humperndinck Level 1 of the Dungeon (0, 0, D:1) 19 stones (4, -24, D:1) 14 sling bullets (6, -7, D:1) 22 poisoned needles (7, -17, D:1) a stone (8, -14, D:1) a +0 short sword (10, -6, D:1) a +0 short sword (13, 1, D:1) a +0 club (15, -7, D:1) a +0 leather armour (23, -22, D:1) a +0 dagger (37, -1, D:1) a +0 hunting sling (39, -9, D:1) a +0 club (50, -30, D:1) a +0 club (55, -25, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) 20 stones (1, 30, D:2) a +0 dagger (5, 4, D:2) a +0 dagger (32, 0, D:2) a +0 flail (34, -4, D:2) a +2 robe of fire resistance (36, -7, D:2) a +0 dagger (37, 27, D:2) 14 stones (38, -2, D:2) a +0 leather armour (42, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -13, D:3) a +0 club (8, 10, D:3) a -3 war axe (12, -3, D:3) a +0 hunting sling (22, -20, D:3) 24 stones (22, -15, D:3) a +0 short sword (23, 2, D:3) 23 stones (24, -14, D:3) a +0 robe a +0 dagger (26, -13, D:3) a +0 chain mail (29, -13, D:3) a +0 robe a +0 dagger a +0 mace a +0 short sword (30, -13, D:3) 3 tomahawks (34, -5, D:3) a +0 scale mail (38, -19, D:3) 5 tomahawks (39, -5, D:3) a cursed -1 club (39, -3, D:3) a +0 robe (43, -7, D:3) 6 poisoned needles (44, -14, D:3) 13 poisoned needles a +0 blowgun (45, 19, D:3) a cursed -2 dagger Level 4 of the Dungeon [Shop] Koemiaq's Book Emporium a book of Dreams (825 gold) a Young Poisoner's Handbook (440 gold) the Almanac of Confrontation and Evil Rites (952 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Simulacrum Ice/Necromancy 6 c - Death Channel Necromancy 6 a book of Air (385 gold) a book of Misfortune (220 gold) a book of Maledictions (275 gold) a book of Battle (440 gold) a book of Necromancy (330 gold) a book of Frost (385 gold) a book of Power (495 gold) a book of Cantrips (220 gold) a book of Geomancy (385 gold) (0, 0, D:4) a +0 dagger (0, 6, D:4) 21 stones (6, 23, D:4) a +0 hand axe (11, 28, D:4) a +0 buckler (14, 37, D:4) a +0 plate armour (16, 29, D:4) 18 sling bullets (18, 3, D:4) a cursed -2 mace a +0 leather armour (18, 41, D:4) a +0 leather armour (19, 7, D:4) a cursed -3 flail a +0 leather armour (19, 8, D:4) a +0 hand axe a +0 leather armour (19, 31, D:4) a +0 giant spiked club (22, 7, D:4) a +0 dagger a +0 robe (22, 8, D:4) a +0 club a +0 ring mail (22, 12, D:4) a +0 dagger of flaming a +0 robe (22, 13, D:4) a +0 dagger (24, 40, D:4) a +0 leather armour (25, 13, D:4) a +0 spear (26, 7, D:4) a +0 ring mail (31, 14, D:4) a +0 ring mail (32, 13, D:4) a +0 plate armour (38, -5, D:4) a +0 leather armour (40, -4, D:4) a cursed -1 giant club (41, 38, D:4) a throwing net (43, 18, D:4) an uncursed staff of poison Level 5 of the Dungeon [Shop] Bushrib's Weapon Shop the +6 dagger of Karma {pierce, Int+9 SInv} (883 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+9). It lets you see invisible. a +2 vampiric trident (315 gold) a +1 longbow of velocity (191 gold) a +0 dire flail (56 gold) a +0 rapier (56 gold) a +3 hunting sling of freezing (275 gold) the +4 halberd of Jytiov {flame, rElec Dex+7} (782 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It insulates you from electricity. a +0 short sword (42 gold) 25 stones (35 gold) 11 sling bullets (77 gold) [Shop] Buwk's Assorted Antiques a +0 dagger (44 gold) a +0 trident (77 gold) a +0 falchion (66 gold) a +0 pair of gloves (99 gold) a +1 whip of electrocution (290 gold) a +0 hunting sling (33 gold) a +2 plate armour of magic resistance (880 gold) a sack of spiders (440 gold) a +0 plate armour (506 gold) a sack of spiders (440 gold) [Shop] Ahikuo's Magic Scroll Boutique a scroll of enchant weapon (90 gold) a scroll of teleportation (36 gold) 3 scrolls of identify (72 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Vous's Antique Weapon Boutique a cursed -2 spear (2 gold) the +6 rapier of Zofoh {drain, *Contam rC+ MP+9 Str+2} (1648 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from cold. It affects your magic capacity (+9). It causes magical contamination when unequipped. a +1 war axe of chopping (292 gold) a +1 short sword of protection (254 gold) a +0 hand axe (72 gold) a +0 mace (72 gold) a +1 long sword of draining (319 gold) a +0 hunting sling (36 gold) the +12 battleaxe of Zoehimpa {chop, Dex+3} (1992 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). a +2 glaive of flaming (568 gold) (0, 0, D:5) 15 stones (8, 26, D:5) a +0 club (12, -2, D:5) a +0 dagger (12, -1, D:5) a +0 short sword a +0 dagger a +0 robe (12, 26, D:5) a +0 dagger a +0 robe (12, 27, D:5) a +0 mace (23, -18, D:5) a +0 quarterstaff (30, -12, D:5) a +0 naga barding (30, 12, D:5) a +0 robe (33, -22, D:5) a +2 hand crossbow (44, -1, D:5) a +0 club a +1 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (3, 29, D:6) a +0 spear a +0 scale mail a +0 flail (3, 30, D:6) a +0 club a +0 ring mail (5, 14, D:6) a +0 dagger (8, 11, D:6) a +0 leather armour a +0 short sword (12, 20, D:6) a +0 flail (14, 16, D:6) a +0 shortbow (24, -4, D:6) a +3 shortbow a +0 leather armour a +0 dagger (26, 1, D:6) a +1 dagger of chaos (27, -5, D:6) 17 stones (32, 41, D:6) 2 javelins (39, 22, D:6) 25 stones (43, 29, D:6) a +0 dagger a +0 robe (43, 31, D:6) a +0 mace a +0 whip a +0 dagger a +0 robe (47, -4, D:6) a +0 dagger (47, 26, D:6) a +0 spear (52, 15, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) 12 stones (6, 26, D:7) 9 stones (12, 17, D:7) a +0 flail (14, 41, D:7) a +0 short sword (24, 12, D:7) a +0 quarterstaff (27, 7, D:7) a +0 pair of gloves (33, 47, D:7) a +0 giant club (38, 12, D:7) a +0 giant spiked club (38, 21, D:7) a +0 dagger (39, 6, D:7) 23 stones (41, -2, D:7) a +0 robe a cursed +0 great sword a cursed +0 spear a +0 robe a +0 halberd a +0 robe (42, 3, D:7) a +0 shortbow (44, 2, D:7) 14 poisoned needles (48, 27, D:7) a +0 dagger a +0 robe (49, 49, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (2, 14, D:8) a +0 mace (9, 15, D:8) a +0 war axe a +0 hand axe (10, 14, D:8) a +5 short sword of electrocution (10, 20, D:8) an uncursed staff of energy (10, 24, D:8) 4 sling bullets (11, 12, D:8) a +0 troll leather armour (11, 19, D:8) a sack of spiders (13, 14, D:8) a cursed +3 mace a +0 robe (14, 19, D:8) a +1 hunting sling of flaming a +3 quarterstaff of protection 24 sling bullets a +0 leather armour (16, 2, D:8) a +0 hand axe (19, 16, D:8) a +3 dagger of chaos a +0 robe (21, 22, D:8) a +0 scimitar a +0 leather armour a +5 hand axe a +0 robe (22, 22, D:8) a +0 robe a cursed +0 short sword a +0 robe (23, 17, D:8) a cursed +4 halberd a +0 robe (29, -11, D:8) a +0 mace (29, -5, D:8) a +2 pair of boots (34, 15, D:8) 21 stones (34, 30, D:8) a +0 trident (35, 7, D:8) a potion of degeneration (46, 9, D:8) a +0 dire flail (49, 10, D:8) a +0 flail a cursed +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 27 stones (0, 6, D:9) a +0 leather armour (0, 17, D:9) a +0 hand axe a +0 dagger a +0 robe (1, 10, D:9) a +0 whip a +0 scale mail (1, 16, D:9) a +0 dagger a +0 robe (1, 17, D:9) a +0 dagger a +0 dagger a +0 whip (1, 18, D:9) a +0 dagger a cursed -1 flail (2, 14, D:9) a +0 dire flail a +1 chain mail of poison resistance (2, 17, D:9) a +0 dagger a +0 robe (4, -9, D:9) a +0 robe (17, 8, D:9) a +0 leather armour (27, -13, D:9) a +2 ring of strength (29, 25, D:9) a +0 spear (29, 26, D:9) a +0 trident a +0 ring mail (50, -7, D:9) a +0 centaur barding (54, 0, D:9) a +0 leather armour (59, 4, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 18 stones (14, -8, D:10) a +0 scale mail (14, -1, D:10) a +0 troll leather armour (15, -11, D:10) a +0 mace (19, 11, D:10) a cursed -2 giant club a +0 giant club (20, -22, D:10) 21 stones (21, 12, D:10) a +0 shortbow (23, -23, D:10) a crystal ball of energy (27, -32, D:10) a book of Minor Magic (27, 0, D:10) a +0 scale mail (28, 19, D:10) a +0 trident (30, -34, D:10) a +0 leather armour (41, -6, D:10) a +0 flail (44, 2, D:10) 14 stones (53, -14, D:10) 2 tomahawks (56, -11, D:10) a +0 trident (57, -9, D:10) a cursed amulet of inaccuracy Level 11 of the Dungeon (0, 0, D:11) the +7 flail of Yridgh {flame, rN+ Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It protects you from negative energy. It lets you see invisible. (10, 0, D:11) a +0 helmet (13, 39, D:11) a +0 giant club a +0 dire flail (13, 44, D:11) a cursed -2 giant spiked club (20, 44, D:11) a +0 dagger 5 tomahawks a +0 hand axe a +0 chain mail (20, 45, D:11) a +0 dagger a cursed +0 robe (22, 4, D:11) a fan of gales (25, 44, D:11) a +0 giant spiked club (26, 9, D:11) 5 curare-tipped needles (27, 36, D:11) an uncursed ring of protection from fire (31, 29, D:11) 4 bolts (32, 9, D:11) a stone (32, 10, D:11) a +0 whip a +2 shortbow of freezing (32, 29, D:11) a bolt (33, 29, D:11) 5 bolts (33, 30, D:11) 8 bolts (34, 25, D:11) an uncursed staff of energy (34, 40, D:11) a +0 robe (34, 44, D:11) 5 large rocks (35, 24, D:11) a +0 short sword (35, 25, D:11) a +5 ring of dexterity (36, 26, D:11) 30 stones (38, 6, D:11) 2 stones (44, 0, D:11) a +0 shortbow (51, 40, D:11) 6 javelins (57, 28, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a cursed +0 whip (0, 1, D:12) a +0 club (2, -5, D:12) 3 stones (2, 3, D:12) a +0 dagger of holy wrath (8, -13, D:12) a +6 blowgun a +1 short sword of distortion 4 curare-tipped needles (11, 3, D:12) a book of Clouds a book of Flames a Young Poisoner's Handbook a book of Minor Magic 2 potions of lignification the Disquisition on Curses Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Fulminant Prism Conjuration/Hexes 4 f - Invisibility Hexes 6 a book of Maledictions 3 potions of ambrosia (12, -15, D:12) a curare-tipped needle (13, -16, D:12) a curare-tipped needle (13, -9, D:12) a book of Party Tricks (18, -9, D:12) 17 stones (19, 0, D:12) a +0 club (23, 7, D:12) an uncursed ring of teleportation (26, -32, D:12) a +1 great mace of holy wrath a +0 leather armour (36, -26, D:12) a +0 broad axe (36, -8, D:12) a potion of degeneration (36, 21, D:12) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (37, 21, D:12) a +0 whip (38, -32, D:12) a +0 robe (38, -10, D:12) 15 poisoned needles (38, 21, D:12) a +0 whip (42, 11, D:12) a +0 war axe (45, -22, D:12) 17 stones (50, -9, D:12) the +0 mace of Oxetruhi {crush, +Rage rElec Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It lets you go berserk. a +3 broad axe of venom (58, -17, D:12) a +0 buckler a +0 ring mail a +0 trident (59, -17, D:12) a +0 troll leather armour a +0 chain mail a +0 flail a +0 giant club (60, -17, D:12) a +0 giant club a +0 buckler a +0 scale mail a +0 spear of distortion a +0 trident (61, -17, D:12) a +0 dagger a +0 leather armour a +0 club (65, -8, D:12) 2 tomahawks a +0 club (66, -10, D:12) a stone (67, -9, D:12) a cursed +0 leather armour a +0 falchion a cursed -2 short sword (69, -12, D:12) a +3 dagger of protection (69, -10, D:12) a throwing net a +0 flail a +0 leather armour a +0 hand axe (69, -9, D:12) 2 stones a +0 flail a +0 leather armour (69, -8, D:12) a +0 giant spiked club Level 13 of the Dungeon [Shop] Foyd's Antique Armour Emporium a +0 pair of boots (144 gold) a +2 plate armour of cold resistance (1280 gold) a +0 leather armour (64 gold) a cursed +0 leather armour (32 gold) a +0 chain mail (144 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +0 leather armour (64 gold) a +0 chain mail (144 gold) [Shop] Sanut's Antique Weapon Emporium a +1 mace of protection (307 gold) a +2 shortbow of freezing (504 gold) a +0 spear (87 gold) a +0 morningstar (116 gold) a +2 shortbow of flaming (504 gold) a +0 rapier (116 gold) [Shop] Ymas's Antique Weapon Shop a +0 falchion (69 gold) a +0 hand axe (69 gold) a +0 lajatang (345 gold) a +0 scimitar (92 gold) a +0 falchion (69 gold) a +1 falchion of holy wrath (285 gold) a +0 short sword (69 gold) [Shop] Vyot's Armour Boutique a +0 chain mail (76 gold) a +0 hat (68 gold) a +0 robe (11 gold) a cursed +0 ring mail (17 gold) a +0 large shield (76 gold) a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) the +1 robe of Duty {rPois rF- rN+++ rCorr} (620 gold) It makes you vulnerable to fire. It protects you from poison. It renders you almost immune to negative energy. It protects you from acid and corrosion. (0, 0, D:13) a potion of degeneration (3, -24, D:13) a +0 plate armour (3, 9, D:13) a +0 giant spiked club (6, 4, D:13) a +0 quarterstaff (7, -37, D:13) a +0 ring mail (7, 3, D:13) 27 sling bullets (10, 14, D:13) the +3 longbow of Megalomania {speed, Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). a potion of brilliance a +0 dagger a +0 dagger a +0 robe (12, 14, D:13) a +2 scimitar of flaming a +1 flail of draining a +0 chain mail (13, 14, D:13) a +0 club (18, 4, D:13) the +10 short sword of Kismet {pierce, rF- MR+++ Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (21, -31, D:13) a +0 chain mail (21, 5, D:13) a +0 robe (22, -10, D:13) a book of Clouds (32, -4, D:13) a +0 leather armour (32, -3, D:13) a +0 chain mail of fire resistance a +0 flail (33, -3, D:13) a +0 chain mail a +0 whip (35, -2, D:13) a +0 plate armour a +1 mace of crushing (36, -32, D:13) a +0 flail (55, 4, D:13) a +0 dagger a +0 robe (55, 7, D:13) a +0 quarterstaff (56, -32, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a potion of degeneration (2, -40, D:14) a +0 robe a +0 dagger (2, -38, D:14) a +0 plate armour a cursed -3 dire flail (5, -35, D:14) a +0 mace (5, -11, D:14) a +0 longbow (6, -34, D:14) a +0 leather armour a +0 scale mail a +0 short sword (6, 4, D:14) a stone (7, -42, D:14) a +0 robe a cursed -2 dagger (7, -8, D:14) an uncursed ring of positive energy (7, 3, D:14) a +0 club 2 stones (8, 4, D:14) a +0 dagger 4 stones (9, 3, D:14) a stone (11, 3, D:14) a +0 dagger a +0 robe (12, 2, D:14) 2 stones (17, -9, D:14) a +0 scale mail (22, -28, D:14) a +1 shortbow of freezing (23, -25, D:14) a +0 shortbow (24, -28, D:14) a +0 hand axe (24, -27, D:14) a cursed -2 shortbow (26, -29, D:14) a +0 robe a +0 dagger a +0 club (27, -28, D:14) a +0 club (27, -22, D:14) a +0 short sword (31, -18, D:14) a cursed -3 long sword a +0 plate armour (32, -20, D:14) a +0 dagger a +0 robe (32, -19, D:14) a +0 hand axe 4 tomahawks of returning a +0 leather armour (32, -14, D:14) a +0 leather armour (33, -28, D:14) a +0 hand axe a +0 dire flail a +0 chain mail (35, 3, D:14) a +0 buckler (38, -1, D:14) a fan of gales (44, -42, D:14) a +0 centaur barding (44, -40, D:14) a +0 long sword a +0 leather armour a +0 buckler (45, -38, D:14) a +0 hand axe a +0 flail a +0 ring mail (46, -44, D:14) a +0 leather armour (46, -36, D:14) a +0 dagger a +0 robe (46, -34, D:14) a +0 dagger a +0 robe (46, -33, D:14) a +0 dagger a +0 robe (51, -9, D:14) 13 stones (52, -43, D:14) 16 stones (55, -31, D:14) 2 scrolls of random uselessness Level 15 of the Dungeon (0, 0, D:15) a +1 ring mail of fire resistance (3, -5, D:15) a +0 robe a +0 long sword (10, -3, D:15) a +0 robe (11, -7, D:15) a +0 robe a +0 dagger (15, 1, D:15) a +0 trident (15, 31, D:15) 26 sling bullets (17, -1, D:15) a +0 dire flail (19, 5, D:15) a +0 large shield a +0 chain mail a +0 eveningstar of freezing (21, 12, D:15) a +0 robe (25, 31, D:15) a +6 ring of evasion (31, 36, D:15) a +0 leather armour (33, 26, D:15) a +0 giant club (34, 26, D:15) a +0 giant spiked club a +0 giant spiked club (36, -4, D:15) a +0 giant club a +0 giant spiked club (36, 25, D:15) a cursed -1 giant club (38, 26, D:15) a +0 giant spiked club a +0 giant spiked club (40, -4, D:15) a +0 giant club (42, 4, D:15) a +0 giant club (43, -12, D:15) a +0 giant club a +0 giant club (43, -2, D:15) a +0 giant club a +0 giant club (43, -1, D:15) a +0 giant club a +0 giant spiked club (43, 0, D:15) a cursed -2 giant club a +0 giant club (43, 1, D:15) a +2 hat of see invisible a potion of flight (43, 5, D:15) a +0 giant spiked club (43, 6, D:15) a +0 giant spiked club a +0 giant club (43, 7, D:15) a +0 giant spiked club (43, 10, D:15) a +0 giant club a +0 giant club (44, -4, D:15) a +0 whip a +0 robe (44, 5, D:15) a +0 robe a +0 halberd a +0 giant club a +0 giant club (44, 6, D:15) a +0 giant club a +0 robe a +0 spear a +0 giant club (44, 28, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 scimitar a +0 club (0, 1, Orc:1) a +0 giant club (1, 0, Orc:1) a +0 chain mail a cursed -1 short sword (2, 1, Orc:1) a +0 giant club (19, 3, Orc:1) a +2 war axe of draining a +0 chain mail Level 2 of the Orcish Mines [Shop] Qokh's Antique Armour Shoppe a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 shield of positive energy (221 gold) a cursed -2 buckler (2 gold) a +0 robe of fire resistance (200 gold) a +0 plate armour (598 gold) a +0 helmet (117 gold) a +1 leather armour of magic resistance (364 gold) [Shop] Zylaokh's Jewellery Emporium a +3 ring of slaying (765 gold) the ring of Accord {rF++ rC+ MR- MP+9} (804 gold) [ring of magical power] It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). an uncursed ring of positive energy (340 gold) a +2 ring of intelligence (127 gold) the amulet of Vitality {Regen+ HP+15} (1343 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. a +4 ring of slaying (1326 gold) a +3 ring of strength (266 gold) an uncursed ring of ice (425 gold) [Shop] Tise's Antique Armour Boutique a +0 shield (130 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) a +3 scale mail of cold resistance (754 gold) a +0 chain mail (130 gold) a cursed +0 robe (2 gold) a +0 ring mail (116 gold) a +1 scale mail of cold resistance (464 gold) a +2 plate armour of cold resistance (1160 gold) a +2 pair of gloves of dexterity (623 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) a cursed +0 plate armour (638 gold) (0, 0, Orc:2) 2 bolts (still there?) a +3 broad axe of chopping (still there?) (1, -1, Orc:2) a wand of paralysis (37) a +0 dagger a +0 chain mail (1, 0, Orc:2) a +0 hand axe (1, 1, Orc:2) a +0 leather armour a +0 shortbow a +0 dagger (2, 0, Orc:2) a +0 scale mail a +0 flail of draining a +0 plate armour 7 tomahawks of returning a +0 halberd (3, -1, Orc:2) a +0 ring mail a cursed +0 flail (5, -12, Orc:2) an uncursed staff of power (8, -12, Orc:2) a +4 dagger a cursed +0 robe (9, -12, Orc:2) a +2 dagger of draining a +0 dagger a +0 leather armour a +0 dagger a +1 robe of magic resistance a +0 dagger a cursed +0 robe a +0 flail a +0 glaive a +0 plate armour (10, -12, Orc:2) a +0 dagger a +1 robe of cold resistance (13, 3, Orc:2) a +0 robe a +0 dagger (13, 4, Orc:2) a +0 hand axe (14, 1, Orc:2) a cursed +0 leather armour a +0 flail (15, 1, Orc:2) a +0 chain mail a +0 dire flail of protection (15, 11, Orc:2) a +0 plate armour a +0 mace (15, 13, Orc:2) a +0 leather armour a +0 flail (16, 12, Orc:2) a +0 club (16, 13, Orc:2) a +0 scale mail (17, 10, Orc:2) a +0 leather armour a cursed -2 short sword (17, 11, Orc:2) a +0 leather armour a +0 flail (17, 13, Orc:2) a +0 ring mail a +0 dagger (18, 11, Orc:2) a +0 hand axe (18, 12, Orc:2) a +0 leather armour (18, 13, Orc:2) a cursed +0 ring mail a +0 whip (21, 14, Orc:2) a +0 chain mail a +0 hand axe (23, 25, Orc:2) a +0 troll leather armour (24, 0, Orc:2) a +0 mace (25, -26, Orc:2) a +0 mace (25, -20, Orc:2) a +0 flail a +0 plate armour a cursed -1 club a +0 glaive (25, -19, Orc:2) a +0 dagger a +0 leather armour (25, -10, Orc:2) a +0 war axe a +0 plate armour a potion of flight (26, -21, Orc:2) a +0 long sword a +0 chain mail (26, 4, Orc:2) a +0 dagger a +0 ring mail (27, -3, Orc:2) a +0 plate armour a +0 war axe (27, 10, Orc:2) a +0 robe a +0 dagger (28, -25, Orc:2) a +0 war axe a +0 leather armour (28, -19, Orc:2) a +0 falchion a +0 scale mail (29, -25, Orc:2) a +0 halberd a +0 chain mail (29, -24, Orc:2) a +0 dagger (29, -1, Orc:2) a +0 giant club (30, -22, Orc:2) a cursed +0 club a +0 chain mail (30, 14, Orc:2) a +0 giant club a +0 giant club (30, 27, Orc:2) a +0 giant club (31, -25, Orc:2) a +0 dagger a +0 robe (31, -24, Orc:2) a cursed -3 long sword a +0 leather armour (31, -20, Orc:2) a +0 club a +0 ring mail (31, -15, Orc:2) a +0 spear (31, -7, Orc:2) a +0 chain mail 19 stones a +0 glaive (31, 21, Orc:2) a +0 ring mail a +0 club (32, -24, Orc:2) a +2 halberd of flaming (32, -21, Orc:2) a +0 dagger a cursed -2 robe (32, -6, Orc:2) a +0 dagger (32, 12, Orc:2) a +0 chain mail a +0 flail (32, 28, Orc:2) a +0 short sword a +0 plate armour (33, -24, Orc:2) a +0 hand axe a +0 chain mail (33, -23, Orc:2) a +0 hand axe (33, 2, Orc:2) a +0 plate armour a +0 quarterstaff (33, 20, Orc:2) a +0 club 2 tomahawks (33, 21, Orc:2) a +0 hand axe (33, 23, Orc:2) a +0 chain mail a +0 club (33, 28, Orc:2) a +0 scale mail a +0 war axe (34, -24, Orc:2) a +0 giant club (34, -22, Orc:2) a +0 long sword of protection a +0 chain mail of poison resistance (34, -1, Orc:2) a +0 lajatang (34, 18, Orc:2) a +0 dagger a +0 leather armour (34, 20, Orc:2) a +0 dagger (34, 23, Orc:2) a +0 chain mail a +0 halberd (35, -25, Orc:2) a +0 halberd a +0 chain mail a +0 dagger 3 tomahawks (35, 1, Orc:2) a +0 plate armour 6 tomahawks a +0 mace (35, 14, Orc:2) a +0 giant spiked club (35, 18, Orc:2) a cursed -1 leather armour a +0 war axe (35, 20, Orc:2) a +0 whip of venom (35, 24, Orc:2) a +0 short sword a +2 whip of venom (36, -24, Orc:2) a +0 whip (36, -22, Orc:2) a +0 war axe a +1 halberd of protection a +0 chain mail (36, -20, Orc:2) a +0 short sword of electrocution a +0 chain mail (36, -19, Orc:2) a tomahawk (38, -19, Orc:2) a +0 dagger a +0 leather armour (38, 4, Orc:2) a +0 chain mail a +0 hand axe (39, -23, Orc:2) a +0 dagger a +0 robe (39, -15, Orc:2) a +0 flail (39, -7, Orc:2) a +0 plate armour a +0 hand axe (39, 4, Orc:2) the ring "Fuab" {rPois rN+ Str-5 Int+8 SInv} [ring of positive energy] It affects your strength (-5). It affects your intelligence (+8). It protects you from poison. It protects you from negative energy. It lets you see invisible. an uncursed ring of wizardry (40, -24, Orc:2) a +0 flail (41, -25, Orc:2) a +0 flail (41, -24, Orc:2) a +0 hand axe a +0 scale mail a +0 mace a +0 trident (41, -23, Orc:2) a cursed +0 flail a +0 ring mail (41, -10, Orc:2) a +0 flail (42, -27, Orc:2) a +0 war axe a +0 plate armour (42, -25, Orc:2) a +0 halberd a +0 plate armour (42, -24, Orc:2) a +0 dagger (42, -18, Orc:2) a +0 halberd a +0 plate armour (45, -21, Orc:2) a +0 club a +0 scimitar a +0 chain mail (46, -5, Orc:2) a +0 plate armour a +0 glaive (46, -4, Orc:2) a +0 ring mail a +1 flail of draining (47, -21, Orc:2) a +0 short sword (47, -3, Orc:2) a +0 robe a +0 dagger (48, -21, Orc:2) a +3 dagger a +0 glaive (50, -21, Orc:2) a +2 flail of venom a +0 plate armour a +0 hand axe (51, 7, Orc:2) a +2 robe of cold resistance a +0 dagger a +0 leather armour a +0 flail (52, -4, Orc:2) a tomahawk (52, 6, Orc:2) a +0 ring mail of poison resistance (53, -1, Orc:2) a +0 chain mail a +0 scimitar a +0 ring mail a +0 short sword (54, -1, Orc:2) the +4 shortbow of Exoneration {freeze, Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). (54, 0, Orc:2) a +0 club (54, 2, Orc:2) a +0 plate armour a +0 bardiche a +0 ring mail a cursed -3 dagger (54, 3, Orc:2) a +0 hand axe a +0 chain mail a +1 long sword of protection (54, 4, Orc:2) a +0 leather armour a +0 leather armour a cursed -1 dagger a +0 ring mail a +0 war axe (54, 6, Orc:2) a +0 trident a +0 chain mail (54, 7, Orc:2) a +0 plate armour a +0 hand axe (54, 8, Orc:2) a +3 leather armour a +0 hand axe (55, -1, Orc:2) a tomahawk (55, 3, Orc:2) a +0 chain mail a +0 halberd (55, 4, Orc:2) a +0 giant club a +0 troll leather armour a +0 hand axe (56, 5, Orc:2) a +0 long sword a +0 chain mail (56, 6, Orc:2) a +0 scale mail a +0 club (57, 1, Orc:2) a tomahawk (57, 4, Orc:2) a +2 chain mail of cold resistance a cursed +0 dire flail (58, 7, Orc:2) a +0 dagger a +0 robe (59, 8, Orc:2) a +1 great sword of holy wrath a +0 chain mail a +0 trident (59, 19, Orc:2) a +0 giant spiked club a +0 giant club (60, 10, Orc:2) a +0 giant spiked club (61, 19, Orc:2) a +0 battleaxe a +0 plate armour a +0 dagger a +2 robe of cold resistance (64, 10, Orc:2) a +0 flail a cursed +0 leather armour (65, -5, Orc:2) a +0 scimitar a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (1, -2, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour an uncursed ring of resist corrosion (8, 13, Elf:1) a tomahawk (8, 14, Elf:1) a +0 long sword (8, 17, Elf:1) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 scimitar of holy wrath a +0 hand axe a tomahawk (8, 18, Elf:1) a +0 dagger a +0 leather armour a +0 shortbow a +0 dagger a cursed +0 leather armour a +0 flail a +0 chain mail a +0 war axe a +0 chain mail a tomahawk a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour (8, 19, Elf:1) a +0 scimitar a +0 shortbow a +0 dagger a cursed +0 leather armour a tomahawk (8, 20, Elf:1) a +0 dagger a tomahawk (9, 13, Elf:1) a +0 long sword a +0 rapier a +0 chain mail (9, 20, Elf:1) a +1 short sword of protection a +0 chain mail (9, 21, Elf:1) a +0 whip 2 tomahawks a +0 leather armour (10, 15, Elf:1) a +3 rapier of freezing a +0 leather armour (10, 21, Elf:1) the +1 arbalest of the Fifty Runes {elec, rElec rC+ Int+2 Dex+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. a +0 scale mail (12, 17, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (12, 20, Elf:1) a +0 long sword a +0 ring mail (12, 21, Elf:1) a +0 flail (13, -1, Elf:1) a +6 flail of crushing (14, -1, Elf:1) a +0 leather armour a +0 shortbow a +0 dagger (14, 4, Elf:1) a +3 scimitar of freezing (14, 21, Elf:1) a +2 vampiric scimitar (15, 3, Elf:1) a +0 scale mail a +0 short sword (15, 5, Elf:1) a +0 long sword of protection (15, 6, Elf:1) 4 tomahawks (15, 8, Elf:1) a +0 long sword (16, -28, Elf:1) a potion of magic (18, 7, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (18, 9, Elf:1) a +0 long sword of holy wrath (18, 25, Elf:1) a +1 dagger of draining (19, 7, Elf:1) a +0 short sword (19, 11, Elf:1) a +0 long sword (19, 22, Elf:1) a +2 scale mail of fire resistance (20, 23, Elf:1) a lamp of fire (21, 21, Elf:1) a scroll of remove curse (23, -32, Elf:1) a cursed +0 scale mail a +0 long sword (23, -31, Elf:1) a +0 leather armour a +0 long sword a +0 rapier (23, 6, Elf:1) a +0 short sword (24, -30, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 scimitar a +0 ring mail a +0 long sword (25, -32, Elf:1) a +0 long sword a +0 rapier (25, -31, Elf:1) a +0 ring mail a +1 dagger of protection (26, 28, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (27, 5, Elf:1) a cursed ring of loudness (33, 8, Elf:1) a +0 ring mail a +0 short sword (39, -4, Elf:1) a +0 long sword of slicing (39, 6, Elf:1) a cursed -2 short sword (42, 27, Elf:1) a +0 long sword a +0 leather armour (47, 3, Elf:1) a +0 club (47, 28, Elf:1) a +2 pair of gloves of strength a +0 long sword (47, 29, Elf:1) a +0 scale mail (49, 23, Elf:1) a +0 short sword (50, 22, Elf:1) a +1 mace of protection (52, -10, Elf:1) a +0 battleaxe of electrocution a +3 morningstar of crushing (52, -7, Elf:1) a +0 hand axe of freezing a +3 ring of dexterity (53, -8, Elf:1) the +5 hand crossbow of Gin and Tonic {penet, +Blink rF- Int+4 Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you blink. Level 2 of the Elven Halls [Shop] Mebitz's Jewellery Emporium an uncursed ring of protection from cold (425 gold) an uncursed amulet of guardian spirit (510 gold) a cursed -2 ring of dexterity (34 gold) a cursed amulet of inaccuracy (34 gold) an uncursed ring of flight (297 gold) an uncursed ring of wizardry (510 gold) an uncursed ring of poison resistance (340 gold) an uncursed ring of resist corrosion (340 gold) a cursed -3 ring of dexterity (34 gold) [Shop] Conudo's Gadget Boutique a lamp of fire (440 gold) a wand of acid (7) (242 gold) a phantom mirror (330 gold) a box of beasts (220 gold) a wand of disintegration (20) (264 gold) a wand of paralysis (13) (165 gold) a wand of acid (11) (330 gold) a phial of floods (440 gold) a phantom mirror (330 gold) a crystal ball of energy (220 gold) [Shop] Cisarch's Gadget Boutique a crystal ball of energy (360 gold) a phial of floods (720 gold) a wand of disintegration (13) (306 gold) a box of beasts (360 gold) a wand of disintegration (17) (378 gold) a box of beasts (360 gold) a crystal ball of energy (360 gold) a wand of paralysis (12) (252 gold) a phantom mirror (540 gold) a sack of spiders (360 gold) (0, 0, Elf:2) a +0 short sword a +2 buckler (11, -31, Elf:2) 8 sling bullets (11, -4, Elf:2) a +0 long sword (12, -46, Elf:2) a +0 glaive (12, -3, Elf:2) a +0 longbow a +0 scimitar 9 arrows a +0 leather armour (14, -19, Elf:2) a +0 mace of venom (14, -2, Elf:2) a +0 long sword (14, -1, Elf:2) a +4 glaive of venom (15, -34, Elf:2) a +0 dagger (15, -19, Elf:2) a +0 short sword a +0 leather armour a +1 vampiric lajatang (15, -18, Elf:2) a +1 trident of venom (16, 1, Elf:2) an arrow (18, -46, Elf:2) a +0 dagger (18, 3, Elf:2) 1151 arrows (19, -33, Elf:2) a +3 battleaxe of freezing (20, -13, Elf:2) a +1 scimitar of slicing (20, 1, Elf:2) a +2 mace of crushing (22, -1, Elf:2) a +2 mace of crushing (26, -34, Elf:2) a +0 ring mail a +0 dagger (27, -15, Elf:2) a +0 short sword a +0 leather armour (29, -32, Elf:2) a wand of enslavement (12) (29, -2, Elf:2) a +0 rapier (30, -8, Elf:2) a +6 dagger (31, -4, Elf:2) a +0 short sword (32, -36, Elf:2) a +0 dagger a +0 rapier a +0 leather armour (32, -35, Elf:2) a +0 leather armour a +0 short sword a +5 shortbow a +0 shortbow a +0 dagger a +0 leather armour (32, -31, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (32, -25, Elf:2) a scroll of noise (32, -10, Elf:2) a +1 long sword of slicing (33, -37, Elf:2) a +0 dagger (33, -10, Elf:2) a +0 short sword a +0 leather armour (34, -43, Elf:2) a +3 hand axe of distortion (34, -22, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (34, -15, Elf:2) a +0 dagger a +0 leather armour (34, -2, Elf:2) a +0 long sword a +0 ring mail (38, -24, Elf:2) a +0 long sword (43, -30, Elf:2) a +0 scale mail (51, -25, Elf:2) a +0 ring mail a +0 long sword a +0 scimitar (51, -16, Elf:2) a +0 long sword (52, -51, Elf:2) a +1 vampiric scimitar (52, -26, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (52, -17, Elf:2) a +2 quick blade of draining (53, -47, Elf:2) a book of Battle (53, -26, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (53, -25, Elf:2) a +0 ring mail a +0 long sword of slicing a +0 rapier (54, -11, Elf:2) a +4 mace of protection (55, -6, Elf:2) a +0 long sword (56, -12, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (57, -11, Elf:2) a +0 rapier (58, -30, Elf:2) 24 stones (58, -4, Elf:2) a +4 short sword of draining (59, -7, Elf:2) a +0 short sword a +0 ring mail a +4 battleaxe of flaming Level 3 of the Elven Halls [Shop] Kyurpheh's Antique Weapon Emporium the +8 dagger "Hydrabane" {drain, rElec rPois rF- Str+7} (2571 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. a +0 battleaxe (240 gold) a +0 blowgun (92 gold) a +4 vampiric lajatang (2479 gold) a +0 spear (111 gold) a +0 quarterstaff (148 gold) a +0 short sword (111 gold) a +0 halberd (148 gold) a +0 long sword (129 gold) a +0 falchion (111 gold) a +1 great sword of protection (547 gold) a +0 quarterstaff (148 gold) a +0 short sword (111 gold) (0, 0, Elf:3) +0 ice dragon scales (0, 9, Elf:3) a +2 dire flail of holy wrath (1, 23, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (5, 6, Elf:3) a +4 short sword of venom (6, -1, Elf:3) a +0 long sword the ring "Tielaew" {Str+5 Int+3} [ring of strength] It affects your strength (+5). It affects your intelligence (+3). a potion of magic (6, 13, Elf:3) a +0 ring mail a +0 short sword (6, 19, Elf:3) a +0 long sword a +0 leather armour (6, 35, Elf:3) a +0 longbow 42 arrows a +0 leather armour (6, 36, Elf:3) a +0 longbow 47 arrows a +0 ring mail (7, 19, Elf:3) a +1 broad axe of freezing a cursed +0 chain mail (9, 17, Elf:3) a +0 helmet (9, 29, Elf:3) a +6 war axe of flaming (9, 30, Elf:3) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. 2 arrows (10, 17, Elf:3) a +0 rapier a +0 ring mail a +0 large shield (11, 12, Elf:3) a +0 long sword (11, 14, Elf:3) 4 arrows (12, 15, Elf:3) an arrow (12, 17, Elf:3) a +0 chain mail a +0 rapier (13, -1, Elf:3) a +0 short sword (13, 33, Elf:3) a +0 buckler a +0 long sword (15, 27, Elf:3) a +0 rapier (16, 10, Elf:3) 24 sling bullets (17, 2, Elf:3) a +0 short sword (18, 12, Elf:3) a +2 scale mail of positive energy (19, -9, Elf:3) a book of Fire (19, -8, Elf:3) a +0 spear (19, -7, Elf:3) an uncursed staff of cold (19, 11, Elf:3) the Volume of Execration and Ignition Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confuse Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Bolt of Magma Conjuration/Fire/Earth 5 (19, 12, Elf:3) 21 stones (19, 13, Elf:3) the +7 sceptre of Torment (19, 27, Elf:3) 28 stones (19, 34, Elf:3) a cursed -1 long sword a +0 ring mail (20, -9, Elf:3) a +0 long sword (20, -7, Elf:3) a +1 centaur barding (20, 12, Elf:3) a +0 short sword (21, -8, Elf:3) a +0 blowgun (24, -6, Elf:3) the +3 long sword "Myasepn" {pain, rPois Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It protects you from poison. a +3 broad axe of flaming (24, 1, Elf:3) a +0 dagger (24, 8, Elf:3) a +0 long sword (26, 19, Elf:3) a +0 short sword a +3 ring of intelligence 3 bolts (27, -10, Elf:3) a +3 arbalest of freezing (27, -9, Elf:3) 6 needles of sleeping (28, -11, Elf:3) an uncursed staff of energy (28, -9, Elf:3) a fan of gales (29, -12, Elf:3) a sack of spiders (29, -10, Elf:3) a +3 quarterstaff of crushing (29, -9, Elf:3) the Guide on the Voyage and Fire Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Blink Translocation 2 c - Inner Flame Hexes/Fire 3 d - Lesser Beckoning Translocation 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Summon Forest Summoning/Translocation 5 (29, -8, Elf:3) a book of Misfortune (29, 15, Elf:3) a +0 leather armour a +0 long sword (29, 31, Elf:3) a +1 flail of draining (30, -11, Elf:3) the +1 pair of boots of Chill Winds {rF+ rCorr Dex+2} It affects your dexterity (+2). It protects you from fire. It protects you from acid and corrosion. (30, -10, Elf:3) a +0 whip (30, -9, Elf:3) a phial of floods (30, -8, Elf:3) a potion of flight (30, 15, Elf:3) a +0 short sword (31, -10, Elf:3) a +0 long sword (31, -9, Elf:3) a cursed staff of summoning (31, -8, Elf:3) a +0 dagger (31, 5, Elf:3) an uncursed ring of ice a +0 long sword (35, 26, Elf:3) a +1 chain mail of poison resistance (36, 1, Elf:3) a +0 chain mail a +0 short sword (37, 22, Elf:3) 8 javelins (38, -9, Elf:3) 13 stones (38, -8, Elf:3) the amulet "Cosop" {rC+ Regen+ Int+4} [amulet of regeneration] It affects your intelligence (+4). It protects you from cold. It increases your rate of regeneration. (38, -7, Elf:3) a scarf of spirit shield a +0 leather armour (38, 11, Elf:3) a +0 spear (38, 13, Elf:3) a +0 great sword (38, 14, Elf:3) an uncursed staff of death (39, -9, Elf:3) a +1 scale mail of cold resistance (39, -8, Elf:3) a +0 pair of gloves (39, 2, Elf:3) a +0 short sword (39, 10, Elf:3) the +1 arbalest "Nokuwohor" {elec, +Blink +Inv rElec Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). It insulates you from electricity. It lets you turn invisible. It lets you blink. the +7 arbalest of Destruction {flame, *Corrode +Fly rElec Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It lets you fly. It may corrode you when you take damage. (40, 10, Elf:3) a +0 pair of gloves (40, 12, Elf:3) a +0 plate armour (41, 2, Elf:3) a +0 long sword a +0 leather armour an uncursed amulet of harm (41, 3, Elf:3) a +0 rapier a +0 troll leather armour (41, 22, Elf:3) a +0 dagger (42, 1, Elf:3) an uncursed ring of flight a +0 leather armour a +3 trident of protection (43, 21, Elf:3) 21 arrows a +2 dagger of venom a +0 leather armour a +0 dagger a +0 longbow (44, 20, Elf:3) 25 arrows a +0 short sword of venom a cursed +0 leather armour a +0 shortbow a +0 scimitar (46, 3, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (46, 4, Elf:3) a +0 short sword (46, 18, Elf:3) 3 arrows (48, 7, Elf:3) a +0 long sword a +0 chain mail a +0 buckler a cursed ring of loudness (48, 16, Elf:3) an arrow (48, 21, Elf:3) 2 arrows a +4 mace of protection a cursed -1 rapier (49, 22, Elf:3) a +0 scale mail a +2 long sword of holy wrath (50, 10, Elf:3) the +3 ring mail of Optimism {Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). (50, 16, Elf:3) an uncursed staff of power (50, 23, Elf:3) a +0 short sword (53, 27, Elf:3) a +1 longbow of flaming a -1 dagger 13 arrows a +0 leather armour (56, 21, Elf:3) a book of Geomancy (57, 11, Elf:3) a +0 long sword (58, 8, Elf:3) a +3 scimitar of holy wrath (58, 10, Elf:3) a +0 short sword (58, 43, Elf:3) a +0 dagger of venom (59, 14, Elf:3) a +0 robe (59, 23, Elf:3) a +0 short sword of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (9, 13, Lair:1) the +3 scale mail of Vutirchab {Dex+5} It affects your dexterity (+5). the +1 robe of Proximity {rC+} It protects you from cold. (15, 11, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (5, 21, Lair:2) 2 potions of degeneration (9, 30, Lair:2) a +0 plate armour (11, 16, Lair:2) a +0 scale mail (16, 6, Lair:2) an uncursed ring of positive energy (19, 10, Lair:2) 2 potions of flight (21, 0, Lair:2) a +0 spear (22, -9, Lair:2) 12 stones (24, 1, Lair:2) a +0 long sword (26, 20, Lair:2) a +0 chain mail (31, 6, Lair:2) a +0 morningstar (31, 24, Lair:2) a +0 club (39, 17, Lair:2) a +0 long sword (47, 24, Lair:2) 15 stones (57, -5, Lair:2) 14 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (13, 39, Lair:3) a wand of polymorph (7) (19, -6, Lair:3) an uncursed ring of loudness (20, 11, Lair:3) 3 scrolls of amnesia a +1 hat of intelligence (23, -10, Lair:3) a cursed -1 hunting sling (51, 2, Lair:3) a +0 leather armour (52, 33, Lair:3) a +0 flail of draining (55, 38, Lair:3) a +0 robe (58, 17, Lair:3) 12 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 sling bullets (5, 21, Lair:4) a cursed +0 pair of boots (9, 5, Lair:4) a +5 dagger of draining a +2 robe of magic resistance (12, -29, Lair:4) 21 stones (18, -13, Lair:4) a potion of brilliance (39, 16, Lair:4) a +0 glaive (39, 20, Lair:4) 6 large rocks (51, 7, Lair:4) a +0 chain mail 4 poisoned javelins a +0 long sword (55, 27, Lair:4) a +3 troll leather armour {Snorg} (56, 0, Lair:4) 2 poisoned javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (5, 16, Lair:5) a +0 pair of gloves (14, 21, Lair:5) a +0 glaive (24, -23, Lair:5) a scroll of vulnerability (27, -29, Lair:5) a +0 leather armour (27, 3, Lair:5) a potion of magic (27, 5, Lair:5) a +0 rapier 22 stones a +0 robe (27, 9, Lair:5) a stone (27, 12, Lair:5) 2 stones (29, 16, Lair:5) a +0 chain mail (35, 9, Lair:5) a +0 ring mail (41, 20, Lair:5) a +0 club (54, -11, Lair:5) an uncursed ring of flight (54, 4, Lair:5) a +0 morningstar (59, -13, Lair:5) 4 large rocks Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 stones (1, -2, Lair:6) a +0 quarterstaff (2, -1, Lair:6) a +2 arbalest of freezing (7, -24, Lair:6) 24 stones (12, -27, Lair:6) a +0 leather armour (14, -7, Lair:6) a +0 robe (19, 21, Lair:6) a lightning rod (4/4) (20, -23, Lair:6) an uncursed staff of power (22, -23, Lair:6) a cursed +0 leather armour (24, 16, Lair:6) a potion of degeneration (25, 16, Lair:6) 17 stones (32, -2, Lair:6) a +2 pair of gloves (33, -1, Lair:6) a scroll of vulnerability (34, -4, Lair:6) +0 fire dragon scales (38, -4, Lair:6) a +0 flail (39, 21, Lair:6) a +2 pair of gloves (41, -4, Lair:6) a +0 morningstar (47, -22, Lair:6) a +0 ring mail (54, -27, Lair:6) a wand of enslavement (48) (58, -26, Lair:6) a +0 scale mail (59, -16, Lair:6) 24 sling bullets Level 1 of the Swamp (0, 0, Swamp:1) an uncursed staff of power (1, -18, Swamp:1) 13 stones (9, 8, Swamp:1) a +0 chain mail (11, -13, Swamp:1) 9 stones (16, -22, Swamp:1) a +0 arbalest a +0 scimitar of flaming a +0 plate armour (18, -25, Swamp:1) a +0 shield (20, 2, Swamp:1) a +0 great sword (32, -21, Swamp:1) a +0 robe (33, 2, Swamp:1) a +0 club (36, 4, Swamp:1) 15 poisoned needles (37, 13, Swamp:1) a +0 shortbow (42, -9, Swamp:1) 2 bolts Level 2 of the Swamp (0, 0, Swamp:2) a +0 whip (3, -23, Swamp:2) 22 stones (3, 6, Swamp:2) 18 stones (10, -29, Swamp:2) a +0 chain mail (10, -20, Swamp:2) a +0 spear (10, 7, Swamp:2) a scroll of random uselessness (25, -27, Swamp:2) the +5 ring mail of Shadows and Fog {Dex+2} It affects your dexterity (+2). (26, -5, Swamp:2) 21 sling bullets (27, -13, Swamp:2) a +0 war axe a +0 scale mail (29, -11, Swamp:2) the +5 battleaxe "Ultimatum" {flame, *Noise rPois Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from poison. It may make noises in combat. a scroll of holy word (30, 1, Swamp:2) a +0 quarterstaff a +0 robe (30, 2, Swamp:2) a +0 spear (31, 11, Swamp:2) a +0 dagger a +0 robe (33, -28, Swamp:2) a +0 hand crossbow (34, 13, Swamp:2) a +0 dagger (36, -11, Swamp:2) 17 stones (48, -24, Swamp:2) 27 stones Level 3 of the Swamp (0, 0, Swamp:3) 29 stones (15, -3, Swamp:3) a +0 leather armour (15, 20, Swamp:3) a +0 shortbow (21, 6, Swamp:3) a +0 double sword (32, 45, Swamp:3) 2 javelins of penetration (36, 4, Swamp:3) a potion of brilliance (37, -6, Swamp:3) +0 swamp dragon scales (39, 41, Swamp:3) a +0 quarterstaff of crushing a +2 robe of positive energy (41, 15, Swamp:3) 21 stones (42, 16, Swamp:3) an uncursed ring of fire the +9 plate armour "Xaoboaci" {rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. (45, 39, Swamp:3) a +5 ring of strength (54, 20, Swamp:3) a +0 hunting sling Level 4 of the Swamp (0, 0, Swamp:4) a +0 robe (5, -27, Swamp:4) a +0 quarterstaff a +0 robe (6, -10, Swamp:4) +0 swamp dragon scales (7, -9, Swamp:4) +0 swamp dragon scales (8, -9, Swamp:4) +0 swamp dragon scales (9, -37, Swamp:4) a +0 falchion of flaming (9, -21, Swamp:4) a +0 leather armour (10, -34, Swamp:4) 15 stones (12, -9, Swamp:4) a +2 pair of gloves of strength (14, -39, Swamp:4) 17 stones (14, -19, Swamp:4) a +0 morningstar (24, -23, Swamp:4) a +0 mace (33, -36, Swamp:4) a book of Maledictions (36, -40, Swamp:4) a potion of degeneration (42, -44, Swamp:4) 17 stones (42, -22, Swamp:4) a potion of brilliance (43, -26, Swamp:4) a +0 battleaxe Level 1 of the Spider Nest (0, 0, Spider:1) 11 stones (2, -3, Spider:1) 11 stones (3, -39, Spider:1) an uncursed amulet of guardian spirit (5, -21, Spider:1) a potion of lignification (13, -16, Spider:1) a +0 hand axe (15, 1, Spider:1) a +0 morningstar (16, -17, Spider:1) a +0 ring mail (16, -14, Spider:1) 21 stones (16, -1, Spider:1) a +0 arbalest (17, -2, Spider:1) a +0 trident (18, -9, Spider:1) a +6 ring of protection (18, -8, Spider:1) a +6 arbalest of flaming (18, 1, Spider:1) a +0 robe (19, 6, Spider:1) a +0 ring mail (20, 0, Spider:1) a +0 pair of boots (20, 8, Spider:1) a +0 shortbow (21, -22, Spider:1) 6 stones (21, -21, Spider:1) a +0 flail (21, 2, Spider:1) the +9 long sword "Ytuch" {slice, -Tele rC+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It prevents most forms of teleportation. (21, 9, Spider:1) a +0 scale mail (22, -34, Spider:1) a potion of lignification (22, 1, Spider:1) a +0 dagger (22, 2, Spider:1) a +0 bardiche (22, 6, Spider:1) a +0 helmet (22, 9, Spider:1) a +0 long sword (22, 10, Spider:1) a +0 falchion (23, -17, Spider:1) 21 sling bullets (23, 4, Spider:1) a +0 hunting sling (24, 5, Spider:1) a +0 flail (26, 4, Spider:1) a +0 leather armour (26, 5, Spider:1) a +0 club (27, 5, Spider:1) a +0 leather armour (27, 6, Spider:1) a +0 quarterstaff Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (1, -6, Spider:2) a +0 shortbow (3, 8, Spider:2) a +0 club (7, -3, Spider:2) a +0 leather armour (9, 16, Spider:2) a +0 trident (10, -6, Spider:2) a +1 ring of protection (13, -15, Spider:2) a +0 war axe (21, 5, Spider:2) a +0 spear (21, 19, Spider:2) the +0 plate armour "Qiodic" {-Cast rF+ Dex+5} It affects your dexterity (+5). It protects you from fire. It prevents spellcasting. a wand of random effects (80) (26, 11, Spider:2) 19 stones (31, 2, Spider:2) a +0 centaur barding (32, -2, Spider:2) the +10 fustibalus of Nozemn {freeze, rPois Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. (33, 1, Spider:2) a +0 plate armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 glaive (2, -4, Spider:4) a +0 chain mail (13, 21, Spider:4) the +1 ring mail of Love and Death {Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). (16, 22, Spider:4) a scroll of identify (16, 23, Spider:4) 18 gold pieces (17, -2, Spider:4) an uncursed amulet of regeneration (17, 22, Spider:4) 6 gold pieces (18, 21, Spider:4) a wand of flame (33) (18, 24, Spider:4) a +0 scythe (20, 19, Spider:4) a +0 scale mail (27, 41, Spider:4) a +0 leather armour (29, 34, Spider:4) 10 stones (33, 15, Spider:4) a +0 leather armour (33, 41, Spider:4) 15 sling bullets (43, 24, Spider:4) a +0 mace (46, 16, Spider:4) a +0 chain mail (51, 34, Spider:4) 12 stones Level 1 of the Vaults (0, 0, Vaults:1) 5 large rocks (0, 11, Vaults:1) an uncursed ring of wizardry (0, 39, Vaults:1) a +1 broad axe of chopping (1, 0, Vaults:1) a wand of polymorph (14) (1, 11, Vaults:1) a sack of spiders (2, 0, Vaults:1) a +2 morningstar of venom (2, 44, Vaults:1) a +0 arbalest (6, 10, Vaults:1) a +0 ring mail a +1 war axe a +0 chain mail a +0 arbalest (8, 9, Vaults:1) a +0 battleaxe of freezing (8, 10, Vaults:1) 3 large rocks (8, 12, Vaults:1) a +0 scale mail a +0 long sword (8, 13, Vaults:1) a +0 chain mail a +0 battleaxe (8, 14, Vaults:1) a +0 chain mail a +3 great sword of holy wrath (8, 15, Vaults:1) a +0 plate armour a +0 battleaxe a +0 arbalest (8, 18, Vaults:1) a +0 morningstar a +0 robe a +0 halberd (8, 19, Vaults:1) a +0 robe a +0 halberd (8, 20, Vaults:1) a +0 robe a +0 halberd (8, 21, Vaults:1) a +0 robe a +0 dagger a +0 dire flail a +0 dire flail (9, 15, Vaults:1) a +0 shortbow (9, 21, Vaults:1) a +0 plate armour of cold resistance a +3 great mace of draining (10, 21, Vaults:1) +0 acid dragon scales (14, 0, Vaults:1) a +0 leather armour (14, 11, Vaults:1) 12 stones (15, 0, Vaults:1) a +2 battleaxe of chopping (15, 40, Vaults:1) a +0 arbalest a +0 long sword (16, 39, Vaults:1) a +0 arbalest (16, 40, Vaults:1) a +0 arbalest (19, 40, Vaults:1) a +0 great sword of slicing a +1 chain mail of fire resistance (22, 38, Vaults:1) +0 fire dragon scales (24, 4, Vaults:1) a +0 dire flail a +0 scale mail (29, 35, Vaults:1) +0 acid dragon scales (32, 20, Vaults:1) a +0 arbalest (32, 21, Vaults:1) a +0 arbalest (33, 20, Vaults:1) a +0 arbalest (37, 37, Vaults:1) a +0 chain mail (39, 3, Vaults:1) the +2 leather armour of Rytugump {rPois rCorr MP+9} It protects you from poison. It affects your magic capacity (+9). It protects you from acid and corrosion. a +1 arbalest of flaming a +0 spear a cursed +0 robe a +0 giant club a +0 giant club a +0 war axe a +0 plate armour a +0 flail a +0 ring mail (39, 4, Vaults:1) a +0 giant club a +0 giant club (39, 5, Vaults:1) a +0 giant club (39, 36, Vaults:1) a +0 hand axe (40, -5, Vaults:1) 21 sling bullets (40, 1, Vaults:1) a +0 halberd a +0 chain mail (40, 2, Vaults:1) a +0 long sword a +0 chain mail a +0 great mace a +0 chain mail a +0 giant club a +0 giant spiked club a +0 giant club (40, 6, Vaults:1) a wand of disintegration (15) (40, 10, Vaults:1) a +0 ring mail (40, 20, Vaults:1) a +0 flail a +0 scale mail (42, -1, Vaults:1) a +0 giant club (42, 10, Vaults:1) a +0 scale mail (45, -12, Vaults:1) 3 scrolls of vulnerability (48, 19, Vaults:1) a +0 rapier (50, -11, Vaults:1) a +0 short sword (51, -10, Vaults:1) a +0 dagger a +0 leather armour a +0 shortbow a +0 long sword a +0 leather armour a +0 great mace a +0 ring mail (51, 18, Vaults:1) a +2 dire flail of protection a +0 plate armour a +0 short sword a +0 war axe (51, 19, Vaults:1) a +0 great mace a +0 leather armour (52, -10, Vaults:1) a +0 long sword (52, -8, Vaults:1) a +1 rapier of draining (52, 18, Vaults:1) a +0 glaive a +0 plate armour a +0 giant spiked club a +0 halberd a +0 chain mail a +0 longbow a +0 dagger a +0 leather armour (53, -9, Vaults:1) a +0 short sword a +0 leather armour (53, 14, Vaults:1) 20 stones (53, 16, Vaults:1) a +4 dagger of venom a +0 robe (53, 17, Vaults:1) a +0 war axe a +0 scale mail (53, 18, Vaults:1) a +0 dagger a +0 robe (54, -11, Vaults:1) a +0 flail a +0 ring mail (54, -9, Vaults:1) a +0 arbalest (54, -8, Vaults:1) a +0 arbalest (54, -7, Vaults:1) a +0 arbalest (54, -6, Vaults:1) a +0 dagger a +0 robe a +0 great mace a +0 chain mail a +0 dagger a +0 robe a +0 long sword a +0 plate armour (54, -5, Vaults:1) a +0 short sword a +0 plate armour (55, -7, Vaults:1) a +0 ring mail a +0 arbalest (55, 9, Vaults:1) a +0 flail a +1 chain mail of poison resistance (56, -7, Vaults:1) a +0 robe (56, 17, Vaults:1) a +0 dagger a +0 robe (56, 18, Vaults:1) a +0 dagger a cursed -2 long sword a +0 leather armour (59, 1, Vaults:1) a +0 ring mail (62, 13, Vaults:1) a +0 long sword a +0 chain mail Level 2 of the Vaults (0, 0, Vaults:2) 2 tomahawks (2, 28, Vaults:2) a +0 long sword a +0 ring mail (2, 31, Vaults:2) a +1 glaive a +4 chain mail a +1 battleaxe of chopping a +0 plate armour a +0 dire flail a +0 scale mail (3, 32, Vaults:2) a +0 great sword of flaming (4, 33, Vaults:2) a +0 arbalest a +0 shortbow a +0 long sword (6, 42, Vaults:2) a +0 leather armour (11, 35, Vaults:2) the +5 hand crossbow "Alassoc" {venom, Fragile rElec Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It insulates you from electricity. It will be destroyed if unequipped. (12, -16, Vaults:2) a +0 robe (13, -16, Vaults:2) a +0 giant club a +0 giant club a +0 great mace a +0 ring mail a cursed -2 giant spiked club (18, -1, Vaults:2) a +3 scale mail (25, -16, Vaults:2) a +0 dagger a +0 robe (25, 24, Vaults:2) a +0 broad axe (26, -19, Vaults:2) a +0 morningstar a +0 ring mail (40, -6, Vaults:2) a +1 hand axe of chopping a +0 leather armour (46, 25, Vaults:2) a cursed -2 shortbow (47, 18, Vaults:2) a cursed -3 giant club a +0 giant spiked club (53, 17, Vaults:2) a +0 giant spiked club a +0 giant club (53, 18, Vaults:2) a +0 giant spiked club (54, 19, Vaults:2) a +0 robe a +0 whip (55, 17, Vaults:2) a +0 giant club a +0 giant spiked club (56, 18, Vaults:2) a +0 giant club a +0 dire flail (56, 19, Vaults:2) a cursed -1 giant spiked club (63, 3, Vaults:2) a +0 shortbow (63, 30, Vaults:2) a +0 giant club (63, 31, Vaults:2) a +0 spear a +0 robe (64, 2, Vaults:2) a +0 shortbow a +0 shortbow (64, 3, Vaults:2) a +0 shortbow (64, 31, Vaults:2) a cursed -1 morningstar a +0 leather armour (65, 30, Vaults:2) a scroll of torment (65, 32, Vaults:2) an uncursed ring of see invisible (65, 36, Vaults:2) a +0 short sword a -1 shortbow a +0 leather armour (67, -17, Vaults:2) a potion of flight (67, 30, Vaults:2) a +0 arbalest (68, 1, Vaults:2) a +0 shortbow (68, 31, Vaults:2) the +7 arbalest of Inquiry {velocity, rElec rPois MP-9 SInv} Any bolt fired from it inflicts extra damage. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. a +0 arbalest a +0 arbalest (69, -5, Vaults:2) a +1 pair of boots (69, 32, Vaults:2) 23 stones (69, 37, Vaults:2) a +0 dire flail a +0 dire flail (70, 3, Vaults:2) a +0 mace a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) 2 large rocks (2, -8, Vaults:3) a cursed +0 leather armour (3, 2, Vaults:3) a large rock (5, -13, Vaults:3) +0 fire dragon scales (10, -1, Vaults:3) 2 large rocks (14, -7, Vaults:3) a +0 long sword (16, -2, Vaults:3) 4 large rocks (19, 29, Vaults:3) a +0 great mace a +0 ring mail (22, 4, Vaults:3) 3 curare-tipped needles (26, -15, Vaults:3) a +0 dagger a +0 robe (26, 8, Vaults:3) a +0 leather armour a +0 flail (26, 9, Vaults:3) a +0 chain mail a +0 long sword (31, -18, Vaults:3) a scroll of random uselessness (31, 13, Vaults:3) 4 large rocks (33, -14, Vaults:3) 3 javelins (35, -7, Vaults:3) a +2 war axe of flaming a +0 plate armour a +0 large shield (39, -27, Vaults:3) a +0 shortbow a -2 short sword a +0 leather armour (39, 9, Vaults:3) a +1 great sword of flaming (39, 17, Vaults:3) a +0 chain mail a +0 battleaxe (41, 24, Vaults:3) a +0 arbalest (42, 17, Vaults:3) a +0 robe a +0 dagger (43, 17, Vaults:3) a +0 leather armour a +0 flail of holy wrath (43, 25, Vaults:3) a +0 arbalest (44, 24, Vaults:3) a +0 arbalest (44, 25, Vaults:3) a +0 arbalest (45, 24, Vaults:3) a +0 arbalest (46, 17, Vaults:3) a +0 arbalest (48, 16, Vaults:3) a +0 arbalest (49, -2, Vaults:3) a +6 triple crossbow of velocity (49, 3, Vaults:3) a +2 arbalest of flaming (49, 4, Vaults:3) a +0 arbalest (49, 9, Vaults:3) a +0 arbalest (49, 10, Vaults:3) a +0 arbalest (49, 12, Vaults:3) 4 large rocks (49, 16, Vaults:3) a +0 leather armour a +0 great mace (49, 23, Vaults:3) a large rock (53, 14, Vaults:3) a cursed -3 giant club a +0 giant spiked club a +0 dire flail (54, 14, Vaults:3) a +0 giant spiked club (55, 14, Vaults:3) a cursed -3 giant spiked club a cursed -1 giant club a +0 robe (57, -21, Vaults:3) a +0 arbalest a +2 falchion of slicing a +0 ring mail (58, 14, Vaults:3) a scarf of spirit shield (60, -16, Vaults:3) a +0 scale mail (62, -10, Vaults:3) a +0 robe (63, 12, Vaults:3) 20 sling bullets Level 4 of the Vaults (0, 0, Vaults:4) 20 stones (2, 2, Vaults:4) a +0 morningstar a cursed +0 ring mail (2, 6, Vaults:4) a +0 flail a +0 ring mail (8, 18, Vaults:4) a +0 giant spiked club (9, 18, Vaults:4) a +0 giant club (16, -27, Vaults:4) a +0 morningstar a +0 arbalest a +0 ring mail (16, 20, Vaults:4) a +0 morningstar a +0 ring mail (18, 20, Vaults:4) a +0 giant spiked club a cursed +0 giant club a +0 dire flail a +0 dire flail (19, -8, Vaults:4) a +0 arbalest a scroll of noise (19, 3, Vaults:4) a +0 arbalest (19, 18, Vaults:4) a +0 arbalest (20, 3, Vaults:4) a +0 arbalest (20, 15, Vaults:4) a cursed +0 long sword a +0 plate armour (20, 18, Vaults:4) a +0 arbalest (21, 3, Vaults:4) a +0 arbalest (22, -30, Vaults:4) 16 sling bullets (37, 25, Vaults:4) a +0 quarterstaff (38, 13, Vaults:4) 8 curare-tipped needles (41, -26, Vaults:4) a +0 battleaxe (41, -19, Vaults:4) a large rock (42, -23, Vaults:4) a large rock (42, -22, Vaults:4) 2 large rocks (42, 13, Vaults:4) a +0 giant club (43, 14, Vaults:4) a +0 giant club a +0 giant club a +0 giant spiked club (43, 21, Vaults:4) a +0 giant spiked club a +0 giant spiked club (44, -20, Vaults:4) a +0 ring mail (44, -9, Vaults:4) 19 stones (44, 13, Vaults:4) a +0 flail a +0 leather armour a +0 robe (44, 22, Vaults:4) a +0 giant club a +0 giant club a +0 giant club a +3 great mace a +0 giant club a +0 giant club (45, 14, Vaults:4) a +0 leather armour (46, 13, Vaults:4) a +0 giant spiked club a +0 giant spiked club (46, 14, Vaults:4) a +0 giant spiked club a +0 giant club (47, 13, Vaults:4) a +0 giant club (47, 17, Vaults:4) a +0 giant club a +0 giant club (47, 18, Vaults:4) a +0 giant spiked club a +0 giant club (48, 14, Vaults:4) a +0 giant club (48, 16, Vaults:4) a +0 flail a +0 robe (50, 23, Vaults:4) a +0 flail a +2 leather armour of magic resistance (52, 22, Vaults:4) a +0 great sword a cursed -2 plate armour (53, -7, Vaults:4) a +0 giant club (53, -4, Vaults:4) a +0 flail a +0 scale mail (54, -7, Vaults:4) a +0 giant spiked club (54, -5, Vaults:4) a +0 giant spiked club a +0 halberd a +0 robe a +0 spear a +0 robe (55, 24, Vaults:4) an uncursed amulet of harm (56, -2, Vaults:4) a +0 war axe (60, 5, Vaults:4) a +0 rapier a +0 scale mail (62, -3, Vaults:4) a +1 dagger of speed (62, 7, Vaults:4) a sack of spiders (62, 8, Vaults:4) 8 gold pieces (63, -5, Vaults:4) a +0 arbalest a +0 falchion a +0 ring mail (63, -2, Vaults:4) a +0 arbalest (63, 7, Vaults:4) a potion of cancellation (63, 8, Vaults:4) a ration (64, -15, Vaults:4) a +0 giant spiked club a +0 giant club a +1 great mace of draining a +0 leather armour a +0 giant club a +0 robe (65, -21, Vaults:4) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (65, -15, Vaults:4) a +0 giant club (65, 6, Vaults:4) a +0 robe (67, 17, Vaults:4) a +0 battleaxe a +0 ring mail Level 1 of the Depths (0, 0, Depths:1) a +0 chain mail (1, 5, Depths:1) a +0 glaive (2, 4, Depths:1) a +4 demon blade of electrocution (2, 6, Depths:1) a +0 quarterstaff a +0 robe (3, 16, Depths:1) a +0 spear (20, 3, Depths:1) a +0 hand axe (24, 12, Depths:1) a +0 short sword (27, -22, Depths:1) a cursed -1 arbalest a potion of degeneration (27, -21, Depths:1) a +0 arbalest a potion of degeneration (29, -23, Depths:1) a +0 arbalest (31, 1, Depths:1) a +1 shield of protection a +0 leather armour a +0 war axe (33, 3, Depths:1) 24 arrows a +0 shortbow of flaming (34, -25, Depths:1) an uncursed amulet of the gourmand (34, 6, Depths:1) a +0 halberd (35, 9, Depths:1) a large rock (36, 7, Depths:1) a +1 battleaxe of freezing (39, 5, Depths:1) an arrow (40, 4, Depths:1) a +0 battleaxe of freezing (40, 5, Depths:1) an arrow (41, 4, Depths:1) a +0 robe (41, 5, Depths:1) a large rock (42, 4, Depths:1) 6 large rocks 4 arrows (45, -1, Depths:1) a large rock (45, 1, Depths:1) a +0 troll leather armour (46, 3, Depths:1) 14 arrows a +0 longbow (47, -3, Depths:1) 11 poisoned needles (47, 1, Depths:1) an arrow (59, -9, Depths:1) an uncursed staff of death Level 2 of the Depths (0, 0, Depths:2) 28 sling bullets (3, 3, Depths:2) a cursed -3 club a +2 arbalest of flaming a yaktaur corpse (3, 14, Depths:2) a bolt (4, 2, Depths:2) a +0 great mace a +0 chain mail (4, 3, Depths:2) a +1 battleaxe of freezing a scroll of vulnerability a +0 troll leather armour (4, 14, Depths:2) the cursed +0 naga barding of Modesty {rF- rC+ rN++ Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. (5, 2, Depths:2) a +2 plate armour of fire resistance a +0 troll leather armour (5, 6, Depths:2) a +0 troll leather armour a +0 arbalest a +0 great sword (6, 1, Depths:2) +0 ice dragon scales an ice dragon skeleton (6, 3, Depths:2) a +0 troll leather armour a deep troll corpse (7, 3, Depths:2) a +2 dire flail of protection a +0 dire flail (7, 11, Depths:2) a +0 spear (7, 14, Depths:2) a bolt (8, -1, Depths:2) a cursed -3 club a +0 arbalest (8, 8, Depths:2) a +0 leather armour (8, 14, Depths:2) a bolt (9, 12, Depths:2) a large rock (9, 15, Depths:2) 3 bolts (unseen) (10, 12, Depths:2) 3 large rocks a +0 great sword of flaming 6 chunks of flesh (11, -5, Depths:2) a +0 rapier a +0 animal skin (11, 12, Depths:2) 3 bolts (unseen) (12, -5, Depths:2) a +2 rapier of freezing a +0 animal skin (12, -4, Depths:2) a cursed +0 spear a +0 crystal plate armour (12, 13, Depths:2) a bolt (13, -2, Depths:2) a +0 battleaxe of freezing (13, 0, Depths:2) a large rock (14, -4, Depths:2) a +3 arbalest (14, -3, Depths:2) a +0 giant club a +0 giant club (14, -1, Depths:2) 2 large rocks (15, -2, Depths:2) a +0 troll leather armour (15, 0, Depths:2) a +0 giant club a +0 giant spiked club (16, -4, Depths:2) a +0 whip a +0 robe (16, -3, Depths:2) a +0 halberd a +0 robe (16, -2, Depths:2) a +0 troll leather armour (16, 12, Depths:2) a bolt (17, -5, Depths:2) a +0 giant club (17, -2, Depths:2) a cursed -3 dire flail a +0 giant spiked club (17, -1, Depths:2) a +0 giant club a +0 antimagic hand axe a +0 robe (17, 0, Depths:2) a +0 giant club a +0 giant club (18, -18, Depths:2) a cursed +0 chain mail (18, -3, Depths:2) a +0 giant club a +0 giant spiked club a +0 troll leather armour (18, -2, Depths:2) a +2 dire flail of holy wrath a +0 scale mail (18, 0, Depths:2) a +0 dire flail a +0 giant club (19, -2, Depths:2) a +0 spear of venom a +0 animal skin (19, 0, Depths:2) +0 fire dragon scales (20, -1, Depths:2) a +0 dire flail a +0 giant club a +1 battleaxe of freezing (20, 0, Depths:2) +0 ice dragon scales a +0 giant club +0 ice dragon scales (21, -1, Depths:2) a +2 dagger of venom (21, 0, Depths:2) a large rock (22, -9, Depths:2) a +0 flail (22, 1, Depths:2) a +0 giant spiked club (23, -38, Depths:2) a +3 ring of strength (23, 1, Depths:2) a large rock (25, -22, Depths:2) a +2 great sword of flaming (25, 5, Depths:2) a +0 hand axe a +0 animal skin (26, -27, Depths:2) +0 ice dragon scales (27, 3, Depths:2) a +0 long sword a +0 robe a scroll of vulnerability (28, -17, Depths:2) a +0 troll leather armour (28, 8, Depths:2) a +0 long sword a cursed +0 leather armour a +0 buckler of poison resistance (28, 10, Depths:2) a +0 troll leather armour (29, 3, Depths:2) a +0 halberd a +0 chain mail (30, -36, Depths:2) a book of the Tempests (31, -7, Depths:2) a cursed +0 dagger a +0 robe (31, 0, Depths:2) a +0 robe a +0 hand axe a cursed +0 animal skin (33, -12, Depths:2) a +0 troll leather armour (33, 1, Depths:2) a +0 spear (38, 0, Depths:2) a +3 short sword of venom (40, 0, Depths:2) a large rock (42, -4, Depths:2) 3 large rocks