hofbold Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club a +0 club (17, 10, D:1) a +0 club (17, 11, D:1) 175 stones (22, -5, D:1) a +0 club (35, -2, D:1) 113 bolts (43, -15, D:1) 122 stones (50, 18, D:1) a +0 dagger (52, -12, D:1) a +0 dagger Level 2 of the Dungeon (3, -16, D:2) a +0 robe (5, 0, D:2) a +0 pair of gloves (16, -36, D:2) a +0 dagger (21, -26, D:2) a +0 hunting sling (21, -7, D:2) 137 stones (22, -16, D:2) a +1 whip of pain (29, -2, D:2) 116 bolts (37, 12, D:2) a +0 leather armour (38, -21, D:2) a +2 ring mail of positive energy (39, -32, D:2) 312 sling bullets (45, -26, D:2) 205 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -1 war axe (5, 7, D:3) a +0 spear (18, 29, D:3) a +0 club (19, 41, D:3) a +0 club (23, 19, D:3) a +0 club (26, 11, D:3) a +0 quarterstaff (29, 18, D:3) a +0 flail (31, 16, D:3) 214 stones (49, 22, D:3) 134 arrows (50, 13, D:3) a +0 club a +0 club (60, 1, D:3) a +0 hand axe (60, 8, D:3) a +0 robe (61, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 184 arrows (4, -3, D:4) a +0 mace (6, -32, D:4) a +0 flail (7, -33, D:4) a +0 club a +0 ring mail (7, -32, D:4) a +0 robe (9, -32, D:4) a +0 flail (17, 10, D:4) a +0 spear (26, -1, D:4) a +0 dagger of electrocution a +0 hunting sling 192 sling bullets a +0 scale mail (27, -8, D:4) a +0 spear a +0 hunting sling (37, -2, D:4) a +0 whip (38, 7, D:4) a +0 scale mail (40, 3, D:4) (unseen) (43, -13, D:4) a +0 club (45, -13, D:4) a +0 hand axe (45, -2, D:4) a cursed -2 short sword (46, -12, D:4) a cursed -1 short sword a +0 leather armour (46, -2, D:4) 12 gold pieces (unseen) (47, -15, D:4) a +0 flail (53, 0, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, 32, D:5) a +2 medium shield (9, 35, D:5) a +0 dagger (13, 14, D:5) 170 stones (17, 39, D:5) a +0 war axe (23, 16, D:5) a +2 pair of boots (25, 18, D:5) 173 stones (35, 19, D:5) 129 stones (42, -7, D:5) (unseen) Level 6 of the Dungeon (0, 0, D:6) 367 sling bullets (7, -3, D:6) a +0 shortbow 103 arrows (11, -12, D:6) a +0 giant club (15, -9, D:6) 134 arrows (18, -10, D:6) 174 stones (25, 21, D:6) 99 poisoned needles (31, 6, D:6) a +2 robe of magic recovery (31, 8, D:6) a +0 quarterstaff (32, -14, D:6) a cursed -3 club a +0 leather armour (32, 0, D:6) a +0 dagger (33, -16, D:6) a +0 club a +0 chain mail (33, -14, D:6) a +0 short sword (34, -13, D:6) a +2 rapier of holy wrath (38, 6, D:6) a +0 leather armour (43, -2, D:6) 192 stones (49, 1, D:6) 132 stones Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (6, 13, D:7) 144 stones (19, 0, D:7) 185 stones (21, 6, D:7) a +0 whip a +0 robe (31, 0, D:7) a +0 chain mail a +0 dire flail (38, 27, D:7) a +0 spear (43, -7, D:7) a +0 hunting sling (51, 15, D:7) a +0 short sword (52, -22, D:7) (unseen) (61, -3, D:7) a +0 dagger a +0 robe (63, -12, D:7) a +0 quarterstaff a +0 hunting sling 321 sling bullets a +0 leather armour Level 8 of the Dungeon [Shop] Qeefe's Antique Weapon Shop a +0 long sword (77 gold) a +0 spear (66 gold) a +0 morningstar (88 gold) a +2 hunting sling of flaming (323 gold) a +0 blowgun (55 gold) a +6 short sword of speed (902 gold) the +2 quarterstaff "Hiluonki" {crush, *Contam rF++ Dex+5} (998 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+5). It greatly protects you from fire. It causes magical contamination when unequipped. the +10 dark maul {crush} (1467 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. a +0 war axe of venom (136 gold) a +0 spear (66 gold) a +0 shortbow (66 gold) [Shop] Vuadgh Ziqup's Weapon Boutique a +0 arbalest (54 gold) a +0 trident (42 gold) 219 stones (262 gold) a +0 falchion (36 gold) a +0 falchion (36 gold) a cursed -3 trident (1 gold) a +0 falchion (36 gold) a +0 battleaxe (78 gold) 127 stones (152 gold) 59 stones (70 gold) the +7 battleaxe of Mastery {drain, *Noise +Inv rElec SInv} (820 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It may make noises in combat. [Shop] Piopo's Antique Armour Shoppe a +0 robe (19 gold) a +2 helmet (462 gold) a +0 plate armour (644 gold) a +2 leather armour of cold resistance (532 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +1 scale mail of positive energy (364 gold) the +1 robe "Gyxi" {rC+ rCorr Str+4} (943 gold) It affects your strength (+4). It protects you from cold. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (56 gold) [Shop] Relalevo's Armour Emporium a +0 leather armour (30 gold) a +2 robe of fire resistance (265 gold) a +0 plate armour (345 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +2 robe of cold resistance (265 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) [Shop] Ymun's Assorted Antiques a Fen Folio (1950 gold) a +4 chain mail of fire resistance (819 gold) a +0 leather armour (52 gold) the +5 scale mail of the Gate {rN+} (1045 gold) It protects you from negative energy. (0, 0, D:8) a +0 longbow (8, -10, D:8) a +0 leather armour a +0 flail (10, -11, D:8) a +0 dagger (11, -11, D:8) a +0 scale mail (15, -18, D:8) a +0 troll leather armour (16, -18, D:8) 98 arrows a cursed -2 shortbow (21, 0, D:8) a +3 hand axe a +0 robe a +0 halberd a +0 robe a +3 dagger a +0 robe a cursed +0 flail a +0 robe (22, -1, D:8) a +3 dagger a +0 robe a +0 flail 140 stones (24, 10, D:8) 118 arrows (31, -4, D:8) a +0 club (31, 1, D:8) a cursed +0 whip a cursed -1 leather armour (44, -8, D:8) a +0 spear (45, 9, D:8) a +0 trident a cursed +0 leather armour (50, 7, D:8) 67 poisoned needles (52, -18, D:8) a +0 troll leather armour (57, -1, D:8) a +0 ring mail (unseen) (57, 6, D:8) 91 arrows (59, -2, D:8) a +0 falchion a +0 hand crossbow a +0 ring mail (60, -2, D:8) a cursed -1 dagger a +0 robe (60, -1, D:8) a +0 club a +0 scale mail a +2 hand axe of venom a +0 ring mail Level 9 of the Dungeon [Shop] Boynwiegh's Magic Scroll Boutique a scroll of fear (75 gold) 2 scrolls of vulnerability (225 gold) a scroll of fear (75 gold) a scroll of remove curse (45 gold) [Shop] Pucium's Gadget Shop a wand of flame (21) (105 gold) a wand of polymorph (9) (48 gold) a phial of floods (480 gold) a wand of paralysis (12) (156 gold) a fan of gales (2/2) (360 gold) a sack of spiders (360 gold) a phantom mirror (240 gold) a wand of enslavement (8) (108 gold) a wand of flame (11) (57 gold) a wand of clouds (8) (324 gold) a wand of clouds (4) (180 gold) a wand of flame (22) (110 gold) a lightning rod (4/4) (480 gold) [Shop] Todemuqi's Weapon Emporium 120 stones (132 gold) a +1 hunting sling of flaming (106 gold) 106 bolts (116 gold) a +0 flail (38 gold) a +0 flail (38 gold) a +0 quarterstaff (44 gold) 103 javelins (113 gold) a +0 blowgun (27 gold) a +0 quarterstaff (44 gold) a +0 falchion (33 gold) a +2 glaive of protection (217 gold) a +0 quarterstaff (44 gold) [Shop] Heimeast's Book Emporium a book of Callings (480 gold) the Disquisition on Igneous Toxins (864 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Poison Arrow Conjuration/Poison 6 c - Infestation Hexes/Transmutation/Poison 6 d - Virulence Hexes/Poison 7 a book of Maledictions (400 gold) a book of Dreams (1200 gold) a book of Battle (640 gold) a book of Maledictions (400 gold) a book of Summonings (1120 gold) a book of Misfortune (320 gold) [Shop] Feceuf's Antique Armour Boutique a +3 chain mail of positive energy (540 gold) the cursed +1 leather armour of the Arcane {rElec rF- Int+2} (349 gold) It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It has a curse placed upon it. a +0 pair of gloves (103 gold) a +0 chain mail (103 gold) a +3 chain mail of cold resistance (609 gold) a +3 plate armour of fire resistance (1035 gold) a +0 scale mail (92 gold) a +0 pair of boots (103 gold) a +0 plate armour (529 gold) a +0 scale mail (92 gold) (0, 0, D:9) a +0 club (2, 0, D:9) a +0 scale mail (4, -3, D:9) a +0 mace (4, 1, D:9) a +0 helmet (6, -12, D:9) 3 potions of lignification a potion of degeneration a scroll of noise 2 scrolls of vulnerability a +0 scythe a +0 spear (6, -8, D:9) a +0 trident (7, -3, D:9) a +0 falchion (11, -7, D:9) a +0 club a +0 scale mail (21, -5, D:9) a +0 leather armour (21, 21, D:9) a +0 hand axe (24, -3, D:9) a +0 leather armour (27, 1, D:9) a +0 leather armour (35, 32, D:9) a +0 war axe (41, 19, D:9) a +0 spear (51, 27, D:9) an uncursed ring of stealth the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) (unseen) (0, 7, Lair:1) a +0 mace (14, -14, Lair:1) a +0 robe (16, 8, Lair:1) a +0 trident (20, -13, Lair:1) 152 stones (26, 25, Lair:1) 120 poisoned needles (40, 31, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 260 sling bullets (1, 10, Lair:2) 230 arrows (4, 15, Lair:2) a +0 leather armour (5, 3, Lair:2) a +4 double sword of holy wrath a +0 scale mail (13, 12, Lair:2) (unseen) (19, 31, Lair:2) a potion of lignification (20, 20, Lair:2) 126 bolts (21, 23, Lair:2) 226 stones (32, 5, Lair:2) a +0 scimitar a +0 robe a +0 long sword (32, 6, Lair:2) a +0 long sword (32, 7, Lair:2) a +0 hand axe a +0 robe (39, 24, Lair:2) an uncursed staff of cold a +2 robe of cold resistance (43, -18, Lair:2) (unseen) (46, 12, Lair:2) (unseen) (48, 24, Lair:2) a +0 mace (49, -15, Lair:2) a +0 ring mail (50, 30, Lair:2) (unseen) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (6, 36, Lair:3) a +0 rapier (39, 30, Lair:3) a +0 chain mail (43, -6, Lair:3) a scroll of vulnerability (50, -15, Lair:3) 116 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of vulnerability (9, 30, Lair:4) a scarf of repulsion (14, -2, Lair:4) a +0 club (16, -6, Lair:4) 214 stones (18, 25, Lair:4) a +0 plate armour (35, 8, Lair:4) 78 poisoned needles (40, -13, Lair:4) (unseen) (54, 11, Lair:4) 89 poisoned needles (54, 35, Lair:4) a potion of lignification (62, -15, Lair:4) (unseen) Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 gold pieces (2, -2, Lair:5) 18 gold pieces (4, -18, Lair:5) 24 gold pieces (9, -21, Lair:5) a scroll of teleportation (15, -5, Lair:5) a scroll of blinking (19, -3, Lair:5) a +4 amulet of reflection a Gauntlet (0, 0, Gauntlet) an uncursed staff of cold (unseen) (1, 0, Gauntlet) a potion of might (unseen) (2, 0, Gauntlet) (unseen) (2, 10, Gauntlet) (unseen) (3, 0, Gauntlet) the cursed ring of Compulsion {*Tele rC+} [ring of teleportation] It may teleport you next to monsters. It protects you from cold. It has a curse placed upon it. (unseen) (10, 0, Gauntlet) 122 arrows (unseen) (13, 0, Gauntlet) a +4 mace of holy wrath (unseen) (14, 0, Gauntlet) (unseen) (14, 10, Gauntlet) (unseen) (16, 17, Gauntlet) a potion of cancellation (unseen) (16, 18, Gauntlet) (unseen) (16, 20, Gauntlet) an uncursed ring of resist corrosion (unseen) (18, 0, Gauntlet) an uncursed ring of poison resistance (unseen) (24, 0, Gauntlet) an uncursed ring of protection from fire (unseen) (25, 0, Gauntlet) a scroll of fear (unseen) (26, 0, Gauntlet) (unseen) (26, 10, Gauntlet) (unseen) (27, 0, Gauntlet) the cursed +0 hat of Poor Excuses {Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (unseen) (28, 14, Gauntlet) a +1 mace of protection (unseen) (33, 14, Gauntlet) the +6 war axe "Inkuept" {chop, *Corrode +Inv rElec rPois} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It insulates you from electricity. It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. (unseen) (36, 0, Gauntlet) a ration (unseen) (36, 12, Gauntlet) an elephant skeleton (37, 0, Gauntlet) the cursed -6 hat of the Catfish {*Slow Str+3 Int-3 Dex+6} It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+6). It may slow you when you take damage. It has a curse placed upon it. (unseen) (37, 12, Gauntlet) an elephant corpse (38, 0, Gauntlet) (unseen) (38, 10, Gauntlet) (unseen) (40, 0, Gauntlet) a potion of agility (unseen) (42, 12, Gauntlet) (unseen) (48, 0, Gauntlet) 2 potions of magic (unseen) (48, 14, Gauntlet) a potion of mutation (unseen) (48, 17, Gauntlet) a +0 hand axe (unseen) (48, 18, Gauntlet) (unseen) (49, 0, Gauntlet) the ring "Zeutu" {Ice Dex+3 Slay+3 Stlth+} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (unseen) (50, 0, Gauntlet) (unseen) (50, 10, Gauntlet) (unseen) (51, 0, Gauntlet) a cursed -3 ring of intelligence (unseen) (60, 0, Gauntlet) a scroll of enchant weapon (unseen) (62, 0, Gauntlet) (unseen) (62, 10, Gauntlet) (unseen) (63, 0, Gauntlet) the +1 plate armour of the Albatross {+Inv rPois rF+ Int-5} It affects your intelligence (-5). It protects you from fire. It protects you from poison. It lets you turn invisible. (unseen) (64, 0, Gauntlet) the cursed ring of Iwnudum {Fire +Fly MR+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (unseen)