horsemans Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (-7, 5, D:1) a +2,+0 elven whip (-3, 10, D:1) a kobold corpse (skeletalised by now) (39, 16, D:1) a dart (28, 18, D:1) a +0,+0 dagger (40, 19, D:1) 24 stones (49, 22, D:1) a +2,+0 dagger 2 darts (49, 24, D:1) a dart (49, 25, D:1) a dart (48, 26, D:1) a dart (30, 27, D:1) 21 stones (-3, 29, D:1) a rat corpse (skeletalised by now) (37, 36, D:1) 16 stones (0, 37, D:1) 13 poisoned arrows (-7, 38, D:1) a bat corpse (skeletalised by now) (3, 43, D:1) a +0,+0 hand axe Level 2 of the Dungeon (0, 0, D:2) 13 stones (-1, 1, D:2) a stone (-1, 2, D:2) a stone (-36, 6, D:2) a rat corpse (rotten by now) an adder corpse (rotten by now) (-6, 6, D:2) 14 arrows (3, 9, D:2) a goblin skeleton a +0,+0 club (-25, 11, D:2) a bat corpse (rotten by now) (-11, 12, D:2) a +0 leather armour (-12, 13, D:2) a +0,+0 trident (-21, 19, D:2) a rat corpse (rotten by now) (-10, 19, D:2) a +0,+0 dagger a rotting goblin corpse (-2, 20, D:2) a +0,+0 dagger (-3, 23, D:2) a -1,+0 orcish club (-19, 24, D:2) a +0,+0 spear (-3, 26, D:2) a +1,+1 dwarven hand axe (-19, 29, D:2) a +0,+0 flail (-18, 29, D:2) a +0,+0 spear (11, 31, D:2) 10 poisoned needles (-29, 37, D:2) a +2,+1 dagger Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (-4, 5, D:3) 30 darts