htuhola Level 1 of the Dungeon (0, 0, D:1) 25 stones (3, -13, D:1) a stone (5, -12, D:1) a stone (6, -13, D:1) 22 stones (6, -12, D:1) a stone (7, -11, D:1) 3 stones (8, -11, D:1) a +0 whip (8, -7, D:1) a +0 short sword (15, -16, D:1) a +0 buckler (22, -49, D:1) a stone (25, -22, D:1) a +0 dagger (27, -49, D:1) a stone a +0 club (27, -30, D:1) a +0 dagger (29, -49, D:1) a +0 whip 3 stones (29, -47, D:1) a +0 spear (29, 0, D:1) 13 poisoned needles (31, 2, D:1) a +1 mace of holy wrath a +0 dagger (32, -37, D:1) a +0 hand axe (41, -4, D:1) a +0 club (41, -3, D:1) 24 bolts (43, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) 4 tomahawks (11, 4, D:2) a +0 club (19, 4, D:2) a +0 hand axe a cursed -1 ring mail (20, -14, D:2) a +0 ring mail (20, -1, D:2) a +0 leather armour (33, -12, D:2) a +0 dagger (42, -7, D:2) a cursed -2 club (44, -6, D:2) a +0 naga barding (48, -6, D:2) a cursed -3 club (50, 2, D:2) a +0 dagger (50, 4, D:2) a +0 club a +0 animal skin a +0 helmet (50, 8, D:2) a +0 hunting sling (50, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 1, D:3) a +0 dagger (5, -30, D:3) a cursed -3 club (6, -37, D:3) a +0 whip (16, -46, D:3) a +0 leather armour a +0 dagger (16, -45, D:3) a tomahawk of returning (16, -44, D:3) a +0 dagger (17, -46, D:3) a +0 dagger (17, -45, D:3) a +0 club a +0 dagger a +0 dagger a +0 robe a +0 mace (17, -44, D:3) a +0 ring mail 2 tomahawks of returning a +0 flail (18, -44, D:3) a +0 trident a +0 chain mail (29, -37, D:3) a +0 whip (29, -36, D:3) a +0 leather armour (30, -54, D:3) a +0 hand axe a +0 dagger a +0 robe a cursed -2 short sword a +0 dagger (31, -53, D:3) a +0 trident (37, -48, D:3) a +0 short sword (42, -49, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon [Shop] Huwnovvi's Antique Weapon Emporium a +0 flail (112 gold) a +0 flail (112 gold) a +0 quarterstaff (128 gold) the cursed +3 mace of Amorality {pain, +Rage rC+ Dex+7} (1654 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+7). It protects you from cold. It lets you go berserk. It has a curse placed upon it. a +0 short sword (96 gold) a +0 trident of protection (198 gold) a +0 quarterstaff (128 gold) a +0 long sword (112 gold) a +0 club (32 gold) a +3 spear of piercing (688 gold) a +0 trident (112 gold) a +0 short sword (96 gold) (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 dagger a cursed +0 leather armour (1, 1, D:4) a +0 dagger a +0 flail a cursed +0 ring mail (5, 4, D:4) a +0 whip a +0 club a +0 spear (7, 2, D:4) a cursed -3 quarterstaff (7, 3, D:4) a +0 giant club (12, 16, D:4) a +0 large shield (34, 10, D:4) a +0 short sword (35, 3, D:4) a cursed -2 chain mail (38, 2, D:4) a +0 robe a +0 dagger (38, 14, D:4) a +4 hunting sling (39, 3, D:4) a +0 mace a +0 hand axe (39, 23, D:4) a +0 ring mail (41, 4, D:4) a +0 mace a +0 ring mail a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 24, D:5) a +0 falchion a +0 ring mail (6, -20, D:5) a cursed -2 great sword (34, 6, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (13, 7, D:6) a +0 hand axe (24, -40, D:6) a +0 helmet (28, -2, D:6) a +0 robe (38, 2, D:6) a +0 pair of boots (44, -14, D:6) a +0 ring mail (50, 9, D:6) a +0 hunting sling (58, 2, D:6) a +0 dagger a +0 leather armour a +0 dagger a cursed +0 robe a +0 hand axe a +0 ring mail a +0 club (58, 3, D:6) a +0 antimagic war axe (62, 4, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 trident (16, -4, D:7) 7 curare-tipped needles (20, 0, D:7) a cursed +0 club (24, 9, D:7) a +0 leather armour (26, -2, D:7) a tomahawk (26, 13, D:7) a cursed -1 giant spiked club (27, -2, D:7) a tomahawk (28, -2, D:7) a tomahawk (29, -2, D:7) a +0 dagger a +0 robe a +0 chain mail a +0 dagger a +0 dagger a +0 robe (29, 8, D:7) a throwing net (30, -2, D:7) a cursed -1 whip (41, -1, D:7) a +0 scale mail (42, 18, D:7) a +0 short sword (46, 24, D:7) a +2 centaur barding (50, 14, D:7) a +0 short sword (50, 15, D:7) a +0 club a +0 short sword a +0 short sword a +0 blowgun (50, 16, D:7) a +0 short sword (51, 14, D:7) a +0 whip Level 8 of the Dungeon [Shop] Losakh's Assorted Antiques a scroll of remove curse (75 gold) a potion of might (100 gold) a +0 chain mail (112 gold) the +0 cloak "Ocuenix" {Regen+ MP+9} (760 gold) It affects your magic capacity (+9). It increases your rate of regeneration. a wand of iceblast (5) (225 gold) [Shop] Dal Tir's Distillery a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) 2 potions of berserk rage (120 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) [Shop] Qaufruc's Book Shoppe a book of the Sky (1040 gold) a book of Callings (480 gold) a book of the Dragon (1440 gold) the Handbook of Displaced Darkness (993 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Recall Summoning/Translocation 3 e - Gell's Gravitas Translocation 3 f - Lesser Beckoning Translocation 3 g - Excruciating Wounds Charms/Necromancy 5 a book of Changes (400 gold) a book of Flames (560 gold) a book of Air (560 gold) the Disquisition on Unholy Arts (1219 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 d - Death Channel Necromancy 6 a Young Poisoner's Handbook (640 gold) a book of Power (720 gold) a book of Misfortune (320 gold) a book of Air (560 gold) [Shop] Ucofyn's Antique Weapon Boutique a cursed +0 whip (2 gold) a +7 arbalest (954 gold) a +0 trident (80 gold) a +0 giant club (39 gold) a +0 lajatang of protection (460 gold) a +0 rapier (92 gold) a +0 spear (69 gold) a +1 trident of venom (257 gold) (7, -22, D:8) a +0 dagger (8, -45, D:8) a +0 robe (10, -16, D:8) a +0 leather armour (25, -37, D:8) a +0 robe (26, -3, D:8) 8 sling bullets (32, -12, D:8) a +0 robe (33, -8, D:8) a +0 great mace a +0 giant club (33, -1, D:8) a cursed +0 falchion a +0 scale mail a +0 hand axe a +0 ring mail (33, 0, D:8) a +2 hand axe of flaming a +0 short sword (34, 0, D:8) a cursed -2 hand axe a +0 leather armour (37, -22, D:8) a -2 ring of intelligence (39, -44, D:8) a +0 long sword (43, -1, D:8) a +0 giant club (46, -30, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (47, -47, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +2 vampiric dagger (unseen) (2, 0, D:9) 2 arrows (3, 0, D:9) an arrow (5, 0, D:9) an arrow a +0 short sword a +0 quarterstaff an orc corpse (skeletalised by now) (6, -1, D:9) a +0 flail (6, 0, D:9) a +0 mace an orc corpse (skeletalised by now) (7, -5, D:9) a tomahawk (7, -1, D:9) a +0 ring mail (unseen) (7, 1, D:9) a +0 trident (8, -5, D:9) a tomahawk (9, -5, D:9) 21 arrows a +0 shortbow a centaur corpse (skeletalised by now) (9, 2, D:9) 3 arrows (10, -3, D:9) an adder corpse (skeletalised by now) (11, -2, D:9) an arrow (11, 2, D:9) an arrow (15, -2, D:9) an arrow (18, 5, D:9) 12 gold pieces