Dungeon Sprint DCSS version 0.13-a0-2712-g07f05f3 (webtiles) character file. 37 horsemans the Skirmisher (level 2, -20/27 HPs) Began as a Minotaur Fighter on Aug 16, 2013. Demolished by an ogre ... wielding a +0,+0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (15 turns). horsemans the Skirmisher (Minotaur Fighter) Turns: 15, Time: 00:00:07 HP -20/27 AC 7 Str 20 XL: 2 Next: 44% MP 0/0 EV 7 Int 5 God: Gold 20 SH 19 Dex 9 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +0 mace Res.Cold : . . . Warding : . b - +0 scale mail Life Prot.: . . . Conserve : . c - +0 shield Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: retaliatory headbutt, horns 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Skills: + Level 5.1 Fighting + Level 2.7 Maces & Flails + Level 5.0 Armour + Level 4.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History The ogre barely misses you. You completely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<<#..@O.# #<.'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | horsemans, the Minotaur Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 8 | D | Killed Ijyb 8 | D | Reached skill level 5 in Fighting 8 | D | Reached skill level 5 in Armour 8 | D | Reached XP level 2. HP: 21/27 MP: 0/0 11 | D | Noticed an ogre 14 | D | HP: 1/27 [ogre/giant club (10)] 15 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Mace || 9