hurdos Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -23, D:1) 25 stones (18, -3, D:1) a +0 club (31, 19, D:1) a +0 robe (45, 7, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, -28, D:2) 27 bolts (3, -26, D:2) 19 stones (4, -5, D:2) a +0 club a +0 hunting sling 20 stones (4, -3, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 23 sling bullets (3, 0, D:3) a +0 animal skin a +0 hand axe (4, 0, D:3) a +0 leather armour a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of draining (10, 19, D:4) a +0 giant club (17, 21, D:4) a +0 animal skin a +0 hand axe (22, 10, D:4) a +0 whip (22, 13, D:4) a +0 hand axe (24, 16, D:4) a +0 quarterstaff (46, 26, D:4) a +0 trident (48, 30, D:4) a +0 giant club (55, 17, D:4) 11 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a cursed -1 scale mail (12, -13, D:5) a +0 club a +0 dagger a +0 robe (12, 10, D:5) 3 tomahawks (13, -5, D:5) 14 arrows a +0 shortbow (14, -16, D:5) 18 sling bullets (15, 18, D:5) a +0 robe (17, -26, D:5) a +0 mace (21, -15, D:5) 2 arrows (21, -14, D:5) a cursed +0 ring mail an arrow (21, -13, D:5) 16 arrows a +0 shortbow (21, -12, D:5) 2 needles of frenzy (24, 7, D:5) a +0 flail (24, 8, D:5) a +0 scythe a +0 robe (27, 15, D:5) a +0 mace a +0 scale mail (28, -4, D:5) 4 curare-tipped needles (34, -4, D:5) a +0 dagger a +0 ring mail (36, 17, D:5) 15 stones (37, 4, D:5) a +0 spear (39, 9, D:5) 8 stones (41, -12, D:5) 4 curare-tipped needles (48, -22, D:5) 5 tomahawks (60, -20, D:5) a +0 flail (61, -16, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, 8, D:6) a cursed -3 whip (10, -10, D:6) a +0 plate armour (12, -8, D:6) a +0 scimitar (17, -3, D:6) a +0 shield (23, 12, D:6) 14 stones (25, -15, D:6) 14 stones (28, 0, D:6) 25 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 7, D:7) 2 potions of degeneration 3 potions of heal wounds (0, 57, D:7) 14 stones (4, 44, D:7) a +0 giant spiked club (8, 17, D:7) a +0 leather armour (8, 21, D:7) 2 scrolls of random uselessness (8, 54, D:7) a +0 mace (15, 44, D:7) a +0 short sword (28, 33, D:7) a +0 robe (35, 8, D:7) a +0 rapier (35, 54, D:7) a +0 dagger a +0 robe (38, 45, D:7) a +0 robe (38, 53, D:7) a +0 hand axe (38, 55, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon [Shop] Lesom's Weapon Shop a +0 arbalest (58 gold) the cursed +1 flail of Experimentation {protect, *Noise rC++ Str+4} (462 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It greatly protects you from cold. It may make noises in combat. It has a curse placed upon it. 17 stones (22 gold) a +0 giant club (22 gold) 13 stones (16 gold) a +1 hand axe of holy wrath (161 gold) a +2 lajatang of venom (390 gold) a +0 hand axe (39 gold) the +7 war axe of Gobluxy {chaos, +Rage rElec rC-} (673 gold) Each time it hits an enemy it has a different, random effect. It makes you vulnerable to cold. It insulates you from electricity. It lets you go berserk. the cursed +0 hunting sling "Houm" {flame, rElec Dex+2 SInv Stlth-} (269 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. 5 curare-tipped needles (39 gold) 16 arrows (41 gold) a +0 blowgun (32 gold) [Shop] Arui's Weapon Boutique a +0 dagger (30 gold) the +6 battleaxe "Wumios" {chop, *Noise +Blink Int-5 Stlth+} (637 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It lets you blink. It may make noises in combat. It makes you more stealthy. a +0 great sword (97 gold) a +0 hand axe of electrocution (142 gold) a +0 mace (45 gold) a +0 war axe (52 gold) a +2 long sword of freezing (274 gold) a +0 broad axe (60 gold) (0, 0, D:8) 20 stones (4, 2, D:8) 3 stones (5, 0, D:8) a +0 short sword (still there?) a +0 dagger (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +0 club (still there?) 13 stones (still there?) a +0 chain mail (still there?) (5, 1, D:8) a +0 dagger a cursed +0 robe a stone a +0 dagger a +0 flail a cursed -2 short sword (5, 2, D:8) a +0 hand axe a +0 chain mail (7, -1, D:8) a +0 whip 9 stones a +0 chain mail (14, -12, D:8) a +0 chain mail a +0 flail (15, -13, D:8) a +0 leather armour a +0 hand axe (15, -11, D:8) a +0 robe a +0 dagger (15, 10, D:8) a +0 whip a +0 dagger (22, 17, D:8) 5 tomahawks (27, -10, D:8) 11 poisoned needles (31, -31, D:8) a +0 dagger a +0 robe (31, -20, D:8) a +0 dagger (32, -31, D:8) a +0 dagger a +0 ring mail (32, -28, D:8) a +0 robe (unseen) (32, 13, D:8) 7 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 trident (1, -11, D:9) a +0 robe (8, -8, D:9) a +0 robe a +4 scimitar of flaming (16, -13, D:9) a +0 shortbow 25 arrows (16, -11, D:9) an arrow (16, -9, D:9) an arrow (30, 15, D:9) 20 arrows (37, 16, D:9) a +0 giant club (37, 17, D:9) a +0 club a kobold corpse (skeletalised by now) (37, 20, D:9) a +0 short sword of speed (45, 0, D:9) a +0 animal skin (45, 1, D:9) a +2 whip of freezing a +0 robe the big kobold corpse of Pikel (skeletalised by now) (49, -4, D:9) 5 large rocks Level 10 of the Dungeon (0, 0, D:10) a +2 halberd of chopping (1, 9, D:10) a +0 leather armour a +0 club (1, 10, D:10) a +0 robe a +0 dagger the Ecumenical Temple