horsemans Level 1 of the Dungeon (0, 0, D:1) a +0 club (-26, 4, D:1) 19 stones (-15, 5, D:1) a +0 dagger (-8, 7, D:1) a +0 club (-8, 9, D:1) 2 stones (-1, 9, D:1) a +0 leather armour (-28, 10, D:1) a +0 dagger (-3, 11, D:1) a +2 antimagic whip (-20, 16, D:1) a cursed -3 club (-14, 31, D:1) 22 stones (-23, 33, D:1) a +0 club (-29, 34, D:1) a +0 club (-30, 38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 12 stones (26, 1, D:2) a +0 robe (6, 2, D:2) a +0 robe (21, 15, D:2) a +0 robe (22, 15, D:2) a cursed -1 dagger (19, 21, D:2) a +0 club (-8, 29, D:2) a scroll of enchant weapon Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (4, 2, D:3) a +0 leather armour (0, 11, D:3) a +0 hunting sling (23, 11, D:3) a +0 dagger 13 stones a kobold corpse (skeletalised by now) (0, 12, D:3) 22 bolts (26, 13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a wand of frost (26) (5, 17, D:4) a giant gecko corpse (skeletalised by now) (0, 23, D:4) a +0 dagger (-13, 28, D:4) a +0 battleaxe (-19, 29, D:4) a +0 whip Level 5 of the Dungeon