humperndinck Level 1 of the Dungeon (0, 0, D:1) 3 tomahawks (2, -1, D:1) a +0 short sword (3, -4, D:1) a +0 club (18, -12, D:1) a +0 club (19, -11, D:1) a cursed +0 club (24, -4, D:1) 22 stones (32, -24, D:1) 24 stones (32, 6, D:1) a +0 leather armour (35, -22, D:1) a +0 dagger (36, -24, D:1) a +0 ring mail (39, -16, D:1) 3 javelins (45, -16, D:1) 2 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -1, D:2) 13 arrows (15, -8, D:2) a stone (16, -8, D:2) a stone (17, 8, D:2) a stone (18, -8, D:2) a stone (18, 8, D:2) a stone (20, -13, D:2) 3 stones (20, -10, D:2) a stone (20, 8, D:2) a stone (21, -13, D:2) a +0 dagger (21, -9, D:2) a stone (23, -7, D:2) a stone (23, 8, D:2) a +0 club a +0 hunting sling 15 stones (31, 0, D:2) a +0 war axe (33, -6, D:2) a +0 club a +0 club (44, 10, D:2) a +0 dagger (45, -8, D:2) 18 stones (53, -24, D:2) a stone (53, -23, D:2) a stone (54, -27, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -24, D:3) a +0 robe (7, -40, D:3) 16 poisoned needles (11, -38, D:3) a +0 robe (11, -16, D:3) 23 stones (13, -41, D:3) a +0 chain mail (16, -40, D:3) 25 bolts (18, -6, D:3) 10 stones (19, -43, D:3) a +0 scale mail (22, -36, D:3) a +0 mace (27, -25, D:3) a +4 flail (29, -15, D:3) a cursed +0 rapier (30, -40, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Luci" {Ice MR+ Str+4} (4600 gold) [ring of ice] It enhances your ice magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the amulet "Icuusk" {+Rage Int+2} (5120 gold) [amulet of rage] It affects your intelligence (+2). It lets you go berserk. the ring "Juxkousm" {Dex+4 SInv} (3040 gold) [ring of see invisible] It affects your dexterity (+4). It lets you see invisible. the +5 spear "Gikex" {freeze, *Drain MP+9 Int+6 Dex+4} (7170 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+4). It affects your magic capacity (+9). It causes draining when unequipped. (0, 0, D:4) a +0 leather armour (5, -17, D:4) a +0 mace a +0 hand axe a +0 ring mail (6, -18, D:4) a +0 dagger a +0 robe a +0 war axe a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 whip a +0 whip a +0 club a +0 ring mail (7, -18, D:4) a +0 hand axe a +0 leather armour (8, -18, D:4) a +0 falchion (25, -18, D:4) a +0 club (26, -4, D:4) a +0 rapier (26, -1, D:4) a +0 dagger (30, -11, D:4) a +0 whip (30, -10, D:4) a +0 halberd a +0 spear a +0 spear (31, 22, D:4) a +0 short sword a +0 chain mail (34, 19, D:4) a +0 whip (34, 20, D:4) a +0 club a +0 robe a +0 whip (35, 19, D:4) a +0 spear (35, 20, D:4) a +0 mace (44, -16, D:4) a +0 leather armour (45, 29, D:4) a cursed -1 flail Level 5 of the Dungeon (0, 0, D:5) a +2 halberd of chopping (1, 0, D:5) a +0 whip (2, 39, D:5) a +0 giant club (4, 19, D:5) a +0 spear (5, 12, D:5) 18 arrows (5, 19, D:5) 6 bolts (6, 41, D:5) a +0 dagger (8, 33, D:5) a +0 spear (9, -9, D:5) a +0 flail a +0 short sword (11, -8, D:5) a +0 robe a +0 dagger (12, 22, D:5) 22 stones (19, 40, D:5) a +0 giant club (21, 37, D:5) an uncursed ring of teleportation (37, 3, D:5) a cursed +0 flail (42, 30, D:5) a +0 shortbow 19 arrows (43, 19, D:5) a +0 whip a +0 leather armour a +0 falchion a +0 flail a +0 leather armour 12 stones (43, 30, D:5) 2 arrows (44, -2, D:5) a +0 spear (44, 19, D:5) a +0 hand axe a +0 flail (44, 31, D:5) an arrow (44, 33, D:5) a cursed -1 quarterstaff (45, 32, D:5) an arrow (46, 7, D:5) a +0 whip (46, 33, D:5) an arrow (47, 4, D:5) a +0 spear (52, 24, D:5) a wand of random effects (30/48) Level 6 of the Dungeon (0, 0, D:6) 23 stones (3, 11, D:6) a +0 chain mail (5, -1, D:6) a +0 chain mail (11, 8, D:6) a throwing net (13, 24, D:6) a +0 club (27, 1, D:6) 29 arrows (30, 13, D:6) an uncursed ring of wizardry a wand of clouds (2/9) (30, 14, D:6) a +0 spear (32, 12, D:6) 20 stones (33, 18, D:6) 10 stones (42, 2, D:6) 19 stones (43, -5, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, -1, D:7) a +0 club a +0 scale mail a +0 dagger a +0 robe (2, -36, D:7) a +0 dagger a +0 robe (2, -35, D:7) a +0 club a +0 leather armour (2, 0, D:7) a +0 dagger a +0 robe (3, -35, D:7) a +0 falchion a +0 ring mail (6, -35, D:7) a +0 short sword a +0 plate armour (11, -20, D:7) a +0 robe (18, -35, D:7) a cursed +0 shield (32, -36, D:7) a +4 dagger of freezing a +0 robe (32, -35, D:7) a cursed +0 long sword a +0 robe (32, -34, D:7) a +0 dagger a +0 robe (38, -29, D:7) 16 arrows a +0 robe a +0 shortbow a +3 halberd (40, 5, D:7) 19 stones (41, -26, D:7) 2 arrows (42, -25, D:7) an arrow (43, -24, D:7) 2 arrows (43, -14, D:7) an arrow (44, -13, D:7) 2 arrows (45, -13, D:7) 2 arrows (46, -13, D:7) a +0 shortbow of velocity 11 arrows Level 8 of the Dungeon [Shop] Ohouwamn's Distillery a potion of heal wounds (75 gold) a potion of brilliance (60 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of berserk rage (75 gold) a potion of flight (45 gold) a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of brilliance (60 gold) a potion of invisibility (120 gold) a potion of flight (45 gold) [Shop] Zuumed's Assorted Antiques a +2 ring of protection (300 gold) a +0 pair of boots (135 gold) a +0 chain mail of poison resistance (255 gold) a +0 short sword (90 gold) an uncursed ring of magical power (600 gold) 2 potions of agility (240 gold) a +0 plate armour (690 gold) a potion of heal wounds (150 gold) a +0 ring mail (120 gold) a wand of lightning (7/15) (330 gold) a phial of floods (1200 gold) [Shop] Epuer's Antique Weapon Boutique a +0 short sword (69 gold) a +0 glaive (149 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2182 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 long sword (80 gold) a cursed +0 club (2 gold) a +1 hand crossbow of freezing (305 gold) a +0 mace (69 gold) a +0 shortbow of flaming (170 gold) a +0 morningstar (92 gold) (0, 0, D:8) a +0 quarterstaff (10, 22, D:8) 18 arrows (31, 3, D:8) a scroll of immolation (54, 17, D:8) 9 sling bullets (54, 37, D:8) an arrow (54, 38, D:8) 2 arrows (54, 41, D:8) 2 arrows (54, 42, D:8) a +0 shortbow 20 arrows (58, 22, D:8) 17 sling bullets (63, 12, D:8) a cursed -3 giant spiked club (67, -2, D:8) a +0 ring mail (67, 36, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (1, -10, D:9) a +0 short sword (1, -9, D:9) a +0 short sword a +0 chain mail a +2 short sword of draining a +0 ring mail (5, -15, D:9) a +0 robe (5, -10, D:9) a +0 robe (10, -26, D:9) 3 arrows (11, -27, D:9) a +0 shortbow 24 arrows (12, -27, D:9) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 hand axe (13, -27, D:9) a +0 trident a +0 chain mail (14, -10, D:9) a +0 giant club (18, -2, D:9) 7 stones (26, -20, D:9) 19 bolts (30, -24, D:9) a +0 hand axe a +0 ring mail (30, -11, D:9) a +0 whip a +0 short sword (30, -8, D:9) a stone (30, -7, D:9) a stone (31, -24, D:9) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (31, -22, D:9) 17 stones (31, -11, D:9) a +0 whip a +0 dagger 2 stones (31, -10, D:9) a +2 whip of electrocution (35, -16, D:9) a +0 robe (35, 12, D:9) a +0 pair of boots (36, -33, D:9) 20 stones (37, -21, D:9) a +0 shortbow 10 arrows (37, -20, D:9) an arrow (37, -19, D:9) an arrow (37, -16, D:9) an arrow (37, -15, D:9) an arrow (39, -15, D:9) an arrow (40, -15, D:9) an arrow (42, -26, D:9) 2 arrows (44, -26, D:9) an arrow (44, -25, D:9) an arrow (45, -26, D:9) an arrow (46, -26, D:9) 4 arrows (47, -26, D:9) a +0 shortbow 4 arrows (51, 10, D:9) a +0 dagger a cursed -1 robe (52, 10, D:9) a +0 short sword a +0 chain mail (52, 11, D:9) a +0 trident (53, 5, D:9) a +0 leather armour (53, 10, D:9) a +0 mace a +0 scale mail (55, 6, D:9) 21 arrows Level 10 of the Dungeon (2, 2, D:10) a +0 giant club a +0 giant club (12, 9, D:10) a +0 flail (14, 5, D:10) a +0 dagger (18, 0, D:10) a +0 flail (19, -11, D:10) a tomahawk (19, -7, D:10) a +0 dagger (19, 0, D:10) a +0 hand axe a +0 flail a +0 leather armour (20, -10, D:10) a tomahawk (21, -10, D:10) a tomahawk a +1 hunting sling of flaming (21, -9, D:10) a +0 mace a +0 leather armour (22, -11, D:10) a +0 leather armour (22, -10, D:10) a +0 dagger a +0 robe (22, -9, D:10) a +0 hand axe (23, 40, D:10) a +0 flail a +0 club a +0 ring mail a +0 dagger a +0 robe (23, 41, D:10) a +0 club a +0 leather armour (26, -2, D:10) a +0 giant spiked club (33, 10, D:10) a +0 great sword (43, 2, D:10) a cursed +3 dire flail a +0 robe a cursed +0 spear a +0 robe (43, 3, D:10) a cursed +0 great sword a +0 robe (45, 4, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar a +0 robe (0, 1, D:11) a +4 hand axe of freezing a +0 robe (2, 2, D:11) a +0 scimitar a +0 robe (9, 7, D:11) a +0 mace a wand of clouds (4/9) (12, 24, D:11) a +0 hunting sling (13, -18, D:11) a scroll of immolation (15, 20, D:11) a +0 pair of boots (25, -4, D:11) a +0 buckler (28, -9, D:11) a +0 hand axe (29, -10, D:11) a +0 mace (29, -9, D:11) a +0 morningstar of protection a cursed +0 ring mail (30, -10, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (54, -10, D:11) a +0 mace a +0 club (54, -9, D:11) a +2 flail of protection a +0 leather armour (55, -10, D:11) a +0 war axe a +0 chain mail (55, -9, D:11) a +0 mace (55, -4, D:11) a wand of random effects (20/48) (57, -16, D:11) 21 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (8, -30, Lair:1) a potion of degeneration (19, 3, Lair:1) a potion of degeneration (26, -32, Lair:1) 22 stones (26, 0, Lair:1) a +0 short sword (29, -29, Lair:1) 18 arrows (51, 0, Lair:1) 19 stones (51, 13, Lair:1) 23 stones (52, -15, Lair:1) a +0 halberd (54, 6, Lair:1) a +0 dagger (57, -19, Lair:1) a scroll of noise (60, -22, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (6, 31, Lair:2) 22 arrows (12, -7, Lair:2) a +0 rapier (12, 20, Lair:2) the +12 trident "Jaakirea" {pain, Str+4 Dex-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (-5). Elyvilon disapproves of the use of such an item. (22, -13, Lair:2) a +0 chain mail (38, -8, Lair:2) a +0 falchion (41, 31, Lair:2) a +0 plate armour (44, 11, Lair:2) a +0 leather armour (63, 43, Lair:2) an uncursed staff of power (63, 44, Lair:2) a +0 chain mail (64, 43, Lair:2) a +0 leather armour (64, 44, Lair:2) 18 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (4, 22, Lair:3) a +2 helmet (8, 7, Lair:3) a +1 robe of magic resistance a +0 dagger (14, 9, Lair:3) 16 stones (18, -21, Lair:3) 24 stones (38, -6, Lair:3) 6 tomahawks (38, 3, Lair:3) 13 bolts (42, -5, Lair:3) 19 stones Level 4 of the Lair of Beasts (13, -18, Lair:4) 13 gold pieces (14, -20, Lair:4) a potion of curing (18, -16, Lair:4) a worker ant corpse (27, -11, Lair:4) 27 arrows (29, -23, Lair:4) a soldier ant corpse (32, -20, Lair:4) a +1 hand axe of draining (37, 16, Lair:4) 7 javelins of returning (38, -37, Lair:4) 10 poisoned needles