hudiniq Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (1, 19, D:1) 12 sling bullets (2, 17, D:1) a +0 robe (5, 3, D:1) 12 stones (5, 30, D:1) a +0 short sword (7, 40, D:1) a +0 hunting sling (9, 35, D:1) a +0 club (16, 22, D:1) a +0 leather armour (16, 30, D:1) a +0 animal skin (18, 25, D:1) 27 arrows (18, 28, D:1) a +0 club (18, 29, D:1) a +0 whip (18, 38, D:1) a +0 club (19, 13, D:1) a +0 short sword (20, 10, D:1) a +0 club (21, 10, D:1) 2 stones (23, 28, D:1) 13 stones (27, 15, D:1) 26 stones (37, 12, D:1) a +0 short sword (39, 11, D:1) 7 poisoned darts (43, 2, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +2 robe of fire resistance (1, 0, D:2) a +0 leather armour (2, -19, D:2) a +0 short sword (2, 10, D:2) 11 arrows (8, -17, D:2) a +0 hand axe (14, 7, D:2) a +0 dagger (15, 8, D:2) a cursed -1 short sword (16, 16, D:2) a +0 dagger (21, 8, D:2) a +0 dagger of electrocution (21, 10, D:2) a +0 dagger (22, 9, D:2) a +0 dagger a +0 dagger a +0 dagger (22, 10, D:2) a +0 dagger a +0 animal skin a +0 helmet (23, 7, D:2) a +0 dagger (23, 8, D:2) a +0 club a +0 hunting sling 21 stones a cursed -2 dagger (23, 15, D:2) a +0 club (29, -17, D:2) 22 poisoned darts (33, -4, D:2) 17 poisoned darts (33, 6, D:2) a cursed +0 scythe a cursed +0 robe (38, -5, D:2) a +0 dagger (48, 24, D:2) a +2 quarterstaff of chaos (49, 15, D:2) a +0 mace (49, 27, D:2) a +0 mace (52, -12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 10, D:3) a +0 ring mail (8, 35, D:3) 7 poisoned darts (13, 55, D:3) a cursed -2 dagger (19, 35, D:3) a +0 club (20, 35, D:3) a +0 flail (43, 12, D:3) 19 stones (50, 34, D:3) a +0 mace (57, 22, D:3) 12 stones (59, 47, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, -13, D:4) 10 stones (9, 19, D:4) 27 sling bullets (23, -17, D:4) a +0 club (24, -8, D:4) a +0 hand axe (26, 14, D:4) a +0 whip a +0 ring mail (26, 15, D:4) a +0 short sword (26, 16, D:4) a +2 morningstar of protection (28, 19, D:4) a +0 ring mail (29, -25, D:4) a +0 quarterstaff (34, -19, D:4) 16 stones (42, 8, D:4) a +0 dagger 2 boomerangs a +0 ring mail (42, 13, D:4) 4 boomerangs (49, -7, D:4) 17 stones (52, -12, D:4) a +0 ring mail (53, -5, D:4) a cursed -3 spear (54, -5, D:4) a +0 flail (54, -4, D:4) a +0 flail (56, 9, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 trident (8, -38, D:5) 23 stones Level 6 of the Dungeon (1, 32, D:6) 13 stones (10, -3, D:6) a +0 scale mail (17, 36, D:6) 12 stones (25, 9, D:6) a +0 whip a cursed +0 leather armour (25, 10, D:6) a +0 mace (26, 10, D:6) a +0 chain mail a +0 long sword a +0 club a cursed +0 chain mail a +0 dagger (29, 22, D:6) a +2 dagger of flaming (36, 17, D:6) 11 stones (49, -3, D:6) 23 sling bullets (50, 35, D:6) a +0 rapier (64, 12, D:6) 8 sling bullets Level 7 of the Dungeon (10, 15, D:7) 22 arrows (12, -3, D:7) an arrow (15, 1, D:7) 3 arrows (16, -2, D:7) a stone (16, -1, D:7) a +0 dagger a +0 short sword (16, 0, D:7) an arrow (17, -1, D:7) 3 arrows a +0 dagger (19, -1, D:7) a +0 shortbow 13 arrows (20, 7, D:7) a cursed +5 great sword a +0 robe (20, 15, D:7) a +3 morningstar a +0 robe (22, 9, D:7) a +3 mace of protection a +0 robe (25, -4, D:7) a +0 dagger (33, -16, D:7) 32 stones (40, 25, D:7) a +0 flail (41, 8, D:7) a +0 short sword 3 stones (41, 25, D:7) a +0 whip a +0 ring mail (41, 26, D:7) a +0 dagger (42, 4, D:7) a +0 whip of electrocution a +2 short sword of venom a +0 robe (42, 9, D:7) a +0 leather armour (42, 25, D:7) a +0 dagger a +0 robe (45, 5, D:7) a +0 shortbow a +0 giant spiked club a +0 halberd a +0 plate armour 11 arrows (46, 6, D:7) a stone (46, 8, D:7) a +0 dagger (49, 1, D:7) 17 arrows (49, 11, D:7) 3 atropa-tipped darts (70, -14, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Roecre's Jewellery Shop an uncursed amulet of guardian spirit (360 gold) the cursed ring "Tileareip" {*Contam rPois rN+ EV-4} (75 gold) [ring of evasion] It affects your evasion (-4). It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. an uncursed ring of wizardry (360 gold) an uncursed ring of protection from magic (300 gold) the ring of Noasurel {rF+ Str+4} (484 gold) [ring of protection from fire] It affects your strength (+4). It protects you from fire. an uncursed ring of protection from fire (300 gold) a cursed ring of teleportation (54 gold) the ring "Suenebet" {rPois Dex+4} (458 gold) [ring of dexterity] It affects your dexterity (+4). It protects you from poison. an uncursed amulet of rage (480 gold) a +3 ring of dexterity (188 gold) an uncursed ring of magical power (240 gold) an uncursed ring of stealth (210 gold) an uncursed ring of fire (300 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of magic regeneration (360 gold) (0, 0, D:8) a +0 halberd (2, -3, D:8) a +0 giant club (7, -9, D:8) a +0 trident (8, 17, D:8) 16 bolts (11, -18, D:8) a book of Misfortune (13, -6, D:8) 14 arrows (15, 11, D:8) 12 stones (16, -23, D:8) 28 arrows (19, -21, D:8) a +0 robe (21, 5, D:8) a +0 great mace a +0 giant club (33, 31, D:8) 26 stones (36, 25, D:8) 26 bolts (37, 23, D:8) a +0 spear Level 9 of the Dungeon (1, -4, D:9) a +0 glaive (5, 20, D:9) the +3 flail "Quhoang" {distort, Int+3 Dex+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). It affects your dexterity (+2). (9, 31, D:9) a +0 flail a +0 robe a +0 robe a cursed +3 great sword a +0 robe (10, 30, D:9) a cursed +0 halberd a +0 robe (10, 31, D:9) a +0 halberd a +0 robe (12, 20, D:9) a +0 war axe (15, -12, D:9) 3 arrows (15, -7, D:9) 2 arrows (15, -5, D:9) 15 arrows a +0 shortbow (22, -2, D:9) 9 stones (28, -15, D:9) a book of Conjurations (29, 18, D:9) a book of Cantrips (29, 28, D:9) an uncursed staff of conjuration (39, 22, D:9) the +9 staff of Olgreb {rPois} It protects you from poison. (42, 32, D:9) a +0 war axe (49, 32, D:9) a +0 whip (52, -11, D:9) a +0 robe Level 10 of the Dungeon (5, -19, D:10) a +0 robe (unseen) (8, -32, D:10) a +0 robe (15, -32, D:10) a +0 giant spiked club a +0 dire flail (16, -19, D:10) 22 stones (21, -12, D:10) a +0 dagger (22, -10, D:10) an arrow (22, -7, D:10) an arrow (22, -5, D:10) an arrow (22, -4, D:10) an arrow (25, -12, D:10) a +0 leather armour (26, -14, D:10) an arrow (27, -13, D:10) an arrow (28, -36, D:10) 14 sling bullets (29, -17, D:10) a +0 leather armour a +0 falchion (29, -16, D:10) 2 stones a +0 club a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 ring mail (29, -2, D:10) a book of Frost (29, 12, D:10) a +0 dagger (30, -17, D:10) a +0 robe a +0 dagger (30, -16, D:10) 7 stones a +0 ring mail a +0 flail a +0 hand axe a +0 falchion a +0 dagger a +0 leather armour a +0 scale mail a +0 trident a +0 flail a +0 hand axe (30, -15, D:10) a +0 whip (30, -14, D:10) a stone (30, -12, D:10) 12 arrows a cursed -1 shortbow (30, -11, D:10) an arrow (31, -17, D:10) a +0 chain mail a +0 trident (32, 12, D:10) a +0 plate armour (36, 4, D:10) a +0 spear (43, -18, D:10) a +0 ring mail (43, -15, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 49, D:11) a +0 helmet (5, 38, D:11) a +0 mace (8, 44, D:11) a +0 dagger a +0 robe (11, 19, D:11) a +0 giant club a +0 giant spiked club (15, 3, D:11) a cursed -1 dagger (15, 39, D:11) 9 bolts (21, 39, D:11) a +1 hand axe of freezing (22, 39, D:11) a +0 scale mail a +0 scimitar a +0 plate armour a +0 club a +0 ring mail (24, 20, D:11) a +0 robe a cursed +4 spear of freezing (25, 19, D:11) a cursed -1 robe a +0 great sword (25, 39, D:11) 24 stones (30, 20, D:11) a +0 robe a +3 long sword (35, -6, D:11) a +0 spear a cursed +0 animal skin (35, 39, D:11) a +0 quarterstaff (42, 27, D:11) 20 bolts (49, 2, D:11) a +0 mace a +0 robe (49, 3, D:11) a +0 great sword a +0 robe a +4 scimitar a +0 robe (58, 5, D:11) 11 poisoned darts Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of cold (5, 1, Lair:1) 14 bolts (16, 13, Lair:1) 22 arrows (27, 16, Lair:1) a +0 dagger (46, 25, Lair:1) a +0 club (48, 5, Lair:1) a +0 quarterstaff (52, 28, Lair:1) 10 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (5, 12, Lair:2) 21 arrows (7, -7, Lair:2) a book of Minor Magic (7, 41, Lair:2) 26 stones (9, 2, Lair:2) a +0 scale mail (11, -7, Lair:2) 8 poisoned darts (11, 17, Lair:2) the cursed +0 robe of Dramatic Exits {-Tele rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (13, -9, Lair:2) a +0 spear (14, 31, Lair:2) 26 stones (18, 37, Lair:2) a +0 hand axe (24, 11, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of identify (1, 1, Lair:3) a ration