Dungeon Crawl Stone Soup version 0.25-a0-785-gb22c70e859 (webtiles) character file. Game seed: 6982185821012865100, levelgen mode: deterministic 4 htime the Sneak (level 1, -3/9 HPs) Began as a Spriggan Enchanter on Apr 17, 2020. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (454 turns). htime the Sneak (Spriggan Enchanter) Turns: 454, Time: 00:02:11 Health: -3/9 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 5/5 EV: 18 Int: 16 God: Gold: 13 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 24 bolts Armour b - a +0 robe (worn) Potions e - a potion of flight {unknown} Comestibles d - 3 rations Skills: + Level 1.2 Short Blades + Level 3.1 Dodging + Level 4.5 Stealth + Level 2.8 Spellcasting + Level 3.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ##...... 12% 3 ###.... Tukima's Dance Hex ##...... 12% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Unknown command. There are monsters nearby! Enter note: The goblin shouts! The jackal barks! You hear a bark! x2 The quokka completely misses you. Found a ring mail. Found an escape hatch in the floor. There is a stone staircase leading down here. Sigmund barely misses you. The rat bites you. You completely miss Sigmund. The rat barely misses you. The quokka bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. The puff of flame misses you. The puff of flame hits the quokka! The quokka dies! A leopard gecko comes into view. The leopard gecko hisses angrily. A rat comes into view. The goblin hits you with a +0 club. Ouch! That really hurt! You die... ########### ..........# ........# ..[.... #....# ####.@.# ...#r.### #.#@...#.. #..g....r.. #..h....>.. ##...##...# #....#.>.# #....# ... #...... .. .l...... ........ You could see Sigmund, a leopard gecko, a jackal, a goblin and 2 rats. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 bats (D:1) 4 creatures vanquished. Vanquished Creatures (others) A quokka (D:2) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | htime the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 448 | D:2 | Noticed Sigmund 454 | D:2 | Slain by a goblin Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring D:2: layout_rooms, makhleb_grotto_becter, uniq_sigmund D:3: minmay_skewed_foursquare, layout_basic, tso_metal_star, first_ration Action || total -------------------------++------- Melee: Dagger || 31 Stab: Distracted || 1 Armor: Robe || 9 Dodge: Dodged || 71 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------