Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16100984507666131686 58 hulksmash1337 the Conjurer (level 4, -8/30 HPs) Began as a Human Conjurer on May 26, 2024. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1749 turns). hulksmash1337 the Conjurer (Human Conjurer) Turns: 1749, Time: 00:02:08 Health: -8/30 AC: 3 Str: 7 XL: 4 Next: 1% Magic: 2/9 EV: 12 Int: 21 God: Gold: 59 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . g - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery h - an amulet of guardian spirit Scrolls e - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 13% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Confusing Touch Hex 3% N/A 36% 3 Fugue of the Fallen Necr 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Anguish Hex/Necr 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Deactivating autopickup; reactivate with Ctrl-A. No target in view! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you. Unknown command. The searing ray hits something! A puff of flame appears from out of thin air! The puff of flame hits you. The searing ray hits something. The searing ray hits something. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Unknown command. Something hits you! * * * LOW HITPOINT WARNING * * * Something tries to affect you, but you resist. You are confused. You are more confused. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Something barely misses you. Something hits you! You die... #.....#..####### #.....#..## #.....#...# ### ####.....#.#.# #.. #........#.#.### #.. #.)......#.#...####.. +...{...##.###....#.. #..........# ####.#.. ####@####### #.... #.# ##... #####.########### #### #.....#.........# # #....<#.........# #.....#.........# #.....#.........###### #..........###........ #....[...............# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 6 endoplasms 3 giant cockroaches (D:1) A goblin (D:2) 5 hobgoblins 3 jackals (D:2) 2 kobolds (D:2) A quokka (D:1) 3 ball pythons 3 bats (D:1) 4 frilled lizards 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hulksmash1337 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 718 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 787 | D:1 | Learned a level 2 spell: Searing Ray 1339 | D:2 | Found a faded altar of an unknown god. 1433 | D:2 | Found Akoamab's Jewellery Emporium. 1614 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/9 1725 | D:2 | Noticed Sigmund 1747 | D:2 | HP: 1/30 [something/magic dart (8)] 1749 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, minmay_small_reverse_x D:2: layout_basic, serial_shops, shop, ebering_ecumenical_altar_mist, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Mace | 26 | || 26 Cast: Magic Dart | 66 | 2 || 68 Searing Ray | 1 | 2 || 3 Armour: Robe | 22 | 6 || 28 Dodge: Dodged | 34 | 1 || 35