Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14983923592413624780 51 hulksmash1337 the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on May 26, 2024. Slain by a cerulean imp ... wielding a +0 spear ... summoned by Natasha (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1374 turns). hulksmash1337 the Conjurer (Human Conjurer) Turns: 1374, Time: 00:01:27 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 83% Magic: 0/7 EV: 12 Int: 20 God: Gold: 60 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slowed, very slow A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of reflection Scrolls d - a scroll of revelation {unknown} f - 2 scrolls of fog {unknown} Potions b - a potion of magic c - 2 potions of degeneration {unknown} g - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Natasha stares at you and mumbles some strange words. The magic dart hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (lightly wounded, 72% to hit) The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) Natasha casts a spell at you. You resist with significant effort. The searing ray misses Natasha. The cerulean imp barely misses you. Without enough magic to sustain it, your searing ray dissipates. The cerulean imp hits you from afar with a +0 spear. Natasha howls an incantation. Natasha glows brightly for a moment. Natasha claws you. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Hit: e) +0 mace Press: ? - help, Dir - move target, f/p - Natasha Aim: Natasha (heavily wounded, about 53% to evade your +0 mace) Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is heavily wounded. The cerulean imp hits you from afar with a +0 spear. Natasha howls an incantation. Natasha glows brightly for a moment. Natasha stares at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +0 spear. You die... #........ #.(.....# #...<..." ..... #.......# .... # #.......# #..# . #......5# #..# .# #.....