humperndinck Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 27, D:1) a +0 plate armour (4, 6, D:1) 18 stones (6, 10, D:1) 4 javelins (8, 27, D:1) a +0 club (11, 28, D:1) a +0 club (15, 20, D:1) a +0 dagger (16, 9, D:1) 19 stones (16, 25, D:1) 7 stones (24, 10, D:1) 18 arrows (29, 4, D:1) a +0 hand axe (29, 9, D:1) 19 stones (34, 12, D:1) a cursed -2 club (48, 22, D:1) a +0 dagger (53, 10, D:1) a +0 short sword (55, 6, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) 14 arrows (2, 5, D:2) 18 sling bullets (5, 41, D:2) a +0 club (6, 39, D:2) a +0 club (10, 49, D:2) 20 sling bullets (13, 19, D:2) 18 poisoned needles (14, 13, D:2) a +0 club (25, 50, D:2) a +0 dagger (45, 20, D:2) 13 stones (50, 54, D:2) 32 stones Level 3 of the Dungeon (0, 0, D:3) a tomahawk (1, 4, D:3) a +0 dagger (5, -14, D:3) 3 tomahawks (5, -13, D:3) a tomahawk (5, -12, D:3) 2 tomahawks (5, -10, D:3) a +0 club (5, -9, D:3) a +1 robe of magic resistance a +0 dagger (5, -8, D:3) a +0 leather armour a cursed -2 falchion (6, -25, D:3) a +0 club (14, -21, D:3) a +0 club (18, -13, D:3) a stone (19, -10, D:3) a +0 short sword (21, -14, D:3) a +0 dagger (22, -27, D:3) 23 stones (22, 10, D:3) 9 stones (24, -14, D:3) a stone (25, 13, D:3) a +4 whip 4 stones (34, -6, D:3) a +0 short sword (35, 3, D:3) 13 arrows (38, -7, D:3) a +0 short sword (39, -7, D:3) a +0 war axe a +0 leather armour (57, -20, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, 1, D:4) 27 bolts (6, -22, D:4) a +0 leather armour (10, -21, D:4) a +0 dagger a +3 leather armour a +0 dagger (15, -35, D:4) 2 potions of degeneration (15, 0, D:4) a +0 chain mail (36, -22, D:4) a +0 helmet (43, -36, D:4) a +0 giant spiked club (46, -42, D:4) 2 stones (46, -16, D:4) 4 stones (47, -42, D:4) a +0 falchion 2 stones (50, -48, D:4) 12 stones (52, -35, D:4) 2 stones (55, -35, D:4) a stone (56, -12, D:4) a +0 giant club (57, -36, D:4) a stone (57, 3, D:4) a +0 scale mail (58, -33, D:4) a +0 hunting sling (59, -38, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -4, D:5) 26 bolts (3, -18, D:5) a +0 falchion (3, -15, D:5) 18 arrows (7, -20, D:5) a +0 leather armour (7, -19, D:5) a +0 whip of flaming a +0 robe a +0 animal skin (7, -3, D:5) a +0 dagger a +0 ring mail a +0 hand axe a +3 leather armour (7, -2, D:5) a +0 robe (8, -16, D:5) a +0 short sword (12, -16, D:5) a potion of degeneration (12, 11, D:5) a +0 dagger (23, -26, D:5) a +0 robe (31, -22, D:5) 14 stones (32, -22, D:5) 24 bolts (32, -6, D:5) 12 arrows (43, -14, D:5) a +0 chain mail (45, -14, D:5) a +0 short sword (46, -7, D:5) a +0 giant spiked club (49, -16, D:5) 16 bolts (53, -16, D:5) a cursed +0 robe Level 6 of the Dungeon (0, 0, D:6) 13 arrows (2, 3, D:6) a +0 giant club (6, 23, D:6) a +0 robe (7, 3, D:6) a +0 robe (13, 8, D:6) a scroll of random uselessness (18, 39, D:6) a +0 club (20, 20, D:6) a +2 flail of protection (20, 25, D:6) 21 stones (21, 7, D:6) a +0 hunting sling (21, 14, D:6) 3 arrows (23, 16, D:6) 14 arrows a +0 shortbow (32, 5, D:6) 29 sling bullets (46, 25, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a scroll of random uselessness (0, 12, D:7) a cursed +0 rapier (6, 23, D:7) a -3 quarterstaff (11, 9, D:7) a +0 club (18, -8, D:7) a +0 ring mail (34, 21, D:7) a +0 robe a +0 great sword (35, 28, D:7) a +0 leather armour a +0 short sword (35, 29, D:7) a +0 whip a +0 flail a +0 chain mail (36, 21, D:7) a +0 robe a +3 great sword (38, 20, D:7) 8 javelins (40, -9, D:7) 11 poisoned needles (41, 21, D:7) a +0 short sword (42, 21, D:7) a +0 robe a +1 battleaxe (50, 24, D:7) 21 arrows Level 8 of the Dungeon [Shop] Naurun's Antique Weapon Boutique a +0 long sword (84 gold) a +3 quarterstaff of protection (523 gold) a +0 shortbow of flaming (177 gold) a +0 shortbow of freezing (177 gold) a +0 hand crossbow (84 gold) a +0 broad axe (96 gold) a +0 triple crossbow of flaming (480 gold) a +2 hand crossbow of flaming (439 gold) a +0 hunting sling (36 gold) the +8 mace of Kenaogho {flame, *Noise rPois rF++ Int-2} (1593 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It greatly protects you from fire. It protects you from poison. It may make noises in combat. a +2 rapier of venom (403 gold) a +0 hand axe (72 gold) a +0 dagger (48 gold) (16, -10, D:8) a +0 trident (18, -10, D:8) a +0 dagger a +0 robe (19, -12, D:8) a +0 mace (22, -10, D:8) a +0 short sword a +0 leather armour (23, -10, D:8) a +1 flail of venom (24, -15, D:8) 10 arrows (25, 2, D:8) 24 arrows (31, 4, D:8) a +5 giant club the +1 robe of Nuigaurrih {Int+4} It affects your intelligence (+4). a wand of enslavement (0/24) (35, 10, D:8) 17 poisoned needles (41, 23, D:8) a +0 dagger (45, 26, D:8) 14 sling bullets (51, -4, D:8) a +0 robe (59, -14, D:8) 18 stones Level 9 of the Dungeon (2, 8, D:9) an uncursed ring of loudness (6, -24, D:9) 29 stones (8, -3, D:9) a potion of blood (17, -20, D:9) a +0 giant spiked club (23, 12, D:9) 26 arrows (29, 18, D:9) a +2 dagger of chaos a +1 robe of fire resistance (30, -15, D:9) a +2 dagger of draining (41, 18, D:9) 21 stones (44, -13, D:9) 15 arrows (50, -23, D:9) a +0 giant club (58, -18, D:9) a +0 shortbow (59, -5, D:9) an arrow (60, -6, D:9) a +0 shortbow 10 arrows (65, -17, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 10 stones (19, 10, D:10) a +0 halberd (19, 12, D:10) a +0 scale mail (22, 6, D:10) 2 arrows (23, 5, D:10) an arrow a +0 giant club (24, -9, D:10) 12 stones (25, -9, D:10) 4 tomahawks a +0 trident (25, 3, D:10) an arrow (25, 13, D:10) 22 arrows (29, -1, D:10) a +0 pair of boots a +0 vampiric dagger a +0 shortbow 11 arrows (31, -30, D:10) a +0 short sword a +0 chain mail (32, -27, D:10) a +0 helmet (33, -27, D:10) a +0 robe a +0 dagger (45, -7, D:10) a +0 chain mail (51, -26, D:10) a +0 hand axe (51, -25, D:10) a +0 trident (53, -25, D:10) a +0 dagger a +0 robe (53, -23, D:10) a +0 whip a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 15 arrows (1, -3, D:11) 6 tomahawks (1, 1, D:11) a +0 robe (3, -5, D:11) a stone (9, 0, D:11) 20 bolts (16, 6, D:11) a bread ration (17, 6, D:11) 26 stones (18, -1, D:11) a plain deck of defence (20, 4, D:11) a crystal ball of energy (20, 8, D:11) 19 stones (21, -20, D:11) a +0 spear (22, -22, D:11) a cursed -3 rapier (22, -17, D:11) a +1 mace of protection (26, -11, D:11) 24 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (8, 8, Lair:1) a +0 longbow (46, 9, Lair:1) a +1 robe of positive energy a +0 scimitar of flaming (50, 39, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (8, -43, Lair:2) a +0 plate armour (16, -21, Lair:2) 10 sling bullets (30, -6, Lair:2) a +0 club (36, 1, Lair:2) 20 stones (55, 8, Lair:2) a +0 robe (59, -33, Lair:2) a +0 robe (59, -23, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 poisoned needles (4, 1, Lair:3) a +0 great sword (9, -24, Lair:3) a +0 trident (9, -7, Lair:3) a wand of digging (12/24) a +1 dagger of venom (13, 25, Lair:3) a +0 club (20, -33, Lair:3) 26 arrows (22, 18, Lair:3) a scroll of random uselessness (25, -33, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of polymorph (8/24) (3, -25, Lair:4) 15 sling bullets (8, 3, Lair:4) a +1 leather armour of positive energy (8, 10, Lair:4) a +0 mace (13, -24, Lair:4) a +0 short sword (14, 16, Lair:4) 13 stones (19, 9, Lair:4) a +0 cloak (30, 20, Lair:4) a +2 cloak (39, -23, Lair:4) Sif Muna's Incunabulum of Fire and Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Call Canine Familiar Summoning 3 e - Sticky Flame Conjuration/Fire 4 f - Summon Greater Demon Summoning 7 (45, 20, Lair:4) a +0 cloak an uncursed ring of ice (48, -25, Lair:4) 32 stones (48, -23, Lair:4) 23 bolts (48, 15, Lair:4) a +0 war axe (50, -29, Lair:4) a book of Transfigurations (51, -13, Lair:4) a +0 leather armour of magic resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (20, 45, Lair:5) a wand of flame (32/48) (30, 40, Lair:5) a scroll of enchant armour (33, 20, Lair:5) an uncursed amulet of dismissal a +0 rapier a +0 robe a +0 short sword a +0 robe a spriggan skeleton (33, 45, Lair:5) a scroll of identify (33, 52, Lair:5) 2 potions of brilliance (34, 20, Lair:5) a +0 dagger a cursed +0 robe (35, 18, Lair:5) a river rat skeleton (35, 19, Lair:5) a river rat skeleton (37, 4, Lair:5) a wand of flame (40/48) (37, 48, Lair:5) a +0 rapier (39, 17, Lair:5) a water moccasin skeleton (39, 33, Lair:5) a +0 robe a +0 short sword (40, 33, Lair:5) a +0 robe a +0 quarterstaff (41, 33, Lair:5) a +0 robe a cursed +0 rapier (43, 16, Lair:5) a +0 robe a +0 rapier (43, 24, Lair:5) a +0 robe a +0 dagger (43, 44, Lair:5) 17 stones (44, 33, Lair:5) a +0 spear (45, 22, Lair:5) the +6 trident of the Morning {pierce, *Corrode rPois rF+ MP+9} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It affects your magic capacity (+9). It may corrode you when you take damage. (49, 26, Lair:5) a +0 spear (51, 14, Lair:5) 20 gold pieces (52, 15, Lair:5) a +0 quarterstaff (unseen) (54, 35, Lair:5) a +0 chain mail (55, 21, Lair:5) a potion of curing (56, 20, Lair:5) 23 gold pieces (56, 37, Lair:5) 19 bolts (60, 1, Lair:5) a scroll of noise (60, 36, Lair:5) a spiny frog corpse (62, -1, Lair:5) 3 scrolls of amnesia (64, 33, Lair:5) a scroll of immolation (66, 28, Lair:5) a +1 rapier of electrocution (68, 27, Lair:5) 5 curare-tipped needles