hurdos Level 1 of the Dungeon (15, 4, D:1) a +0,+0 club (3, 6, D:1) a +0 robe (24, 9, D:1) a +0 cloak (45, 10, D:1) a +0,+0 dagger (52, 10, D:1) a +0,+0 club (53, 11, D:1) a cursed +0 robe (59, 14, D:1) a dart of frost (32, 15, D:1) a +0,+0 dagger (8, 16, D:1) a +0,+0 club (34, 20, D:1) a +0,+0 dagger (21, 36, D:1) a +0,+0 mace (40, 40, D:1) a +0,+0 spear (37, 48, D:1) a +0,+0 club (37, 55, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (-26, 3, D:2) a +0,+0 club (-7, 4, D:2) a +0,+0 dagger (-6, 4, D:2) a +0,+0 club (0, 4, D:2) a +0,+0 dagger (unseen) (9, 6, D:2) 16 sling bullets (9, 8, D:2) 12 stones (15, 16, D:2) a +0,+0 club (0, 19, D:2) 11 darts (-34, 20, D:2) 27 arrows (-31, 20, D:2) a +0,+0 sling (7, 24, D:2) 27 darts (7, 26, D:2) 3 darts (-27, 28, D:2) a +0,+0 short sword (-10, 31, D:2) a +0,+0 short sword (9, 36, D:2) a +0,+0 sling (13, 36, D:2) a +2 cloak (9, 37, D:2) a +0,+0 club (-3, 40, D:2) a +0 ring mail (-25, 42, D:2) a +0,+0 dagger (-22, 43, D:2) a +1,+0 mace of protection (-26, 47, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 9 arrows of frost (0, 3, D:3) 16 stones (0, 5, D:3) a +0,+1 dagger (-2, 6, D:3) a +0,+0 club (53, 28, D:3) a +0,+0 whip (56, 33, D:3) 23 stones (37, 34, D:3) a +0,+0 dagger Level 4 of the Dungeon [Shop] Malokam's Antique Armour Emporium a +0 scale mail (88 gold) a +2 chain mail (99 gold) a +0 leather armour (44 gold) a +1 plate armour of magic resistance (506 gold) a +1 leather armour (44 gold) the +2 pair of boots "Aryuto" {+Inv MR++} (209 gold) It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +8 plate armour of ponderousness (506 gold) a +0 ring mail (88 gold) (0, 0, D:4) a +0,+0 trident 4 tomahawks a +2 ring mail (0, 8, D:4) a tomahawk (12, 9, D:4) 26 darts (-20, 13, D:4) a +0,+0 club (-33, 16, D:4) a +0 robe (1, 18, D:4) a +0,+0 dagger (unseen) (-28, 20, D:4) a cursed +0 chain mail (0, 25, D:4) a +0,+0 flail a +0 robe (-20, 26, D:4) a +0,+0 dagger (-19, 26, D:4) a +0,+0 dagger (-17, 27, D:4) a +0,+0 dagger a +0 robe (0, 27, D:4) a +0 ring mail a +2,+2 short sword (-15, 28, D:4) a +2,+1 flail of crushing (-14, 28, D:4) a +0,+0 dagger a +0 scale mail a +2,+2 whip (-13, 28, D:4) a +0,+0 trident a +0 scale mail (-10, 28, D:4) a +0,+0 dagger (unseen) (-9, 28, D:4) a +0,+0 giant club (-42, 29, D:4) a +2 robe (-43, 32, D:4) a +0,+0 giant club (-1, 34, D:4) a +2 ring mail (13, 40, D:4) 15 poisoned bolts (17, 43, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0,+0 giant spiked club (44, 2, D:5) 25 bolts (-1, 10, D:5) the cursed +0 leather armour of Intercession {rC+ Curse} It protects you from cold. It may recurse itself when equipped. It has a curse placed upon it. (44, 12, D:5) a +0,+1 flail (44, 16, D:5) a +0,+0 flail (49, 30, D:5) a +0,+0 short sword (-11, 38, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) 11 arrows (0, 4, D:6) a +0,+0 whip (3, 19, D:6) 20 bolts (-47, 27, D:6) a +0,+0 flail (unseen) (-30, 29, D:6) a +0 ring mail (-1, 29, D:6) a +0,+0 dagger (-30, 30, D:6) a cursed -3,-1 flail a +0 leather armour (-29, 31, D:6) a +2,+0 dagger a +0 robe (-51, 32, D:6) a +0,+0 club a +0 robe (-50, 32, D:6) a +0,+0 dagger (-27, 32, D:6) a +0,+0 trident (-16, 35, D:6) a +0,+0 giant club (-42, 46, D:6) 26 stones (-13, 47, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) 18 tomahawks of returning 4 tomahawks (-1, 1, D:7) a +0,+0 long sword (4, 1, D:7) a +1 leather armour (-1, 5, D:7) a +0,+0 short sword (-8, 12, D:7) 10 stones (13, 14, D:7) a cursed -2,-2 mace (1, 17, D:7) a +0,+0 dagger (0, 22, D:7) 21 sling bullets (7, 29, D:7) 2 bread rations Level 8 of the Dungeon (0, 0, D:8) a +0,+1 great sword of holy wrath (9, 8, D:8) a +0 helmet (27, 10, D:8) 30 stones (-13, 13, D:8) a +0,+0 cutlass (8, 15, D:8) a +0 leather armour (26, 17, D:8) a +0 robe a +0,+0 dagger (26, 18, D:8) a +0 leather armour a cursed +0 animal skin a +1,+0 mace a -1,+0 halberd (46, 18, D:8) a +0,+0 war axe (49, 18, D:8) a +0,+0 club (6, 19, D:8) a +0,+0 dagger a cursed -1,-1 dagger a +0,+0 dagger (42, 20, D:8) a +0,+0 war axe (50, 20, D:8) a +0,+0 battleaxe (4, 21, D:8) a +0,+0 dagger (41, 25, D:8) a +0,+0 battleaxe (51, 25, D:8) a +1,+0 battleaxe (-5, 28, D:8) a +3,+1 dagger (42, 30, D:8) a +1,+0 vampiric war axe (50, 30, D:8) a +2,+2 battleaxe (46, 32, D:8) a +2,+2 battleaxe of electrocution (9, 33, D:8) a +0,+0 bow 19 arrows (44, 37, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) 2 potions of curing (-14, 1, D:9) a +3,+2 mace (unseen) (28, 7, D:9) a +1,+2 mace (27, 9, D:9) a +0 robe a +0,+0 dagger (28, 9, D:9) a +0 leather armour (unseen) (-11, 11, D:9) 15 poisoned arrows (-13, 13, D:9) a cursed +1,+3 falchion a +0 robe a +0,+0 short sword a +0 robe a +0,+0 flail a +0 robe a +0,+0 hand axe a +2 leather armour (25, 14, D:9) 15 arrows a +2,+0 bow a centaur corpse (skeletalised by now) (13, 18, D:9) 16 sling bullets (-12, 22, D:9) a +0,+0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0,+0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +4 robe of Augmentation {Str+4 Dex+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +0,+2 vampiric claymore (10, 0, Lair:1) 13 gold pieces (1, 1, Lair:1) 2 scrolls of noise 2 scrolls of enchant armour a scroll of recharging (3, 1, Lair:1) a book of Necromancy Kikubaaqudgha's Reference Book on Stolen Souls Spells Type Level *Animate Skeleton Necromancy 1 Corpse Rot Necromancy 2 *Sublimation of Blood Necromancy 2 *Regeneration Charms/Necromancy 3 *Control Undead Necromancy 4 (1, 2, Lair:1) 4 potions of poison a potion of mutation a potion of restore abilities (11, 9, Lair:1) 14 gold pieces