hunterx7d the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +0,+0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 1, D) an uncursed staff of energy (50, 1, D) a fan of gales (51, 1, D) a +1 naga barding of fire resistance (52, 1, D) a +3,+4 war axe of pain (53, 1, D) an uncursed staff of summoning (54, 1, D) a +1 ring mail of magic resistance (63, 1, D) a book of Battle (67, 1, D) an uncursed staff of summoning (68, 1, D) a +1 plate armour of poison resistance (69, 1, D) a plain deck of changes (3, 2, D) a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (42, 2, D) a +3,+5 spear of dragon slaying (50, 2, D) a lantern of shadows (51, 2, D) a +2 mottled dragon armour (52, 2, D) a +3,+1 bow of frost (53, 2, D) the cursed -3 plate armour of the Raven {+Rage +Inv rPois rN+} It protects you from poison. It protects you from negative energy. It lets you turn invisible. It lets you go berserk. It has a curse placed upon it. (54, 2, D) an uncursed ring of wizardry (62, 2, D) the +5,+5 quarterstaff of Makhleb's Scorn {drain, +Rage rPois rF- rC+ MR+ Curse} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It may recurse itself when equipped. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (67, 3, D) a +0,+0 trident (68, 3, D) a +0,+0 trident (69, 3, D) a +0,+0 trident (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (11, 4, D) a +0 animal skin (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (9, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the cursed ring "Rodis" {AC-2 Str+2 Dex+5} [ring of protection] It affects your AC (-2). It affects your strength (+2). It affects your dexterity (+5). It has a curse placed upon it. (63, 9, D) a +0 scale mail of fire resistance (70, 9, D) a +4,+2 cutlass of freezing (71, 9, D) a +3 ring mail of fire resistance (45, 10, D) a storm dragon corpse (unseen) (70, 10, D) A Thorough Guide to Thaumaturgy Spells Type Level Ring of Flames Charms/Fire 7 Spellforged Servitor Conjuration/Summoning 7 Summon Hydra Summoning 7 Controlled Blink Translocation 7 Trog disapproves of the use of such an item. (72, 10, D) an uncursed staff of power (65, 11, D) a +0,+0 spear of dragon slaying a +0 robe (65, 12, D) a +1,+2 scythe a +0 robe (49, 13, D) a book of Annihilations (50, 13, D) a +0,+0 trident (51, 13, D) an uncursed staff of death (52, 13, D) the +2,+2 cutlass of a volcano {flame, Str+4 Int+2 SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+2). It enhances your eyesight. (54, 13, D) a +0,+0 hand axe (55, 13, D) a +2 robe of resistance (62, 13, D) a +2,+3 quarterstaff of chaos a +0 robe a +0,+0 dire flail (51, 14, D) an uncursed staff of power (52, 14, D) the +2 helmet of the Skies Above {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). (53, 14, D) an uncursed staff of earth (54, 14, D) a book of Minor Magic (50, 16, D) a +0 cloak a +0 cloak a -2 cloak a +0 cloak a +0 cloak (54, 16, D) a +4,+2 anti-magic short sword (54, 17, D) a +0 cloak a cursed -2,-2 ring of slaying (55, 17, D) a +0,+0 scimitar (64, 17, D) a +1 plate armour of poison resistance (71, 17, D) the +0 helmet "Vuruzyps" {rF++} It greatly protects you from fire. (72, 17, D) an uncursed staff of air (73, 17, D) a +4,+1 bow of flame (75, 17, D) a +2,+0 short sword (62, 18, D) a plain deck of dungeons (71, 18, D) a +0,+0 scimitar (72, 18, D) a +7,+1 long sword of protection (56, 19, D) a +0,+7 anti-magic great sword (57, 20, D) a +4,+3 scimitar of slicing a +0,+0 mace a +2,+2 short sword (62, 20, D) a cursed ring of loudness (63, 20, D) a +3,+2 bow of frost a +0,+0 mace (64, 20, D) a +0,+0 flail a +4,+2 crossbow of flame a +0 leather armour (73, 20, D) a cursed +0,-1 long sword a +1 leather armour (63, 21, D) a +0,+0 mace a +2 leather armour a +0,+0 dagger a +0,+0 dagger a +2 robe (71, 21, D) a +0,+0 cutlass (72, 21, D) a +2,+2 long sword (73, 21, D) a +0,+0 bow a +0,+0 long sword 20 arrows (55, 22, D) a fire dragon hide (56, 22, D) a +0,+0 trident a plain deck of defence a +0,+0 glaive (64, 22, D) a +0,+0 dagger a cursed +0 robe (73, 22, D) a +2,+3 flail of holy wrath a +2 chain mail a +0 buckler (75, 23, D) an arrow (72, 24, D) an arrow (49, 25, D) a +3,+4 glaive of venom (51, 25, D) an uncursed amulet of rage (55, 25, D) a +2,+2 cutlass of holy wrath (50, 26, D) the +12,+4 whip of the Genius {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (61, 27, D) a +0 plate armour of cold resistance (62, 27, D) a +4,+3 dagger of holy wrath (63, 27, D) a book of Maledictions (64, 27, D) a +0,+0 trident of distortion (65, 27, D) a +2 robe of magic resistance (71, 27, D) a lamp of fire (72, 27, D) a book of Beasts (73, 27, D) a +2 scale mail of poison resistance (62, 28, D) a book of Wizardry (63, 28, D) the +8,+7 long sword of the Ten Suns {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (64, 28, D) a book of Spatial Translocations (72, 28, D) a book of Power (73, 28, D) a +1,+2 long sword of electrocution (72, 30, D) a +0,+0 hand axe (62, 31, D) a +0,+0 giant club (63, 31, D) 4 large rocks (72, 31, D) a +1,+0 battleaxe (63, 32, D) a +0,+0 giant club a +0,+0 giant club a +0,+0 giant spiked club (64, 32, D) a cursed -3,-3 giant club a +0,+0 giant club (72, 32, D) a +0,+3 anti-magic great mace a +0,+0 dire flail a cursed +0 robe (63, 33, D) 2 large rocks (64, 33, D) a +0,+0 giant club (64, 34, D) 2 large rocks (49, 37, D) the cursed +10,+10 mace of Parts Unknown {crush, rC- rN+ Str+2 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to cold. It protects you from negative energy. It enhances your eyesight. It makes you more stealthy. It has a curse placed upon it. (50, 37, D) a +4 plate armour of cold resistance (51, 37, D) the cursed +11,+7 falchion of Sharkskin {flame, +Fly Dex+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It lets you fly. It has a curse placed upon it. (52, 37, D) the Catalogue of Air and Battle Magic Spells Type Level Shock Conjuration/Air 1 Repel Missiles Charms/Air 2 Lightning Bolt Conjuration/Air 5 Silence Hexes/Air 5 Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. (54, 37, D) Iskenderun's Papyrus of Damage Dealing Spells Type Level Shock Conjuration/Air 1 Sting Conjuration/Poison 1 Searing Ray Conjuration 2 Iron Shot Conjuration/Earth 6 Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. (59, 37, D) a book of the Tempests (60, 37, D) a +1,+2 cutlass of protection (61, 37, D) a +0,+0 falchion a +0,+3 anti-magic great sword a +0,+2 claymore of draining (62, 37, D) the +4,+11 long sword of Optimality {slice, +Rage +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It lets you go berserk. (63, 37, D) the +8,+5 whip of the Fool {slash, +Blink rF- Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you vulnerable to fire. It lets you blink. (69, 37, D) a +0,+0 long sword of slicing (70, 37, D) a +0,+0 short sword (71, 37, D) a +2,+2 crossbow of frost (49, 38, D) the +4,+6 quarterstaff of Certain Death {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (51, 38, D) a cursed staff of wizardry (52, 38, D) an uncursed staff of summoning (59, 38, D) the +11,+6 broad axe of the Briny Deep {freeze, rElec rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. (60, 38, D) a +4,+4 glaive of protection (61, 38, D) a +2,+3 bardiche of protection (63, 38, D) the +8,+9 spear "Repluzigh" {flame, MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (71, 38, D) a +0,+0 cutlass (72, 38, D) a crystal ball of energy (73, 38, D) a +0,+0 long sword (71, 40, D) a +0,+0 long sword (72, 40, D) a +4,+0 broad axe of distortion a fan of gales (70, 41, D) the cursed -1,-1 halberd of Darkness {chop, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. a cursed -3,-2 longbow 22 arrows a +0,+0 short sword a +0 leather armour a +1 buckler (72, 41, D) a +2,+0 cutlass of speed a +0 ring mail (72, 42, D) the +6,+1 hand axe of Toupagod {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. a +0,+0 short sword (60, 43, D) (unseen) (72, 43, D) a +5,+0 quarterstaff of draining a +0 ring mail (73, 43, D) a cursed +0,-2 cutlass (53, 44, D) a +5,+3 great sword of electrocution (59, 44, D) a +0,+4 anti-magic great sword