humperndinck Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -40, D:1) a +0 chain mail (2, -26, D:1) a +0 dagger (2, 13, D:1) a +0 dagger (25, -39, D:1) 11 stones (27, -38, D:1) a +1 dagger of electrocution (27, -15, D:1) a +0 leather armour (28, -39, D:1) 3 stones (28, -35, D:1) a +0 leather armour (29, -37, D:1) 2 stones (35, -16, D:1) 22 arrows (38, -27, D:1) 22 bolts (39, -9, D:1) a +0 club (45, -24, D:1) a +0 club (50, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 10, D:2) a +1 mace of holy wrath (12, 12, D:2) a +0 ring mail (12, 25, D:2) a stone (12, 28, D:2) a +0 short sword a stone (13, 5, D:2) a +0 club (13, 29, D:2) a stone (13, 46, D:2) a +0 dagger (18, 8, D:2) a +0 ring mail (22, 9, D:2) 19 stones (34, -7, D:2) a +0 hand axe (34, 23, D:2) a +0 hand axe (35, -8, D:2) a +0 hand axe (42, 25, D:2) a +0 club (49, 13, D:2) a +0 hunting sling (54, -10, D:2) a +0 dagger (61, 35, D:2) a +0 plate armour Level 3 of the Dungeon (1, 0, D:3) 23 bolts (9, 15, D:3) a +0 dagger (9, 27, D:3) a cursed +0 short sword a +0 blowgun 16 poisoned needles (9, 38, D:3) a +0 club (9, 47, D:3) a +0 rapier (15, 13, D:3) a +0 chain mail (17, -4, D:3) a +0 dagger (18, 31, D:3) a +0 robe (22, 41, D:3) a +0 ring mail (23, 9, D:3) a cursed -2 dagger (24, 19, D:3) 2 throwing nets (28, 41, D:3) 13 bolts (41, 2, D:3) 28 arrows (52, 14, D:3) 3 javelins Level 4 of the Dungeon [Shop] Toikh's Gadget Emporium a phial of floods (440 gold) a wand of flame (29) (170 gold) a wand of enslavement (4) (66 gold) a box of beasts (220 gold) a sack of spiders (220 gold) a sack of spiders (220 gold) a wand of paralysis (5) (77 gold) a wand of iceblast (11) (165 gold) a phantom mirror (330 gold) a wand of iceblast (11) (165 gold) a lamp of fire (440 gold) [Shop] Naoxoc's Assorted Antiques a +0 great sword of draining (411 gold) a +0 hunting sling (45 gold) a scroll of identify (60 gold) a potion of flight (90 gold) a +4 hand axe of chopping (795 gold) a potion of lignification (90 gold) a book of Enchantments (1500 gold) a scroll of remove curse (90 gold) a potion of curing (90 gold) a +0 hunting sling (45 gold) a scroll of holy word (225 gold) 2 scrolls of remove curse (180 gold) a +0 robe (21 gold) a +0 falchion (90 gold) a +0 scale mail (120 gold) [Shop] Leemukk's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of mutation (112 gold) a potion of mutation (112 gold) a potion of agility (56 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) 2 potions of invisibility (224 gold) 2 potions of heal wounds (140 gold) (3, -5, D:4) a +0 leather armour (10, -4, D:4) 10 bolts (13, -8, D:4) a +0 naga barding (13, -1, D:4) a +0 falchion a +0 ring mail (14, -2, D:4) a +0 trident of piercing (14, -1, D:4) a +0 flail (20, -12, D:4) a cursed -3 mace (22, 23, D:4) a +0 ring mail (23, -30, D:4) a +1 dagger of holy wrath (33, -30, D:4) 12 sling bullets (34, -14, D:4) a cursed -1 club (34, -3, D:4) 10 stones (35, 9, D:4) a +0 dagger (36, 22, D:4) a stone (36, 23, D:4) a stone (36, 25, D:4) 15 stones a +0 hand crossbow a +0 ring mail a +0 buckler a +0 mace (37, 22, D:4) a stone (39, 8, D:4) a +0 scythe a +2 robe of fire resistance (39, 21, D:4) a stone (39, 22, D:4) a stone (40, 12, D:4) a +0 dagger (40, 15, D:4) a stone (40, 16, D:4) a stone (41, 14, D:4) a stone (42, 1, D:4) a +0 leather armour (49, -3, D:4) a +0 dagger (49, -2, D:4) a +0 ring mail (56, -13, D:4) a +0 troll leather armour {Purgy} Level 5 of the Dungeon [Shop] Saucs's Antique Armour Boutique a +2 ring mail of fire resistance (567 gold) a +0 chain mail (121 gold) a +0 plate armour (621 gold) a +0 ring mail (108 gold) a +2 pair of gloves of dexterity (580 gold) a +0 pair of boots (121 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a cursed +0 chain mail (40 gold) a +2 cloak (445 gold) (0, 0, D:5) a +3 spear (1, 8, D:5) a +0 hand axe (4, -1, D:5) a +0 ring mail a +0 flail (5, -4, D:5) a +0 leather armour (5, 16, D:5) a +0 long sword (6, -5, D:5) a +0 shortbow 11 arrows (7, -4, D:5) a +0 war axe a +0 plate armour (11, -10, D:5) a +0 dagger (12, -11, D:5) a +0 short sword (12, -10, D:5) a +0 spear (12, -8, D:5) a +0 trident a +0 leather armour (13, 22, D:5) a +0 robe (16, 20, D:5) a +0 club a cursed +0 leather armour (16, 25, D:5) a potion of heal wounds (17, -10, D:5) 4 needles of sleeping (18, 10, D:5) a +0 robe a +0 dagger (19, 10, D:5) a +0 hand axe (21, 2, D:5) a +0 scale mail (26, 3, D:5) 20 bolts (28, 8, D:5) 3 potions of heal wounds (30, 26, D:5) the +3 crystal plate armour of the Trout {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (40, -3, D:5) a cursed -3 hand axe a +0 ring mail (40, 5, D:5) a cursed -1 war axe (42, 34, D:5) a +0 spear a throwing net (43, 23, D:5) 16 bolts (43, 34, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, -11, D:6) 16 stones (22, -5, D:6) 27 stones (23, -4, D:6) 7 arrows a +0 shortbow (24, -3, D:6) an arrow (26, -8, D:6) an arrow (28, -10, D:6) 21 stones (29, -6, D:6) an arrow (30, -2, D:6) a +0 robe a +0 dagger (30, 0, D:6) a +1 short sword of venom (33, -11, D:6) 14 arrows (34, 6, D:6) 2 potions of degeneration (34, 12, D:6) 13 stones (35, 1, D:6) 17 bolts (43, -2, D:6) a cursed +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a cursed +0 robe (0, 1, D:7) a +0 club a +0 ring mail a +0 flail (1, 0, D:7) a +0 leather armour a +0 club a throwing net (1, 17, D:7) a +0 leather armour (2, 0, D:7) a +0 halberd (26, 22, D:7) a +0 shortbow 17 arrows (29, 24, D:7) an arrow (33, -1, D:7) a +0 ring mail (34, 13, D:7) 16 stones (34, 15, D:7) a +0 plate armour (37, -20, D:7) a +0 hand axe a +0 animal skin (38, 3, D:7) 21 sling bullets (43, -5, D:7) a +0 buckler (47, 8, D:7) a +0 flail a +0 ring mail (48, -10, D:7) a +0 hand axe (48, -7, D:7) 19 stones (48, 8, D:7) a +0 hand axe a +0 chain mail a +0 falchion of draining a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Humyecol's Book Shop a book of Power (450 gold) the Disquisition on Earthen Shape Shifting (609 gold) Spells Type Level a - Sandblast Earth 1 b - Sticks to Snakes Transmutation 2 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Shatter Earth 9 a book of Necromancy (300 gold) a book of Party Tricks (500 gold) a book of Changes (250 gold) a book of Maledictions (250 gold) a book of Spatial Translocations (650 gold) a book of Frost (350 gold) a book of Debilitation (400 gold) (0, 0, D:8) 15 stones (18, -26, D:8) 18 bolts (18, -14, D:8) 18 sling bullets (20, -22, D:8) a +0 giant spiked club (23, 29, D:8) 4 javelins (26, 14, D:8) a +0 shortbow 7 arrows (27, 13, D:8) an arrow (28, 31, D:8) a +0 giant club (34, -8, D:8) a +0 scale mail a +0 helmet (37, -24, D:8) a +0 flail (45, 2, D:8) a +0 rapier (48, -5, D:8) 21 sling bullets (50, 13, D:8) 12 arrows (54, 4, D:8) a +2 falchion a +1 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a stone a cursed -3 short sword (0, 16, D:9) a cursed +0 giant spiked club (1, 0, D:9) a +0 whip a cursed -2 dagger a +0 whip (6, 20, D:9) 7 poisoned needles (9, -11, D:9) 22 bolts (22, -4, D:9) a +0 robe a +2 flail of freezing a +0 flail a +0 robe a +0 great sword a +0 robe (23, -4, D:9) a +0 robe a +1 flail of freezing a +0 leather armour a +0 flail (23, -3, D:9) a +0 leather armour a +0 mace (28, -7, D:9) a +0 ring mail a +0 flail (28, -3, D:9) a +0 chain mail a +0 mace a +0 flail (33, -4, D:9) 10 arrows (36, -7, D:9) a +1 flail of protection (37, -6, D:9) a +0 club 5 tomahawks a +0 chain mail (38, -1, D:9) 10 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a cursed -2 war axe a +0 robe a +5 great sword a +0 robe (0, 1, D:10) a cursed +0 halberd a +0 robe (0, 7, D:10) a +0 leather armour (1, 34, D:10) a +0 mace (6, 29, D:10) a +0 club (13, -6, D:10) 19 poisoned needles (16, 9, D:10) 11 stones (22, 0, D:10) 26 stones (25, 15, D:10) a +0 whip (27, 15, D:10) a +0 hand axe a +0 trident a +0 scale mail (28, -7, D:10) a +0 robe a +0 dagger (29, 13, D:10) a +0 flail a +0 ring mail (33, 3, D:10) a +0 hand axe (34, 2, D:10) a +0 short sword (35, 3, D:10) a +0 mace (36, 3, D:10) a +0 ring mail a +0 dagger (41, 16, D:10) a +0 trident (42, 12, D:10) 16 sling bullets (46, 4, D:10) a +0 giant spiked club a +0 giant club (48, -7, D:10) a +0 hand axe (50, -11, D:10) a +0 ring mail (52, 23, D:10) a +0 dagger a +0 short sword a +0 hand axe a +0 leather armour (53, 22, D:10) an arrow (53, 23, D:10) a +0 dagger a +0 flail a +0 leather armour (53, 24, D:10) 11 poisoned needles (54, 23, D:10) a +0 mace a +0 shortbow 14 arrows a +0 club (55, 34, D:10) a +2 ring of dexterity (56, 14, D:10) a scroll of random uselessness Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (0, 6, D:11) 25 arrows (0, 24, D:11) a +0 chain mail a +0 mace (1, -3, D:11) a +0 club (3, -7, D:11) a +0 scale mail a potion of heal wounds (13, 19, D:11) a +0 scale mail a +0 trident (14, 19, D:11) a +1 chain mail of fire resistance a +0 hand axe (18, 23, D:11) a +0 dagger (19, -18, D:11) 26 sling bullets (20, -12, D:11) a +0 rapier (20, 16, D:11) a +6 dire flail a +0 robe (25, 22, D:11) 15 stones (27, 7, D:11) 16 poisoned needles (27, 19, D:11) a large rock (28, 15, D:11) a large rock (28, 22, D:11) 3 large rocks (29, -11, D:11) a cursed +0 falchion a +0 robe (29, 13, D:11) a large rock (39, -16, D:11) a +0 dagger (45, 15, D:11) a +0 shield Level 12 of the Dungeon (0, 0, D:12) a +2 mace of protection (1, 0, D:12) a +0 troll leather armour (5, 11, D:12) 5 stones (13, 12, D:12) an arrow (13, 13, D:12) 2 arrows (14, 12, D:12) 5 arrows (15, 11, D:12) an arrow (15, 12, D:12) a +0 club (16, 3, D:12) an arrow (16, 7, D:12) a +0 shortbow 15 arrows (16, 13, D:12) a +0 leather armour (17, 2, D:12) an arrow (17, 3, D:12) an arrow (17, 6, D:12) 2 arrows (17, 7, D:12) 18 arrows a +0 shortbow (17, 9, D:12) 15 arrows a +0 shortbow (18, -28, D:12) a +0 flail a +0 ring mail a +0 battleaxe 3 tomahawks a +0 plate armour (18, 5, D:12) 15 arrows a +0 shortbow (19, -27, D:12) a +0 dagger a +0 robe (20, 3, D:12) a +1 leather armour of cold resistance a cursed -1 short sword (21, 5, D:12) an arrow (22, -16, D:12) a +0 troll leather armour (24, -34, D:12) a tomahawk (25, -2, D:12) a +1 scimitar of flaming (27, -24, D:12) a +0 flail a +0 scale mail (27, -17, D:12) a +1 arbalest of velocity (28, -24, D:12) a +0 dire flail 15 stones a +0 chain mail (28, -12, D:12) a +1 morningstar of protection (28, 4, D:12) 28 stones (30, -13, D:12) a +0 robe a +0 dagger (32, -7, D:12) 24 stones (33, -23, D:12) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (34, -23, D:12) a +0 dagger a +0 robe (34, -21, D:12) a stone (34, -20, D:12) a stone (39, -13, D:12) a +0 scale mail (39, 1, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club (2, 44, D:13) a +0 dagger a +0 robe (3, -9, D:13) a +0 ring mail (3, 23, D:13) a cursed +0 war axe a +0 robe (3, 24, D:13) a +0 short sword a +0 robe (3, 26, D:13) an arrow (4, 23, D:13) a +0 longbow 10 arrows (4, 24, D:13) a +1 flail of freezing a +0 robe (7, 20, D:13) a potion of degeneration (8, 4, D:13) a large rock (9, -10, D:13) a +0 robe (10, 12, D:13) a +0 chain mail (11, 11, D:13) 3 large rocks (15, 24, D:13) a +0 ring mail (22, 5, D:13) an uncursed amulet of faith (31, 28, D:13) a large rock (31, 29, D:13) 2 large rocks (32, 28, D:13) a +0 giant club a cursed -3 giant club 2 large rocks (32, 29, D:13) a +0 flail a +0 troll leather armour (37, 6, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 helmet +0 acid dragon scales 3 potions of lignification (5, -12, D:14) an arrow (5, -11, D:14) an arrow (6, -14, D:14) a +0 shortbow 14 arrows (6, -2, D:14) a +0 whip (6, 6, D:14) 7 large rocks (6, 12, D:14) a +0 ring mail (9, -2, D:14) 23 sling bullets (13, -11, D:14) a bolt (14, -9, D:14) a +0 pair of boots (18, -13, D:14) 25 arrows a +0 shortbow (18, -12, D:14) an arrow 10 bolts a +0 arbalest (18, -11, D:14) a +0 arbalest a +0 dagger 36 bolts a +3 arbalest of velocity (18, -10, D:14) a stone an arrow (19, -14, D:14) an arrow (19, -11, D:14) 2 arrows a +0 short sword a stone a +0 short sword 18 bolts a +0 arbalest a +0 dagger (20, -11, D:14) 3 bolts 36 arrows a +0 shortbow a +0 short sword a +0 shortbow (21, -12, D:14) 22 arrows a +0 longbow (21, -5, D:14) 2 potions of ambrosia (22, -13, D:14) a bolt (22, -12, D:14) a bolt (22, -2, D:14) a scroll of immolation (23, 3, D:14) a +0 leather armour (25, -9, D:14) a +0 troll leather armour (29, 6, D:14) 2 silver javelins (42, -8, D:14) a potion of brilliance (42, 2, D:14) a +0 flail (45, 12, D:14) 2 large rocks (46, 20, D:14) 20 bolts (53, -7, D:14) a +0 hand axe (56, 3, D:14) a +0 pair of boots (60, -4, D:14) 26 stones Level 15 of the Dungeon (0, 0, D:15) 5 poisoned needles (2, 7, D:15) a potion of degeneration (6, -26, D:15) a +0 rapier (7, -3, D:15) a +4 falchion of flaming (8, 21, D:15) an uncursed ring of teleportation (9, 8, D:15) 19 stones (16, -8, D:15) a cursed +0 robe (17, -13, D:15) a +0 long sword a +0 leather armour (20, -9, D:15) a +0 short sword a +0 chain mail (22, -10, D:15) a +0 club (22, -9, D:15) the +6 war axe "Mikhlitza" {chop, rElec Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. a +0 chain mail a +0 dagger a +0 robe (22, 10, D:15) 23 bolts (25, -2, D:15) a +0 shortbow 17 arrows (26, -25, D:15) 26 stones (27, -5, D:15) a +0 leather armour (28, -10, D:15) a +0 hand axe (31, -2, D:15) a +2 amulet of reflection an uncursed ring of flight an uncursed ring of ice (33, -18, D:15) a +0 blowgun (34, -9, D:15) 20 stones (40, -9, D:15) an uncursed ring of positive energy Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 chain mail a +0 dagger a +0 glaive (0, 1, Orc:1) a +1 robe of magic resistance a +0 dagger (0, 2, Orc:1) 3 tomahawks of returning a +0 club (1, -4, Orc:1) 2 tomahawks (1, -2, Orc:1) a tomahawk (1, 1, Orc:1) a +0 whip (1, 2, Orc:1) a +0 plate armour a +0 mace (1, 3, Orc:1) 2 tomahawks (1, 7, Orc:1) a tomahawk (2, 0, Orc:1) a +0 leather armour a +0 club (2, 1, Orc:1) a +0 whip (3, -1, Orc:1) a +0 robe a +0 dagger (3, 0, Orc:1) a +0 chain mail a +0 flail Level 2 of the Orcish Mines [Shop] Enod's Weapon Shop 22 bolts (52 gold) a +0 spear (36 gold) a +2 short sword of speed (252 gold) a cursed -1 long sword (1 gold) a +0 arbalest (54 gold) a +0 scimitar (48 gold) 18 stones (21 gold) a +0 scythe (36 gold) a +4 scimitar of flaming (350 gold) 4 needles of sleeping (24 gold) a +0 quarterstaff (48 gold) a +0 bardiche (108 gold) a +1 spear of freezing (148 gold) a +0 blowgun (30 gold) [Shop] Puxed's Book Boutique a book of Dreams (1125 gold) a book of Callings (450 gold) a book of Callings (450 gold) a manual of Maces & Flails (1656 gold) Hoynahal's Catalogue of Boosts and the Rocks (750 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Iron Shot Conjuration/Earth 6 a book of Transfigurations (825 gold) a book of Callings (450 gold) a book of Air (525 gold) a book of Unlife (975 gold) a book of Cantrips (300 gold) [Shop] Iphutih's Jewellery Shop a cursed -2 ring of slaying (26 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of stealth (227 gold) a cursed -2 ring of dexterity (26 gold) a +4 ring of dexterity (351 gold) a cursed ring of teleportation (58 gold) an uncursed ring of fire (325 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of faith (520 gold) [Shop] Hajijad's Antique Weapon Shoppe a +0 mace (93 gold) a +0 flail (108 gold) a +0 scimitar (124 gold) a +0 war axe (108 gold) a +0 mace of protection (173 gold) a +0 flail (108 gold) a +0 war axe (108 gold) a cursed +0 short sword (3 gold) a +0 fustibalus (465 gold) a +1 long sword of protection (347 gold) a +0 great mace (201 gold) a +0 long sword (108 gold) [Shop] Fudumet's Weapon Emporium 10 stones (13 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (1233 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +4 long sword of protection (340 gold) a +0 great sword (84 gold) 20 bolts (52 gold) a +2 hand axe of chopping (214 gold) a +0 halberd (52 gold) a +0 mace (39 gold) a +0 rapier (52 gold) 3 tomahawks of returning (39 gold) a +0 spear (39 gold) (0, 0, Orc:2) a +0 mace a +0 plate armour (0, 2, Orc:2) a +0 dagger a +0 robe (1, 0, Orc:2) a +0 dagger a +0 robe (4, 15, Orc:2) a bolt (8, 11, Orc:2) 28 bolts a +0 great mace a +0 arbalest (9, 13, Orc:2) a +0 leather armour a +0 trident (9, 14, Orc:2) a +0 robe a +0 dagger a +0 morningstar a +0 flail a +0 chain mail (10, 14, Orc:2) a +0 leather armour a +0 club a +0 dagger a +0 robe (10, 30, Orc:2) a +0 broad axe a +0 arbalest 22 bolts (11, 1, Orc:2) a +0 great mace a +0 arbalest 30 bolts (11, 3, Orc:2) a bolt (11, 16, Orc:2) a +0 leather armour (12, 34, Orc:2) a bolt (13, -14, Orc:2) a +0 hand axe a +0 scimitar a +0 plate armour (13, -11, Orc:2) a +0 shortbow 22 arrows (13, 0, Orc:2) a bolt (13, 6, Orc:2) a bolt (13, 17, Orc:2) a +0 plate armour a cursed +0 battleaxe (13, 18, Orc:2) a +0 mace (14, -15, Orc:2) a +0 falchion (16, -1, Orc:2) an arrow (16, 0, Orc:2) a +0 hand axe a +0 arbalest 14 bolts (18, -5, Orc:2) a bolt (18, 8, Orc:2) a +0 mace a cursed +0 arbalest 2 bolts (19, -2, Orc:2) a +0 glaive a +0 arbalest 6 bolts (19, 1, Orc:2) 20 arrows a +0 shortbow (21, -5, Orc:2) a bolt (21, 4, Orc:2) a bolt (22, 1, Orc:2) 2 bolts (23, -3, Orc:2) a +0 mace a +0 arbalest 21 bolts (24, -5, Orc:2) 2 bolts (25, 1, Orc:2) a bolt (26, -6, Orc:2) an arrow (28, -18, Orc:2) a bolt (28, -17, Orc:2) a bolt (29, -16, Orc:2) a cursed -1 arbalest a +0 broad axe 26 bolts (30, -2, Orc:2) a book of Battle (31, -9, Orc:2) a bolt (32, -9, Orc:2) a bolt (33, -10, Orc:2) a +0 shortbow 27 arrows (35, -18, Orc:2) an arrow (35, -17, Orc:2) an arrow (36, -13, Orc:2) a bolt (36, 25, Orc:2) a +0 hand axe (36, 26, Orc:2) a cursed +0 leather armour a +0 whip (37, -15, Orc:2) 5 arrows (37, -12, Orc:2) an arrow (37, -11, Orc:2) a +0 arbalest a +0 trident 12 bolts (37, 26, Orc:2) a +0 plate armour a +0 short sword (37, 27, Orc:2) a +0 war axe (38, -14, Orc:2) 2 arrows (38, -13, Orc:2) 2 arrows (38, -12, Orc:2) 5 arrows a +0 club a +0 chain mail (38, -10, Orc:2) a +0 shortbow 20 arrows (38, -7, Orc:2) a +0 arbalest a +0 morningstar 23 bolts (39, -14, Orc:2) a +0 dagger a +0 robe (39, -13, Orc:2) a +0 whip a +0 leather armour a +0 dagger a cursed -1 long sword a +0 chain mail (39, -11, Orc:2) a +0 shortbow 12 arrows (39, -10, Orc:2) a +0 shortbow 13 arrows (39, -9, Orc:2) a +0 great mace a +0 arbalest 14 bolts (39, 0, Orc:2) a +0 glaive a +0 chain mail (40, -10, Orc:2) a +0 shortbow 15 arrows (40, -8, Orc:2) a +0 glaive a +0 arbalest a +0 glaive a +0 arbalest 32 bolts (40, -7, Orc:2) an arrow (41, -8, Orc:2) a bolt a +0 shortbow 8 arrows (41, -7, Orc:2) a +0 long sword a +0 plate armour a +0 battleaxe a +0 arbalest 16 bolts a +0 long sword a +0 plate armour (41, -6, Orc:2) a +0 shortbow 21 arrows 3 bolts (41, -5, Orc:2) a +3 trident a +0 arbalest 12 bolts (41, -4, Orc:2) a +0 trident a +0 arbalest 7 bolts (42, -8, Orc:2) a +0 glaive a +0 arbalest 19 bolts (42, -7, Orc:2) a +0 trident a +0 arbalest a cursed -1 mace a +0 plate armour a +0 broad axe a +0 arbalest 31 bolts (42, -6, Orc:2) a +0 great mace a +0 arbalest 26 bolts (42, -5, Orc:2) a +0 dire flail a +0 plate armour (43, -10, Orc:2) a +0 shortbow an arrow (44, -16, Orc:2) a +0 shortbow 8 arrows (44, -13, Orc:2) a +0 long sword a +0 plate armour (44, -9, Orc:2) 2 arrows (45, -10, Orc:2) an arrow (45, -9, Orc:2) an arrow (46, -8, Orc:2) 3 arrows (49, -10, Orc:2) a tomahawk (51, -11, Orc:2) a +0 battleaxe a +0 chain mail 8 tomahawks (55, -12, Orc:2) a +1 dagger of venom a +0 robe (56, -14, Orc:2) a +0 dagger a +0 robe (56, -12, Orc:2) a +0 club (56, 34, Orc:2) a +0 dagger a +0 robe (57, -13, Orc:2) a +0 giant spiked club a +0 trident a +0 ring mail (58, 5, Orc:2) a +0 trident a +0 plate armour (58, 33, Orc:2) a +0 hand axe (58, 34, Orc:2) a +0 hand axe a +0 club a +0 leather armour (58, 35, Orc:2) a +0 ring mail (59, 4, Orc:2) a cursed -1 mace a +0 chain mail (59, 5, Orc:2) a +0 chain mail (60, 5, Orc:2) a +0 flail a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 morningstar (0, 27, Elf:1) a +0 robe (1, 2, Elf:1) an arrow (2, 2, Elf:1) 2 arrows (2, 31, Elf:1) a +0 long sword (3, 36, Elf:1) a +2 long sword of draining (3, 37, Elf:1) an arrow a cursed -3 short sword (3, 39, Elf:1) an arrow (4, 37, Elf:1) a +0 dagger a +0 longbow a +0 leather armour 25 arrows (4, 38, Elf:1) a +1 halberd of venom (4, 44, Elf:1) an arrow (5, -2, Elf:1) 15 stones (5, 3, Elf:1) an arrow (5, 10, Elf:1) a cursed +0 scale mail (5, 37, Elf:1) a +0 long sword a +0 leather armour a +1 short sword of electrocution a +0 shortbow 14 arrows a +0 ring mail (5, 39, Elf:1) an arrow (6, 37, Elf:1) a +2 robe of magic resistance (7, 3, Elf:1) a +0 longbow a +0 short sword 13 arrows a +0 leather armour (7, 46, Elf:1) an arrow (7, 48, Elf:1) an arrow (8, 50, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (9, 51, Elf:1) 2 arrows (10, 35, Elf:1) a +2 antimagic halberd (12, 32, Elf:1) a +0 long sword a +0 leather armour (12, 35, Elf:1) 2 arrows (12, 38, Elf:1) 22 sling bullets (13, 0, Elf:1) a +0 short sword (24, 37, Elf:1) a +0 long sword (25, 38, Elf:1) 17 stones (27, 20, Elf:1) a +0 dagger (27, 21, Elf:1) a cursed -2 long sword (27, 37, Elf:1) a +0 dagger a +0 leather armour (29, 40, Elf:1) a +3 long sword of electrocution (29, 42, Elf:1) a +0 short sword a +0 leather armour (31, 21, Elf:1) a +0 dagger (32, 20, Elf:1) a +0 robe a +0 scale mail a +0 dagger of venom a +0 short sword (32, 21, Elf:1) a +0 ring mail a +0 robe a +0 long sword a cursed -1 dagger (33, 21, Elf:1) a +0 leather armour a +0 long sword (34, -3, Elf:1) a +0 short sword (34, -2, Elf:1) a +0 dagger (34, -1, Elf:1) a +0 long sword (34, 1, Elf:1) a +0 short sword a +0 buckler (35, -7, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour 22 arrows (35, -5, Elf:1) an arrow (35, -4, Elf:1) a +1 short sword of electrocution (35, -3, Elf:1) an arrow (36, -5, Elf:1) an arrow (36, 28, Elf:1) a +3 battleaxe of electrocution (40, -9, Elf:1) 8 stones (43, 2, Elf:1) a +1 mace of protection (44, 1, Elf:1) a +1 scimitar of holy wrath (44, 26, Elf:1) 18 stones (47, -6, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (47, 0, Elf:1) a +0 helmet (47, 2, Elf:1) a +1 hand axe of distortion (47, 13, Elf:1) a +0 robe (48, 35, Elf:1) an uncursed ring of poison resistance (52, 27, Elf:1) a +0 leather armour a +2 robe of the Archmagi a cursed +0 dagger a +0 vampiric lajatang (56, -11, Elf:1) a +5 flail of protection (59, 6, Elf:1) a +0 dagger (59, 7, Elf:1) a +0 short sword a +0 shortbow 15 arrows a +0 leather armour (59, 8, Elf:1) a +0 long sword (59, 27, Elf:1) a +1 war axe of chopping (60, 7, Elf:1) a +0 scimitar a +0 ring mail (60, 35, Elf:1) a +0 leather armour a cursed -2 long sword (61, -6, Elf:1) a scroll of vulnerability (61, 34, Elf:1) a +0 leather armour a +0 rapier Level 2 of the Elven Halls (0, 0, Elf:2) an uncursed staff of earth (1, -48, Elf:2) a +1 vampiric rapier (1, -18, Elf:2) a +0 dagger a +0 shortbow 8 arrows a +0 leather armour (2, -49, Elf:2) a +2 mace of protection (2, -24, Elf:2) 16 stones (2, -17, Elf:2) an arrow (3, -50, Elf:2) a +1 war axe of chopping (3, -16, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour an arrow (4, -51, Elf:2) a +0 dagger (4, -23, Elf:2) a +1 war axe of flaming (4, -16, Elf:2) a +1 rapier of protection a +0 scale mail (6, -47, Elf:2) a +0 scimitar a +0 scale mail (6, -46, Elf:2) a +3 triple sword of venom a +0 scimitar (6, -45, Elf:2) a +0 mace of protection (7, -10, Elf:2) 3 arrows (8, -44, Elf:2) a +5 flail of holy wrath (8, -10, Elf:2) a book of Maledictions (11, -10, Elf:2) a +0 plate armour (11, 5, Elf:2) an arrow (13, 4, Elf:2) an arrow (14, -1, Elf:2) a +0 vampiric short sword a +0 shortbow 10 arrows a +0 leather armour (14, 2, Elf:2) a +0 long sword a +0 leather armour (15, -49, Elf:2) a +3 dire flail of protection (15, 0, Elf:2) a +0 long sword a +0 leather armour a +0 rapier a +0 leather armour (15, 4, Elf:2) a +0 longbow a +0 dagger a +0 leather armour 23 arrows (16, 0, Elf:2) an arrow (16, 1, Elf:2) a +0 long sword of freezing a +0 short sword a +4 ring mail of fire resistance a +0 buckler (17, -1, Elf:2) a cursed -1 long sword a +0 leather armour (17, 1, Elf:2) an arrow (18, 5, Elf:2) an arrow (24, -31, Elf:2) a +2 glaive of flaming (24, -30, Elf:2) a +0 long sword a +0 dagger a +0 chain mail (25, -32, Elf:2) a +0 short sword (25, -31, Elf:2) a +0 rapier a +0 leather armour (25, -30, Elf:2) a +0 scimitar a +0 ring mail (25, -20, Elf:2) a +7 dagger (26, -30, Elf:2) a +6 dire flail of protection (26, -29, Elf:2) a +0 short sword a +0 chain mail a +0 buckler (27, 3, Elf:2) an uncursed ring of loudness an uncursed ring of protection from magic a +2 ring of protection (31, -20, Elf:2) a +0 falchion (33, 7, Elf:2) 5 needles of sleeping (34, -5, Elf:2) a +0 rapier (36, -34, Elf:2) a +0 scimitar a cursed +0 leather armour (37, -5, Elf:2) a +0 whip (40, -14, Elf:2) a +0 short sword (40, -4, Elf:2) a +0 short sword (42, -36, Elf:2) a +0 long sword (45, -5, Elf:2) a +0 long sword a +0 chain mail (46, -36, Elf:2) a +0 long sword a +3 leather armour of cold resistance (51, -41, Elf:2) a +1 halberd of venom (52, -41, Elf:2) a +3 scimitar a +0 buckler (52, -12, Elf:2) a +0 rapier (53, -42, Elf:2) a +0 rapier a +0 leather armour (53, -40, Elf:2) a +1 trident of freezing (53, -39, Elf:2) a +1 eveningstar of flaming (53, -38, Elf:2) a +0 halberd of protection (53, -10, Elf:2) a +1 robe of magic resistance (55, -18, Elf:2) a +0 ring mail (57, -15, Elf:2) an arrow (57, -11, Elf:2) an arrow (58, -16, Elf:2) a +2 dire flail of protection (59, -22, Elf:2) a +0 longbow a +0 dagger a +0 leather armour 17 arrows (60, -24, Elf:2) an arrow Level 3 of the Elven Halls [Shop] Untin's Jewellery Boutique a cursed -2 ring of dexterity (30 gold) an uncursed ring of protection from fire (375 gold) a cursed amulet of inaccuracy (30 gold) a cursed ring of teleportation (67 gold) the ring "Jeuxox" {*Tele rElec} (322 gold) [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. a cursed amulet of faith (555 gold) a +2 ring of intelligence (112 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed amulet of faith (600 gold) a +3 amulet of reflection (235 gold) (0, 0, Elf:3) a +6 vampiric glaive (4, 8, Elf:3) a potion of lignification (10, 9, Elf:3) a +0 hand axe (10, 32, Elf:3) 16 sling bullets (11, 38, Elf:3) a +0 naga barding (13, 8, Elf:3) a +0 short sword (15, 28, Elf:3) 3 scrolls of vulnerability (19, 33, Elf:3) 11 stones (20, 36, Elf:3) a +0 ring mail (22, -1, Elf:3) 2 potions of heal wounds (22, 6, Elf:3) a +0 troll leather armour (28, 44, Elf:3) an uncursed staff of conjuration (29, 10, Elf:3) a +2 short sword of draining (31, -14, Elf:3) a +0 hand crossbow (31, 34, Elf:3) an arrow (31, 35, Elf:3) an arrow (34, -6, Elf:3) a +1 morningstar of holy wrath an uncursed amulet of rage a scroll of vulnerability (34, 23, Elf:3) a +0 whip a +0 leather armour a +0 short sword (34, 28, Elf:3) an arrow a +0 scimitar a +1 shield (34, 29, Elf:3) a +2 leather armour of fire resistance 17 arrows a +0 short sword a +0 shortbow a +0 leather armour a +1 vampiric dagger a +0 long sword a +1 plate armour of positive energy a +1 scimitar of draining (34, 30, Elf:3) a +0 leather armour a +0 shortbow 12 arrows a +0 short sword (34, 34, Elf:3) an arrow (35, 30, Elf:3) an arrow a cursed -2 rapier (36, 23, Elf:3) an arrow (37, 0, Elf:3) a +0 long sword a +0 buckler (37, 35, Elf:3) 2 arrows (41, 4, Elf:3) an uncursed ring of ice a +1 halberd of flaming (42, 3, Elf:3) a +0 long sword a cursed +0 leather armour (43, -14, Elf:3) a +0 short sword (43, -13, Elf:3) 22 stones (44, -14, Elf:3) a Fen Folio (44, 35, Elf:3) a +0 long sword a +0 scale mail (45, -15, Elf:3) a +0 rapier (45, -13, Elf:3) a phial of floods (45, -4, Elf:3) a book of Callings (45, -3, Elf:3) a book of Changes (46, -3, Elf:3) an uncursed staff of fire (47, -14, Elf:3) a +1 helmet of see invisible (47, -4, Elf:3) a +0 ring mail of fire resistance (47, -2, Elf:3) a +0 leather armour (48, -16, Elf:3) a +3 hand crossbow of freezing (48, 31, Elf:3) a +0 rapier (49, -17, Elf:3) the Handbook of Darkness and Intoxication Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Poisonous Vapours Poison/Air 2 d - Simulacrum Ice/Necromancy 6 (49, -2, Elf:3) a book of Maledictions (49, 4, Elf:3) a +0 dagger a +0 chain mail (49, 14, Elf:3) 20 arrows (50, -17, Elf:3) the +2 hand crossbow of the Harvest {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (50, -13, Elf:3) the +8 longbow "Foeklei" {flame, *Corrode +Blink rN++ Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It lets you blink. It may corrode you when you take damage. It makes you more stealthy. a +0 long sword 16 arrows a +0 leather armour (50, -1, Elf:3) an uncursed staff of cold (51, -18, Elf:3) a +3 ring of strength (51, -17, Elf:3) a +3 shortbow (51, -16, Elf:3) a book of Dreams (51, -5, Elf:3) a +0 dagger a +0 leather armour (51, 15, Elf:3) a cursed ring of teleportation (52, -17, Elf:3) a +0 dagger (52, -1, Elf:3) a +1 shortbow of freezing (52, 34, Elf:3) an arrow (53, 3, Elf:3) a +0 rapier of draining a +0 leather armour (53, 34, Elf:3) an arrow (54, 3, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (54, 4, Elf:3) a +0 short sword a +0 ring mail an arrow (55, -13, Elf:3) an arrow (55, -10, Elf:3) an arrow (55, -4, Elf:3) an arrow (55, -3, Elf:3) 2 arrows (55, -2, Elf:3) a +0 dagger a +0 ring mail (55, 1, Elf:3) a +0 long sword (55, 2, Elf:3) a +0 shortbow a +0 leather armour an uncursed amulet of faith 19 arrows (55, 3, Elf:3) 3 arrows a +0 short sword of flaming a +0 ring mail (55, 4, Elf:3) a cursed -3 dagger a cursed -3 short sword a +0 leather armour a scroll of vulnerability a +0 longbow a +0 leather armour a +0 longbow 54 arrows a +0 leather armour (56, -6, Elf:3) an arrow (56, 4, Elf:3) a +3 glaive of protection a +2 dagger of draining a +5 short sword of distortion a +0 long sword a +0 long sword a +0 shortbow a +2 short sword of freezing a +0 chain mail a +1 scimitar of holy wrath a +0 long sword a +0 ring mail a +0 long sword a +2 rapier of venom a +0 long sword a +0 longbow a +0 short sword 24 arrows a cursed +0 leather armour a cursed -1 rapier a cursed -1 rapier a +0 leather armour 2 potions of lignification a +0 dagger (57, 4, Elf:3) a +1 long sword of flaming a +0 long sword a +0 scale mail a +0 long sword a cursed +0 short sword a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (58, -17, Elf:3) a +6 blowgun (59, -2, Elf:3) a cursed staff of cold (59, 34, Elf:3) a +0 dagger a +0 shortbow 14 arrows a +0 leather armour (60, 5, Elf:3) a cursed -3 ring of evasion a +0 rapier (60, 14, Elf:3) a +0 hand axe of flaming (60, 34, Elf:3) an arrow (61, -17, Elf:3) a +0 mace (61, -16, Elf:3) a +1 demon whip of pain 22 stones (61, 11, Elf:3) an arrow (61, 15, Elf:3) an arrow (62, 4, Elf:3) an arrow (63, -15, Elf:3) a +1 chain mail of fire resistance (63, -14, Elf:3) a +0 longbow (63, -2, Elf:3) +1 swamp dragon scales (64, -14, Elf:3) a +0 long sword (65, -4, Elf:3) a +0 ring mail (65, -3, Elf:3) a +0 rapier (66, -14, Elf:3) a book of Flames (66, 5, Elf:3) a +0 short sword a +0 chain mail (67, -14, Elf:3) an uncursed staff of earth (67, -13, Elf:3) the +1 hunting sling of Expedience {freeze, -Tele Str+2 Int+3 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It prevents most forms of teleportation. It makes you more stealthy. a +1 demon blade of draining (67, 13, Elf:3) a +0 dagger a +0 longbow 15 arrows a +0 leather armour (68, 12, Elf:3) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -2 whip (1, -27, Lair:1) a +0 long sword (2, -27, Lair:1) 27 arrows (7, -18, Lair:1) 28 stones (8, -32, Lair:1) 18 sling bullets (11, -29, Lair:1) a +0 trident (16, 7, Lair:1) a cursed +0 leather armour (30, 0, Lair:1) a +0 pair of boots (33, 1, Lair:1) 10 arrows (43, 4, Lair:1) 16 stones (67, 5, Lair:1) 28 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (12, -12, Lair:2) a +0 leather armour (18, 5, Lair:2) a cursed -1 falchion (23, -22, Lair:2) a book of the Earth a book of Frost a book of Cantrips a book of the Dragon a book of Geomancy (37, -24, Lair:2) 25 stones (39, -23, Lair:2) a +0 short sword (50, -2, Lair:2) a cursed amulet of inaccuracy Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (3, -26, Lair:3) 11 poisoned needles (3, -1, Lair:3) a +0 short sword (4, -2, Lair:3) a +0 whip (5, -26, Lair:3) 11 poisoned needles (8, -10, Lair:3) a +0 chain mail (13, -28, Lair:3) a +0 whip (15, -54, Lair:3) 16 poisoned needles (42, -15, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 sling bullets (1, 23, Lair:4) 14 bolts (16, 23, Lair:4) a crystal ball of energy (23, -5, Lair:4) 15 arrows (24, 20, Lair:4) a +0 plate armour (36, -14, Lair:4) an uncursed ring of wizardry the +3 ring mail of Plasticity {Dex+2} It affects your dexterity (+2). (37, -14, Lair:4) a +4 scimitar of flaming a +2 long sword of slicing (41, 3, Lair:4) 3 potions of ambrosia (48, -16, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 ring of evasion (13, -39, Lair:5) 24 stones (13, -27, Lair:5) a +3 arbalest of flaming (25, -4, Lair:5) a +0 broad axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (11, 6, Lair:6) a +0 robe (12, 21, Lair:6) the +0 ring mail of Midwinter {+Inv Str+4 Stlth+} It affects your strength (+4). It lets you turn invisible. It makes you more stealthy. (18, -11, Lair:6) a +0 robe (18, 32, Lair:6) a +3 ring of intelligence (21, 12, Lair:6) 22 sling bullets (22, -1, Lair:6) 26 arrows (25, 15, Lair:6) a cursed +0 chain mail (26, -9, Lair:6) a +0 robe (28, 32, Lair:6) a +0 lajatang (28, 33, Lair:6) an uncursed ring of positive energy (29, 31, Lair:6) 28 stones the +7 morningstar "Taore" {antimagic, Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). (29, 32, Lair:6) an uncursed ring of positive energy (46, 14, Lair:6) a +0 club (50, 13, Lair:6) a +0 pair of gloves (55, 22, Lair:6) 21 arrows (56, -15, Lair:6) a +0 dagger (59, 7, Lair:6) a +3 ring of protection Level 1 of the Shoals [Shop] Suacrah's Book Emporium a book of Misfortune (380 gold) a book of Frost (665 gold) a book of Debilitation (760 gold) a book of Geomancy (665 gold) a book of Changes (475 gold) a book of Geomancy (665 gold) a book of Conjurations (570 gold) the Catalogue of Flames and Poison (1178 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Bolt of Fire Conjuration/Fire 6 a Young Poisoner's Handbook (760 gold) a book of Burglary (1425 gold) a book of Air (665 gold) (0, 0, Shoals:1) 9 arrows (5, -4, Shoals:1) a +0 robe (6, 2, Shoals:1) 2 tomahawks a +0 trident (8, -1, Shoals:1) a tomahawk (11, -5, Shoals:1) a tomahawk (13, -1, Shoals:1) an arrow (14, -2, Shoals:1) a +0 shortbow 27 arrows (19, -7, Shoals:1) 2 tomahawks (20, -37, Shoals:1) a +0 quarterstaff a +0 hunting sling 9 sling bullets (20, -8, Shoals:1) an arrow (21, -38, Shoals:1) a +0 quarterstaff a +0 hunting sling 11 stones (21, -37, Shoals:1) a +0 spear a cursed -1 hunting sling 13 sling bullets (23, -8, Shoals:1) a +4 trident (23, -6, Shoals:1) a +2 trident of venom 4 tomahawks (24, -6, Shoals:1) a tomahawk (25, -6, Shoals:1) a +4 spear of piercing a +0 leather armour 15 javelins (28, -3, Shoals:1) a tomahawk (29, -5, Shoals:1) a tomahawk (31, -4, Shoals:1) 3 tomahawks (31, -1, Shoals:1) a javelin (31, 0, Shoals:1) a +0 trident (31, 3, Shoals:1) 3 tomahawks (34, -2, Shoals:1) a poisoned tomahawk (38, -7, Shoals:1) a +0 trident (39, -18, Shoals:1) 13 stones (39, -16, Shoals:1) 2 potions of ambrosia (39, -8, Shoals:1) 4 large rocks (41, -21, Shoals:1) a +0 ring mail (41, 17, Shoals:1) a scroll of random uselessness (52, -20, Shoals:1) a cursed ring of teleportation (55, -22, Shoals:1) 13 bolts (56, 1, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) 3 large rocks (2, 23, Shoals:2) a +0 battleaxe of electrocution (2, 24, Shoals:2) a sling bullet (3, 24, Shoals:2) a sling bullet (4, 25, Shoals:2) a javelin (4, 26, Shoals:2) a sling bullet (6, 26, Shoals:2) 2 javelins (6, 28, Shoals:2) a +0 chain mail (7, 27, Shoals:2) 10 javelins a +0 leather armour a +0 spear (8, -12, Shoals:2) a +0 ring mail (8, 11, Shoals:2) a +0 leather armour of magic resistance a +0 trident (8, 26, Shoals:2) 12 sling bullets a +0 hunting sling a +0 spear (9, 11, Shoals:2) a tomahawk (9, 27, Shoals:2) a sling bullet (10, 11, Shoals:2) a +0 leather armour a +0 trident (10, 12, Shoals:2) a tomahawk (12, 16, Shoals:2) a tomahawk (13, 17, Shoals:2) a tomahawk (13, 18, Shoals:2) 2 tomahawks (16, -13, Shoals:2) 16 sling bullets (17, -1, Shoals:2) a +0 trident (18, 0, Shoals:2) the +2 chain mail of the Several People {rF- Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to fire. (21, 3, Shoals:2) a +0 blowgun (24, 31, Shoals:2) a +1 rapier of electrocution a +0 robe (26, 34, Shoals:2) a +0 trident (30, 22, Shoals:2) a +0 quarterstaff of crushing a +2 robe of positive energy (48, 0, Shoals:2) 23 stones (63, 11, Shoals:2) 5 large rocks (64, 10, Shoals:2) a large rock Level 3 of the Shoals (0, 0, Shoals:3) a +1 plate armour of positive energy (1, 0, Shoals:3) a +0 pair of gloves (2, 7, Shoals:3) 2 sling bullets (3, -5, Shoals:3) a +0 trident a +0 leather armour the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (3, -2, Shoals:3) 14 stones (3, 7, Shoals:3) a +0 trident (3, 8, Shoals:3) a +1 quarterstaff of speed a +0 hunting sling a +0 hunting sling a +0 spear 31 sling bullets (3, 9, Shoals:3) a +0 club a +0 hunting sling 24 sling bullets (6, 12, Shoals:3) a sling bullet (9, 12, Shoals:3) 2 sling bullets (10, 12, Shoals:3) a sling bullet (10, 13, Shoals:3) a sling bullet a +0 trident (12, -33, Shoals:3) a +0 leather armour (12, 3, Shoals:3) a tomahawk (13, -3, Shoals:3) 2 arrows (13, 2, Shoals:3) 2 tomahawks (13, 3, Shoals:3) a tomahawk (14, -2, Shoals:3) 15 arrows a +0 shortbow (14, 2, Shoals:3) a tomahawk (15, 0, Shoals:3) a +0 trident (16, -14, Shoals:3) a javelin (16, -2, Shoals:3) an arrow 5 tomahawks a +0 trident (16, 0, Shoals:3) a tomahawk (17, -14, Shoals:3) 13 javelins a +0 ring mail a potion of heal wounds a +0 spear (17, -9, Shoals:3) 26 stones (18, -15, Shoals:3) a javelin (18, 0, Shoals:3) a +0 leather armour 17 javelins of returning a +3 spear of venom (18, 1, Shoals:3) 5 tomahawks a +0 trident (19, -1, Shoals:3) a +0 trident (19, 0, Shoals:3) a tomahawk a +0 trident (20, -15, Shoals:3) a javelin (21, 0, Shoals:3) a tomahawk (22, 0, Shoals:3) 2 tomahawks (24, -21, Shoals:3) 2 javelins (24, 1, Shoals:3) a tomahawk (24, 6, Shoals:3) 11 bolts (25, -11, Shoals:3) a +0 scale mail (27, -14, Shoals:3) 3 large rocks (30, -37, Shoals:3) a +2 spear of piercing a +0 leather armour (31, -18, Shoals:3) a +0 trident (32, -17, Shoals:3) a +0 mace (32, -1, Shoals:3) a large rock (35, -17, Shoals:3) a stone (36, -21, Shoals:3) 2 stones (36, -16, Shoals:3) a stone (37, -17, Shoals:3) 2 stones (38, -19, Shoals:3) 2 stones (38, -17, Shoals:3) a stone (39, -17, Shoals:3) a +3 morningstar of pain a +0 chain mail a +0 large shield a potion of brilliance (39, -16, Shoals:3) a cursed +0 hunting sling a +0 quarterstaff a +1 spear of venom a +0 hunting sling 16 stones (40, -18, Shoals:3) a +0 hunting sling a +0 quarterstaff (41, -34, Shoals:3) a +0 trident (41, -28, Shoals:3) 16 bolts (41, -15, Shoals:3) 3 stones (41, -14, Shoals:3) 3 stones (41, -12, Shoals:3) a stone (42, -15, Shoals:3) 6 stones (42, -14, Shoals:3) 7 stones (42, -9, Shoals:3) a +0 cloak (45, -37, Shoals:3) 9 stones Level 4 of the Shoals (0, 0, Shoals:4) a +3 amulet of reflection the amulet of Xom's Fair Game {+Rage rPois Int+3} [amulet of rage] It affects your intelligence (+3). It protects you from poison. It lets you go berserk. (0, 29, Shoals:4) a +0 hat of magic resistance (1, 22, Shoals:4) a +0 trident (2, -1, Shoals:4) 29 sling bullets (2, 24, Shoals:4) 2 arrows (3, -1, Shoals:4) a +0 hand axe (3, 25, Shoals:4) an arrow (5, 10, Shoals:4) 2 tomahawks (5, 25, Shoals:4) a +0 pair of gloves (6, 23, Shoals:4) an arrow (6, 38, Shoals:4) a +0 spear (7, 9, Shoals:4) a tomahawk (7, 24, Shoals:4) an arrow a +0 spear a cursed -3 hunting sling 17 stones (8, 14, Shoals:4) a sling bullet (8, 19, Shoals:4) a sling bullet (8, 25, Shoals:4) a stone (9, 3, Shoals:4) a +2 ring of strength (9, 19, Shoals:4) a +2 spear of freezing a +0 longbow (10, 22, Shoals:4) a stone (11, 24, Shoals:4) a javelin of penetration 11 stones a +0 spear a +0 hunting sling (11, 27, Shoals:4) an arrow a +0 hunting sling a +0 spear 12 sling bullets (12, 21, Shoals:4) 22 sling bullets a +0 club a +0 hunting sling (12, 31, Shoals:4) a stone (13, 28, Shoals:4) a +0 glaive (13, 29, Shoals:4) an arrow (13, 30, Shoals:4) a stone (14, 3, Shoals:4) a +0 glaive (14, 29, Shoals:4) a sling bullet a stone (14, 30, Shoals:4) a stone (15, 28, Shoals:4) a +0 spear (15, 29, Shoals:4) 2 arrows (16, 30, Shoals:4) a sling bullet (17, 26, Shoals:4) a sling bullet (18, 30, Shoals:4) a +0 robe a +0 trident of freezing (21, -1, Shoals:4) a tomahawk (21, 26, Shoals:4) a +0 trident (22, 7, Shoals:4) the ring "Lutul" {Wiz -Tele rC- Str+9 Int+8} [ring of wizardry] It improves your spell success rate. It affects your strength (+9). It affects your intelligence (+8). It makes you vulnerable to cold. It prevents most forms of teleportation. the amulet "Tamioso" {RegenMP MR+ Dex-5 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It makes you more stealthy. (24, -3, Shoals:4) a tomahawk (24, 3, Shoals:4) 2 javelins of penetration (25, -4, Shoals:4) 2 javelins 9 tomahawks 3 javelins of penetration (25, 0, Shoals:4) 18 stones a +0 hunting sling a +0 club (26, -3, Shoals:4) a stone (27, -5, Shoals:4) a +0 robe of fire resistance a +0 trident (27, -4, Shoals:4) a tomahawk a +0 trident a cursed -1 trident (27, -2, Shoals:4) a javelin of returning a +0 trident a stone (27, -1, Shoals:4) a javelin of penetration 17 stones a +0 quarterstaff a +0 hunting sling (28, -6, Shoals:4) a stone 2 silver tomahawks a +0 trident (28, -4, Shoals:4) a silver javelin a +0 robe a +4 vampiric demon trident (28, -2, Shoals:4) a tomahawk a +0 leather armour 16 javelins of returning a +0 spear (28, -1, Shoals:4) a +1 trident of freezing a +0 robe a +0 spear (29, -6, Shoals:4) a tomahawk (29, -5, Shoals:4) a tomahawk (29, -2, Shoals:4) a tomahawk (29, -1, Shoals:4) 2 javelins of penetration (29, 3, Shoals:4) 3 tomahawks (29, 5, Shoals:4) 2 tomahawks (30, -6, Shoals:4) a cursed -3 trident (30, -3, Shoals:4) 2 needles of frenzy (30, -2, Shoals:4) a +0 trident a javelin of penetration (30, -1, Shoals:4) a large rock a +0 robe a +0 rapier (30, 4, Shoals:4) a stone (31, -7, Shoals:4) a silver tomahawk (31, -4, Shoals:4) a +2 spear of piercing 9 javelins of penetration a +0 leather armour (31, -2, Shoals:4) a +0 spear a javelin of penetration (31, 2, Shoals:4) 7 silver javelins a +0 leather armour a +3 spear of venom (31, 3, Shoals:4) 18 arrows a +0 quarterstaff a +0 longbow 2 silver javelins (32, -7, Shoals:4) 2 silver tomahawks (32, -5, Shoals:4) a javelin 2 tomahawks (32, -4, Shoals:4) a +0 spear 2 javelins 2 tomahawks (32, -3, Shoals:4) 6 javelins a +0 leather armour a +4 spear of freezing (32, -1, Shoals:4) 8 javelins of penetration (32, 3, Shoals:4) a silver javelin (32, 8, Shoals:4) a large rock (33, -1, Shoals:4) 3 javelins of penetration (34, -3, Shoals:4) a +0 spear (34, -1, Shoals:4) a +0 robe a +4 rapier of draining (34, 6, Shoals:4) an arrow (34, 32, Shoals:4) a sack of spiders (37, 2, Shoals:4) a large rock (41, 7, Shoals:4) a +0 trident (41, 30, Shoals:4) a stone (46, 33, Shoals:4) a +0 spear a +0 hunting sling 17 stones (48, 5, Shoals:4) 6 curare-tipped needles (52, 36, Shoals:4) a stone (53, 35, Shoals:4) a stone (56, 38, Shoals:4) a +0 spear (57, 39, Shoals:4) a +5 morningstar of crushing Level 1 of the Spider Nest (0, 0, Spider:1) the amulet "Zanusm" {Gourm *Drain Int+6} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+6). It causes draining when unequipped. (4, 15, Spider:1) a potion of heal wounds (4, 24, Spider:1) a +0 chain mail (16, -7, Spider:1) a cursed -1 falchion (18, -2, Spider:1) a potion of ambrosia (21, 30, Spider:1) the +0 long sword of Autumn {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (22, 2, Spider:1) 26 stones (25, -16, Spider:1) a +0 hand axe (29, -17, Spider:1) 11 arrows (29, 4, Spider:1) 26 stones (30, 12, Spider:1) a +0 leather armour (32, 31, Spider:1) 17 stones (35, -8, Spider:1) a +0 chain mail (36, 18, Spider:1) 23 bolts (37, -6, Spider:1) 27 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +0 chain mail (10, -15, Spider:2) 22 bolts (15, 13, Spider:2) a potion of heal wounds (27, -15, Spider:2) a scroll of random uselessness (27, 12, Spider:2) the ring "Coad" {Fire +Blink +Inv Str+3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. It lets you blink. (28, 18, Spider:2) 4 arrows (36, -3, Spider:2) 14 sling bullets (38, 12, Spider:2) a +0 long sword (42, -1, Spider:2) 18 sling bullets (44, -9, Spider:2) a cursed -2 broad axe Level 3 of the Spider Nest (0, 0, Spider:3) a +0 trident (3, -9, Spider:3) a +0 hand crossbow (3, 35, Spider:3) a +0 scale mail (19, 9, Spider:3) a +0 plate armour (19, 14, Spider:3) a +0 short sword (19, 17, Spider:3) a +0 plate armour (20, 11, Spider:3) a +0 morningstar (20, 13, Spider:3) a +0 glaive (21, 11, Spider:3) 3 exploding tomahawks a +0 morningstar (23, 19, Spider:3) a +0 short sword (24, -2, Spider:3) a cursed -1 rapier (24, 4, Spider:3) a +0 scale mail (24, 9, Spider:3) a +0 mace (24, 22, Spider:3) a +0 scale mail (24, 30, Spider:3) 22 sling bullets (24, 35, Spider:3) a +0 quarterstaff (25, 14, Spider:3) a +0 mace (25, 17, Spider:3) a +0 trident (27, 9, Spider:3) a +0 trident (29, 9, Spider:3) a +0 scale mail (29, 17, Spider:3) a +2 chain mail of cold resistance (30, -8, Spider:3) a +0 flail (33, 34, Spider:3) 12 poisoned needles (51, 26, Spider:3) a +0 helmet (61, 20, Spider:3) a +0 quarterstaff (62, 30, Spider:3) a potion of heal wounds Level 4 of the Spider Nest (0, 0, Spider:4) 7 javelins (2, 30, Spider:4) 11 sling bullets (8, 27, Spider:4) a +0 trident (10, 30, Spider:4) a +0 hunting sling (18, 23, Spider:4) an uncursed ring of protection from fire (20, 50, Spider:4) 12 sling bullets (23, 46, Spider:4) 20 stones (24, 10, Spider:4) a +0 hand axe (26, 16, Spider:4) an uncursed staff of poison (27, 33, Spider:4) a +0 hat (60, 0, Spider:4) a +0 chain mail Level 2 of the Pits of Slime (0, 0, Slime:2) a +2 pair of gloves of archery Level 5 of the Pits of Slime (0, 0, Slime:5) 28 stones (0, 1, Slime:5) 5 needles of sleeping (1, -9, Slime:5) 4 javelins of penetration (1, -8, Slime:5) a +2 falchion of slicing (1, -1, Slime:5) 2 needles of sleeping (1, 0, Slime:5) 17 stones (1, 1, Slime:5) an uncursed staff of air (1, 2, Slime:5) a book of Cantrips (2, -10, Slime:5) 16 sling bullets (2, -9, Slime:5) a +4 dagger of protection (2, -7, Slime:5) an uncursed staff of cold (2, -1, Slime:5) 15 sling bullets (2, 0, Slime:5) an uncursed staff of cold (2, 1, Slime:5) 14 sling bullets (3, -11, Slime:5) a cursed ring of teleportation (3, -8, Slime:5) an uncursed amulet of harm (3, 1, Slime:5) an uncursed staff of wizardry (4, -10, Slime:5) 17 stones (4, -8, Slime:5) 12 arrows (4, -6, Slime:5) an uncursed ring of resist corrosion (4, -1, Slime:5) a fan of gales (4, 1, Slime:5) a +0 pair of gloves (4, 3, Slime:5) a potion of heal wounds (9, -8, Slime:5) a +0 ring mail (9, -6, Slime:5) a scarf of spirit shield (9, 1, Slime:5) 19 bolts (9, 3, Slime:5) 8 exploding tomahawks (10, -10, Slime:5) a +0 scale mail (10, -9, Slime:5) a +0 cloak (10, -8, Slime:5) a +5 long sword of protection (10, 1, Slime:5) a book of Clouds (11, -9, Slime:5) an uncursed staff of death (11, -7, Slime:5) an uncursed staff of power (11, -1, Slime:5) a scroll of immolation (11, 0, Slime:5) a lamp of fire (11, 1, Slime:5) a lamp of fire (11, 2, Slime:5) a +2 blowgun (12, -9, Slime:5) a +0 leather armour (12, -8, Slime:5) a +1 robe of resistance (12, -7, Slime:5) 20 stones (12, -1, Slime:5) an uncursed ring of protection from fire (12, 1, Slime:5) a +3 flail of holy wrath (12, 2, Slime:5) a +0 hand crossbow (13, 1, Slime:5) a +0 trident (15, 15, Slime:5) 3 needles of sleeping Level 1 of the Vaults (0, 0, Vaults:1) a scroll of noise (7, 22, Vaults:1) a cursed +0 falchion a cursed +0 ring mail a +0 great mace a +0 chain mail (8, 23, Vaults:1) a +0 flail a +0 scimitar a +0 chain mail a +0 dagger a +0 chain mail (18, 8, Vaults:1) a +0 chain mail a +0 battleaxe (19, 8, Vaults:1) a +0 plate armour a +0 long sword (19, 20, Vaults:1) a +0 pair of gloves a +1 cloak of magic resistance a +1 rapier of electrocution (20, 9, Vaults:1) a +0 chain mail a +0 halberd (26, -13, Vaults:1) a bolt (26, 22, Vaults:1) a bolt (27, -14, Vaults:1) a +0 arbalest 23 bolts (28, -15, Vaults:1) a bolt (28, -14, Vaults:1) a +0 great mace of protection a +0 plate armour a bolt (28, 14, Vaults:1) a +0 scythe of protection (28, 23, Vaults:1) 14 bolts a +0 arbalest (31, 16, Vaults:1) a +0 great mace a +0 scale mail (32, -15, Vaults:1) a +1 great sword of slicing a +0 chain mail (32, -14, Vaults:1) a +0 dagger a +0 mace a +0 scale mail a +2 great sword of protection a +0 plate armour (32, -13, Vaults:1) a +0 short sword a +0 chain mail (32, -5, Vaults:1) a +0 arbalest 15 bolts (32, 16, Vaults:1) a +2 long sword of holy wrath a +0 chain mail a +0 shield a +0 great mace a +0 plate armour (33, -6, Vaults:1) 2 bolts (33, 14, Vaults:1) a +0 war axe a +0 plate armour a +0 shield (34, -15, Vaults:1) the +0 glaive "Feotu" {flame, Int+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+3). (34, -14, Vaults:1) a +0 robe (34, 14, Vaults:1) a +0 war axe a +0 chain mail a +2 large shield (34, 15, Vaults:1) a +0 war axe a +0 chain mail (35, 35, Vaults:1) a large rock (36, 24, Vaults:1) 45 bolts a +0 arbalest a +0 arbalest (36, 33, Vaults:1) an arrow (36, 36, Vaults:1) a +0 robe a +0 dagger (37, -8, Vaults:1) a +0 robe (37, 35, Vaults:1) a +0 robe a +0 long sword 10 arrows a +2 longbow of flaming (37, 36, Vaults:1) a +0 mace a +0 chain mail a +4 great mace (38, -3, Vaults:1) a +2 helmet (38, 30, Vaults:1) an arrow (39, 23, Vaults:1) 16 bolts a +0 arbalest (40, 36, Vaults:1) a cursed +0 leather armour a +0 shortbow 25 arrows a +0 dagger (41, 36, Vaults:1) a large rock (57, 36, Vaults:1) 29 sling bullets (59, 40, Vaults:1) a cursed +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 giant club a +0 plate armour a +0 short sword (60, 39, Vaults:1) a +0 chain mail a +0 battleaxe (60, 40, Vaults:1) a +0 robe a +0 dagger (60, 41, Vaults:1) a +0 plate armour a +0 flail (61, 40, Vaults:1) a scroll of immolation a +0 scale mail a +0 short sword (62, 40, Vaults:1) a +0 morningstar of draining (64, 26, Vaults:1) a cursed +0 giant spiked club a cursed +0 giant club a +0 giant spiked club (64, 27, Vaults:1) a +0 ring mail a +0 war axe a +0 giant spiked club (64, 28, Vaults:1) a +0 robe (64, 38, Vaults:1) 14 stones a +0 leather armour a +0 vampiric trident (65, 26, Vaults:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (65, 27, Vaults:1) a cursed +0 robe a cursed -2 dagger (65, 37, Vaults:1) 3 stones a +0 flail a +0 giant club (66, 26, Vaults:1) a +0 giant spiked club Level 2 of the Vaults [Shop] Heijag's Assorted Antiques a potion of curing (114 gold) a +0 ring mail (152 gold) a potion of lignification (114 gold) a scroll of holy word (285 gold) a scroll of teleportation (114 gold) a scroll of fear (133 gold) a scroll of random uselessness (38 gold) a potion of resistance (380 gold) an uncursed ring of poison resistance (760 gold) (0, 0, Vaults:2) a +2 battleaxe a +0 chain mail (0, 1, Vaults:2) a +0 great mace a +0 plate armour (1, 1, Vaults:2) a +0 long sword a +0 scale mail (4, 8, Vaults:2) a +3 long sword of freezing a +0 plate armour (5, 1, Vaults:2) a +4 trishula of holy wrath a +0 large shield (8, -17, Vaults:2) an uncursed ring of see invisible a book of Unlife a +0 war axe a +0 scale mail a book of Party Tricks (9, 10, Vaults:2) a +0 club (18, -25, Vaults:2) a +2 arbalest of flaming 27 bolts (19, -26, Vaults:2) a +0 arbalest 15 bolts (19, -25, Vaults:2) a cursed +0 arbalest a +0 arbalest of velocity 43 bolts (21, -25, Vaults:2) a bolt (22, 14, Vaults:2) 28 bolts a +0 arbalest (22, 15, Vaults:2) a +0 scale mail a cursed +0 great mace (22, 17, Vaults:2) 2 large rocks (23, -4, Vaults:2) a +0 chain mail (23, 14, Vaults:2) a +0 robe a +0 dagger a large rock (23, 15, Vaults:2) a +0 ring mail a +0 flail (24, 15, Vaults:2) a +0 ring mail a +2 great mace of crushing 20 bolts a +0 arbalest (24, 17, Vaults:2) a +0 scale mail a +0 great mace (25, 11, Vaults:2) a large rock (26, -10, Vaults:2) a +0 ring mail a +0 morningstar (34, 12, Vaults:2) a bolt (36, 11, Vaults:2) 20 bolts a +0 arbalest (36, 12, Vaults:2) 20 bolts a +0 arbalest (36, 13, Vaults:2) 19 bolts a +0 arbalest (37, 13, Vaults:2) a bolt (37, 17, Vaults:2) 22 bolts a +0 arbalest (38, 5, Vaults:2) a bolt (38, 13, Vaults:2) 18 bolts a +0 arbalest (39, -42, Vaults:2) a +2 buckler of poison resistance a cursed -1 flail a +0 ring mail (39, -38, Vaults:2) a scroll of vulnerability (39, 12, Vaults:2) 15 bolts a +0 arbalest (39, 13, Vaults:2) a bolt (40, 12, Vaults:2) a bolt (41, -42, Vaults:2) 19 stones (41, 13, Vaults:2) a bolt (42, 3, Vaults:2) a bolt (43, -36, Vaults:2) a +0 quarterstaff (43, 13, Vaults:2) a bolt (43, 15, Vaults:2) a bolt (44, 12, Vaults:2) a bolt (45, -40, Vaults:2) a +0 ring mail (45, 1, Vaults:2) a +0 arbalest 17 bolts (45, 3, Vaults:2) a +0 arbalest 15 bolts (46, 4, Vaults:2) a +0 arbalest 6 bolts (51, 14, Vaults:2) 15 sling bullets (54, -17, Vaults:2) 18 stones (57, -27, Vaults:2) a bolt (58, -29, Vaults:2) +0 ice dragon scales (58, -28, Vaults:2) a +0 arbalest 14 bolts (58, -27, Vaults:2) a +0 arbalest 17 bolts (59, -34, Vaults:2) 3 bolts (59, -27, Vaults:2) a +0 arbalest 9 bolts (60, -34, Vaults:2) a bolt (60, -30, Vaults:2) a bolt (60, -27, Vaults:2) a +0 arbalest 20 bolts Level 3 of the Vaults [Shop] Agenise's Weapon Shoppe 17 stones (22 gold) a +0 halberd (52 gold) a +0 dagger (26 gold) a +2 falchion of freezing (226 gold) a +0 hand crossbow of flaming (107 gold) 2 throwing nets (78 gold) the +8 flail "Arui" {vamp, rPois rN+ Str-2} (802 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It protects you from poison. It protects you from negative energy. a +0 club (13 gold) 24 bolts (62 gold) a +0 hand crossbow (45 gold) a +0 long sword (45 gold) (0, 0, Vaults:3) a +0 morningstar a +0 leather armour (1, -2, Vaults:3) a +0 bardiche a +0 chain mail (1, -1, Vaults:3) a +0 flail a +0 scale mail (1, 0, Vaults:3) a +2 great sword of flaming (17, 3, Vaults:3) a bolt (18, 1, Vaults:3) a +0 giant spiked club a +0 giant club (18, 2, Vaults:3) a bolt (19, -16, Vaults:3) a cursed -2 giant club (19, 1, Vaults:3) a +2 arbalest of velocity 40 bolts a +3 arbalest a +0 giant club a +0 giant spiked club a +0 robe a +0 spear (19, 2, Vaults:3) 23 bolts a +0 chain mail a +0 shield a +0 giant spiked club a cursed -3 arbalest a +0 long sword (19, 3, Vaults:3) a +0 arbalest a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 arbalest 24 bolts (20, -17, Vaults:3) a +0 falchion a +0 plate armour a +0 battleaxe (20, -7, Vaults:3) 4 large rocks (20, -6, Vaults:3) 2 large rocks (20, 2, Vaults:3) a bolt (21, -18, Vaults:3) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dire flail a +0 giant club (21, -17, Vaults:3) a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (21, -16, Vaults:3) a +0 dagger a +0 giant club a +0 great mace a +0 giant club a +0 giant club (25, -13, Vaults:3) a large rock (29, 30, Vaults:3) a +1 short sword of protection (30, 25, Vaults:3) an arrow (30, 30, Vaults:3) a +0 long sword a +0 leather armour a +0 great mace a +0 leather armour a +0 dagger a +0 ring mail (30, 31, Vaults:3) a +1 long sword of slicing (30, 32, Vaults:3) a +0 short sword a +0 shortbow 15 arrows a +0 leather armour (33, -22, Vaults:3) a +0 dagger a +0 robe (34, 21, Vaults:3) a +0 morningstar a +0 ring mail (35, -26, Vaults:3) 8 needles of confusion (41, 29, Vaults:3) a +0 arbalest 16 bolts (42, 29, Vaults:3) 6 steel javelins (42, 30, Vaults:3) a +1 long sword of protection a +0 robe (43, 17, Vaults:3) +0 fire dragon scales (43, 29, Vaults:3) a +0 arbalest a +0 arbalest 22 bolts (43, 30, Vaults:3) a +0 arbalest 22 bolts a +0 morningstar a +0 scale mail (45, 9, Vaults:3) 3 large rocks a +0 giant club a +0 giant club a +0 giant club (45, 10, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club (45, 11, Vaults:3) a +0 robe a +0 club (47, -20, Vaults:3) a +0 great mace a +0 dire flail (47, -19, Vaults:3) a +0 morningstar a +0 arbalest 21 bolts a +0 ring mail (47, 10, Vaults:3) a large rock (47, 34, Vaults:3) a bolt (48, 12, Vaults:3) a large rock (51, -16, Vaults:3) a +0 great mace of draining a +0 scale mail (52, -16, Vaults:3) a +0 dire flail a +0 plate armour (53, -16, Vaults:3) a +0 morningstar a +0 ring mail (62, -26, Vaults:3) a +0 chain mail (63, 18, Vaults:3) a +0 ring mail a +0 morningstar Level 4 of the Vaults [Shop] Natyb's Assorted Antiques a +6 halberd of flaming (1920 gold) a scroll of amnesia (171 gold) a +2 ring of evasion (490 gold) a scroll of teleportation (147 gold) a scroll of brand weapon (980 gold) a +0 robe (34 gold) (0, 0, Vaults:4) 22 stones (2, -11, Vaults:4) a +0 great mace a +0 scale mail (4, 29, Vaults:4) a +0 long sword a +0 chain mail a +2 large shield (5, 28, Vaults:4) a +1 dagger of flaming a +0 leather armour a +0 dagger a +0 robe a +0 great mace a +0 ring mail a +0 long sword a +0 ring mail a +0 great mace a +0 ring mail a +0 arbalest 30 bolts a +0 dagger a +0 robe a +0 dire flail a +0 leather armour a +0 great mace a +0 ring mail a +2 great sword of venom a +0 plate armour a +0 great mace a +0 ring mail a +4 battleaxe of freezing a +2 bardiche of venom a +0 chain mail of fire resistance (6, 30, Vaults:4) a +0 dagger (7, 30, Vaults:4) a cursed +0 rapier (9, 33, Vaults:4) a +0 dagger a +0 robe (9, 41, Vaults:4) a +0 rapier a +0 chain mail (14, 41, Vaults:4) a +0 dagger a cursed +0 scale mail a +0 dire flail a +0 ring mail a +0 dagger a +0 leather armour a +0 morningstar a +0 scale mail a +0 great mace a +0 plate armour a +1 great mace of draining a +0 chain mail a +0 morningstar a +0 scale mail a +0 dagger a +0 robe a +0 battleaxe of venom a +0 plate armour (14, 42, Vaults:4) a bolt (14, 43, Vaults:4) a +0 arbalest a +0 long sword a +0 arbalest 23 bolts a +0 ring mail (15, 40, Vaults:4) a +0 trident a +2 leather armour of cold resistance (15, 44, Vaults:4) a +4 arbalest 26 bolts (16, -11, Vaults:4) a +0 glaive a +0 plate armour (16, -10, Vaults:4) a bolt (16, 19, Vaults:4) +0 shadow dragon scales (unseen) (16, 20, Vaults:4) 25 bolts a +0 arbalest (17, -11, Vaults:4) a +2 battleaxe a +1 arbalest of freezing 14 bolts a +0 plate armour (17, 19, Vaults:4) 17 bolts a +0 arbalest (17, 21, Vaults:4) 20 bolts a +0 arbalest (17, 37, Vaults:4) +0 fire dragon scales (18, -10, Vaults:4) a +0 hand axe a +0 chain mail (18, 21, Vaults:4) a +0 plate armour a +0 battleaxe a +0 ring mail a +0 morningstar (19, 12, Vaults:4) 16 arrows (22, -5, Vaults:4) a bolt (22, 20, Vaults:4) a +1 falchion of flaming (22, 38, Vaults:4) a +0 plate armour a cursed -3 battleaxe a +0 plate armour a +2 great mace of crushing (22, 39, Vaults:4) a +0 plate armour a +1 war axe of electrocution (22, 40, Vaults:4) a +0 chain mail a +0 dire flail (23, -5, Vaults:4) a +0 arbalest 9 bolts (23, -3, Vaults:4) a +0 arbalest 23 bolts (23, 37, Vaults:4) a +0 leather armour (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) a +3 mace of draining (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) (23, 38, Vaults:4) +0 gold dragon scales a +0 plate armour a +3 battleaxe a +1 battleaxe of freezing a +0 shield a +0 chain mail a +0 long sword (23, 39, Vaults:4) a +0 plate armour a +0 long sword a +0 shield a +0 plate armour a +0 long sword a +0 plate armour a +0 bardiche a +0 chain mail a +0 dire flail (24, 36, Vaults:4) a +0 plate armour a +0 battleaxe a +0 battleaxe a +0 plate armour a +0 battleaxe a +2 chain mail of cold resistance a cursed -1 great mace a +0 plate armour a +0 battleaxe a +0 chain mail a +1 battleaxe of chopping a +0 chain mail (24, 37, Vaults:4) a +0 scale mail (unseen) (24, 38, Vaults:4) a +2 flail of protection (25, -7, Vaults:4) a bolt (25, 37, Vaults:4) a +0 ring mail (still there?) a +0 morningstar (still there?) a +0 chain mail (still there?) (25, 38, Vaults:4) a +0 scale mail a +0 flail a +1 chain mail of poison resistance a +0 battleaxe (25, 39, Vaults:4) a +1 great sword of flaming a +0 chain mail a +0 chain mail a +3 glaive a +3 dire flail a +0 plate armour a +0 war axe (29, -5, Vaults:4) a bolt (30, -7, Vaults:4) a bolt (30, -1, Vaults:4) a +0 morningstar a +0 plate armour (34, 7, Vaults:4) a +2 dire flail of holy wrath a +0 great mace (41, -15, Vaults:4) a +0 mace (43, -6, Vaults:4) a +0 giant spiked club a +0 robe a +0 dagger (43, -5, Vaults:4) a +0 trident (43, -4, Vaults:4) a cursed +0 leather armour a cursed -3 club (44, -5, Vaults:4) a +0 chain mail 21 bolts a +1 great sword of holy wrath a +0 arbalest (47, 31, Vaults:4) a bolt (48, 28, Vaults:4) a +0 arbalest 20 bolts (51, -14, Vaults:4) an arrow (51, 18, Vaults:4) 2 needles of confusion (52, -16, Vaults:4) a +0 shortbow a +2 vampiric short sword a +0 leather armour 15 arrows (52, -13, Vaults:4) an arrow (52, -4, Vaults:4) an arrow (53, -7, Vaults:4) a +0 dagger a -2 shortbow 19 arrows a +0 leather armour (54, -10, Vaults:4) a +0 short sword a +0 ring mail (54, -9, Vaults:4) a +2 pair of boots of flying the +5 ring mail "Pauxa" {-Tele +Inv Int+4 Dex+5} It affects your intelligence (+4). It affects your dexterity (+5). It lets you turn invisible. It prevents most forms of teleportation. a +0 short sword a +0 longbow 12 arrows a +0 leather armour (54, -8, Vaults:4) a +0 short sword a +0 leather armour (55, -9, Vaults:4) a +0 short sword (55, -6, Vaults:4) an arrow (56, -13, Vaults:4) an arrow (56, -9, Vaults:4) a +2 long sword of holy wrath a +1 leather armour of cold resistance an arrow (57, -12, Vaults:4) an arrow (57, -4, Vaults:4) an arrow (57, 2, Vaults:4) a large rock (57, 39, Vaults:4) a +0 robe (58, -13, Vaults:4) an arrow a +0 long sword (58, -6, Vaults:4) an arrow (58, -5, Vaults:4) an arrow (58, 5, Vaults:4) a +0 dagger a +0 robe (59, -8, Vaults:4) an arrow (60, 3, Vaults:4) a +0 dagger (60, 7, Vaults:4) a bolt a cursed +0 halberd a +0 chain mail (60, 8, Vaults:4) a cursed -2 morningstar a cursed -1 scale mail a bolt (60, 9, Vaults:4) a +0 arbalest 19 bolts a large rock (60, 10, Vaults:4) a large rock (61, 7, Vaults:4) a bolt a +0 long sword a +0 plate armour (67, -4, Vaults:4) 2 needles of sleeping (70, -13, Vaults:4) a +0 hand crossbow Level 5 of the Vaults (0, 0, Vaults:5) a bolt (1, 0, Vaults:5) an uncursed staff of energy a +0 robe (2, -4, Vaults:5) a cursed +0 dire flail a +0 dire flail (2, 3, Vaults:5) a +3 vampiric halberd (2, 4, Vaults:5) a +1 great sword of flaming a +0 arbalest 15 bolts a potion of lignification (4, -17, Vaults:5) a +0 battleaxe of freezing the ring of Amekh {rC+ Dex+2} [ring of protection from cold] It affects your dexterity (+2). It protects you from cold. (4, -8, Vaults:5) a +0 short sword 16 stones a +0 plate armour (4, -4, Vaults:5) a stone (4, 9, Vaults:5) a bolt (5, 0, Vaults:5) a +0 scimitar a +0 leather armour a +0 buckler (6, -20, Vaults:5) a +0 dagger a +0 robe (6, -15, Vaults:5) a +0 dagger a +0 plate armour of fire resistance (6, -8, Vaults:5) a +3 battleaxe of electrocution a +1 arbalest of freezing a +0 leather armour an uncursed ring of ice (6, -7, Vaults:5) a +0 club a +0 robe a +0 flail a +0 ring mail a +5 ring of dexterity a +2 dagger of flaming a cursed +0 robe (7, -18, Vaults:5) a +0 halberd a +0 plate armour (7, -14, Vaults:5) a +3 great mace of protection a +3 chain mail of positive energy (7, -13, Vaults:5) a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail (8, -19, Vaults:5) a +0 rapier (8, -18, Vaults:5) a +0 flail of protection (8, -17, Vaults:5) a +0 war axe a +0 robe (8, -13, Vaults:5) a stone (9, -19, Vaults:5) a +4 demon blade of flaming (9, -17, Vaults:5) a +0 dire flail a +0 dire flail (9, -16, Vaults:5) the +12 spear of Turmoil {drain, +Blink rF+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from fire. It lets you blink. a +0 chain mail (10, -20, Vaults:5) a +0 long sword a +0 ring mail (11, 20, Vaults:5) a +0 short sword (12, 19, Vaults:5) a +0 long sword (12, 20, Vaults:5) a +2 battleaxe a +0 chain mail a +0 war axe a +0 arbalest 16 bolts a +0 ring mail (13, -8, Vaults:5) a +0 dagger (15, 20, Vaults:5) a +1 glaive a +0 plate armour (16, 19, Vaults:5) a +0 dire flail of protection a +0 leather armour (17, -15, Vaults:5) a fan of gales (17, -14, Vaults:5) a +2 helmet (18, -15, Vaults:5) a +0 robe (19, -12, Vaults:5) a +0 club (19, 2, Vaults:5) a +0 spear (19, 20, Vaults:5) a bolt (20, -13, Vaults:5) a book of Flames (20, -11, Vaults:5) an uncursed ring of fire (20, 15, Vaults:5) a +0 long sword (22, 13, Vaults:5) 10 arrows (23, 13, Vaults:5) a cursed +0 dagger a +0 leather armour (23, 29, Vaults:5) a +1 short sword of venom a +0 leather armour a +0 buckler (24, 0, Vaults:5) a large rock (24, 29, Vaults:5) a +1 morningstar of protection a cursed -2 leather armour (24, 30, Vaults:5) a +0 short sword (25, 0, Vaults:5) a large rock (25, 11, Vaults:5) a +1 battleaxe of freezing (25, 12, Vaults:5) a +1 long sword of holy wrath a +0 chain mail (25, 25, Vaults:5) 17 arrows (25, 29, Vaults:5) a +0 long sword a +0 ring mail a +0 rapier (26, -7, Vaults:5) a +0 war axe of flaming (26, 4, Vaults:5) 2 bolts (26, 8, Vaults:5) a large rock (27, 6, Vaults:5) 2 bolts (28, 0, Vaults:5) a +0 troll leather armour (28, 1, Vaults:5) the +10 falchion of Objectivity {flame, rElec rF- Dex+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. (28, 5, Vaults:5) 2 bolts (28, 6, Vaults:5) a bolt (28, 8, Vaults:5) a bolt (28, 11, Vaults:5) a large rock (29, -6, Vaults:5) a +0 pair of boots (29, 4, Vaults:5) +0 gold dragon scales 24 bolts a +1 arbalest of flaming a +0 chain mail a +1 long sword of slicing (29, 6, Vaults:5) a +0 morningstar a cursed +0 scale mail (29, 7, Vaults:5) 4 bolts 2 large rocks (29, 8, Vaults:5) 2 bolts (29, 10, Vaults:5) a +0 whip (30, 2, Vaults:5) a large rock (30, 3, Vaults:5) a +0 arbalest 25 bolts a +2 war axe a +0 chain mail a +0 shield a +0 ring mail a +0 morningstar (30, 4, Vaults:5) a +0 leather armour a +2 great mace of protection a +0 troll leather armour (30, 5, Vaults:5) a +0 troll leather armour 3 bolts a +3 demon blade of venom (30, 6, Vaults:5) a +0 plate armour a +1 dire flail of protection (30, 7, Vaults:5) a +0 ring mail a +0 flail (31, 2, Vaults:5) a large rock (31, 3, Vaults:5) a +0 mace a +0 leather armour a +0 arbalest a cursed -3 arbalest 15 bolts a +0 plate armour a cursed -2 battleaxe (31, 4, Vaults:5) 3 bolts a large rock a +0 dire flail a +0 dire flail (31, 5, Vaults:5) 2 stones a +0 great sword of flaming a scroll of immolation a +2 halberd of venom (31, 6, Vaults:5) a +0 leather armour a +0 rapier (32, 2, Vaults:5) a bolt (32, 3, Vaults:5) a +0 plate armour a +0 bardiche a +0 buckler a +0 ring mail a +0 broad axe (32, 4, Vaults:5) +0 storm dragon scales a +0 arbalest 13 bolts a scroll of silence a +0 scale mail a +0 great mace (32, 5, Vaults:5) a +0 arbalest 12 bolts a +1 buckler of fire resistance a +0 scale mail a +0 broad axe (33, -11, Vaults:5) a +0 arbalest 8 bolts (33, -2, Vaults:5) a +0 great sword 10 stones a +0 chain mail (33, 1, Vaults:5) a +0 arbalest 16 bolts (33, 2, Vaults:5) 3 bolts (33, 4, Vaults:5) a +1 war axe of electrocution a +0 scale mail a +0 buckler 2 bolts (33, 6, Vaults:5) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +0 ring mail (33, 7, Vaults:5) a bolt (34, -16, Vaults:5) a +0 scale mail (34, -4, Vaults:5) 2 stones (34, -1, Vaults:5) a +0 arbalest 25 bolts (34, 0, Vaults:5) a bolt (34, 7, Vaults:5) the +5 broad axe of Charity {drain, rPois Int+5 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It affects your dexterity (-5). It protects you from poison. a +0 arbalest 10 bolts a cursed -1 great mace a +0 arbalest of flaming a +0 leather armour an uncursed amulet of faith the +7 flail of Reinforcement {protect, rElec rPois rN++ Str-5} It protects the one who uses it against injury (+AC on strike). It affects your strength (-5). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. a +0 ring mail a cursed -2 buckler (34, 9, Vaults:5) a +0 long sword a +0 leather armour a +4 amulet of reflection 2 bolts (35, 5, Vaults:5) a bolt (35, 8, Vaults:5) a bolt (36, 2, Vaults:5) a bolt (37, -4, Vaults:5) a bolt (37, 2, Vaults:5) a bolt (39, -12, Vaults:5) a +2 flail of protection (39, -6, Vaults:5) 18 arrows (39, -1, Vaults:5) a +0 battleaxe 12 stones a +0 plate armour an uncursed ring of ice (39, 13, Vaults:5) 18 stones (40, -2, Vaults:5) a +2 buckler of protection a stone (42, -2, Vaults:5) a stone (43, 11, Vaults:5) a book of Power (44, -12, Vaults:5) a lightning rod (4/4) (44, -1, Vaults:5) a stone (44, 11, Vaults:5) 2 javelins (46, 12, Vaults:5) a +0 leather armour (49, 13, Vaults:5) a +1 long sword of holy wrath (51, 7, Vaults:5) an uncursed staff of energy (52, 14, Vaults:5) the Compendium of Creative Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Poisonous Vapours Poison/Air 2 e - Spider Form Transmutation/Poison 3 f - Summon Demon Summoning 5 g - Summon Hydra Summoning 7 (53, -16, Vaults:5) a +0 flail (54, -23, Vaults:5) a +0 hand axe a +0 leather armour (55, -23, Vaults:5) a +1 arbalest of freezing 22 bolts (55, -22, Vaults:5) a +0 dire flail a +0 chain mail a +0 flail a +0 plate armour a +0 club (55, 25, Vaults:5) a +0 arbalest 16 bolts (56, -14, Vaults:5) a +1 great sword of flaming (56, 12, Vaults:5) a +0 short sword of speed (56, 25, Vaults:5) a +1 dire flail of draining (57, 9, Vaults:5) a +0 scale mail Level 1 of the Crypt (0, 0, Crypt:1) a cursed -1 scimitar (1, -1, Crypt:1) a +0 halberd (1, 0, Crypt:1) a +0 short sword (2, 0, Crypt:1) a +0 morningstar (10, 10, Crypt:1) a +0 scale mail of cold resistance (13, -8, Crypt:1) a +0 large shield (13, -2, Crypt:1) a +0 chain mail a +3 great sword of draining (14, 7, Crypt:1) 16 stones (17, -7, Crypt:1) a potion of heal wounds (20, -30, Crypt:1) a +0 robe (26, -21, Crypt:1) a +0 leather armour (26, -1, Crypt:1) a +0 plate armour a +0 long sword (31, -18, Crypt:1) a potion of heal wounds (37, 11, Crypt:1) 12 arrows (42, -4, Crypt:1) 7 poisoned needles Level 2 of the Crypt (0, 0, Crypt:2) a scroll of immolation (1, -11, Crypt:2) a +2 scythe of slicing (3, -22, Crypt:2) a +0 robe (11, -23, Crypt:2) a cursed -3 dagger (19, -6, Crypt:2) 13 stones (23, -25, Crypt:2) a +0 halberd (27, -37, Crypt:2) a +2 great sword of draining a +0 plate armour (27, -36, Crypt:2) a +0 battleaxe a +0 halberd a +0 chain mail (30, -14, Crypt:2) a +0 short sword of distortion (32, -6, Crypt:2) a +0 war axe (33, -21, Crypt:2) a +0 great sword a +0 plate armour a +0 halberd (33, -7, Crypt:2) a +0 trident a +0 ring mail (33, -6, Crypt:2) a cursed -1 trident (37, -23, Crypt:2) a +0 broad axe a +0 dire flail (37, 7, Crypt:2) a +0 broad axe a +0 chain mail Level 3 of the Crypt (0, 0, Crypt:3) a +0 trident (2, 0, Crypt:3) a +3 ring mail (2, 2, Crypt:3) 20 sling bullets (5, -21, Crypt:3) a +0 dagger a +0 robe (6, -29, Crypt:3) Guizxupt's Almanac of Darkness Spells Type Level a - Pain Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Agony Necromancy 5 e - Death Channel Necromancy 6 f - Necromutation Transmutation/Necromancy 8 a +0 plate armour (6, -28, Crypt:3) a +0 long sword a cursed +0 plate armour (6, -27, Crypt:3) a +3 demon blade a +0 plate armour (7, -10, Crypt:3) a +3 hand axe of venom a +3 flail of venom a +0 great sword a +0 chain mail (11, -18, Crypt:3) a +0 flail (11, -6, Crypt:3) a +0 battleaxe (11, -5, Crypt:3) a +0 hand axe (11, -4, Crypt:3) a +2 dagger of speed a +0 robe (12, 0, Crypt:3) a +0 dire flail of crushing (18, -32, Crypt:3) a +2 vampiric great sword (19, -32, Crypt:3) 26 stones (20, -32, Crypt:3) the cursed +2 war axe "Bour" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It has a curse placed upon it. (20, -1, Crypt:3) a +0 war axe (20, 0, Crypt:3) a +0 dire flail (21, -32, Crypt:3) the +6 long sword of Spite {flame, +Blink rF+ Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It protects you from fire. It lets you blink. (21, -5, Crypt:3) a +0 robe a +0 dagger (21, -3, Crypt:3) a +0 flail (21, -1, Crypt:3) a +0 long sword (22, -32, Crypt:3) the +2 chain mail of Sovereignty {Dex+6} It affects your dexterity (+6). (22, -31, Crypt:3) a book of the Earth (22, -2, Crypt:3) a +3 war axe (22, -1, Crypt:3) a +0 flail (23, -32, Crypt:3) 25 stones (23, -6, Crypt:3) a +0 war axe (23, -1, Crypt:3) a +1 dire flail a +0 robe a +0 dagger (24, -30, Crypt:3) a +0 war axe (24, -29, Crypt:3) a lamp of fire (27, -8, Crypt:3) a +0 robe a cursed -2 dagger (28, -8, Crypt:3) a +2 halberd of venom (28, -7, Crypt:3) a +0 halberd (29, -1, Crypt:3) a +4 halberd of distortion (32, -7, Crypt:3) a +0 flail (33, -18, Crypt:3) a +5 long sword of holy wrath (34, -18, Crypt:3) a +0 dagger a +0 robe (35, -18, Crypt:3) a +0 halberd (37, -7, Crypt:3) a +0 scale mail of cold resistance (38, -7, Crypt:3) a +0 glaive (39, 2, Crypt:3) a +0 robe (40, -20, Crypt:3) a +2 long sword a +0 chain mail (40, -19, Crypt:3) a +2 demon trident of flaming a +0 chain mail a +3 hand axe of venom (41, -20, Crypt:3) a +5 demon whip a +0 plate armour a +0 glaive a cursed +0 chain mail Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a phial of floods (3, -30, Tomb:1) a +0 arbalest (3, -15, Tomb:1) the +7 long sword of Doidujeu {freeze, Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). (4, -39, Tomb:1) a crystal ball of energy (6, -15, Tomb:1) a +0 scale mail (6, -10, Tomb:1) a +1 ring mail of fire resistance (15, -20, Tomb:1) a +0 chain mail (16, 1, Tomb:1) a scroll of brand weapon (17, -18, Tomb:1) a +0 chain mail a +2 great mace of draining (25, 8, Tomb:1) 22 arrows (28, -37, Tomb:1) a scroll of vulnerability (39, -4, Tomb:1) 10 arrows (43, 12, Tomb:1) a scroll of fog Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a ration (1, 9, Tomb:2) a +0 trident (7, 8, Tomb:2) a scroll of immolation (7, 20, Tomb:2) a +0 robe (8, 12, Tomb:2) a +1 morningstar of flaming (9, 27, Tomb:2) 21 stones (12, 7, Tomb:2) 15 bolts (12, 9, Tomb:2) a +0 longbow (15, 10, Tomb:2) a +0 scale mail (15, 12, Tomb:2) a +0 dire flail (15, 15, Tomb:2) a +0 chain mail a +1 great sword of pain (21, 12, Tomb:2) a +0 flail (22, -4, Tomb:2) a scroll of immolation (22, 12, Tomb:2) a +3 scale mail of fire resistance (23, 11, Tomb:2) a +0 long sword (23, 13, Tomb:2) a +0 plate armour a +0 great sword of draining (27, 25, Tomb:2) a +0 mace (28, 16, Tomb:2) a +0 shield (30, 10, Tomb:2) 5 exploding tomahawks (31, -5, Tomb:2) a potion of lignification Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +1 demon whip of electrocution (unseen) (1, 1, Tomb:3) a death scarab corpse (5, 1, Tomb:3) 4 large rocks (8, 0, Tomb:3) 30 gold pieces (8, 1, Tomb:3) 21 gold pieces (8, 2, Tomb:3) a +0 chain mail (9, 0, Tomb:3) 34 gold pieces (9, 1, Tomb:3) 3 gold pieces (9, 2, Tomb:3) 23 gold pieces (9, 3, Tomb:3) 31 gold pieces (10, 0, Tomb:3) 15 gold pieces (10, 1, Tomb:3) 7 gold pieces (10, 2, Tomb:3) 24 gold pieces (10, 3, Tomb:3) 32 gold pieces (10, 4, Tomb:3) 19 gold pieces (10, 7, Tomb:3) 31 gold pieces (11, 0, Tomb:3) 33 gold pieces (11, 1, Tomb:3) 12 gold pieces (11, 2, Tomb:3) 12 gold pieces (11, 3, Tomb:3) 17 gold pieces (11, 4, Tomb:3) 32 gold pieces (12, 0, Tomb:3) 10 gold pieces (12, 1, Tomb:3) 16 gold pieces (12, 2, Tomb:3) 27 gold pieces (12, 3, Tomb:3) 14 gold pieces (12, 4, Tomb:3) 21 gold pieces (12, 5, Tomb:3) 13 stones (12, 6, Tomb:3) 33 gold pieces (13, 1, Tomb:3) 28 gold pieces (13, 2, Tomb:3) 6 gold pieces (13, 3, Tomb:3) 37 gold pieces (13, 4, Tomb:3) 16 gold pieces (13, 5, Tomb:3) 12 gold pieces (13, 6, Tomb:3) 13 gold pieces (13, 10, Tomb:3) 28 gold pieces the Vestibule of Hell (18, 21, Hell) a +0 war axe (19, -8, Hell) a +0 flail (19, -4, Hell) a +0 flail (19, 8, Hell) a +3 scythe of venom (19, 21, Hell) a cursed +0 long sword (19, 22, Hell) a +0 hand axe (still there?) the +6 dire flail of Optimality {venom, Int+2} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+2). a +0 dire flail (still there?) a cursed +0 chain mail (still there?) (20, -1, Hell) a +0 long sword a +0 trident (20, 1, Hell) a +0 glaive (20, 2, Hell) a +0 trident (20, 20, Hell) a +0 robe a +6 mace (20, 22, Hell) a +0 robe a +0 scimitar a cursed +0 robe (21, 1, Hell) a +2 battleaxe of flaming a +0 long sword a +0 plate armour a +0 great mace (21, 22, Hell) a +0 robe (unseen) (22, -1, Hell) a +2 halberd of venom (22, 0, Hell) a +0 glaive a +0 trident (22, 1, Hell) a +0 hand axe (23, 0, Hell) a +2 scythe of venom (23, 19, Hell) a +0 plate armour a +2 great mace (24, 4, Hell) a +0 trident (25, 1, Hell) a +1 scimitar of slicing (26, -15, Hell) a +2 scythe of venom (26, 1, Hell) a +0 morningstar a +0 short sword (27, 1, Hell) a +2 scythe of flaming (28, 1, Hell) a +0 morningstar Level 1 of the Iron City of Dis (0, 0, Dis:1) a +3 scythe of venom (3, 0, Dis:1) a +0 trident (4, -3, Dis:1) a +6 scimitar a +0 robe (4, -2, Dis:1) a +0 trident (6, -5, Dis:1) a +0 trident (6, -2, Dis:1) a +0 demon trident (8, -4, Dis:1) a +2 scythe of protection (8, 1, Dis:1) a +1 scythe of protection (25, 3, Dis:1) a +2 trident of venom Level 2 of the Iron City of Dis (7, 1, Dis:2) a scroll of torment (9, 24, Dis:2) a +0 trident (10, 39, Dis:2) a cursed -1 trident (11, 0, Dis:2) a +0 trident (16, -2, Dis:2) a +0 scythe of slicing (17, 25, Dis:2) a +2 demon trident of flaming (18, 6, Dis:2) a cursed -3 battleaxe (18, 30, Dis:2) a +2 great sword of electrocution (20, 3, Dis:2) a +0 trident (21, 30, Dis:2) a +0 plate armour a +2 battleaxe of draining (23, 17, Dis:2) a +1 scythe of protection (23, 39, Dis:2) (unseen) (24, 38, Dis:2) a +0 trident (25, 40, Dis:2) a +0 robe a +0 morningstar (25, 41, Dis:2) a cursed +0 robe a +0 morningstar (26, 40, Dis:2) a +0 robe a cursed +0 trident Level 3 of the Iron City of Dis (0, 0, Dis:3) a cursed +0 spear a +0 robe (0, 1, Dis:3) a cursed +4 trident a +0 robe (2, 1, Dis:3) a +0 flail a +0 robe (3, -9, Dis:3) a +4 scimitar of flaming (4, 3, Dis:3) a +0 short sword a +0 long sword (5, 3, Dis:3) a +0 dire flail a cursed -2 short sword (6, 3, Dis:3) a +0 hand axe of chopping (7, 27, Dis:3) a +0 glaive (8, 27, Dis:3) a +0 hand axe (8, 28, Dis:3) a +0 trident (9, 27, Dis:3) a +0 war axe (15, -9, Dis:3) a +0 trident (15, -8, Dis:3) the +7 demon blade of the King {vamp, rPois Str+2 Int-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (-4). It protects you from poison. (17, -12, Dis:3) a +0 dire flail (21, 27, Dis:3) a +0 glaive (21, 28, Dis:3) a +0 glaive (22, -13, Dis:3) a +0 battleaxe of draining a +0 plate armour (22, -12, Dis:3) a +0 great sword of freezing a +0 chain mail (22, 24, Dis:3) a +0 scythe of venom (22, 27, Dis:3) a +0 mace (23, 27, Dis:3) a +0 short sword (24, 11, Dis:3) a +4 scythe of venom (29, 19, Dis:3) a +0 scimitar of freezing (30, 39, Dis:3) a +3 vampiric scythe (31, 38, Dis:3) a +0 flail (31, 39, Dis:3) a +0 chain mail a +3 great sword (31, 41, Dis:3) a +0 giant club (32, 41, Dis:3) a +0 plate armour a +2 great mace of freezing (38, 12, Dis:3) a +0 hand axe (38, 13, Dis:3) a +0 short sword a +0 short sword (38, 33, Dis:3) a +0 scythe of venom (39, -6, Dis:3) a +0 short sword a +3 halberd (39, 12, Dis:3) a +0 flail (39, 14, Dis:3) a +0 dire flail (39, 33, Dis:3) a +0 flail (39, 34, Dis:3) a +0 mace (39, 35, Dis:3) a +3 trident (40, -8, Dis:3) a +1 halberd of flaming (40, 33, Dis:3) a +0 glaive Level 4 of the Iron City of Dis (24, 12, Dis:4) a +0 trident (26, 2, Dis:4) a +1 scythe of venom (28, 2, Dis:4) a +0 demon whip of venom Level 5 of the Iron City of Dis (1, -40, Dis:5) a +0 scythe of flaming (23, -49, Dis:5) a +0 battleaxe a +0 short sword (23, -48, Dis:5) a +0 long sword (25, -48, Dis:5) a +0 dire flail (26, -49, Dis:5) a +0 halberd (26, -48, Dis:5) a +0 hand axe (27, -48, Dis:5) a +3 scythe of protection (34, -31, Dis:5) a +4 scythe of venom (50, -19, Dis:5) a cursed -2 trident (52, -38, Dis:5) a +0 trident (52, -7, Dis:5) a +2 scimitar of flaming Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 glaive (0, 2, Dis:6) a +0 battleaxe of freezing (unseen) (1, 0, Dis:6) a +1 great mace of draining (still there?) a cursed -3 long sword (still there?) (1, 1, Dis:6) a +0 glaive (1, 2, Dis:6) a +0 pair of gloves of strength a +0 giant spiked club a +0 flail (2, 2, Dis:6) a +0 mace (2, 4, Dis:6) a +3 scythe of flaming (3, 4, Dis:6) a +0 battleaxe (4, 3, Dis:6) a +0 dire flail (5, 1, Dis:6) a +0 short sword (8, -6, Dis:6) a +0 great mace a +0 plate armour (8, -4, Dis:6) a +0 chain mail a +2 battleaxe of draining a +0 giant club (9, 9, Dis:6) a +2 scythe of protection (22, 20, Dis:6) a +1 trident of protection (24, -9, Dis:6) a +0 scythe of venom (31, 30, Dis:6) a +0 trident Level 7 of the Iron City of Dis (0, 0, Dis:7) a +3 trident (4, -15, Dis:7) a wand of acid (10) (4, -14, Dis:7) a +0 long sword of freezing (4, -13, Dis:7) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (4, -2, Dis:7) a +1 scythe of flaming (4, 2, Dis:7) a +0 giant club (5, -14, Dis:7) a box of beasts (5, -13, Dis:7) a +2 ring of strength (5, 3, Dis:7) a +0 giant club a +1 great sword of draining a +0 falchion a +0 ring mail an uncursed ring of magical power a scroll of immolation a +0 helmet of intelligence (5, 4, Dis:7) an uncursed amulet of the gourmand (unseen) (6, -15, Dis:7) 26 stones (6, -13, Dis:7) an uncursed ring of positive energy (6, 3, Dis:7) a +0 dire flail (7, -15, Dis:7) a book of Enchantments (7, -14, Dis:7) an uncursed staff of conjuration (7, -13, Dis:7) a manual of Throwing (7, -12, Dis:7) an uncursed staff of cold (7, -11, Dis:7) a +1 ring of slaying (7, 2, Dis:7) a +0 giant spiked club (8, -14, Dis:7) the +6 spear "Dragonslayer" {pain, +Fly} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. (8, -13, Dis:7) a +0 flail of protection (9, -15, Dis:7) a +4 scythe of freezing (9, -14, Dis:7) the +4 swamp dragon scales "Roimu" {rPois rF+ Str+3 Int-3 Stlth+} It affects your strength (+3). It affects your intelligence (-3). It protects you from fire. It protects you from poison. It makes you more stealthy. (9, -12, Dis:7) a scroll of silence (14, 37, Dis:7) a +0 trident (19, 39, Dis:7) a +0 giant spiked club (20, 39, Dis:7) a +0 chain mail a +1 great sword (21, 27, Dis:7) a +2 scythe of freezing (22, -6, Dis:7) a +0 troll leather armour (22, 39, Dis:7) a +0 plate armour a +2 great mace of draining (24, 4, Dis:7) a +0 scythe of slicing (24, 5, Dis:7) a +0 troll leather armour a +0 troll leather armour (24, 7, Dis:7) a +0 troll leather armour (unseen) (24, 29, Dis:7) a +0 troll leather armour (24, 30, Dis:7) a +1 falchion of holy wrath (24, 31, Dis:7) a +0 giant spiked club a +1 trident (24, 38, Dis:7) a +0 giant club (26, 29, Dis:7) a +0 chain mail a +3 battleaxe a +0 troll leather armour (26, 30, Dis:7) a +0 chain mail (unseen) (27, 29, Dis:7) a +0 antimagic scythe (37, 3, Dis:7) a +0 scythe of freezing (38, 0, Dis:7) a +3 great mace a cursed +0 chain mail (39, 14, Dis:7) a +1 great sword of draining a +0 plate armour (40, 2, Dis:7) a +3 great sword a +0 plate armour (49, 41, Dis:7) a +5 scythe of slicing (51, 40, Dis:7) a +0 giant club (51, 41, Dis:7) a +0 scythe of flaming (55, 35, Dis:7) a +0 scimitar (55, 37, Dis:7) a +0 scimitar (56, -8, Dis:7) a wand of random effects (162) (56, 27, Dis:7) a +0 battleaxe (56, 35, Dis:7) a +0 mace (56, 37, Dis:7) a +0 battleaxe (57, 16, Dis:7) a +0 plate armour a +2 great mace of draining (57, 17, Dis:7) the +4 battleaxe of the Sun {flame, rElec rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from fire. It insulates you from electricity. (57, 27, Dis:7) a +0 flail (57, 28, Dis:7) a +2 mace (58, 16, Dis:7) a +4 plate armour a +0 great sword of pain (58, 17, Dis:7) a +0 giant club (58, 18, Dis:7) a +1 scythe of flaming (59, -6, Dis:7) a box of beasts (59, -4, Dis:7) a +1 quarterstaff of protection (59, 18, Dis:7) a +0 glaive (59, 19, Dis:7) a cursed -2 giant spiked club (60, -6, Dis:7) an uncursed staff of conjuration (60, -4, Dis:7) a +0 halberd of flaming (61, -6, Dis:7) the +5 short sword "Ultimatum" {protect, +Rage rElec rPois} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It protects you from poison. It lets you go berserk. (61, -5, Dis:7) an uncursed ring of resist corrosion (61, -4, Dis:7) a +3 falchion of holy wrath (61, 18, Dis:7) a +0 plate armour a +1 battleaxe of draining a +0 great mace a cursed +0 chain mail (61, 19, Dis:7) a +0 giant club (63, -12, Dis:7) a +0 trident Level 1 of Gehenna (0, 0, Geh:1) a +0 scythe of slicing (0, 16, Geh:1) a +0 robe a +1 halberd of freezing (1, 16, Geh:1) a +0 robe a +0 great sword (1, 17, Geh:1) a +0 robe a +0 falchion (2, 16, Geh:1) a cursed +0 robe a +0 great sword Level 2 of Gehenna (0, 2, Geh:2) a +0 plate armour a +4 great mace (1, 2, Geh:2) a +0 trident (2, 3, Geh:2) a +3 scythe of distortion (3, 3, Geh:2) a +0 chain mail a +2 battleaxe of flaming (4, 4, Geh:2) an uncursed ring of protection from magic a +2 demon trident of flaming a +0 chain mail (4, 5, Geh:2) a +0 plate armour a +0 chain mail a +5 great mace a +1 great sword (4, 6, Geh:2) a +0 chain mail a +0 robe a +1 great sword of flaming a +0 plate armour a +1 demon whip of distortion a +0 dagger a +2 broad axe a +0 plate armour (5, 5, Geh:2) a +0 chain mail a +0 robe a +0 battleaxe a +0 plate armour a +1 broad axe of draining a +0 plate armour a +0 dagger a +0 robe a +2 war axe of flaming a +0 plate armour a +4 great mace a cursed -2 dagger a +0 dagger a +0 robe a +1 broad axe a +0 plate armour (5, 6, Geh:2) a +0 trident (5, 7, Geh:2) a +0 plate armour a +5 demon blade of slicing (6, 5, Geh:2) a +0 plate armour of magic resistance a +3 war axe of flaming a +0 dagger a +0 robe (6, 6, Geh:2) a +0 chain mail a +0 great mace of pain (6, 7, Geh:2) a +0 robe a +0 dagger Level 3 of Gehenna (7, -5, Geh:3) a +3 scythe of venom (11, -28, Geh:3) a +0 trident (15, -48, Geh:3) a +3 scimitar of flaming (16, -24, Geh:3) a +0 demon whip a +0 chain mail (17, -22, Geh:3) a +5 broad axe of flaming a +0 plate armour a +3 great mace of flaming a +0 chain mail a +5 demon whip a +0 chain mail (17, -21, Geh:3) a +1 halberd of pain a cursed +0 plate armour (18, -22, Geh:3) a +2 great sword of slicing a +0 plate armour a +0 trident (18, -21, Geh:3) a +0 halberd a +0 plate armour a +0 trident (18, -20, Geh:3) a +0 trident (19, -24, Geh:3) a +0 demon trident of draining (unseen) (19, -23, Geh:3) a +0 trident (20, -47, Geh:3) a +4 scimitar of flaming (20, -20, Geh:3) a +2 demon whip of venom a +0 demon whip a +1 demon trident of draining (20, -5, Geh:3) a +7 flail a +0 robe (21, -45, Geh:3) a +3 morningstar a +0 robe a +0 trident a +0 robe (21, -20, Geh:3) the +9 long sword of Absolutism {protect, -Tele rPois SInv Stlth+} It protects the one who uses it against injury (+AC on strike). It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. a +0 trident (21, -7, Geh:3) a +2 flail a +0 robe (21, -5, Geh:3) a +1 halberd of protection a +0 robe (22, -46, Geh:3) a cursed -3 halberd (unseen) (22, -45, Geh:3) a +0 halberd (unseen) (22, -44, Geh:3) a +0 dagger a +0 robe a +1 demon trident of piercing a +0 plate armour (22, -43, Geh:3) a cursed +5 great sword (unseen) (22, -22, Geh:3) a +0 trident (22, -7, Geh:3) a cursed +0 dagger a +0 robe a cursed +0 spear a +0 robe (23, -46, Geh:3) a +0 dagger (unseen) (23, -45, Geh:3) a +4 scimitar of slicing a +0 plate armour (23, -44, Geh:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, -46, Geh:3) a +3 short sword a +0 robe (24, -44, Geh:3) a cursed +1 morningstar a +0 robe a cursed +2 war axe a +0 robe a +1 great sword a +0 plate armour a cursed +0 spear a +0 robe (25, -46, Geh:3) a cursed +3 short sword of freezing a cursed +0 robe (25, -45, Geh:3) a +0 hand axe a +1 robe of resistance (25, -44, Geh:3) a +4 flail a +0 robe Level 4 of Gehenna Level 5 of Gehenna (0, 0, Geh:5) a +2 vampiric demon whip (10, -3, Geh:5) a +2 demon whip of venom (13, -2, Geh:5) a +0 trident (14, -1, Geh:5) a +3 trident Level 6 of Gehenna (0, 0, Geh:6) a +5 flail Level 7 of Gehenna (0, 0, Geh:7) a +0 trident (1, -2, Geh:7) a book of Unlife (1, 0, Geh:7) an uncursed staff of air (1, 1, Geh:7) a +0 trident an uncursed staff of death (1, 48, Geh:7) a +0 demon whip of draining (2, -2, Geh:7) a +2 whip of holy wrath (2, 0, Geh:7) a +3 vampiric double sword (2, 1, Geh:7) the ring "Ytenwyeck" {+Inv rC- Str+4 SInv} [ring of strength] It affects your strength (+4). It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. (2, 3, Geh:7) a +3 great mace a +0 chain mail of magic resistance a +0 dagger a +0 robe (2, 6, Geh:7) a +3 demon blade of pain a +0 chain mail (2, 8, Geh:7) a +2 long sword a +0 chain mail (3, -2, Geh:7) a book of Party Tricks (3, 0, Geh:7) a +0 robe (3, 1, Geh:7) a Necronomicon (3, 3, Geh:7) a +5 broad axe a +0 chain mail (3, 6, Geh:7) a +0 halberd of distortion a +0 plate armour (3, 24, Geh:7) a +2 scimitar of flaming (3, 45, Geh:7) a +2 scythe of freezing (4, -2, Geh:7) an uncursed staff of conjuration (4, 0, Geh:7) 13 arrows (4, 44, Geh:7) a +0 leather armour (4, 47, Geh:7) a +0 demon whip (5, -2, Geh:7) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (5, -1, Geh:7) a +3 mace of protection (5, 0, Geh:7) a +1 robe (5, 1, Geh:7) an uncursed staff of summoning (5, 38, Geh:7) a +0 flail of holy wrath (5, 43, Geh:7) a +0 hand crossbow (5, 53, Geh:7) a +2 scythe of freezing (6, 44, Geh:7) 19 arrows (6, 46, Geh:7) a +0 dire flail (7, 39, Geh:7) a +0 trident (17, 8, Geh:7) a +0 demon whip (17, 14, Geh:7) a +1 vampiric demon whip (21, 40, Geh:7) the +9 scimitar of the Shore {venom, rN+ Str-4 Int+3} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+3). It protects you from negative energy. a +2 great sword of flaming (22, 23, Geh:7) a +2 demon whip of electrocution (22, 53, Geh:7) a +1 demon whip of flaming 8 stones (23, 41, Geh:7) a +3 scimitar of flaming (26, 11, Geh:7) a +2 great sword of flaming (27, 10, Geh:7) a +1 great sword of flaming a +0 scimitar of flaming (27, 12, Geh:7) a +1 great sword of flaming a +4 scimitar of flaming (28, 11, Geh:7) a +0 flail (28, 12, Geh:7) a +1 great sword of flaming (28, 46, Geh:7) a +2 demon whip of draining (29, 10, Geh:7) a +1 demon whip of electrocution (29, 46, Geh:7) a +2 demon whip of flaming (31, 30, Geh:7) a +3 great sword of flaming a +0 great sword of flaming (31, 31, Geh:7) a +1 demon whip of venom (32, 28, Geh:7) a +2 trident of protection (33, 45, Geh:7) a +1 demon whip of electrocution (34, 45, Geh:7) a +0 demon whip of flaming (35, 37, Geh:7) a +0 buckler (35, 53, Geh:7) the cursed +1 ring mail "Ujuso" {+Inv Dex+4 Stlth+} It affects your dexterity (+4). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (36, 50, Geh:7) a +3 demon whip of electrocution (36, 53, Geh:7) a +0 hunting sling (37, 53, Geh:7) a +0 short sword (38, 1, Geh:7) a +1 scimitar of flaming (38, 44, Geh:7) a +0 trident (40, 5, Geh:7) a +4 demon whip of flaming (40, 6, Geh:7) a +1 antimagic demon whip (40, 18, Geh:7) a +4 scimitar of flaming (51, 44, Geh:7) a +2 great sword of flaming (52, 24, Geh:7) a +0 trident (52, 42, Geh:7) a +0 trident of piercing (54, -1, Geh:7) 8 arrows (54, 0, Geh:7) 14 sling bullets (55, 0, Geh:7) a +0 scale mail (55, 41, Geh:7) a +1 vampiric demon whip (55, 48, Geh:7) a +0 demon whip of flaming (56, 50, Geh:7) a +3 scimitar of flaming (57, 53, Geh:7) a crystal ball of energy Level 1 of Cocytus (2, -1, Coc:1) a +1 long sword of electrocution (4, -2, Coc:1) a +0 robe a +2 mace (7, -5, Coc:1) a +0 robe a +5 halberd (7, -4, Coc:1) a +2 robe of cold resistance a +0 falchion (12, -7, Coc:1) a +0 short sword a +0 robe (24, 7, Coc:1) +0 ice dragon scales a +0 mace (24, 8, Coc:1) a +0 dire flail (25, 8, Coc:1) a cursed -2 flail (28, 16, Coc:1) a +1 scimitar (28, 17, Coc:1) a +0 scimitar a +0 glaive (31, -2, Coc:1) a +0 long sword (31, -1, Coc:1) a +0 mace (32, -2, Coc:1) a +0 dire flail Level 2 of Cocytus (0, 0, Coc:2) a +1 scythe of protection (9, -26, Coc:2) a +0 flail (10, -25, Coc:2) a +0 battleaxe of venom (14, -23, Coc:2) a +0 mace a +0 glaive (16, -21, Coc:2) a +0 flail (17, -20, Coc:2) a +0 trident (18, -19, Coc:2) a +0 dire flail (19, -19, Coc:2) a +0 war axe Level 3 of Cocytus (3, 2, Coc:3) a +2 war axe of freezing a +0 hand axe (3, 3, Coc:3) a +0 hand axe (still there?) a +0 scimitar (still there?) (4, 1, Coc:3) a +0 battleaxe (4, 2, Coc:3) a +0 dire flail (still there?) a +0 war axe (still there?) (4, 3, Coc:3) a +0 scimitar (5, 4, Coc:3) a +0 glaive (41, 29, Coc:3) a +0 halberd (41, 30, Coc:3) a +0 mace (42, 29, Coc:3) a +0 hand axe a +0 hand axe a +0 long sword Level 4 of Cocytus (0, 0, Coc:4) a +2 short sword of protection a +0 vampiric long sword (1, -1, Coc:4) a +0 glaive (24, -38, Coc:4) a +0 robe (unseen) (24, -37, Coc:4) a +0 robe (unseen) (25, -39, Coc:4) a +0 scythe of flaming (25, -37, Coc:4) a +0 robe a cursed +3 morningstar (26, -17, Coc:4) an uncursed ring of positive energy the +8 long sword of Istrur Famn {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. (27, -32, Coc:4) a +0 robe a +4 falchion a +0 spear a +0 robe (27, -16, Coc:4) a +1 battleaxe of electrocution (27, -15, Coc:4) a +0 hand axe (still there?) a +0 short sword (still there?) (28, -31, Coc:4) a +0 robe a +4 dire flail (28, -15, Coc:4) a +0 dire flail Level 5 of Cocytus (14, -19, Coc:5) a cursed +4 halberd a +0 robe (14, -18, Coc:5) a +0 dagger a +0 robe (15, -17, Coc:5) a +3 spear of freezing a +0 robe (16, -18, Coc:5) a +0 spear (unseen) Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +3 vampiric scythe (1, 1, Coc:7) a +2 scimitar of flaming (3, -12, Coc:7) a +0 leather armour (3, -4, Coc:7) a box of beasts (4, -12, Coc:7) a book of the Sky (4, -11, Coc:7) a scroll of random uselessness (4, -10, Coc:7) 17 stones (6, -5, Coc:7) a box of beasts (8, -17, Coc:7) the +4 mace of Equivalence {flame, +Inv rElec rC+ Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It lets you turn invisible. (8, -15, Coc:7) a scroll of vulnerability (11, -6, Coc:7) a cursed +2 ring of intelligence the +7 long sword "Roureal" {flame, Str+2 Int+5 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (-3). (13, -2, Coc:7) a +0 falchion (13, -1, Coc:7) a book of Minor Magic (13, 0, Coc:7) a fan of gales (14, -1, Coc:7) a +0 pair of boots (14, 1, Coc:7) 21 stones (15, -1, Coc:7) a potion of invisibility (18, -15, Coc:7) +0 ice dragon scales (22, -15, Coc:7) a +1 vampiric war axe (24, -5, Coc:7) a book of Flames (26, -5, Coc:7) a +0 ring mail (42, -55, Coc:7) a +4 scythe of venom (43, -56, Coc:7) +0 ice dragon scales (44, -23, Coc:7) a potion of ambrosia (45, -56, Coc:7) a +2 mace of protection (46, -35, Coc:7) +0 ice dragon scales (47, -54, Coc:7) a +1 scythe of slicing (50, -55, Coc:7) a +4 hand axe a +1 halberd of freezing (51, -28, Coc:7) a +2 vampiric war axe (52, -31, Coc:7) a +0 glaive (52, -28, Coc:7) a +0 hand axe (54, -48, Coc:7) a +2 ring mail of fire resistance (55, -51, Coc:7) a +2 battleaxe of freezing (55, -40, Coc:7) a +2 scythe of protection (56, -29, Coc:7) +0 ice dragon scales (57, -51, Coc:7) +0 ice dragon scales (57, -22, Coc:7) a +0 glaive (58, -29, Coc:7) a +5 scythe of freezing Level 1 of Tartarus (0, 0, Tar:1) a +0 glaive (1, -1, Tar:1) a +3 scythe of slicing (1, 0, Tar:1) a +0 glaive (1, 1, Tar:1) a +0 hand axe (2, -4, Tar:1) a +0 hand axe a +0 battleaxe (2, -3, Tar:1) a +0 dire flail (2, -2, Tar:1) a +0 flail a +0 glaive (2, -1, Tar:1) a +0 mace (3, -7, Tar:1) a +0 mace (3, -4, Tar:1) a +1 large shield of fire resistance (3, -3, Tar:1) a +0 mace (3, -2, Tar:1) a +0 glaive a +2 scythe of flaming (3, 2, Tar:1) a +1 scythe of slicing (14, 10, Tar:1) a +0 battleaxe (16, 9, Tar:1) a +0 robe (28, 15, Tar:1) a +0 robe (31, -17, Tar:1) a +0 scythe of flaming (32, -18, Tar:1) +0 shadow dragon scales (32, -17, Tar:1) a +0 war axe (32, -16, Tar:1) a +0 war axe (33, -16, Tar:1) a +0 halberd (still there?) +0 shadow dragon scales (still there?) (36, -18, Tar:1) a +1 scythe of freezing (42, -12, Tar:1) a +0 trident Level 2 of Tartarus (1, -7, Tar:2) a cursed +2 battleaxe a +0 robe (2, -12, Tar:2) a +4 halberd a +0 robe (2, -9, Tar:2) a cursed +6 spear a +0 robe (11, 30, Tar:2) a +1 scythe of venom (12, 28, Tar:2) a +0 scythe of protection (28, 17, Tar:2) a +0 robe a +0 spear a cursed +0 robe a +1 hand axe (28, 18, Tar:2) a +0 robe a cursed +1 mace of crushing (29, 19, Tar:2) a +0 robe a cursed +3 falchion (35, 14, Tar:2) a +0 robe a cursed +0 dagger a +0 battleaxe (36, 14, Tar:2) a +0 glaive a +0 robe a +3 great sword of protection a +0 plate armour a +0 flail (36, 15, Tar:2) a +0 battleaxe a +0 robe a +0 glaive a cursed +3 long sword (36, 16, Tar:2) a +0 dire flail a +0 war axe (37, 13, Tar:2) a +0 robe a +3 spear (38, 14, Tar:2) a +0 robe a +0 halberd (39, 11, Tar:2) a +0 mace a +0 dire flail (40, 11, Tar:2) a +0 battleaxe (41, 9, Tar:2) a +3 halberd (41, 10, Tar:2) a +0 glaive (62, 31, Tar:2) a +0 robe (65, 32, Tar:2) a +0 scimitar a +0 robe (66, 30, Tar:2) a cursed +3 short sword a +0 robe (66, 32, Tar:2) a +5 short sword of freezing a +0 robe (67, 32, Tar:2) a cursed +2 falchion a +0 robe (68, 31, Tar:2) a cursed +3 short sword a +0 robe Level 3 of Tartarus (0, 0, Tar:3) a +0 dire flail (still there?) a +0 hand axe (still there?) (1, 0, Tar:3) a cursed -1 battleaxe a +0 scimitar (6, 7, Tar:3) a +0 robe a +0 flail a +1 dagger a +0 robe (6, 9, Tar:3) a +0 robe a cursed +0 battleaxe (21, -7, Tar:3) a +2 scythe of freezing (25, -16, Tar:3) a +3 scythe of slicing Level 4 of Tartarus (0, 0, Tar:4) a +2 scythe of venom (7, 4, Tar:4) a +0 battleaxe a +0 robe (7, 7, Tar:4) a cursed +3 falchion a +1 robe of fire resistance (26, -10, Tar:4) a cursed +0 halberd a +0 robe (27, -10, Tar:4) a +3 battleaxe of flaming a +0 chain mail (27, -9, Tar:4) the +4 ring mail of Beasabb {rN+} It protects you from negative energy. (29, -14, Tar:4) a +1 scythe of venom (31, -14, Tar:4) a +0 scimitar (31, -13, Tar:4) a +0 glaive (32, -16, Tar:4) a +0 battleaxe a +0 mace (32, -15, Tar:4) a +0 scimitar (32, -14, Tar:4) a +0 hand axe (32, -13, Tar:4) a +0 glaive (36, -18, Tar:4) a +0 war axe (37, -21, Tar:4) a +2 mace of protection (37, -20, Tar:4) a +0 dire flail (48, -3, Tar:4) a +2 demon trident of electrocution (50, 1, Tar:4) a +3 scythe of slicing (52, -31, Tar:4) a +0 robe (53, -27, Tar:4) a +4 antimagic scythe (55, -26, Tar:4) a +0 robe Level 5 of Tartarus (0, 0, Tar:5) a cursed +0 long sword a +0 robe a cursed +0 spear a +0 robe (0, 2, Tar:5) a cursed +0 great sword a +0 robe of magic resistance (3, -9, Tar:5) a cursed -1 mace a +0 robe (4, -10, Tar:5) a +2 trident a +0 robe (8, -10, Tar:5) a +4 mace a +0 robe (19, 14, Tar:5) a +0 mace (20, 14, Tar:5) a cursed -2 dire flail (21, 15, Tar:5) a +0 glaive (26, -11, Tar:5) +0 shadow dragon scales (37, -8, Tar:5) a +0 scimitar a +0 war axe (37, -7, Tar:5) a +0 short sword (47, -20, Tar:5) a +0 robe a +0 trident (48, -22, Tar:5) a +0 robe a cursed +0 great sword (48, -21, Tar:5) a +0 robe a +2 dagger (49, -20, Tar:5) a +0 robe a cursed +0 halberd (55, -10, Tar:5) a +2 scythe of distortion (55, 12, Tar:5) a cursed +0 mace a +0 robe (57, 11, Tar:5) a +0 flail a +0 robe (58, 9, Tar:5) a +4 spear a +0 robe (60, 8, Tar:5) a +0 mace a +0 robe (61, 6, Tar:5) a +0 battleaxe a +0 robe Level 6 of Tartarus (0, 0, Tar:6) a +0 dire flail (0, 1, Tar:6) a +3 scythe of slicing (1, 1, Tar:6) a +3 scythe of flaming (still there?) a +1 scythe of flaming (still there?) (2, -1, Tar:6) a +0 battleaxe (4, 20, Tar:6) a +0 trident (9, 15, Tar:6) a +0 spear a +0 robe (16, 19, Tar:6) a +0 flail (16, 20, Tar:6) a +1 mace of protection (17, 20, Tar:6) a +0 short sword a +0 hand axe (42, 24, Tar:6) a +0 scythe of distortion (42, 26, Tar:6) a +1 war axe of chopping a +0 mace (43, 25, Tar:6) a +2 scale mail of magic resistance (44, 25, Tar:6) a +0 dire flail (44, 26, Tar:6) a +0 hand axe of chopping a +0 long sword Level 7 of Tartarus (0, 0, Tar:7) an uncursed staff of conjuration (0, 1, Tar:7) an uncursed staff of earth (0, 16, Tar:7) a book of Air (0, 17, Tar:7) a +0 robe (1, -7, Tar:7) a +0 trident (1, 0, Tar:7) a +0 hand crossbow of freezing (1, 1, Tar:7) a sack of spiders (1, 16, Tar:7) a cursed staff of wizardry (2, -7, Tar:7) a +0 battleaxe (2, 0, Tar:7) a +2 morningstar of protection (2, 1, Tar:7) a +0 plate armour of cold resistance (2, 12, Tar:7) a +3 antimagic scythe (2, 16, Tar:7) a +3 hunting sling of freezing (2, 17, Tar:7) a +4 scythe of flaming a +2 lajatang of protection (3, -23, Tar:7) 7 tomahawks of returning (3, -17, Tar:7) a lamp of fire (3, -16, Tar:7) a +0 long sword (3, -7, Tar:7) a +0 war axe (3, 1, Tar:7) the +7 great sword "Josuw" {slice, *Rage +Inv rElec Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It insulates you from electricity. It lets you turn invisible. It may make you go berserk in combat. (3, 11, Tar:7) a +2 scythe of protection (4, -16, Tar:7) a +2 dagger of flaming (4, 0, Tar:7) a +3 leather armour of magic resistance (4, 1, Tar:7) a +1 hand crossbow of flaming (4, 8, Tar:7) a +0 flail (unseen) (5, -16, Tar:7) the Collected Works on Venom and Self-Knowledge Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spectral Weapon Hexes/Charms 3 f - Deflect Missiles Charms/Air 6 (5, 8, Tar:7) a +0 scimitar (5, 9, Tar:7) a +2 long sword of protection (still there?) a +0 dire flail (still there?) (6, -16, Tar:7) a box of beasts (8, -15, Tar:7) a +4 morningstar of protection a +0 robe an uncursed ring of protection from fire (8, -14, Tar:7) a +3 hand axe of chopping a +0 robe (9, -15, Tar:7) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 plate armour (10, 16, Tar:7) the Catalogue of Hexes and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Tukima's Dance Hexes 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 f - Deflect Missiles Charms/Air 6 (10, 17, Tar:7) a lightning rod (4/4) (11, 16, Tar:7) a cursed ring of teleportation (11, 17, Tar:7) the +0 scale mail of Makhleb's Reproof {MR+ Str-4 Dex+5} It affects your strength (-4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (15, -5, Tar:7) a +3 vampiric scythe a +4 antimagic scythe (16, -5, Tar:7) a +2 scythe of freezing (17, -5, Tar:7) a +1 vampiric scythe (17, -4, Tar:7) +0 shadow dragon scales (17, -2, Tar:7) a +1 scythe of slicing (26, 17, Tar:7) a +2 scythe of flaming (27, 18, Tar:7) a +2 robe of cold resistance (30, -21, Tar:7) +0 shadow dragon scales (32, 14, Tar:7) the +1 robe of the Worm {rElec rPois rCorr Str-5} It affects your strength (-5). It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. (32, 15, Tar:7) a lamp of fire (32, 16, Tar:7) a +2 whip of flaming (33, 2, Tar:7) a +0 long sword (unseen) (33, 3, Tar:7) a +3 flail of freezing a +0 robe (33, 4, Tar:7) a +0 mace (unseen) (33, 14, Tar:7) a book of Clouds (33, 16, Tar:7) a +2 flail of protection (34, 2, Tar:7) a +4 long sword of slicing (unseen) (35, 2, Tar:7) a cursed +2 mace (unseen) (40, -27, Tar:7) a +2 scythe of flaming (43, 16, Tar:7) a phial of floods (44, 16, Tar:7) a crystal ball of energy (45, 16, Tar:7) a +5 rapier of speed (46, 16, Tar:7) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (47, 16, Tar:7) an uncursed ring of resist corrosion (48, 16, Tar:7) the Grimoire of Displacement Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Gell's Gravitas Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Controlled Blink Translocation 8 (50, 17, Tar:7) a +0 flail (50, 18, Tar:7) a +0 battleaxe (51, 16, Tar:7) a +0 short sword (51, 18, Tar:7) a +0 scimitar Level 1 of the Realm of Zot (4, 1, Zot:1) 54 gold pieces (4, 2, Zot:1) a +0 plate armour (5, 1, Zot:1) a scroll of amnesia (5, 2, Zot:1) a ration (10, 5, Zot:1) a +0 flail (10, 7, Zot:1) a +1 scimitar of electrocution (11, 5, Zot:1) a +0 rapier a +0 cloak (13, -20, Zot:1) a +0 hand axe (13, 5, Zot:1) a +0 scimitar (14, 4, Zot:1) a +1 bardiche a +0 cloak (14, 5, Zot:1) a +0 glaive (14, 7, Zot:1) a cursed +0 dire flail (15, -21, Zot:1) a +0 cloak a +2 dagger of draining a cursed +0 cloak a +0 whip (15, -20, Zot:1) a cursed -1 mace (16, -21, Zot:1) a +0 long sword (16, -20, Zot:1) +0 shadow dragon scales a +0 mace (16, 3, Zot:1) a +0 morningstar a +0 whip a +0 cloak (17, -22, Zot:1) a +0 cloak a +0 long sword of slicing (17, -21, Zot:1) a +0 cloak a +1 short sword of electrocution (18, 1, Zot:1) a +0 long sword a +0 cloak (18, 2, Zot:1) a cursed +0 long sword a +0 cloak a +0 short sword (19, 1, Zot:1) a +0 long sword (19, 2, Zot:1) a +0 trident (22, 1, Zot:1) a +0 glaive (23, 1, Zot:1) a +1 cloak (23, 19, Zot:1) +0 shadow dragon scales (23, 20, Zot:1) a +0 short sword (24, -7, Zot:1) a +0 plate armour (24, -6, Zot:1) the +2 pair of boots "Ipli Are" {-Cast rC+ Int+4 Slay+2} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It prevents spellcasting. (24, -5, Zot:1) 24 sling bullets (24, 16, Zot:1) +0 shadow dragon scales (25, 0, Zot:1) quicksilver dragon scales a +0 flail (25, 1, Zot:1) a +0 cloak a +0 scimitar (27, -33, Zot:1) a +0 morningstar (27, 0, Zot:1) a +0 long sword a +0 flail (27, 1, Zot:1) a +0 morningstar a +0 glaive a cursed +0 war axe (28, 0, Zot:1) a +0 short sword (35, -24, Zot:1) a +0 great mace (unseen) (35, -19, Zot:1) a +0 cloak a +0 mace a +0 flail (35, -18, Zot:1) a +0 antimagic glaive (35, -6, Zot:1) a +0 cloak a +0 cloak (35, 21, Zot:1) a +0 mace (36, -19, Zot:1) a +0 cloak (36, -18, Zot:1) a +0 whip a +0 cloak (36, -5, Zot:1) a +1 robe of magic resistance (36, 21, Zot:1) a +0 halberd (36, 22, Zot:1) a +0 long sword a +0 cloak (37, -30, Zot:1) 20 arrows (37, 0, Zot:1) the +2 short sword of Xotyseso {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. (37, 1, Zot:1) the Reference Book on Venom and Calling Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Olgreb's Toxic Radiance Poison 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Summon Hydra Summoning 7 (37, 2, Zot:1) a +0 short sword (38, -20, Zot:1) a +0 leather armour (38, -16, Zot:1) a +0 halberd (39, -10, Zot:1) a scroll of vulnerability (50, -16, Zot:1) 31 arrows (52, 21, Zot:1) 2 potions of degeneration (57, -9, Zot:1) a +0 short sword Level 2 of the Realm of Zot (0, 0, Zot:2) +0 storm dragon scales (3, -2, Zot:2) a +0 trident (15, -14, Zot:2) a +0 trident (16, -16, Zot:2) a +0 mace (16, -15, Zot:2) a +0 cloak a +0 battleaxe (16, -14, Zot:2) a +0 cloak (16, 18, Zot:2) a lamp of fire (17, -15, Zot:2) a +0 long sword (18, -16, Zot:2) quicksilver dragon scales (18, -15, Zot:2) a +0 short sword a +0 cloak a +0 dagger (18, -3, Zot:2) a +0 robe (21, -15, Zot:2) a +0 hand axe (21, -14, Zot:2) a +0 glaive (22, -16, Zot:2) a +0 cloak a +0 long sword (22, 27, Zot:2) a +0 long sword a +2 cloak (22, 29, Zot:2) a cursed -1 halberd (23, 26, Zot:2) a +0 hand axe (23, 27, Zot:2) a +0 cloak (23, 28, Zot:2) a +0 cloak a +0 hand axe (23, 33, Zot:2) 18 arrows (24, 10, Zot:2) a +0 robe (24, 28, Zot:2) a +0 cloak (28, -17, Zot:2) a book of Spatial Translocations (30, 0, Zot:2) 13 stones (35, 23, Zot:2) a cursed -3 hand crossbow (38, -12, Zot:2) 11 arrows (38, -2, Zot:2) a book of Party Tricks (38, 14, Zot:2) 14 sling bullets Level 3 of the Realm of Zot (0, 0, Zot:3) 9 stones (1, -12, Zot:3) a +0 mace (2, -18, Zot:3) 27 stones (4, 16, Zot:3) quicksilver dragon scales a +0 chain mail (4, 17, Zot:3) a +0 battleaxe of electrocution (5, 16, Zot:3) a +0 flail (6, 16, Zot:3) a +0 short sword (7, -30, Zot:3) a +0 halberd (7, 15, Zot:3) a +0 mace (7, 16, Zot:3) a +0 trident (8, -30, Zot:3) a +0 hand axe (9, -31, Zot:3) a +0 cloak (9, -29, Zot:3) a +0 cloak (10, -29, Zot:3) a +1 vampiric rapier a +1 cloak (12, 6, Zot:3) a +0 spear (19, -33, Zot:3) a +4 war axe of electrocution a +0 cloak a +0 large shield (19, -32, Zot:3) a +0 mace a +4 morningstar a +0 hand axe (20, -31, Zot:3) a +0 dire flail (20, -14, Zot:3) a +0 hand crossbow (20, -11, Zot:3) a potion of heal wounds (24, -35, Zot:3) a +0 long sword a +0 cloak (24, -34, Zot:3) a +0 cloak (27, -3, Zot:3) a +1 short sword of holy wrath (27, 7, Zot:3) quicksilver dragon scales (28, -3, Zot:3) 23 stones (28, -2, Zot:3) +0 fire dragon scales (29, -3, Zot:3) a +0 leather armour the cursed +0 scimitar of Action {slice, *Rage Int+8 Dex-3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your dexterity (-3). It lets you see invisible. It may make you go berserk in combat. It has a curse placed upon it. a scroll of noise (30, -5, Zot:3) a phial of floods (30, -3, Zot:3) a +1 rapier of freezing (30, -2, Zot:3) a +0 plate armour (31, -21, Zot:3) a +0 great mace (31, -2, Zot:3) a +0 long sword a +0 cloak (34, -24, Zot:3) 2 large rocks (35, -21, Zot:3) a +4 ring mail of magic resistance a large rock (36, -20, Zot:3) a +0 great sword of flaming a +0 short sword a +0 whip of freezing a +0 cloak a +0 scimitar a +4 battleaxe of freezing a +2 great sword of flaming a +0 scimitar (38, -14, Zot:3) 28 stones (38, -13, Zot:3) an uncursed ring of protection from fire (38, -11, Zot:3) a +0 buckler (39, -13, Zot:3) a potion of ambrosia (39, 11, Zot:3) 26 sling bullets (41, 12, Zot:3) a +0 plate armour (43, 7, Zot:3) a +0 great sword of flaming (51, -4, Zot:3) the +6 long sword of Nupu {slice, rN+ MR+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. the +7 long sword "Qesmyech" {slice, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. +0 storm dragon scales (52, -24, Zot:3) a +0 club (55, 10, Zot:3) a +0 robe (57, -3, Zot:3) 6 sling bullets (59, 3, Zot:3) a +0 flail (62, -18, Zot:3) a +0 broad axe Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 rapier (4, 0, Zot:4) 23 arrows (4, 18, Zot:4) a +0 war axe (5, 7, Zot:4) the +9 plate armour "Usepuymuiq" {rN+++ Regen+ Str-5 SInv} It affects your strength (-5). It renders you almost immune to negative energy. It lets you see invisible. It increases your rate of regeneration. (11, 21, Zot:4) 4 arrows (21, -5, Zot:4) +0 shadow dragon scales a +0 mace a cursed +0 short sword a +0 cloak a +0 war axe (21, -4, Zot:4) a +0 glaive (23, 36, Zot:4) 16 arrows (29, 6, Zot:4) a +0 pair of gloves (32, 22, Zot:4) a +0 flail (33, 10, Zot:4) a +0 battleaxe (33, 11, Zot:4) a +0 dire flail (34, 10, Zot:4) a +0 battleaxe a +0 long sword a +0 cloak (35, 10, Zot:4) a +2 vampiric halberd (35, 11, Zot:4) a +0 dire flail a +0 short sword of venom a +2 short sword of freezing a +0 trident a +0 flail a +0 scimitar a +0 war axe a +0 cloak (38, -18, Zot:4) a +0 pair of gloves (40, -14, Zot:4) 28 arrows (40, 28, Zot:4) a +2 battleaxe of draining (40, 29, Zot:4) a +0 scimitar a +0 dagger a +0 cloak (41, 23, Zot:4) a scroll of noise (44, 22, Zot:4) a +0 war axe (50, 12, Zot:4) 32 stones (51, 7, Zot:4) a +0 mace Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 hand crossbow of flaming (15, -19, Zot:5) a cursed +0 scale mail (15, -5, Zot:5) a box of beasts (22, -24, Zot:5) a +0 battleaxe a +0 battleaxe a +0 cloak a +0 short sword a +0 dagger a +0 cloak (33, -8, Zot:5) a +4 amulet of reflection Level 1 of the Depths [Shop] Roaniesy's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, Depths:1) a +0 whip a +0 robe a +0 giant club a +0 giant club (0, 2, Depths:1) +0 fire dragon scales (1, 0, Depths:1) a +0 dire flail of pain a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (2, 0, Depths:1) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (13, 10, Depths:1) a bolt (15, 5, Depths:1) a bolt (16, -1, Depths:1) a bolt (16, 5, Depths:1) a bolt (17, -4, Depths:1) a +0 arbalest 11 bolts (17, 5, Depths:1) 2 bolts (18, -8, Depths:1) a bolt (18, -7, Depths:1) a +0 arbalest 12 bolts (18, -4, Depths:1) a bolt (18, 3, Depths:1) a bolt (18, 4, Depths:1) a bolt (18, 8, Depths:1) a +0 flail (19, -6, Depths:1) a +0 arbalest 8 bolts (20, 17, Depths:1) a +0 chain mail (21, -7, Depths:1) a bolt (21, 5, Depths:1) a bolt (21, 16, Depths:1) 17 stones (22, -18, Depths:1) a +0 giant club (22, -17, Depths:1) a +2 dire flail of draining a +0 giant club a +0 robe a +0 whip (23, -19, Depths:1) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club (23, -17, Depths:1) a +0 giant club a +0 giant club (24, -2, Depths:1) a bolt (24, 0, Depths:1) a +0 whip a +0 robe (24, 14, Depths:1) a +0 hat (29, 20, Depths:1) an uncursed ring of see invisible (30, 2, Depths:1) 3 bolts (31, -3, Depths:1) a +0 troll leather armour (31, 20, Depths:1) a +0 morningstar (32, -7, Depths:1) 24 bolts a +0 arbalest (32, -3, Depths:1) a +0 troll leather armour 18 bolts a +0 arbalest (32, -2, Depths:1) 2 large rocks 16 bolts a +0 arbalest (32, 1, Depths:1) 19 bolts a +0 arbalest (33, -22, Depths:1) 19 bolts (33, -8, Depths:1) a +1 plate armour of magic resistance (33, -7, Depths:1) 24 bolts a +0 arbalest (33, 3, Depths:1) a +0 arbalest 26 bolts (34, -14, Depths:1) a bolt (34, -12, Depths:1) a bolt (34, -11, Depths:1) 2 bolts (34, -10, Depths:1) a bolt (34, -7, Depths:1) 21 bolts a +0 arbalest (34, -5, Depths:1) a bolt (34, 3, Depths:1) a +0 arbalest 28 bolts (34, 5, Depths:1) a large rock (35, 2, Depths:1) a +0 arbalest a +0 arbalest 33 bolts an arrow (35, 3, Depths:1) a +0 arbalest 21 bolts an arrow (36, 1, Depths:1) a +0 arbalest 21 bolts (36, 2, Depths:1) a +0 longbow an arrow a +1 whip of pain a +0 robe (41, 2, Depths:1) the +3 ring mail "Saqiom" {+Inv Dex-4 Slay+6 Stlth+} It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you turn invisible. It makes you more stealthy. (42, -15, Depths:1) the cursed +1 trident "Perian" {drain, +Inv MR+ Int-3 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (42, 2, Depths:1) a manual of Axes (43, -17, Depths:1) a +0 battleaxe of freezing (44, -17, Depths:1) a +1 great sword of flaming a +0 great sword of flaming (44, -1, Depths:1) +0 fire dragon scales (48, 13, Depths:1) 26 stones (50, -12, Depths:1) a +1 battleaxe of freezing a +2 battleaxe of freezing (50, -11, Depths:1) a +2 great sword of flaming (50, 5, Depths:1) a +0 ring mail a +0 great sword Level 2 of the Depths (0, 0, Depths:2) a large rock (1, 1, Depths:2) a large rock (1, 2, Depths:2) a large rock (2, -36, Depths:2) 16 stones (2, 2, Depths:2) a large rock (2, 10, Depths:2) a +0 shortbow (6, -38, Depths:2) an uncursed ring of poison resistance a +4 ring of evasion (6, 5, Depths:2) a cursed -2 dagger a cursed +0 robe (8, 3, Depths:2) a +0 rapier a +0 ring mail (8, 11, Depths:2) a book of the Dragon (9, -32, Depths:2) a +0 trident (16, 14, Depths:2) a large rock (17, 2, Depths:2) a wand of paralysis (8) (17, 16, Depths:2) a +0 arbalest 11 bolts (18, 13, Depths:2) a large rock (19, 12, Depths:2) a large rock (21, 13, Depths:2) 9 stones (22, -5, Depths:2) a +0 spear a cursed +0 robe (22, 10, Depths:2) a large rock (22, 16, Depths:2) a +0 long sword a +0 leather armour (23, -6, Depths:2) a +0 giant spiked club (23, -5, Depths:2) a cursed -2 giant club (23, -4, Depths:2) a +0 giant spiked club (23, 3, Depths:2) a +2 dagger of electrocution a +2 robe of magic resistance (24, -4, Depths:2) a +0 giant club (25, -4, Depths:2) a +0 giant club (25, 6, Depths:2) a +0 long sword of holy wrath (26, 11, Depths:2) an uncursed ring of magical power (28, -7, Depths:2) a cursed -2 giant spiked club a +0 giant club (31, -23, Depths:2) 11 sling bullets (33, -16, Depths:2) a +0 ring mail (33, 1, Depths:2) a wand of random effects (26) (34, 14, Depths:2) a +0 short sword (34, 16, Depths:2) a +2 ring mail of fire resistance (39, -10, Depths:2) 5 stones (40, 1, Depths:2) a +0 dagger a +0 robe (42, -22, Depths:2) a +0 shield a cursed +0 leather armour a +0 long sword (43, -23, Depths:2) 3 large rocks (45, -37, Depths:2) an arrow (47, -34, Depths:2) 17 arrows a +0 shortbow (47, 7, Depths:2) an uncursed amulet of harm (48, -35, Depths:2) a +0 troll leather armour (48, -16, Depths:2) a large rock (48, -3, Depths:2) a +0 dagger a +0 robe (49, -33, Depths:2) a +0 troll leather armour an arrow (54, 12, Depths:2) a +0 dagger a +0 robe (55, 11, Depths:2) a +0 dagger a +0 robe (56, -2, Depths:2) a +0 battleaxe of pain a +0 scale mail (56, 14, Depths:2) a +0 chain mail (58, 4, Depths:2) an uncursed staff of conjuration (64, 12, Depths:2) 20 sling bullets Level 3 of the Depths (0, 0, Depths:3) the Tome of the Earthen Voyage Spells Type Level a - Gell's Gravitas Translocation 3 b - Iron Shot Conjuration/Earth 6 (0, 1, Depths:3) a book of Beasts (0, 2, Depths:3) an uncursed staff of power (5, -7, Depths:3) a +0 leather armour (6, -7, Depths:3) a +1 plate armour of poison resistance (7, 8, Depths:3) 13 sling bullets (8, -7, Depths:3) a cursed amulet of inaccuracy (14, 0, Depths:3) 2 bolts (17, 2, Depths:3) a +0 buckler a +0 spear (17, 3, Depths:3) a +0 robe a +1 long sword of electrocution (18, 3, Depths:3) a cursed +0 robe a +3 lajatang of electrocution a +2 buckler of reflection a +0 leather armour a +0 war axe a +0 buckler a +0 robe a +4 quick blade a +0 robe a +2 spear of freezing a +2 buckler of poison resistance a +0 ring mail a +0 broad axe a +0 animal skin a +0 hand axe 42 arrows a +0 longbow a +0 robe the cursed +0 hunting sling of Mutilation {freeze, Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It has a curse placed upon it. a cursed -2 falchion (19, -4, Depths:3) a curare-tipped needle (19, 4, Depths:3) 25 arrows a +0 long sword a +0 shortbow a +0 short sword a +0 spear a +0 spear a +0 blowgun a +3 leather armour of positive energy (20, -14, Depths:3) a +0 club (20, 4, Depths:3) a cursed +0 robe a +0 long sword a +0 robe a +0 spear (20, 5, Depths:3) a +2 spear of freezing a +0 rapier a +0 animal skin (21, 4, Depths:3) a bolt a +0 flail a +0 animal skin a +0 hand axe a +0 animal skin a +2 antimagic rapier a cursed +0 buckler a +0 robe a +0 demon whip of electrocution a +0 buckler a scarf of cloud immunity a +2 buckler of poison resistance the +5 faerie dragon scales {rCorr Str+5 Slay-3} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from acid and corrosion. a +6 quick blade (21, 6, Depths:3) 7 bolts a +0 arbalest (21, 15, Depths:3) 18 bolts (22, -23, Depths:3) a +1 dire flail of draining a +0 dire flail a +0 robe (22, 2, Depths:3) a +0 leather armour the +2 demon blade "Mauduca" {freeze, *Rage +Blink rPois rN+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It renders you almost immune to negative energy. It lets you blink. It may make you go berserk in combat. a +0 shortbow 23 arrows the +1 falchion of the Hidden Ships {vamp, rPois rF++ Int-2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-2). It greatly protects you from fire. It protects you from poison. It lets you see invisible. (23, -1, Depths:3) 2 bolts (27, -22, Depths:3) a +2 battleaxe of freezing (27, -1, Depths:3) a +0 spear (28, -21, Depths:3) a +0 long sword a +0 chain mail (30, -5, Depths:3) 3 arrows (30, -1, Depths:3) a +0 robe a +0 antimagic lajatang (30, 0, Depths:3) 2 stones (31, -4, Depths:3) 8 arrows a +0 longbow (31, -1, Depths:3) 12 stones a +0 spear a +0 hunting sling (31, 12, Depths:3) a scroll of vulnerability (35, -2, Depths:3) a stone (35, -1, Depths:3) 3 large rocks (36, -1, Depths:3) a +0 buckler (36, 0, Depths:3) a +0 ring mail a +0 great sword (36, 6, Depths:3) a +3 spear a +0 scale mail (36, 7, Depths:3) a stone (37, -1, Depths:3) 2 stones (37, 2, Depths:3) 2 arrows a +0 spear a +0 robe (37, 7, Depths:3) 2 arrows (38, 0, Depths:3) a +0 robe a +0 trident (38, 9, Depths:3) a +0 quarterstaff a +0 hunting sling 15 stones (39, 4, Depths:3) 21 arrows a +0 shortbow (44, -3, Depths:3) 27 stones a +4 hunting sling a +3 spear of venom (47, -18, Depths:3) a stone (48, 5, Depths:3) a +0 great sword of flaming (49, 8, Depths:3) a +0 club (50, -21, Depths:3) 14 stones (unseen) (50, 4, Depths:3) a +1 great sword of flaming (50, 9, Depths:3) 8 bolts a +0 arbalest (50, 10, Depths:3) 2 bolts (51, 3, Depths:3) 2 bolts (51, 5, Depths:3) a bolt (51, 9, Depths:3) 18 bolts a +0 arbalest (52, -15, Depths:3) +0 ice dragon scales (52, 3, Depths:3) a bolt (52, 5, Depths:3) a bolt (52, 9, Depths:3) 15 bolts a +0 arbalest (60, -2, Depths:3) a +0 pair of gloves (63, -18, Depths:3) a +0 long sword a +0 robe (63, -17, Depths:3) a +0 dire flail a +0 dire flail a +2 great sword of flaming Level 4 of the Depths (0, 0, Depths:4) a sack of spiders (0, 1, Depths:4) a +4 dagger (0, 2, Depths:4) a +0 dagger of speed (0, 4, Depths:4) 4 large rocks (0, 5, Depths:4) 25 stones (1, 0, Depths:4) a +0 dagger (2, 0, Depths:4) a box of beasts (3, 0, Depths:4) a +0 longbow (4, 0, Depths:4) a +0 robe (5, 6, Depths:4) a +1 great mace of holy wrath (6, 0, Depths:4) 12 poisoned needles (6, 5, Depths:4) an uncursed staff of wizardry (7, 32, Depths:4) a +0 dire flail a +0 dire flail (8, 15, Depths:4) a potion of heal wounds (9, 10, Depths:4) an uncursed staff of energy a +0 leather armour the +8 dagger "Yhuk" {venom, rC+ SInv} It poisons the flesh of those it strikes. It protects you from cold. It lets you see invisible. a +0 robe +0 shadow dragon scales (9, 28, Depths:4) a +0 rapier a +0 animal skin a +0 glaive of draining a +0 plate armour (10, 11, Depths:4) a +2 robe of magic resistance a +0 whip (10, 19, Depths:4) a +0 rapier (11, 2, Depths:4) a cursed -2 whip (11, 4, Depths:4) 15 arrows (11, 26, Depths:4) +0 ice dragon scales (12, 19, Depths:4) a scroll of random uselessness (13, 31, Depths:4) a +0 troll leather armour +0 ice dragon scales (15, 13, Depths:4) a +1 great sword of flaming a +0 long sword a potion of heal wounds (15, 35, Depths:4) a +0 great sword of flaming (16, 14, Depths:4) a +0 scale mail a +0 great sword (16, 29, Depths:4) 24 stones (17, 8, Depths:4) 15 stones (17, 12, Depths:4) a +0 plate armour a +2 glaive (17, 13, Depths:4) 17 bolts a +2 arbalest of velocity a +3 rapier of speed a +0 robe a +0 buckler (17, 29, Depths:4) a +0 leather armour (19, 11, Depths:4) a +0 morningstar (19, 20, Depths:4) a large rock (19, 30, Depths:4) a +0 leather armour (19, 38, Depths:4) a +0 dire flail a +0 dire flail a +3 dire flail a +0 plate armour (20, 19, Depths:4) a +0 troll leather armour (20, 37, Depths:4) 4 large rocks (21, 21, Depths:4) a +0 great mace a +0 dire flail (22, 17, Depths:4) a +0 chain mail a +1 battleaxe (22, 49, Depths:4) a bolt (23, 16, Depths:4) a large rock (23, 41, Depths:4) a large rock (23, 50, Depths:4) a bolt (24, 15, Depths:4) a large rock (25, 47, Depths:4) a bolt (25, 49, Depths:4) 35 bolts a +0 arbalest a +0 arbalest (25, 50, Depths:4) a large rock a +0 arbalest 24 bolts (26, 27, Depths:4) a potion of heal wounds (26, 48, Depths:4) 16 bolts a +0 arbalest (26, 50, Depths:4) 3 large rocks (27, 16, Depths:4) a +0 dire flail a +0 dire flail (27, 18, Depths:4) a +0 ring mail a +1 great mace (27, 25, Depths:4) 23 stones (27, 26, Depths:4) a +0 plate armour (27, 27, Depths:4) a +2 hand crossbow of flaming (30, 19, Depths:4) the +2 short sword of Trial by Ordeal {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. (30, 23, Depths:4) +0 fire dragon scales (30, 48, Depths:4) a bolt (30, 49, Depths:4) a bolt (31, 19, Depths:4) 12 sling bullets (32, 27, Depths:4) a +0 leather armour a +0 battleaxe (32, 30, Depths:4) a +0 leather armour a +0 long sword (34, 16, Depths:4) a +0 broad axe a +0 animal skin (34, 17, Depths:4) a cursed +0 long sword (35, 17, Depths:4) a +2 battleaxe of flaming a +0 chain mail (36, 23, Depths:4) the +7 crystal plate armour of the Insatiable Dances {*Corrode +Inv rC+ Dex+7} It affects your dexterity (+7). It protects you from cold. It lets you turn invisible. It may corrode you when you take damage. (36, 44, Depths:4) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (37, 22, Depths:4) a +2 battleaxe of freezing (39, 18, Depths:4) +0 shadow dragon scales (40, 17, Depths:4) +0 shadow dragon scales (42, 2, Depths:4) a +2 great sword of flaming (46, 15, Depths:4) a +2 great sword of flaming (46, 16, Depths:4) a +0 great mace a +0 dire flail (47, 17, Depths:4) a +2 battleaxe of freezing (48, 4, Depths:4) a +1 scale mail of magic resistance a +0 bardiche (48, 24, Depths:4) a +0 dire flail of protection a +2 dire flail of holy wrath Level 5 of the Depths (0, 0, Depths:5) a +3 spear of venom a +0 leather armour 21 poisoned javelins (3, -3, Depths:5) a poisoned javelin (12, -3, Depths:5) a +0 mace (12, -2, Depths:5) a cursed +0 war axe (13, -1, Depths:5) 16 stones (14, -10, Depths:5) a cursed -2 dire flail a cursed -1 dire flail (14, -5, Depths:5) a +0 animal skin a +0 rapier (15, -21, Depths:5) a +0 dire flail a +0 dire flail (18, -5, Depths:5) the +0 helmet "Atair" {Dex+3} It affects your dexterity (+3). (21, 0, Depths:5) an uncursed ring of stealth 13 bolts a +0 arbalest (23, -16, Depths:5) 16 arrows (26, -8, Depths:5) a +3 mace (26, -7, Depths:5) a cursed +0 cloak a +0 dagger (27, -20, Depths:5) a +0 arbalest 8 bolts (27, -6, Depths:5) +0 fire dragon scales a +0 short sword a +0 cloak a +0 whip (28, 1, Depths:5) a bolt (29, 8, Depths:5) a potion of heal wounds (31, -16, Depths:5) a bolt (34, -17, Depths:5) a bolt (35, -18, Depths:5) a +0 quarterstaff (37, 2, Depths:5) 2 large rocks (38, -7, Depths:5) a +0 long sword a +1 long sword of draining (38, 3, Depths:5) a +0 animal skin a +0 quarterstaff (39, -7, Depths:5) a +0 troll leather armour (39, 2, Depths:5) a +0 robe (39, 3, Depths:5) a +0 animal skin a cursed -2 hand axe (40, -7, Depths:5) a +0 troll leather armour a +0 dire flail a +0 ring mail (40, 2, Depths:5) a +0 robe a +0 spear (42, -21, Depths:5) a +0 dire flail of protection a +1 great mace of holy wrath (44, 18, Depths:5) the +3 great sword "Concordance" {holy, rElec rC++ Str-4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. (47, 11, Depths:5) 20 sling bullets (48, -24, Depths:5) a scroll of immolation (49, 2, Depths:5) 20 stones (52, -24, Depths:5) a +0 plate armour (54, -17, Depths:5) a +0 short sword a +0 leather armour (54, -16, Depths:5) a +0 long sword a +0 chain mail (54, -15, Depths:5) a +0 troll leather armour (55, -16, Depths:5) a +1 great sword of flaming (57, -5, Depths:5) a +0 hunting sling (58, 5, Depths:5) a large rock (59, 16, Depths:5) a +1 scythe of flaming a +0 glaive a +0 flail a +2 scythe of freezing a +1 long sword of electrocution (60, 15, Depths:5) the Incunabulum of Good Luck and Poisoning Spells Type Level a - Swiftness Charms/Air 2 b - Venom Bolt Conjuration/Poison 5 (61, 2, Depths:5) a +0 spear (62, 0, Depths:5) a +0 troll leather armour a +0 robe (62, 1, Depths:5) a large rock an uncursed ring of fire a +0 robe a +0 buckler a +0 robe a +2 quick blade (62, 2, Depths:5) the +8 chain mail of Xom's Castigation {MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. a +0 dire flail a +0 dire flail a +0 buckler a +0 spear of venom (63, 0, Depths:5) a +2 demon blade of flaming (63, 15, Depths:5) 3 silver javelins (64, 20, Depths:5) a +0 helmet (65, -2, Depths:5) a large rock (65, -1, Depths:5) a large rock