hulksmash1337 Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (15, -27, D:1) a +0 club (32, -2, D:1) a +0 quarterstaff (42, -28, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Diemnici's Antique Weapon Shop a +1 trident of venom (291 gold) a +0 dagger (52 gold) a +0 sling of freezing (122 gold) a +0 sling (39 gold) a +0 quarterstaff (104 gold) a +0 war axe (91 gold) a +0 short sword (78 gold) (0, 0, D:2) a +0 hand axe (3, 0, D:2) a +0 club (4, -3, D:2) the +1 dagger of Forgiveness {antimagic, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (7, -31, D:2) a +0 dagger a +0 robe (7, 9, D:2) the +7 Throatcutter {drain, coup de grace} a +0 scale mail (8, -32, D:2) a +0 club (9, 2, D:2) a +0 leather armour (14, -12, D:2) 3 javelins (21, -9, D:2) a +0 leather armour (23, -23, D:2) a +0 dagger (28, -27, D:2) a +0 club (29, -27, D:2) 5 large rocks (32, 2, D:2) a +0 whip (33, 2, D:2) a +0 flail a +0 club (35, -9, D:2) 7 stones (37, -28, D:2) 2 boomerangs (37, -12, D:2) a +0 mace (47, -9, D:2) a +0 whip (49, -33, D:2) a +0 falchion (55, -36, D:2) a +4 scythe of venom a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 7, D:3) a +0 robe (4, 26, D:3) a +0 dagger 3 stones (20, 27, D:3) a book of Frost (25, 10, D:3) 6 stones (41, 13, D:3) a +0 club (45, 13, D:3) a +2 dagger of venom (47, 7, D:3) a +0 robe (50, 27, D:3) a +0 ring mail (55, -5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 51, D:4) 4 boomerangs (16, 19, D:4) a +0 club a +0 hand axe a +0 ring mail (17, 18, D:4) a +0 dagger a +0 robe (17, 19, D:4) a +0 hand axe a +0 leather armour (27, 17, D:4) a +0 dagger 2 stones (29, 6, D:4) a +0 club a stone (36, 28, D:4) a blade talisman (38, 14, D:4) the +0 pair of boots of Lifelessness {rC- Will+ Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (41, 44, D:4) a +0 whip (49, 2, D:4) a +0 short sword (55, 2, D:4) a +0 rapier (55, 51, D:4) a +0 leather armour (60, 16, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (2, -3, D:5) a +0 club (5, 35, D:5) a +0 halberd (6, 0, D:5) a +0 giant club (6, 35, D:5) a +0 flail (7, 35, D:5) a +0 club a +2 heavy trident a +0 scale mail (8, 33, D:5) a +0 club (8, 35, D:5) a +0 whip a +0 whip a +0 spear (9, 35, D:5) a +0 halberd (17, -6, D:5) a +0 scale mail (17, 29, D:5) a +0 dagger (31, 11, D:5) a +0 war axe (36, 3, D:5) a +0 chain mail (36, 7, D:5) a +0 club a +0 chain mail (36, 14, D:5) a +1 whip of electrocution a +0 spear (37, 14, D:5) a +0 club (38, 14, D:5) a +0 halberd (49, 12, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 14, D:6) a +0 robe (9, -6, D:6) a +0 robe (11, 21, D:6) 6 stones (21, -5, D:6) a +1 dagger of draining a +0 robe (22, -5, D:6) a +0 mace a +0 scale mail (22, -4, D:6) a +0 hand axe of electrocution a +0 ring mail (22, -2, D:6) a +0 dagger a +0 scale mail (23, -2, D:6) a +0 hand axe a +0 leather armour (23, -1, D:6) a +0 trident (23, 0, D:6) a +0 dagger a +0 robe (23, 30, D:6) the +0 robe of Resaruq {rC+} rC+: It protects you from cold. (25, 31, D:6) 6 poisoned darts (35, -7, D:6) a +0 leather armour a +0 hand axe (36, -7, D:6) a +0 dagger a +0 whip a +0 leather armour a +0 dagger a +0 whip a +0 scale mail a +0 whip (42, -5, D:6) a +0 quarterstaff (47, 12, D:6) a +0 hand axe (48, 11, D:6) a +0 whip a +0 robe a +0 dagger (48, 13, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Ymputi's Jewellery Emporium a ring of fire (325 gold) a ring of positive energy (260 gold) a ring of wizardry (390 gold) an amulet of reflection (390 gold) a ring of magical power (260 gold) a ring of protection from fire (325 gold) an amulet of regeneration (390 gold) a serpent talisman (390 gold) a ring of resist corrosion (260 gold) the ring "Kaavolau" {rN+ Will- Dex+5} (432 gold) [ring of positive energy] Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Will-: It decreases your willpower. a +4 ring of protection (468 gold) a maw talisman (390 gold) (0, 0, D:7) a +0 leather armour (5, -26, D:7) a +0 orcbow (23, -39, D:7) a +0 hand axe (23, -38, D:7) a +0 dagger a +0 robe (24, -39, D:7) a +0 flail (24, -38, D:7) a +0 dagger a +0 robe of cold resistance (37, -15, D:7) a +0 shortbow (37, -14, D:7) a +0 halberd (38, -15, D:7) a +0 club a +0 whip a +0 leather armour a +0 spear (39, -15, D:7) a +0 club (44, -34, D:7) 3 stones (45, -5, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) +0 steam dragon scales (11, 8, D:8) 4 stones (16, 8, D:8) a +0 helmet (17, -3, D:8) a +0 flail a +0 sling (18, -4, D:8) a +0 flail a +0 short sword (24, -4, D:8) a +0 mace (27, -25, D:8) a +0 short sword (27, 5, D:8) a +0 chain mail (28, 0, D:8) a +0 hand axe (34, -26, D:8) 3 stones (35, -21, D:8) 5 stones 3 curare-tipped darts a +0 long sword a +0 short sword a +0 dagger of holy wrath a +0 short sword 13 poisoned darts (35, -20, D:8) a +0 dagger a +0 whip (35, -4, D:8) a +0 glaive (36, -21, D:8) 7 poisoned darts a +0 club a +0 dagger (39, -10, D:8) 2 stones a +0 dagger a +0 short sword a +0 short sword 9 poisoned darts a +0 dagger (41, -22, D:8) 2 boomerangs (41, -20, D:8) a +0 scale mail (42, 5, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (6, 0, D:9) a +0 whip (10, -9, D:9) a +0 sling (19, 18, D:9) a +0 sling (22, -2, D:9) a +0 shortbow (26, -21, D:9) 4 stones (27, -7, D:9) a +0 dagger 5 poisoned darts a +0 robe (28, -6, D:9) a +0 short sword 5 stones (29, -6, D:9) a +0 short sword (29, -5, D:9) a +0 dagger (31, 12, D:9) a +0 chain mail (33, 0, D:9) 2 boomerangs (34, 6, D:9) a +0 shortbow (35, 14, D:9) a +0 trident (40, -1, D:9) 2 boomerangs (42, -12, D:9) a +0 leather armour (43, -11, D:9) a +0 leather armour a +2 dagger of draining (43, -8, D:9) a +0 dagger a +0 dagger 6 stones a +0 dagger a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 robe a +0 battleaxe a +0 robe a +0 falchion a +0 dagger a +0 robe a +4 dagger of chaos (44, -10, D:9) 5 poisoned darts a +0 dagger (44, -8, D:9) 6 poisoned darts a +0 short sword a boomerang (44, -7, D:9) a +0 robe a +3 war axe (45, -8, D:9) a curare-tipped dart a +0 dagger 6 poisoned darts a +0 short sword (46, -9, D:9) 8 stones a +0 hand axe (47, -9, D:9) a +2 robe a +1 whip of freezing (47, -7, D:9) a +0 club (52, 5, D:9) a +0 leather armour (54, -4, D:9) a +0 ring mail (55, 6, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Pyd Ebyvim's One-of-a-Kind Rings a +6 ring of slaying (2157 gold) a +8 ring of evasion (1170 gold) a +8 ring of strength (825 gold) the ring "Jixte" {rC+ Will+ Int+3 Dex-3 SInv} (627 gold) [ring of protection from cold] Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. (0, 0, D:10) a +0 spear (1, -16, D:10) a +0 chain mail a +0 dagger (2, -16, D:10) a +0 scale mail a +0 short sword (2, -15, D:10) a +0 club a +0 ring mail a +0 mace a +0 plate armour a +0 club a +0 leather armour (7, 2, D:10) 8 stones (13, 8, D:10) a +0 club 2 stones a +0 scale mail (18, 5, D:10) a +2 short sword of electrocution (18, 6, D:10) a +0 short sword 5 poisoned darts a +0 dagger (18, 7, D:10) a +0 short sword a +0 club 3 stones (19, 7, D:10) a +0 vampiric dagger 4 poisoned darts (21, 5, D:10) a +0 whip (26, -22, D:10) a +6 ring of dexterity (29, -24, D:10) a +3 scale mail of fire resistance a +0 glaive (31, -7, D:10) a stone (33, -24, D:10) a +0 giant club a +0 giant spiked club (34, -10, D:10) a +0 club (36, -13, D:10) 2 poisoned darts a +0 short sword (36, -12, D:10) 5 poisoned darts a +0 short sword a +0 club a +0 short sword (36, -10, D:10) 4 poisoned darts a +0 dagger (37, -12, D:10) a +0 club (42, -40, D:10) a +0 spear (42, -2, D:10) a +0 trident (53, 0, D:10) a +0 animal skin a -1 spear of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (2, -7, D:11) 3 stones (4, -13, D:11) a +0 long sword (4, 6, D:11) a +0 troll leather armour (9, 10, D:11) a +0 dagger (14, -11, D:11) a +0 orcbow (22, 6, D:11) a +0 pair of gloves (29, 11, D:11) a +1 leather armour of fire resistance (30, -21, D:11) 3 stones (30, -13, D:11) a +0 giant club (31, -13, D:11) a +0 giant club (31, -12, D:11) a +0 giant club (32, -13, D:11) a +0 giant club (32, -12, D:11) a +0 giant club a +0 dire flail (33, -14, D:11) a +0 dagger a +0 robe (34, -16, D:11) a +0 giant spiked club a +0 scale mail (35, -15, D:11) a +0 giant club (36, -25, D:11) 7 stones (36, -13, D:11) a +0 giant spiked club (37, -19, D:11) 4 stones (37, -13, D:11) a +0 giant spiked club a +0 dagger a +0 robe (37, -12, D:11) a +0 dagger (39, -4, D:11) a +0 short sword (42, -7, D:11) a +0 dagger of draining Level 12 of the Dungeon (0, 0, D:12) a +0 orcbow (0, 25, D:12) 5 large rocks (16, 26, D:12) 7 stones (33, 15, D:12) a +0 short sword a +0 leather armour (34, 15, D:12) a +0 hand axe a +0 orcbow a +0 war axe a +0 plate armour (34, 16, D:12) a +0 dagger a +0 robe (41, 10, D:12) a +0 short sword (45, 0, D:12) a +0 war axe (46, -19, D:12) a +1 longbow of flaming a +0 barding (47, -25, D:12) a +0 mace (54, 30, D:12) a +0 giant spiked club a +0 giant spiked club (56, -18, D:12) 6 poisoned darts (57, 14, D:12) a +0 scimitar Level 13 of the Dungeon [Shop] Liggit's Weapon Emporium a +4 antimagic hand axe (341 gold) a stone (1 gold) a +4 quarterstaff of draining (321 gold) a +0 quarterstaff (44 gold) a +0 short sword (33 gold) the +8 orcbow of Weohefi {freeze, rN+ Dex+3} (701 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. 4 boomerangs (88 gold) (13, 12, D:13) the +6 dagger of Myolues {elec, rElec rC+ MP-9 Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). (15, 14, D:13) a +0 arbalest (15, 54, D:13) a +0 rapier (19, 45, D:13) a +0 club (21, 28, D:13) a +0 cloak (24, 21, D:13) a +0 orcbow (24, 29, D:13) a +0 leather armour (29, 19, D:13) a +0 giant club a +0 giant club (31, 47, D:13) a +0 battleaxe (32, 58, D:13) 6 stones (36, 14, D:13) a +0 battleaxe a +0 plate armour (46, 11, D:13) a +0 falchion (46, 29, D:13) a +0 club (48, 15, D:13) a +0 long sword (49, 15, D:13) a +0 flail (50, 15, D:13) a +2 war axe of freezing (51, 23, D:13) 2 large rocks (51, 41, D:13) a +0 hand axe (51, 48, D:13) 7 stones (52, 41, D:13) a +0 trident (55, 38, D:13) a +0 flail a +0 dire flail a +0 battleaxe (57, 19, D:13) a book of Frost (57, 37, D:13) a +0 dagger a +0 robe of willpower (64, 51, D:13) a +0 orcbow (65, 48, D:13) a +0 orcbow (65, 49, D:13) a +0 leather armour (66, 50, D:13) a +0 shortbow (67, 48, D:13) a +0 orcbow (67, 49, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (11, -19, D:14) 5 stones (12, -10, D:14) a +0 robe a +0 whip (15, 14, D:14) a +0 leather armour (16, -12, D:14) a +0 bardiche a +0 leather armour (16, -11, D:14) a +3 halberd a +0 ring mail (41, -13, D:14) a +0 giant club a +0 giant club (44, -14, D:14) a +0 shortbow (48, -34, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 troll leather armour (2, 1, D:15) a +0 shortbow (2, 5, D:15) a +0 cloak (6, -4, D:15) a +0 orcbow (12, -36, D:15) a +0 giant spiked club (12, -30, D:15) a +0 giant spiked club a +0 giant club (12, -11, D:15) 3 large rocks (13, -36, D:15) a +0 dire flail a +0 giant club (14, -36, D:15) a +0 giant club a +0 giant club (19, -34, D:15) a +0 giant club a +0 giant spiked club (20, -3, D:15) a +0 shortbow (22, -31, D:15) a +0 giant club (24, -31, D:15) a +0 giant club a +0 giant spiked club (29, -28, D:15) a +0 battleaxe (30, -29, D:15) a +0 hand axe (31, 2, D:15) a +0 dire flail a +0 leather armour (33, -26, D:15) a +0 battleaxe a +0 long sword a +0 orcbow (33, -25, D:15) a +0 short sword (36, -29, D:15) a +0 scimitar (37, -6, D:15) a +0 spear a +0 robe (38, -6, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (38, -5, D:15) a +0 giant spiked club a +0 giant spiked club (45, -14, D:15) +0 fire dragon scales (49, -20, D:15) a +0 trident (51, -26, D:15) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (52, -25, D:15) a +0 war axe a +0 robe a +0 hand axe a +0 leather armour (52, -6, D:15) an amulet of regeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) the +8 giant spiked club "Vatefe" {flame, rPois Will+} rPois: It protects you from poison Will+: It increases your willpower. the +1 great mace "Dragonslayer" {venom, ^Contam rElec rCorr Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 giant club a +0 giant club (0, 3, Orc:1) a staff of cold (1, 0, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (3, 8, Orc:1) a +1 long sword of freezing a +2 plate armour of poison resistance a +0 tower shield (8, -7, Orc:1) a +0 plate armour a +0 long sword a +0 giant club (9, -7, Orc:1) a +0 club a +0 short sword a +0 flail a +0 falchion (9, -5, Orc:1) a +0 scimitar (10, -7, Orc:1) a +0 giant club a +2 vampiric hand axe a +3 plate armour 2 boomerangs a +0 short sword (10, -6, Orc:1) a +0 ring mail a +0 flail a +0 heavy mace a +0 short sword a +0 club a +0 short sword (10, -5, Orc:1) a +0 ring mail a +0 dagger (10, 18, Orc:1) a +0 dagger (11, 18, Orc:1) a +0 flail a +0 plate armour a +0 dire flail a +0 orcbow (11, 20, Orc:1) a +1 arbalest of draining (12, 17, Orc:1) a +0 leather armour a +0 whip (14, 13, Orc:1) a +0 hand axe (16, 11, Orc:1) a +0 plate armour a +1 battleaxe of venom (16, 12, Orc:1) a +0 leather armour a +0 club a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Qyurrout's Antique Armour Shop the +2 chain mail "Jushaush" {rF++ MP+9 Dex+2} (1738 gold) Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). a +0 buckler (126 gold) a +2 leather armour of cold resistance (532 gold) a +0 plate armour (644 gold) a +0 chain mail (126 gold) a +2 plate armour of fire resistance (1120 gold) a +3 chain mail of poison resistance (658 gold) a +2 chain mail of cold resistance (602 gold) a +0 robe (19 gold) [Shop] Uhusuleu's Antique Weapon Boutique the +8 hand axe of Guilt {spect, ^Contam rC+ Str+5} (2589 gold) Str+5: It affects your strength (+5). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. a +0 hand axe (117 gold) a +0 orcbow (136 gold) a +0 falchion (117 gold) the +1 long sword of Hylen {venom, *Corrode rN+ Str+3 Dex+3} (1068 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 club (39 gold) a +0 flail (136 gold) the +8 demon trident "Rift" {distort, reach+} (3295 gold) a +0 flail (136 gold) the +9 flail of the Common Good {freeze, Will- rCorr MP+9 Dex-4} (2737 gold) Dex-4: It affects your dexterity (-4). Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +1 shortbow of draining (483 gold) [Shop] Voijuem's General Store a scroll of identify (26 gold) a +0 leather armour (26 gold) a potion of brilliance (52 gold) a +3 ring mail of cold resistance (338 gold) a +0 battleaxe (84 gold) a +0 helmet (58 gold) a condenser vane (520 gold) [Shop] Woko's Jewellery Shop a ring of positive energy (320 gold) a ring of wizardry (480 gold) a ring of protection from fire (400 gold) a dragon-blood talisman (960 gold) an amulet of faith (640 gold) a +6 ring of dexterity (576 gold) a ring of willpower (400 gold) an amulet of guardian spirit (480 gold) a ring of fire (400 gold) (7, -14, Orc:2) a +0 club (7, -13, Orc:2) a +0 plate armour a +0 mace (7, 25, Orc:2) a +0 giant club (8, -13, Orc:2) a +0 falchion (8, -12, Orc:2) a +0 dagger (10, -6, Orc:2) a +0 dagger a +0 robe (10, -5, Orc:2) a +0 dagger (10, -4, Orc:2) a +0 long sword a +0 arbalest a +0 chain mail (10, 14, Orc:2) a +0 hand axe a +0 leather armour (11, -6, Orc:2) a +0 hand axe (11, 6, Orc:2) a +0 robe a +0 dagger (11, 7, Orc:2) a +0 falchion (11, 15, Orc:2) a +1 trident of freezing a +0 plate armour (11, 19, Orc:2) a +0 hand axe (11, 21, Orc:2) a +2 dagger of venom a +2 robe of willpower (12, -9, Orc:2) a +0 robe a +0 dagger (12, -5, Orc:2) a +0 dagger a +0 robe (12, 5, Orc:2) a +0 dagger a +0 robe a +0 arbalest a +0 ring mail a boomerang a +0 short sword a +0 hand axe (13, 2, Orc:2) a +1 heavy flail (13, 5, Orc:2) a +0 halberd a +0 ring mail a +0 hand axe a +0 short sword (13, 6, Orc:2) a +0 arbalest a +0 falchion (14, -7, Orc:2) a +0 dire flail a +0 plate armour (14, 5, Orc:2) a +0 long sword a +0 arbalest a +0 chain mail a +0 glaive 2 boomerangs a +0 flail (14, 6, Orc:2) a +0 dagger a +0 robe a +0 scale mail a +0 dagger a +0 robe a +0 dagger (14, 9, Orc:2) a +0 short sword (15, -12, Orc:2) a +0 plate armour a +0 hand axe a +0 arbalest (15, -11, Orc:2) a +0 flail a +0 plate armour (15, 2, Orc:2) a +0 dagger a +0 robe (16, -11, Orc:2) a +0 robe a +0 dagger (16, 2, Orc:2) a +0 flail (16, 4, Orc:2) a +0 mace a +0 plate armour a +0 dagger a +2 robe of willpower (16, 5, Orc:2) a +0 dagger a +0 robe a +0 hand axe (17, -12, Orc:2) a +0 flail a +0 plate armour a +0 hand axe (17, -11, Orc:2) a +2 hand axe of electrocution a +0 plate armour a +1 great mace of holy wrath a +0 arbalest (17, 3, Orc:2) a +0 club a +0 scale mail (17, 4, Orc:2) a +0 dire flail (17, 5, Orc:2) a +0 club a +0 scale mail a +0 trident a +0 hand axe a +0 leather armour (18, -15, Orc:2) a +0 club a +0 robe a +0 dagger (18, -13, Orc:2) a +0 club (18, -11, Orc:2) a +0 scimitar 2 boomerangs a +0 chain mail (18, 5, Orc:2) a +0 hand axe (19, -15, Orc:2) a +0 leather armour a +0 hand axe a +0 scale mail a +0 dagger a +0 plate armour a boomerang a +0 flail (20, -16, Orc:2) a +0 plate armour 2 boomerangs a +0 halberd (20, -15, Orc:2) a +0 chain mail a +0 dagger (20, -14, Orc:2) 2 boomerangs a +0 dagger (21, -11, Orc:2) a +0 dagger a +0 robe (23, -12, Orc:2) a +2 war axe of freezing (31, 5, Orc:2) a +0 short sword a +0 chain mail (32, -5, Orc:2) a +0 short sword a +0 chain mail (32, -4, Orc:2) a +0 flail a +0 chain mail (32, -3, Orc:2) a +0 hand axe a +0 leather armour (45, -2, Orc:2) a +0 hand axe (45, -1, Orc:2) a +0 club (46, 0, Orc:2) a +0 robe a +1 dagger of venom (50, -2, Orc:2) a +0 leather armour 2 boomerangs a +0 club (51, 1, Orc:2) a +0 club (53, 0, Orc:2) a +0 ring mail a +0 dagger (53, 1, Orc:2) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (21, 32, Lair:1) a +0 club (33, 43, Lair:1) a +0 long sword (34, 16, Lair:1) 4 stones (41, 9, Lair:1) a +0 rapier (42, 20, Lair:1) a +0 morningstar (59, 11, Lair:1) a +0 robe (61, 1, Lair:1) an orb of light Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (3, 2, Lair:2) a +0 plate armour (5, -36, Lair:2) a +0 rapier (5, 3, Lair:2) a +0 mace (12, -24, Lair:2) a +0 shortbow (12, -19, Lair:2) a +0 short sword (16, -42, Lair:2) a +0 robe (33, -15, Lair:2) a +0 shortbow a +0 rapier (35, -30, Lair:2) 6 stones (37, -32, Lair:2) 7 stones (37, -31, Lair:2) 3 stones (37, -30, Lair:2) 6 stones (47, -10, Lair:2) 4 stones (51, -32, Lair:2) a +0 robe (56, -44, Lair:2) a +0 trident (58, -41, Lair:2) a +1 scimitar of flaming (58, -36, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (0, 19, Lair:3) a +0 falchion (1, 10, Lair:3) 6 stones (2, -2, Lair:3) 3 stones (7, 20, Lair:3) 3 poisoned darts (8, -16, Lair:3) a +0 pair of boots (16, 6, Lair:3) a +0 robe (19, -25, Lair:3) a +0 ring mail (20, -22, Lair:3) a +0 whip (22, 7, Lair:3) a +0 spear (22, 22, Lair:3) an orb of wrath (42, -7, Lair:3) a +0 scimitar (47, 10, Lair:3) a +0 flail (48, -16, Lair:3) a maw talisman Level 4 of the Lair of Beasts (15, -13, Lair:4) 2 stones (22, -41, Lair:4) 5 stones (47, -51, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 chain mail of cold resistance (1, 1, Lair:5) a +0 sling (2, 1, Lair:5) the +2 leather armour of the Lobster {rElec rC- rCorr SInv} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (4, 0, Lair:5) 5 stones (9, -8, Lair:5) +0 acid dragon scales (11, 4, Lair:5) a ring of magical power an amulet of magic regeneration a ring of ice (17, -8, Lair:5) 5 stones (35, -36, Lair:5) a +0 plate armour (37, -35, Lair:5) 5 stones (41, -50, Lair:5) 8 stones (48, -30, Lair:5) 7 stones (49, -42, Lair:5) a +0 dagger (58, 6, Lair:5) 4 stones (62, -40, Lair:5) a serpent talisman (67, -45, Lair:5) a serpent talisman Level 1 of the Spider Nest (0, 0, Spider:1) 12 gold pieces (0, 1, Spider:1) 16 gold pieces (7, 7, Spider:1) an electric eel corpse (skeletalised by now) (10, 38, Spider:1) a +0 whip (13, 37, Spider:1) 4 stones (28, -3, Spider:1) 3 poisoned darts (31, -7, Spider:1) a +0 scale mail (42, 23, Spider:1) a +1 heavy mace (43, 20, Spider:1) a +0 arbalest (49, 30, Spider:1) a +0 flail (60, 17, Spider:1) a scroll of blinking