horsemans Level 1 of the Dungeon (0, 0, D:1) a dart (-13, 2, D:1) a cursed -1,+0 whip (-9, 7, D:1) a +0,+1 orcish club (-25, 10, D:1) a +0,+0 dagger (-36, 11, D:1) 13 poisoned needles (-18, 14, D:1) a +0 ring mail (18, 15, D:1) 19 bolts (10, 18, D:1) a +0,+0 spear (-16, 22, D:1) a +0,+0 sling a +2 elven leather armour (10, 35, D:1) a cursed -3,-3 short sword 2 darts (14, 36, D:1) a dart (14, 37, D:1) a dart Level 2 of the Dungeon (0, 0, D:2) 16 stones (39, 1, D:2) a giant gecko skeleton (37, 7, D:2) 5 javelins (7, 11, D:2) a +0 robe (34, 15, D:2) a dart (34, 16, D:2) a bat skeleton (20, 19, D:2) a potion of restore abilities Level 3 of the Dungeon (0, 0, D:3) a potion of berserk rage