hofbold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (3, -10, D:1) a +0 short sword (3, -8, D:1) a +0 short sword (13, 26, D:1) a +0 dagger (15, 5, D:1) a +0 short sword (17, -3, D:1) a +0 dagger (20, -7, D:1) a +0 whip (28, 14, D:1) a +0 leather armour (32, 37, D:1) 21 stones (37, 35, D:1) 13 stones (42, -2, D:1) a +0 club (44, -1, D:1) a +0 leather armour (44, 1, D:1) a +0 club (51, -6, D:1) a +0 club (51, -5, D:1) a +0 dagger a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) 11 stones (7, -10, D:2) a +0 leather armour (19, -6, D:2) 16 stones (29, -53, D:2) a +0 leather armour (39, -54, D:2) a +0 club (41, -48, D:2) 21 stones (43, -19, D:2) a +0 mace Level 3 of the Dungeon [Shop] Caompa Sunk's General Store a potion of mutation (112 gold) a phantom mirror (560 gold) 15 stones (21 gold) a scroll of teleportation (42 gold) a wand of flame (16) (126 gold) the +7 Singing Sword {vorpal, sonic wave} (1400 gold) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (0, 0, D:3) 6 atropa-tipped darts (6, -14, D:3) a +0 falchion (25, -16, D:3) a +0 hand axe (26, -18, D:3) a +0 club (42, -19, D:3) 24 sling bullets (47, -9, D:3) a +2 scythe of venom a +2 robe of willpower (49, -21, D:3) a +0 dagger (50, -13, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (3, 3, D:4) a +0 leather armour a +0 short sword (4, 2, D:4) a +0 club (5, -1, D:4) a +0 robe a +0 dagger (7, 13, D:4) a +0 club (10, 30, D:4) 15 stones (12, 15, D:4) a +0 club (13, -9, D:4) a +0 spear (15, 29, D:4) a +0 dagger (21, 33, D:4) a +0 giant spiked club (22, 36, D:4) a +0 leather armour (29, 0, D:4) a +0 hunting sling a +0 club 15 stones (32, 37, D:4) a +0 robe (36, 5, D:4) 23 stones (50, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (16, 4, D:5) a +1 ring mail (19, -32, D:5) a +0 giant club (21, 0, D:5) 28 stones (35, -15, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) a +0 whip (6, 0, D:6) a +0 spear (still there?) a +0 spear (still there?) (11, 21, D:6) a +0 short sword (12, 22, D:6) 14 stones (12, 24, D:6) a +0 whip a +0 whip a +0 hand crossbow (12, 25, D:6) 16 stones a +0 short sword (16, 25, D:6) a +0 shortbow 17 arrows (17, 25, D:6) a +0 halberd (19, 3, D:6) 15 stones (24, 27, D:6) a +0 dagger (29, -7, D:6) a +0 dagger (30, 18, D:6) a +0 short sword a curare-tipped dart (39, 27, D:6) a +0 trident (46, 25, D:6) 22 arrows Level 7 of the Dungeon (0, 0, D:7) 27 stones (1, -7, D:7) a +0 short sword (still there?) a +0 scale mail (still there?) (2, -6, D:7) a +0 club (still there?) a +0 leather armour (still there?) (5, -6, D:7) a +0 whip (5, -5, D:7) a +0 flail (10, -12, D:7) a +0 mace (11, -14, D:7) a +0 dagger a +0 robe (11, -10, D:7) a +0 club a +0 leather armour a +0 flail (12, -14, D:7) a +0 club a +0 leather armour a +0 whip 2 boomerangs a +0 chain mail (12, 24, D:7) a +0 glaive 19 stones a +0 chain mail (15, 4, D:7) a +0 flail (16, 23, D:7) a +0 shortbow 25 arrows (24, 22, D:7) a +0 scimitar (28, -12, D:7) a +0 robe (28, 13, D:7) a +0 club (35, 3, D:7) a +0 war axe a +0 chain mail (36, -7, D:7) 14 stones (37, 0, D:7) a +0 trident a +0 leather armour (37, 4, D:7) a +0 short sword (38, 3, D:7) a +0 trident a +0 plate armour (38, 4, D:7) a +0 dagger a +0 dagger a +0 robe (38, 5, D:7) a +0 dagger a +0 robe (40, -10, D:7) a +0 robe (50, 2, D:7) a +0 club (51, 1, D:7) a +0 short sword (52, 0, D:7) a +0 hand axe (55, 8, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 flail of holy wrath (56, 6, D:7) a +0 hand axe a +0 leather armour (56, 8, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 ring mail (0, 1, D:8) a +0 flail (3, 2, D:8) a +0 club (3, 5, D:8) a +0 scale mail a +0 spear (4, 5, D:8) a +0 halberd (5, 5, D:8) a +0 spear (5, 7, D:8) a +0 halberd (5, 8, D:8) the +4 rapier "Puxta" {antimagic, Contam Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. (6, 7, D:8) a +0 short sword (6, 9, D:8) 21 arrows a +0 shortbow a +0 whip (14, 14, D:8) 22 sling bullets (16, 16, D:8) a +0 flail (18, 12, D:8) a +0 club a +0 club a +0 dagger a +0 robe a +0 mace a +0 leather armour (19, 11, D:8) a +0 whip (19, 35, D:8) a scroll of immolation (22, 11, D:8) a +0 dagger (28, 25, D:8) 25 arrows (32, 18, D:8) a +0 ring mail (42, 18, D:8) a +0 dire flail of protection a +0 chain mail (42, 23, D:8) a +0 short sword (45, 6, D:8) 4 datura-tipped darts (45, 31, D:8) a +0 mace Level 9 of the Dungeon (0, 2, D:9) 5 javelins (1, 17, D:9) 21 sling bullets (7, 20, D:9) a +2 dagger of protection a +0 robe (8, 20, D:9) a +0 whip a +0 mace (8, 21, D:9) a +0 hand axe (10, -5, D:9) a +0 ring mail (11, -3, D:9) a +0 chain mail (14, 4, D:9) a scroll of immolation (19, 8, D:9) a +0 mace (21, 1, D:9) 20 arrows a +0 shortbow (22, 1, D:9) a +0 leather armour a +0 short sword (24, -2, D:9) a +2 vampiric short sword (24, -1, D:9) a +0 plate armour a +0 trident of flaming (26, 11, D:9) 4 atropa-tipped darts (28, 0, D:9) a +0 robe a +0 dagger (30, 0, D:9) a +0 hand axe (32, 26, D:9) a +0 ring mail (39, -2, D:9) a +0 whip a +0 leather armour (39, -1, D:9) a +0 trident (39, 29, D:9) 17 stones (40, -2, D:9) a +0 flail a +0 leather armour a +0 whip 2 boomerangs a +0 scale mail (43, -2, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, 14, D:10) 18 stones (11, 5, D:10) a +0 giant club a +0 giant club (16, -10, D:10) a +0 short sword a +0 plate armour (21, 32, D:10) a +0 giant club a +0 dire flail (24, -7, D:10) 25 stones (25, -6, D:10) 23 arrows (26, 32, D:10) an amulet of the acrobat (27, 33, D:10) the +4 mace "Jigecs" {flame, Str+10 Dex-3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+10). Dex: It affects your dexterity (-3). (28, -23, D:10) a +0 dagger (30, -7, D:10) 7 stones (34, 13, D:10) a +0 war axe (38, 5, D:10) a +0 dagger (38, 20, D:10) a +0 dagger (38, 21, D:10) a +0 whip (38, 22, D:10) a +0 club (40, 6, D:10) a +0 plate armour (41, -13, D:10) 24 stones (43, 13, D:10) 15 stones (49, 21, D:10) a +0 whip (50, 11, D:10) a +2 hand axe of distortion a +0 leather armour (50, 12, D:10) a +0 dagger a +0 robe (50, 14, D:10) a +0 flail a +0 leather armour (51, 15, D:10) a +0 whip (52, 20, D:10) a +0 whip (54, 14, D:10) a +0 whip (56, 14, D:10) a +0 dagger a +0 robe (56, 15, D:10) a +0 flail a +0 chain mail (56, 17, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (1, 1, D:11) 3 poisoned darts (2, 7, D:11) an amulet of the acrobat (5, 2, D:11) 9 stones the Ecumenical Temple a Gauntlet (1, 0, Gauntlet) a +0 pair of boots (1, 1, Gauntlet) a potion of invisibility (12, -1, Gauntlet) a +0 leather armour (13, -2, Gauntlet) an amulet of reflection (24, 2, Gauntlet) a book of Spectacle (26, -20, Gauntlet) a staff of cold (still there?) a +1 ring mail of cold resistance (still there?) a merfolk skeleton (still there?) (28, -20, Gauntlet) the Reference Book on the Destructive Oath (still there?) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Fireball Conjuration/Fire 5 no c - Silence Hexes/Air 5 no d - Spellforged Servitor Conjuration/Summoning 7 no an elf skeleton (still there?) (34, -1, Gauntlet) a tengu corpse (36, -2, Gauntlet) an amulet of the acrobat (36, 1, Gauntlet) a +0 halberd