horsemans Level 1 of the Dungeon (0, 0, D:1) a +2 ring mail of poison resistance (13, 1, D:1) a +0 hunting sling (4, 7, D:1) a +0 whip (-4, 8, D:1) a +0 club (-11, 9, D:1) 8 stones (-3, 12, D:1) a +0 club (-11, 13, D:1) 29 stones (15, 13, D:1) 13 poisoned arrows (20, 13, D:1) a +0 club (24, 15, D:1) a +0 robe (-10, 18, D:1) 17 stones (11, 19, D:1) 12 stones (24, 22, D:1) 16 stones (-4, 24, D:1) a +0 leather armour (-4, 26, D:1) a +0 dagger (-5, 27, D:1) a stone (20, 27, D:1) 16 bolts (-5, 29, D:1) a +0 club (17, 31, D:1) 6 tomahawks (10, 33, D:1) 15 arrows (12, 34, D:1) 18 stones (18, 34, D:1) a stone (20, 34, D:1) a stone (21, 34, D:1) a stone (23, 34, D:1) a +0 club (22, 35, D:1) a +0 club (23, 35, D:1) 2 stones Level 2 of the Dungeon (-27, 4, D:2) a +0 club (-27, 9, D:2) 18 stones (-40, 13, D:2) 18 bolts (-37, 14, D:2) 24 arrows (-42, 15, D:2) a +1 vampiric long sword (15, 16, D:2) 15 stones (-25, 20, D:2) a +0 club (-34, 21, D:2) 21 stones (-1, 21, D:2) 26 stones (15, 23, D:2) a +0 leather armour (9, 29, D:2) a +0 scale mail (-35, 30, D:2) a +0 ring mail (-21, 30, D:2) a +0 dagger Level 3 of the Dungeon (9, 9, D:3) a +0 blowgun (15, 18, D:3) a +0 ring mail (4, 19, D:3) a +0 club (0, 22, D:3) a +0 scale mail (2, 29, D:3) a +0 club (-15, 35, D:3) a +0 robe (-13, 37, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (16, 10, D:4) a +0 ring mail (-7, 26, D:4) a +0 short sword (-8, 27, D:4) a tomahawk a +0 short sword a +0 leather armour (-7, 29, D:4) a +0 club a tomahawk (-39, 34, D:4) 17 stones (-31, 37, D:4) a +0 club (-3, 38, D:4) a +0 club (-2, 38, D:4) a +0 giant spiked club (-20, 43, D:4) a +0 dagger a +0 robe (-19, 43, D:4) a +0 dagger a +0 robe a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 club (-2, 6, D:5) 14 stones (23, 9, D:5) 18 stones (44, 16, D:5) a +0 club (-14, 17, D:5) a +0 dagger (-3, 25, D:5) a scroll of immolation (-4, 27, D:5) 12 sling bullets (-7, 29, D:5) a +0 giant spiked club (25, 30, D:5) 17 stones (25, 31, D:5) a +0 club (15, 35, D:5) a +0 hunting sling (44, 43, D:5) a stone (44, 44, D:5) a stone (45, 44, D:5) a stone (5, 47, D:5) a +1 scale mail of magic resistance Level 6 of the Dungeon [Shop] Houlet's Distillery 2 potions of might (104 gold) a potion of brilliance (52 gold) 2 potions of curing (78 gold) a potion of lignification (39 gold) a potion of agility (52 gold) a potion of restore abilities (65 gold) a potion of agility (52 gold) [Shop] Thud's Gadget Emporium a +0 rod of shadows (14/14) (1140 gold) a wand of disintegration (6) (120 gold) a phial of floods (480 gold) a plain deck of war (168 gold) a lantern of shadows (240 gold) a fan of gales (480 gold) a +1 iron rod (11/11) (1020 gold) a wand of lightning (6) (120 gold) a wand of flame (28) (180 gold) [Shop] Bluhuah's Armour Emporium a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 robe (9 gold) the cursed -2 pair of boots "Bexzoec" {+Fly rPois+ rC+} (165 gold) It protects you from cold. It protects you from poison. It lets you fly. It has a curse placed upon it. a +2 plate armour of magic resistance (560 gold) a +0 leather armour (28 gold) a +1 ring mail of fire resistance (224 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:6) a +0 giant spiked club (-5, 4, D:6) a +0 scale mail (10, 5, D:6) 21 sling bullets (-10, 11, D:6) a +0 dagger (-23, 18, D:6) a stone (-23, 19, D:6) a stone a +0 halberd (-23, 21, D:6) a stone (-20, 21, D:6) a +0 club (-1, 23, D:6) a +0 short sword 2 stones (9, 23, D:6) 17 arrows of dispersal (-23, 24, D:6) a stone (2, 25, D:6) a stone a +0 whip of freezing a +2 robe of fire resistance (-23, 26, D:6) 24 stones a +0 flail (1, 26, D:6) a stone (-26, 27, D:6) a cursed -3 club a +0 giant club (-23, 27, D:6) a +0 spear a +0 club (3, 27, D:6) 15 stones (3, 28, D:6) a +0 hand axe 13 stones (-31, 29, D:6) a +0 spear (-5, 30, D:6) a +0 club (1, 31, D:6) a +0 spear (7, 32, D:6) a +0 club (-27, 33, D:6) a throwing net (1, 33, D:6) a +0 club (7, 33, D:6) a +0 flail a +0 scale mail (-29, 34, D:6) a cursed -3 spear (-30, 35, D:6) a +0 leather armour a +0 whip (-29, 35, D:6) a throwing net (-28, 35, D:6) a +0 club a cursed -3 spear (-31, 36, D:6) a +0 spear (-30, 36, D:6) a +0 club (-29, 36, D:6) a +0 halberd (-24, 36, D:6) a +0 robe a +0 club (-19, 36, D:6) a +0 spear (-18, 36, D:6) a +0 halberd (-44, 39, D:6) a +0 flail (-43, 39, D:6) a +0 whip a cursed +0 whip a +0 robe (-15, 39, D:6) a +0 halberd (-20, 40, D:6) a +0 flail (-15, 40, D:6) a +0 whip (-26, 41, D:6) a +0 dagger (-17, 41, D:6) a +0 spear (-22, 43, D:6) a cursed -1 club a +0 flail (-37, 44, D:6) a +0 whip (-21, 44, D:6) a +0 giant spiked club a +0 spear a +0 spear (-20, 44, D:6) a cursed -3 spear a +0 robe a +0 whip a +0 club Level 7 of the Dungeon (0, 0, D:7) 21 stones (-5, 2, D:7) 12 stones (-13, 3, D:7) a +2 dagger of draining a +0 club a +0 dagger (-12, 3, D:7) a +0 ring mail (-3, 7, D:7) a +0 battleaxe (-20, 11, D:7) a stone (-19, 11, D:7) a stone (-26, 12, D:7) an arrow (-24, 14, D:7) a +0 dagger (-17, 14, D:7) a stone (-24, 15, D:7) 3 arrows a +0 plate armour (-23, 15, D:7) an arrow (-21, 15, D:7) a +0 shortbow 12 arrows (-15, 15, D:7) a cursed +0 ring mail a +0 dagger of venom a +0 robe 22 stones (-29, 17, D:7) a +0 plate armour (-16, 18, D:7) a +0 dagger a +0 robe (-16, 19, D:7) a +0 club (-35, 20, D:7) a +0 mace a +0 whip (-34, 20, D:7) a +0 ring mail (-16, 20, D:7) a stone (-4, 20, D:7) a +2 long sword a +0 robe (-32, 21, D:7) a +0 leather armour (-4, 21, D:7) a cursed +2 hand axe of freezing a +0 robe (-3, 22, D:7) a +0 war axe a +0 robe (-22, 37, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 21 sling bullets (7, 10, D:8) 13 arrows (-7, 16, D:8) a +0 dagger (-11, 20, D:8) an uncursed ring of wizardry an uncursed ring of wizardry an uncursed ring of wizardry (28, 21, D:8) a +0 spear (43, 30, D:8) a +1 mace of protection (-6, 48, D:8) 16 sling bullets (-10, 53, D:8) the +4 greatsling of Ylaugaosm {flame, Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. Level 9 of the Dungeon (1, 0, D:9) a +0 dagger (unseen) (1, 1, D:9) a +1 flail of distortion a +0 ring mail a +0 flail (-15, 2, D:9) a +0 chain mail (-1, 18, D:9) a +0 helmet (-35, 19, D:9) a +0 club a +0 morningstar a +0 scale mail a +0 flail (-6, 23, D:9) a +2 naga barding (-29, 26, D:9) 22 arrows (-38, 36, D:9) a +0 dagger (-35, 37, D:9) a stone (-34, 37, D:9) a stone (-34, 39, D:9) a +0 long sword (-32, 39, D:9) a stone the Ecumenical Temple a bailey (0, 0, Bailey) a tomahawk of returning (4, 0, Bailey) a tomahawk of returning (3, 1, Bailey) 9 tomahawks of returning (-2, 2, Bailey) a +0 halberd (2, 2, Bailey) 3 tomahawks of returning (-1, 3, Bailey) 2 tomahawks of returning (-1, 4, Bailey) a tomahawk of returning a +0 halberd of electrocution (-12, 6, Bailey) a +0 halberd of electrocution (unseen) (-10, 6, Bailey) 4 tomahawks of returning a +1 halberd of electrocution (-9, 6, Bailey) a +0 halberd (-2, 6, Bailey) a potion of magic (-13, 7, Bailey) a tomahawk of returning (-10, 7, Bailey) 9 tomahawks of returning (-14, 8, Bailey) a tomahawk of returning (-10, 8, Bailey) 3 tomahawks of returning (-14, 9, Bailey) 3 tomahawks of returning (-14, 10, Bailey) 3 tomahawks of returning a potion of curing a +0 halberd (-13, 11, Bailey) 3 tomahawks of returning a kobold corpse (skeletalised by now) (-3, 11, Bailey) 2 tomahawks of returning (-12, 12, Bailey) 4 tomahawks of returning (-11, 12, Bailey) 4 tomahawks of returning a hobgoblin corpse (skeletalised by now) (-10, 12, Bailey) a +1 halberd of electrocution (unseen) (2, 12, Bailey) a cursed +0 halberd (-2, 13, Bailey) a tomahawk of returning (1, 13, Bailey) 4 tomahawks of returning (unseen) (1, 14, Bailey) a +0 halberd (unseen) (3, 14, Bailey) 3 tomahawks of returning (1, 15, Bailey) 4 tomahawks of returning a +0 long sword a +0 plate armour (0, 16, Bailey) a potion of magic (2, 16, Bailey) a +0 halberd of electrocution a +2 halberd of electrocution a gnoll skeleton