Dungeon Crawl Stone Soup version 0.27-a0-1334-g2746e35aca (webtiles) character file. Game seed: 5208860473507212287 3129 hofbold the Ducker (level 10, -6/72 HPs) Began as a Djinni Monk on June 26, 2021. Was a Priest of Elyvilon. Mangled by a two-headed ogre (14 damage) ... on level 8 of the Dungeon. The game lasted 00:24:41 (11959 turns). hofbold the Ducker (Djinni Monk) Turns: 11959, Time: 00:24:41 Health: -6/72 AC: 17 Str: 10 XL: 10 Next: 14% Gold: 328 EV: 12 Int: 15 God: Elyvilon [***...] SH: 0 Dex: 22 rFire + + . SeeInvis . x - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +4 scale mail of Impatience {Regen+ Dex+6} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . l - +1 pair of gloves Will +.... (boots unavailable) Stlth +......... (no amulet) HPRegen 1.22/turn r - +4 ring of protection MPRegen 0.00/turn q - ring of protection from cold @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Lesser Healing, Heal Other, Purification, Divine Protection You were on level 8 of the Dungeon. You worshipped Elyvilon. Elyvilon was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 328 gold pieces. Inventory: Hand Weapons a - a +0 falchion x - a +2 short sword of venom (weapon) Missiles b - 3 poisoned darts (quivered) d - 2 javelins i - 6 boomerangs B - a curare-tipped dart Armour e - a +0 kite shield l - a +1 pair of gloves (worn) y - the +4 scale mail of Impatience (worn) {Regen+ Dex+6} (You found it on level 7 of the Dungeon) It affects your dexterity (+6). It increases your rate of health regeneration. Jewellery q - a ring of protection from cold (right hand) r - a +4 ring of protection (left hand) v - a ring of ice Wands c - a wand of charming (5) f - a wand of acid (9) h - a wand of flame (17) n - a wand of polymorph (4) Scrolls o - a scroll of magic mapping s - 3 scrolls of fear u - a scroll of identify w - 2 scrolls of fog A - a scroll of noise {unknown} Potions g - 2 potions of heal wounds k - a potion of haste m - 3 potions of brilliance p - a potion of attraction z - a potion of flight {unknown} Skills: + Level 6.2 Fighting + Level 5.6 Long Blades + Level 1.6 Throwing - Level 5.0 Armour + Level 6.7 Dodging - Level 1.5 Stealth + Level 2.8 Shields + Level 4.1 Spellcasting + Level 0.9 Invocations + Level 3.9 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 30% 3d4 28% 2 b - Summon Small Mammal Summ 60% N/A 19% 1 c - Lesser Beckoning Tloc 7% N/A 50% 3 w - Passwall Tmut/Erth 12% N/A 28% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 89% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. x2 The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channeling your searing ray. Casting: Searing Ray (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 89% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club!! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre closely misses you. The two-headed ogre misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channeling your searing ray. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... #.# #.# ####### #.# #...... ######.## #.####. ........## #.#.##. .........## #..#.#. ...≈≈≈≈...######## #.###.. ..⌠≈≈≈≈..........# ####..#.#. ...≈≈≈≈..#.#####@# #.....)).. ...........# ##O## #.##.#.##. ........#### ##...## #.##...... .#####.## #.#.#.# #.###)###. ## #.# ##[..## #....).... ##'## ##.## #####[#### ##...## #.# #)# # ##.....## #.# #.### ###.......## ##.## #.#.## You could see a two-headed ogre. Vanquished Creatures A hornet (D:8) A wyvern (D:8) An acid dragon (D:8) Menkaure (D:7) 3 water moccasins (D:6) 3 sky beasts An ogre (D:7) A centaur (D:5) 3 kobold brigands A wyvern zombie (D:8) A bullfrog (D:9) 5 killer bees (D:7) A jelly (D:6) 5 hounds A bullfrog skeleton (D:4) A centaur skeleton (D:7) 2 gnoll shamans (D:7) 3 orc priests Terence (D:1) Natasha (thrice) (D:2) 4 iguanas 5 orc wizards A scorpion zombie (D:4) A killer bee zombie (D:6) A hound zombie (D:4) 17 gnolls 2 howler monkey skeletons 9 adders 3 shadow imps 2 white imps 5 adder zombies (D:4) 2 worms (D:2) 4 dart slugs 21 orcs 7 bats 6 endoplasms 4 giant cockroaches 8 goblins 4 hobgoblins 7 jackals 7 quokkas 11 ball pythons 3 frilled lizards 19 kobolds 7 rats 199 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:2) 1 creature vanquished. Vanquished Creatures (others) A plant (D:9) 1 creature vanquished. Grand Total: 201 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hofbold the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 387 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 828 | D:1 | Found a faded altar of an unknown god. 871 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 871 | D:1 | Learned a level 1 spell: Summon Small Mammal 1020 | D:1 | Reached skill level 1 in Armour 1552 | D:2 | Reached XP level 4. HP: 24/35 MP: 0/0 1557 | D:2 | Noticed Terence 1955 | D:1 | Killed Terence 1956 | D:1 | Reached skill level 1 in Spellcasting 2267 | D:2 | Reached XP level 5. HP: 29/40 MP: 0/0 2267 | D:2 | Learned a level 2 spell: Searing Ray 2938 | D:2 | Noticed Natasha 2945 | D:2 | Killed Natasha 3119 | D:2 | Reached XP level 6. HP: 40/47 MP: 0/0 3153 | D:2 | Noticed Natasha 3159 | D:2 | Killed Natasha 3434 | D:2 | Noticed Natasha 3469 | D:2 | Killed Natasha 4606 | D:4 | Reached XP level 7. HP: 26/52 MP: 0/0 4606 | D:4 | Learned a level 2 spell: Passwall 5481 | D:4 | Reached skill level 1 in Evocations 5883 | D:5 | Entered Level 5 of the Dungeon 5890 | D:5 | Found a shadowy altar of Dithmenos. 6010 | D:5 | Reached skill level 5 in Dodging 6369 | D:5 | Reached XP level 8. HP: 27/58 MP: 0/0 6632 | D:5 | Found a broken altar of Ashenzari. 6719 | D:5 | Found a stormy altar of Qazlal. 7455 | D:6 | Reached skill level 5 in Fighting 8314 | D:6 | Reached skill level 1 in Shields 8503 | D:6 | Reached XP level 9. HP: 61/65 MP: 0/0 8503 | D:6 | Learned a level 3 spell: Lesser Beckoning 8668 | D:6 | Found a staircase to the Ecumenical Temple. 8682 | Temple | Entered the Ecumenical Temple 8860 | Temple | Became a worshipper of Elyvilon the Healer 8860 | Temple | Reached * piety under Elyvilon 8860 | Temple | Reached ** piety under Elyvilon 9491 | D:7 | Found a sparkling altar of Nemelex Xobeh. 9721 | D:7 | Reached skill level 5 in Long Blades 9977 | D:7 | Reached skill level 1 in Throwing 10491 | D:7 | Identified the +4 scale mail of Impatience {Regen+ Dex+6} 10628 | D:7 | Noticed Menkaure 10634 | D:7 | Killed Menkaure 10781 | D:7 | Found a burning altar of Makhleb. 10781 | D:7 | Noticed an Executioner 10922 | D:8 | Reached *** piety under Elyvilon 10994 | D:8 | Noticed a hornet 11006 | D:8 | Killed a hornet 11498 | D:8 | Reached XP level 10. HP: 62/72 MP: 0/0 11684 | D:8 | Reached skill level 5 in Armour 11913 | D:9 | Noticed a two-headed ogre 11959 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_rooms, uniq_terence, uniq_natasha D:3: layout_basic D:4: layout_cave_pods, serial_undead, serial_undead_c, serial_undead_f, serial_undead_a, serial_undead_a D:5: layout_basic, grunt_dithmenos_smoke, old_standard_altar, grunt_qazlal_sundering, amcnicky_altar_gilded D:6: layout_basic, minmay_temple_entry_trees D:7: layout_loops_ring, nemelex_dance_club_becter, makhleb_altar_promises_db, minmay_misc_feat_secret_circle, uniq_menkaure D:8: layout_loops_corners, serial_park_tiny_pond D:9: layout_roguey, grunt_lair_entry_orc_guard_hut, chequers_serial_rivers_marsh, grunt_ministairs_3 Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Armour | 1 2 3 4 5 | 5.0 Long Blades | 3 4 5 | 5.6 Spellcasting | 1 2 3 4 | 4.1 Dodging | 4 5 6 | 6.7 Fighting | 4 5 6 | 6.2 Evocations | 1 3 | 3.9 Shields | 1 2 | 2.8 Throwing | 1 | 1.6 Stealth | | 1.5 Invocations | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Falchion | 26 | | | || 26 Dagger | 95 | 120 | 36 | || 251 Short sword | | | 8 | 4 || 12 Throw: Stone | | 6 | | || 6 Boomerang | | | 19 | || 19 Dart | | | 1 | 5 || 6 Javelin | | | 1 | || 1 Cast: Summon Small Mamm | | 12 | | || 12 Searing Ray | | 17 | 92 | 9 || 118 Evoke: Wand | | | 5 | 1 || 6 Use: Potion | | 3 | 1 | || 4 Scroll | | | 10 | || 10 Stab: Sleeping | 2 | 3 | | || 5 Armor: Robe | 23 | 12 | 70 | || 105 Scale mail | | 37 | 34 | 10 || 81 Dodge: Dodged | 71 | 102 | 159 | 31 || 363 Rpst.: Falchion | 1 | | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11952 | 11554 | 398 | 180 | 9604 | 10 | 1195.2 | Dungeon | 11745 | 11400 | 345 | 180 | 9462 | 9 | 1305.0 | Temple | 206 | 153 | 53 | 0 | 142 | 1 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2418 daAuts D:5: 1765 daAuts D:7: 1630 daAuts D:4: 1452 daAuts D:6: 1372 daAuts D:2: 1237 daAuts D:8: 1092 daAuts D:3: 762 daAuts Temple: 206 daAuts D:9: 13 daAuts