 20, D:9) a +0 morningstar a +0 trident a +0 chain mail (55, 22, D:9) a +0 hand axe (55, 31, D:9) a +0 robe Level 10 of the Dungeon [Shop] Saiderche's Distillery a potion of agility (52 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of haste (130 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of magic (104 gold) 2 potions of curing (78 gold) a potion of degeneration (13 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) (0, 0, D:10) a +0 giant spiked club (5, -24, D:10) a +0 club (10, 2, D:10) a +0 club (14, 2, D:10) a +0 robe a +0 dagger (14, 3, D:10) 3 tomahawks (14, 4, D:10) a +0 chain mail a +0 falchion (15, 3, D:10) a +0 club a +0 club (19, -14, D:10) a cursed -2 club a +0 leather armour a +0 scimitar a +0 chain mail a +0 club (19, 0, D:10) a +1 pair of boots (19, 4, D:10) a +0 hand axe (20, -18, D:10) a +0 robe a +0 dagger (21, 3, D:10) a +0 ring mail a tomahawk a +0 hand axe (27, -25, D:10) a +0 ring mail a +0 flail (27, -21, D:10) a scroll of noise (27, -3, D:10) a +0 robe (34, -24, D:10) a +0 fustibalus (42, -14, D:10) a scroll of noise (43, -4, D:10) a +0 robe a +0 dagger (46, -23, D:10) a +2 demon whip of venom (46, -1, D:10) a +0 ring mail a +0 short sword (46, 0, D:10) a +0 leather armour a +0 leather armour (50, 8, D:10) a +0 giant spiked club (55, -32, D:10) a +0 robe (58, -18, D:10) 19 bolts (58, 3, D:10) a cursed +0 mace a +0 leather armour (59, 3, D:10) a +0 leather armour (60, 4, D:10) a +0 whip a +0 leather armour a +0 leather armour (60, 5, D:10) a +0 whip (61, 7, D:10) a -1 short sword Level 11 of the Dungeon [Shop] Sise Ofenuq's Armour Boutique a +0 scale mail (56 gold) a +3 leather armour of cold resistance (336 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) the +2 leather armour "Gaotakh" {rC+ Str+2 Int+2} (481 gold) It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. a +0 leather armour (28 gold) a +0 shield (63 gold) the +1 leather armour "Mohuysak" {Int+5} (343 gold) It affects your intelligence (+5). a +0 chain mail (63 gold) a +0 pair of gloves (63 gold) a cursed +0 ring mail (14 gold) [Shop] Gyaruad's Weapon Boutique a +0 glaive (104 gold) the +9 whip "Feangi" {slash, MR+ MP+9} (1283 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +2 longbow of flaming (321 gold) a +0 dagger (32 gold) a +0 club (16 gold) a cursed -1 hunting sling (1 gold) a +1 whip of venom (160 gold) 18 stones (28 gold) a +0 shortbow (48 gold) a +0 trident (56 gold) a +0 quarterstaff (64 gold) 31 stones (49 gold) a +2 spear of freezing (278 gold) (0, 0, D:11) a cursed -3 spear (7, -14, D:11) the +0 leather armour "Satataom" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (8, -30, D:11) a +0 short sword 3 tomahawks of returning a +3 leather armour (8, -13, D:11) a +0 trident (9, -28, D:11) a +0 halberd a +0 chain mail (10, -17, D:11) a +0 whip (10, -12, D:11) a +0 flail a +0 leather armour (11, -13, D:11) a +0 robe a +0 dagger (13, -8, D:11) a +0 ring mail (14, -18, D:11) a +0 club (15, -10, D:11) a +0 plate armour a +0 battleaxe (15, -9, D:11) a +0 ring mail a +0 club (15, -7, D:11) a +3 hunting sling of velocity (16, -17, D:11) 4 large rocks (16, -9, D:11) an uncursed ring of flight (19, -6, D:11) a +0 plate armour a +0 war axe (20, -6, D:11) a +0 plate armour a +0 short sword (21, -14, D:11) a +0 leather armour a +0 club (22, -14, D:11) a +0 leather armour a +0 mace (23, -15, D:11) a cursed +0 chain mail a +0 club (24, -14, D:11) a +0 cloak (25, -16, D:11) a +0 mace a +0 chain mail a cursed -3 halberd (26, -13, D:11) a cursed -1 club (27, -18, D:11) a +0 robe a +0 dagger (28, -19, D:11) a +0 leather armour (28, -16, D:11) a +0 robe a +3 scimitar of flaming (29, -20, D:11) a +0 dagger (31, -22, D:11) a +0 plate armour a +0 mace a cursed +0 war axe a +0 chain mail (42, -1, D:11) a +0 shortbow (42, 9, D:11) an uncursed ring of stealth +0 fire dragon scales an uncursed amulet of magic regeneration an uncursed ring of wizardry (44, 12, D:11) a +0 scythe (44, 13, D:11) a +2 ring of dexterity (47, 7, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (5, -3, D:12) a +0 ring mail (8, 5, D:12) a +0 club (12, -7, D:12) 4 needles of confusion (23, 1, D:12) 15 bolts (33, -8, D:12) 2 tomahawks (34, 8, D:12) a +0 pair of gloves (37, 15, D:12) a +0 leather armour (40, -9, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (10, -24, D:13) a scroll of vulnerability (12, -4, D:13) the +0 robe "Rufo Vyn" {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (21, -3, D:13) a +0 scimitar of flaming a +0 spear (21, -1, D:13) a +0 robe a +0 dagger a +0 spear a +0 spear (21, 0, D:13) a +0 spear (21, 6, D:13) a +0 mace (22, 1, D:13) a +0 shortbow (22, 7, D:13) a +0 hand axe (24, 9, D:13) a +0 short sword (27, -27, D:13) an uncursed staff of summoning (27, -9, D:13) 13 bolts Level 14 of the Dungeon (0, 0, D:14) a scarf of repulsion (2, 16, D:14) a book of Clouds (13, -9, D:14) a cursed +0 hand crossbow (18, -7, D:14) a +0 robe a +0 dagger (23, -8, D:14) a +0 great sword a +0 plate armour (23, 11, D:14) 17 bolts (24, -11, D:14) a +0 rapier (33, 23, D:14) a +0 giant spiked club a +0 giant spiked club (36, 5, D:14) a +0 war axe a +0 robe (38, 4, D:14) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (39, -20, D:14) a +0 shield (41, -6, D:14) a +0 short sword a cursed +0 ring mail (44, -4, D:14) a +1 glaive of holy wrath a cursed -1 plate armour (45, -3, D:14) 3 large rocks a +0 whip (46, -3, D:14) a large rock (47, 0, D:14) a +0 dire flail a cursed -2 plate armour (48, -4, D:14) a +0 blowgun 17 poisoned needles (48, -3, D:14) a +0 dagger (49, -4, D:14) a +1 long sword a +0 chain mail a cursed +0 large shield a poisoned needle a +0 short sword a +0 short sword (50, -4, D:14) a +0 shortbow a +0 battleaxe a +0 ring mail a +0 shortbow (52, -4, D:14) a poisoned needle (52, 2, D:14) a +0 whip Level 15 of the Dungeon (0, 0, D:15) a +0 trident a +0 robe (1, 2, D:15) a +0 mace (1, 4, D:15) a +0 falchion (3, 2, D:15) a +0 spear (3, 3, D:15) a +0 halberd a +0 leather armour (3, 4, D:15) a +0 hand axe (3, 5, D:15) a +0 club a +0 long sword a +0 ring mail (5, 0, D:15) a scroll of random uselessness (7, 5, D:15) a +0 shortbow (8, 5, D:15) a +0 shortbow a cursed -3 shortbow (8, 6, D:15) a +0 shortbow (9, 5, D:15) a +0 shortbow an uncursed staff of conjuration a +0 shortbow (9, 24, D:15) a large rock (9, 30, D:15) 3 large rocks (15, 36, D:15) a +0 dagger a +0 robe (18, 3, D:15) a +4 great mace of draining a +2 chain mail of cold resistance (18, 13, D:15) a +0 scimitar a +0 robe (18, 14, D:15) a +0 robe a potion of blood (19, 7, D:15) 14 poisoned needles (19, 9, D:15) 2 curare-tipped needles (19, 10, D:15) a +0 blowgun a +0 leather armour a +0 short sword (19, 11, D:15) a +0 mace a +0 robe (19, 14, D:15) a +0 robe a +0 dagger (20, 4, D:15) a +0 halberd (20, 32, D:15) a +0 long sword a cursed +0 robe (20, 34, D:15) a cursed +3 mace a +0 robe (21, 7, D:15) a +0 shortbow (21, 24, D:15) a +3 ring of strength (21, 33, D:15) a cursed +0 short sword a +0 robe (21, 35, D:15) a cursed +3 long sword a +0 robe (21, 37, D:15) a +2 scimitar a +0 robe (22, 18, D:15) a +0 robe a +0 dagger (22, 24, D:15) an uncursed ring of protection from magic (22, 32, D:15) a +0 war axe a +0 robe (23, 9, D:15) a large rock (23, 24, D:15) an uncursed ring of positive energy (24, 31, D:15) a +0 dagger (25, 31, D:15) a +1 scimitar of flaming (26, 7, D:15) 4 large rocks (26, 8, D:15) a cursed -1 war axe a +3 chain mail (26, 15, D:15) a +0 plate armour (26, 30, D:15) a +0 giant spiked club a +0 robe a cursed -1 giant club a +4 dagger a +0 falchion a +0 robe (27, 7, D:15) a +0 giant club a +0 dire flail (32, 3, D:15) a +0 mace a +0 chain mail (38, 29, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (5, -1, Orc:1) a +0 plate armour a +0 mace (6, -1, Orc:1) 4 tomahawks (19, -26, Orc:1) a +0 robe (19, -18, Orc:1) an uncursed staff of conjuration (20, -34, Orc:1) a +0 giant club (20, -24, Orc:1) a +0 giant club (23, 0, Orc:1) a +0 robe a +0 dagger (24, -33, Orc:1) a +0 giant club (26, -5, Orc:1) a +0 giant club (26, -3, Orc:1) a +0 dagger (28, -5, Orc:1) a +0 chain mail a +0 short sword (29, -6, Orc:1) a +0 short sword (35, -36, Orc:1) a cursed -2 hand axe a +0 scale mail (35, -35, Orc:1) a +0 war axe a +0 chain mail (36, -37, Orc:1) a +0 whip (36, -25, Orc:1) a +0 plate armour a +1 long sword of holy wrath (36, -6, Orc:1) a +0 chain mail a +1 mace of protection (36, -5, Orc:1) a +0 ring mail a +0 club (37, -7, Orc:1) a +1 robe of the Archmagi (38, -25, Orc:1) a cursed -1 robe a +0 dagger (38, -8, Orc:1) an uncursed ring of wizardry (38, -6, Orc:1) a +0 robe a +0 dagger (39, -28, Orc:1) a +0 short sword (39, -26, Orc:1) a +0 robe a cursed -1 dagger (39, -10, Orc:1) a +0 ring mail (39, -8, Orc:1) a +0 giant club a +0 giant spiked club a +2 dagger of speed a +0 robe a +0 dagger (40, -7, Orc:1) a +0 club a +0 robe a +0 dagger (41, -22, Orc:1) a cursed -3 giant spiked club (42, -34, Orc:1) a +0 robe a +0 dagger (45, -25, Orc:1) a +0 whip (46, -28, Orc:1) a +0 trident (46, -26, Orc:1) a +0 ring mail a +2 hand axe of flaming Level 2 of the Orcish Mines [Shop] Velafus's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Zojaehes's Book Emporium a book of Misfortune (300 gold) a book of Flames (525 gold) a book of the Tempests (1050 gold) a book of Maledictions (375 gold) a book of Changes (375 gold) a book of Clouds (675 gold) a book of Battle (600 gold) a manual of Crossbows (1656 gold) a book of Air (525 gold) the Papyrus of Destructive Displacement (912 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Gell's Gravitas Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Summon Forest Summoning/Translocation 5 a book of Cantrips (300 gold) a Grand Grimoire (1656 gold) a book of the Earth (975 gold) a book of Debilitation (600 gold) a book of Spatial Translocations (975 gold) [Shop] Teacopn's Book Shoppe a book of the Tempests (1120 gold) a book of Alchemy (1200 gold) a book of Summonings (1120 gold) a book of Air (560 gold) a book of Enchantments (800 gold) a book of Enchantments (800 gold) a Grand Grimoire (1766 gold) a book of Maledictions (400 gold) a book of Minor Magic (320 gold) a book of the Sky (1040 gold) the Grimoire of Henotheism (732 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Inner Flame Hexes/Fire 3 e - Silence Hexes/Air 5 f - Invisibility Hexes 6 (0, 0, Orc:2) a +0 dagger a +0 robe (3, 12, Orc:2) a +0 club (4, 15, Orc:2) a +0 short sword a +0 leather armour (5, 14, Orc:2) a +0 falchion (6, 15, Orc:2) a +0 ring mail (6, 16, Orc:2) a +0 flail a +0 chain mail (7, 15, Orc:2) a +0 dagger a +2 robe of positive energy a tomahawk (8, 15, Orc:2) a cursed -1 hand axe (8, 16, Orc:2) a +0 flail a cursed -3 flail a +0 leather armour a +0 hand axe a +0 ring mail a +0 long sword a +0 chain mail (9, 17, Orc:2) a +0 glaive a +0 glaive a +0 plate armour a cursed +0 club a +0 ring mail a +0 battleaxe a cursed -2 hand axe (9, 18, Orc:2) a +2 vampiric dagger a +0 robe (10, 18, Orc:2) a +0 club a +0 dagger of pain a +0 robe a tomahawk a +0 glaive a +0 chain mail a +0 dagger a +0 robe (10, 19, Orc:2) a +0 long sword a +0 chain mail (11, 2, Orc:2) a +0 halberd a +0 chain mail (11, 6, Orc:2) a cursed -3 dagger a +0 robe (11, 17, Orc:2) a +0 dagger a +0 robe a tomahawk (11, 18, Orc:2) a +0 dagger a +0 robe (11, 19, Orc:2) a +0 dagger a +0 robe a +2 dagger of freezing a +0 leather armour (12, 2, Orc:2) a +0 mace 2 tomahawks of returning (12, 3, Orc:2) a +3 hand axe (12, 20, Orc:2) a cursed -1 war axe a cursed +0 chain mail (12, 21, Orc:2) a tomahawk a +0 club (13, 20, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe of venom a +0 plate armour (13, 21, Orc:2) a +0 short sword a tomahawk (14, 14, Orc:2) a +0 mace a +0 leather armour (15, 8, Orc:2) a +0 flail (16, 23, Orc:2) a +0 dagger a +0 robe (18, 26, Orc:2) 2 tomahawks (34, 5, Orc:2) a +0 short sword a +0 chain mail (35, 3, Orc:2) a +0 hand axe a +0 leather armour (35, 4, Orc:2) a +0 club a +0 ring mail (37, 4, Orc:2) a +0 halberd a +0 plate armour (38, 5, Orc:2) a +0 morningstar (39, 5, Orc:2) a +0 robe a +0 dagger (40, 13, Orc:2) a +0 ring mail (41, 13, Orc:2) a +0 trident (41, 14, Orc:2) a +1 whip of venom a +0 dagger a +0 robe a +0 dagger (42, 13, Orc:2) a +3 dagger of draining a +0 robe a +0 dire flail a +0 plate armour a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (43, 12, Orc:2) a cursed +0 falchion a +0 leather armour (44, 11, Orc:2) a +0 dagger a +0 robe (45, 10, Orc:2) a +3 leather armour a +0 halberd a +0 chain mail Level 1 of the Elven Halls [Shop] Oclysih's Antique Armour Shop a +0 leather armour (58 gold) a +1 chain mail of cold resistance (478 gold) a +0 pair of gloves (130 gold) a +0 plate armour (667 gold) a +0 plate armour (667 gold) the cursed +1 leather armour of the Other Side {rN+ Regen+ Str+3 SInv} (745 gold) It affects your strength (+3). It protects you from negative energy. It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. a +2 robe (368 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) a +0 chain mail of magic resistance (333 gold) a +0 pair of gloves of archery (333 gold) (0, 0, Elf:1) a +2 war axe of chopping a +0 short sword a +0 ring mail (5, -20, Elf:1) an uncursed staff of power (6, -20, Elf:1) a +0 halberd of freezing (7, -47, Elf:1) a +0 dagger (7, -32, Elf:1) a +1 long sword of slicing (7, -20, Elf:1) a scroll of identify (7, -18, Elf:1) a +0 long sword a +0 ring mail (8, -52, Elf:1) a +0 club (8, -51, Elf:1) a +0 short sword a +0 dagger a +0 robe (8, -50, Elf:1) a +0 dagger (9, -54, Elf:1) a +0 mace a cursed +0 ring mail (9, -52, Elf:1) a +0 short sword a +0 shortbow a cursed +0 leather armour a +0 short sword (9, -51, Elf:1) a +0 dagger a +0 scale mail (11, -55, Elf:1) a +2 flail of draining (11, -54, Elf:1) a +0 short sword a +0 dagger a +1 robe of magic resistance a +0 falchion a +0 ring mail (11, -53, Elf:1) a +0 dagger a +0 long sword a +0 chain mail a +0 mace (11, -51, Elf:1) a +0 club (12, -55, Elf:1) a +0 short sword a +0 chain mail a +0 buckler a +0 dagger a +0 leather armour (12, -54, Elf:1) a +0 longbow a +0 short sword a +0 leather armour a +0 short sword a +0 buckler (12, -53, Elf:1) a +0 hand axe a +0 plate armour a +0 dagger (13, -55, Elf:1) a +2 short sword of protection (13, -27, Elf:1) a +0 leather armour (16, -56, Elf:1) a +0 rapier a +3 scimitar a +4 scale mail of cold resistance a +1 halberd of venom (18, -54, Elf:1) a +1 battleaxe of venom (19, -42, Elf:1) a +1 trident of protection (22, -40, Elf:1) a +0 long sword (27, -43, Elf:1) a +0 long sword a +0 shortbow a +3 scale mail a +0 longbow a +0 short sword a +0 leather armour a +0 dagger (27, -36, Elf:1) a +0 long sword a +0 leather armour (28, -19, Elf:1) a +0 rapier (31, -7, Elf:1) a +0 rapier a +0 leather armour (32, -6, Elf:1) a +0 rapier (32, -2, Elf:1) a +0 mace of crushing (33, -46, Elf:1) a +0 dagger a +0 longbow a +0 leather armour a +0 flail (33, -4, Elf:1) a +0 robe (36, -40, Elf:1) a +0 hand axe (44, -9, Elf:1) a +0 dagger (47, -8, Elf:1) a +0 giant club (50, -42, Elf:1) a +2 short sword of electrocution (51, -43, Elf:1) a +0 short sword (51, -41, Elf:1) a +4 dagger of protection (53, -22, Elf:1) a cursed -1 long sword a +0 long sword a +0 leather armour (54, -21, Elf:1) a +2 long sword of holy wrath (58, -17, Elf:1) a +1 battleaxe of draining (59, -42, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 dagger (60, -44, Elf:1) a +0 dagger (60, -43, Elf:1) a +0 shortbow of flaming a +0 short sword a +0 leather armour a +0 shortbow a +0 dagger a cursed +0 leather armour (61, -27, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (61, -25, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (63, -25, Elf:1) a +0 leather armour a +4 short sword (67, -26, Elf:1) +0 pearl dragon scales (67, -25, Elf:1) a +0 dagger Level 2 of the Elven Halls [Shop] Decutan's General Store a +0 flail (66 gold) a book of Minor Magic (380 gold) a +0 hand axe (57 gold) a +0 great sword (123 gold) a wand of random effects (24) (247 gold) a +0 blowgun (47 gold) (0, 0, Elf:2) a +1 war axe of flaming (3, 8, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (7, 28, Elf:2) a +2 battleaxe of electrocution (8, 29, Elf:2) a +0 dagger a +0 robe (8, 30, Elf:2) a +3 hunting sling of flaming (10, -1, Elf:2) a +1 quick blade of distortion (10, 11, Elf:2) a +0 short sword a +0 leather armour (11, -3, Elf:2) a +2 trident of freezing (12, -1, Elf:2) a +3 hand axe of electrocution a +0 flail of protection (12, 32, Elf:2) a +0 scale mail (12, 33, Elf:2) a +0 scale mail (13, 33, Elf:2) an uncursed ring of fire an uncursed ring of ice (14, -2, Elf:2) a +0 long sword a +0 scale mail (14, 15, Elf:2) a +5 trident of protection (14, 34, Elf:2) a crystal ball of energy (18, -12, Elf:2) a +2 long sword of flaming (19, -13, Elf:2) a +0 short sword a +0 short sword (19, 8, Elf:2) a +0 rapier (19, 24, Elf:2) a +0 leather armour a +0 long sword (19, 34, Elf:2) a +2 hand axe of flaming (22, 18, Elf:2) a +3 flail of protection (24, -17, Elf:2) a +0 short sword (24, 8, Elf:2) a +0 falchion (24, 26, Elf:2) a +0 ring mail a +0 short sword (27, 29, Elf:2) a +0 short sword of venom (28, -1, Elf:2) a +0 rapier a +0 leather armour (28, 1, Elf:2) a +2 trident of protection (28, 2, Elf:2) a +2 long sword of holy wrath a +0 long sword a +0 ring mail a +0 buckler (29, 19, Elf:2) 18 bolts (29, 21, Elf:2) a +0 leather armour a +1 dagger of draining a +0 shortbow (30, 9, Elf:2) a +8 dagger (30, 34, Elf:2) 2 potions of degeneration (33, 28, Elf:2) a cursed +0 chain mail (34, -18, Elf:2) a +0 long sword a +0 leather armour (35, -21, Elf:2) a +0 short sword a +0 leather armour (36, -21, Elf:2) a +1 trident of piercing (37, -21, Elf:2) a +0 long sword a +0 leather armour a +1 vampiric long sword (37, 36, Elf:2) a +0 leather armour (39, -19, Elf:2) a +0 rapier a +0 chain mail (41, 9, Elf:2) an uncursed staff of cold (46, -18, Elf:2) a +2 eveningstar of protection a +0 plate armour a +0 large shield (50, -3, Elf:2) a +0 short sword a +0 leather armour (54, -6, Elf:2) a +1 vampiric glaive (54, -3, Elf:2) a +0 long sword a +0 leather armour a +5 scimitar of protection a +4 lajatang of draining (55, -5, Elf:2) a +0 shortbow (55, -4, Elf:2) a +2 antimagic halberd (56, -5, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls [Shop] Arazxis's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Elf:3) a +0 arbalest (1, 1, Elf:3) a +1 mace of venom (2, -6, Elf:3) an uncursed staff of power (2, -5, Elf:3) a +3 long sword a +0 ring mail a +0 club (2, 1, Elf:3) a +0 long sword (3, -7, Elf:3) an uncursed staff of summoning (3, -6, Elf:3) a +0 chain mail (3, 2, Elf:3) a +2 antimagic quarterstaff (4, -7, Elf:3) a +0 flail (4, 3, Elf:3) a +2 pair of gloves (5, -7, Elf:3) a +3 chain mail of fire resistance (5, 4, Elf:3) the +1 trident of the Manifold Moons {holy, MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. (6, -7, Elf:3) the +0 ring mail of Going Fast {Dex+3} It affects your dexterity (+3). (7, -7, Elf:3) 7 javelins of returning (9, -5, Elf:3) a lamp of fire (inert) (9, 1, Elf:3) a +2 long sword of slicing (10, -27, Elf:3) a +4 hunting sling (10, -4, Elf:3) an uncursed staff of poison (10, -1, Elf:3) an uncursed staff of conjuration (10, 0, Elf:3) a crystal ball of energy (10, 1, Elf:3) a +5 shortbow (12, -15, Elf:3) a +0 dagger (15, -20, Elf:3) an uncursed ring of ice an uncursed ring of protection from fire an uncursed ring of magical power an uncursed ring of stealth an uncursed ring of magical power (16, -36, Elf:3) a +0 long sword (16, -21, Elf:3) a +3 battleaxe of venom a +3 leather armour an uncursed amulet of faith (17, -39, Elf:3) a cursed -3 short sword a +0 leather armour (17, -37, Elf:3) a +6 rapier of speed a +4 morningstar of flaming a +0 leather armour (17, -36, Elf:3) a +0 rapier a +0 leather armour a +0 war axe a +0 leather armour (17, -32, Elf:3) a +0 long sword a cursed -1 robe a +1 long sword of electrocution a +0 long sword (17, -30, Elf:3) a +4 longbow a +0 short sword a +0 leather armour a +0 rapier a +0 leather armour (17, -25, Elf:3) a +0 short sword (17, -21, Elf:3) a +2 flail of crushing (18, -38, Elf:3) a +0 long sword (18, -36, Elf:3) a +0 long sword a cursed -3 long sword (18, -35, Elf:3) a +0 long sword a +4 trident of flaming (18, -34, Elf:3) a +0 short sword a +0 short sword of electrocution a +0 long sword a +0 ring mail a +0 short sword a +0 leather armour (18, -33, Elf:3) a +0 longbow a +0 ring mail a +0 falchion a +0 leather armour a +0 long sword a +0 leather armour a +0 rapier a +0 scimitar (18, -32, Elf:3) a +0 rapier a +0 rapier a +2 longbow of velocity a +0 leather armour a +0 short sword (18, -31, Elf:3) a +6 scythe of venom (19, -32, Elf:3) a +0 long sword a +0 leather armour (19, -31, Elf:3) a +0 longbow a +0 leather armour (19, -21, Elf:3) a +0 long sword (19, -18, Elf:3) a +3 mace of protection (20, -31, Elf:3) a +0 long sword (21, -29, Elf:3) a +0 rapier (22, -14, Elf:3) the +5 great sword "Eviscerator" {holy, +Inv rElec Dex-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-4). It insulates you from electricity. It lets you turn invisible. (22, -3, Elf:3) a +2 robe of magic resistance (23, -27, Elf:3) a +0 dagger (23, -2, Elf:3) the +7 double sword "Horergh" {slice, Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you more stealthy. (23, 0, Elf:3) a +0 short sword (26, -2, Elf:3) a +0 rapier (26, 0, Elf:3) a +1 ring mail of poison resistance (27, -48, Elf:3) a +0 long sword (27, -5, Elf:3) a +0 long sword (28, -5, Elf:3) a crystal ball of energy (29, -28, Elf:3) 19 bolts (29, -26, Elf:3) 17 poisoned needles (29, -7, Elf:3) a +0 long sword of slicing (29, 3, Elf:3) a fan of gales (32, -50, Elf:3) a +0 longbow a +0 leather armour (32, 3, Elf:3) a +0 long sword (33, -47, Elf:3) a +0 long sword (33, -7, Elf:3) a +4 scimitar of holy wrath (33, 3, Elf:3) a +3 ring mail of fire resistance (34, -6, Elf:3) a crystal ball of energy (34, -5, Elf:3) a book of Minor Magic (34, 2, Elf:3) a lamp of fire (inert) (35, -45, Elf:3) a +0 short sword (36, -3, Elf:3) a +2 short sword of protection (36, -2, Elf:3) a +2 morningstar of flaming (36, -1, Elf:3) a +2 cloak (36, 0, Elf:3) a +2 dire flail of protection (40, -51, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (48, -48, Elf:3) the +3 scale mail "Ilepof Mejoa" {-Tele rC++ Str+3} It affects your strength (+3). It greatly protects you from cold. It prevents most forms of teleportation. (48, -30, Elf:3) a +2 scimitar of slicing (49, -51, Elf:3) a +0 rapier a +0 leather armour (61, -19, Elf:3) a +0 flail (64, -18, Elf:3) a +6 dire flail of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (3, -6, Lair:1) 26 bolts (9, 32, Lair:1) a +1 dagger of speed a +3 short sword (12, -11, Lair:1) a +0 long sword (16, -13, Lair:1) a +0 battleaxe (19, 33, Lair:1) a +0 leather armour (21, -7, Lair:1) 4 tomahawks (26, -5, Lair:1) a +0 helmet (63, 32, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (48, 18, Lair:2) 7 tomahawks (53, 5, Lair:2) a +0 centaur barding (55, 9, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 bolts (23, 0, Lair:3) a +0 chain mail (26, 1, Lair:3) 19 poisoned needles (28, 5, Lair:3) a cursed +0 leather armour (30, 7, Lair:3) the cursed +1 scale mail of the Dolphin {+Inv Str+3 Int-4 Stlth+} It affects your strength (+3). It affects your intelligence (-4). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (35, -22, Lair:3) a +0 morningstar (47, -9, Lair:3) a +1 great sword of protection (49, -13, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 curare-tipped needles a +0 blowgun a +1 dagger of distortion (1, 16, Lair:4) a cursed -2 falchion (3, -17, Lair:4) a +0 plate armour (4, -9, Lair:4) a +1 shortbow of flaming (22, 22, Lair:4) a +2 rapier of venom a +2 short sword of flaming (23, 22, Lair:4) a +0 fustibalus of flaming (26, 8, Lair:4) a cursed +0 robe (27, 19, Lair:4) a +4 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 animal skin (1, 41, Lair:5) 7 curare-tipped needles (2, 23, Lair:5) a +0 helmet (2, 24, Lair:5) the +2 ring mail "Awkaurhu" {Regen+ Str-5 Slay+2} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. (5, 3, Lair:5) 2 sling bullets (still there?) a sling bullet (still there?) (19, 4, Lair:5) a scroll of noise (48, 15, Lair:5) a stone (48, 25, Lair:5) a +0 robe (53, -9, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (7, 56, Lair:6) a book of Summonings (18, 51, Lair:6) a +0 chain mail (19, 44, Lair:6) a +0 helmet (24, 15, Lair:6) a +0 spear (31, 2, Lair:6) 2 sling bullets (31, 8, Lair:6) a +0 giant spiked club (33, 53, Lair:6) an uncursed ring of magical power (33, 54, Lair:6) an uncursed amulet of the acrobat (38, 24, Lair:6) a +0 dire flail (39, 48, Lair:6) a +0 ring mail (43, 17, Lair:6) a +0 dagger (54, 51, Lair:6) a +0 great mace (55, 16, Lair:6) a +0 mace Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (13, -20, Swamp:1) 18 bolts (31, -17, Swamp:1) a lamp of fire (inert) (32, -40, Swamp:1) a +0 short sword a +0 leather armour (33, -34, Swamp:1) a +0 spear (41, -6, Swamp:1) an uncursed ring of ice (48, -13, Swamp:1) a cursed +0 chain mail (49, -3, Swamp:1) a +0 short sword (49, 1, Swamp:1) a +0 pair of gloves a +0 broad axe (50, 5, Swamp:1) a +0 leather armour a +0 broad axe (52, -9, Swamp:1) a potion of degeneration (52, 2, Swamp:1) a cursed +0 quarterstaff (52, 3, Swamp:1) a +0 quarterstaff (53, 2, Swamp:1) a +0 quarterstaff (53, 3, Swamp:1) a +0 quarterstaff (54, 2, Swamp:1) a +0 quarterstaff (54, 3, Swamp:1) a +0 quarterstaff (56, -5, Swamp:1) a +0 leather armour a +0 hand axe (56, 4, Swamp:1) a +0 leather armour a +0 hand axe (57, -1, Swamp:1) a +0 quarterstaff a +0 pair of gloves a +0 hand axe Level 2 of the Swamp (0, 0, Swamp:2) a +0 hand axe (1, -34, Swamp:2) a +2 robe of fire resistance (2, 9, Swamp:2) an uncursed amulet of regeneration (4, 9, Swamp:2) an uncursed amulet of regeneration (20, -19, Swamp:2) the +9 great sword "Vosuh" {freeze, -Tele rElec Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It prevents most forms of teleportation. (44, -38, Swamp:2) a lamp of fire (inert) (51, -7, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 ring mail (15, -14, Swamp:3) 24 bolts (34, -27, Swamp:3) a Fen Folio (39, -3, Swamp:3) a +0 club (40, -40, Swamp:3) a +5 demon whip of freezing (42, -41, Swamp:3) a +0 spear (45, -34, Swamp:3) a +3 dagger of venom (45, -33, Swamp:3) an uncursed amulet of guardian spirit (46, 4, Swamp:3) +0 swamp dragon scales Level 4 of the Swamp (0, 0, Swamp:4) a sling bullet (1, -1, Swamp:4) a sling bullet (1, 1, Swamp:4) 23 arrows (2, -2, Swamp:4) 2 sling bullets (2, -1, Swamp:4) a sling bullet (3, -2, Swamp:4) a sling bullet (4, -1, Swamp:4) a sling bullet (5, -2, Swamp:4) 2 sling bullets (6, -2, Swamp:4) a sling bullet (9, 0, Swamp:4) 3 sling bullets (9, 2, Swamp:4) 2 sling bullets (unseen) (10, 3, Swamp:4) 3 sling bullets (11, -5, Swamp:4) a sling bullet (11, 1, Swamp:4) a sling bullet (11, 2, Swamp:4) a sling bullet (15, -2, Swamp:4) a sling bullet (16, 0, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (18, -1, Swamp:4) a sling bullet (19, 4, Swamp:4) a sling bullet (20, 3, Swamp:4) a sling bullet (21, 3, Swamp:4) a sling bullet (22, 4, Swamp:4) 2 sling bullets Level 1 of the Depths (0, 0, Depths:1) a scroll of identify (0, 5, Depths:1) a potion of magic (1, 6, Depths:1) a bolt