hurdos Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a cursed -3 mace (4, 32, D:1) a +2 short sword of protection (8, 11, D:1) a +0 robe (30, 8, D:1) a +0 whip (32, 1, D:1) a +0 dagger (37, 13, D:1) a +0 chain mail (50, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 1, D:2) a +2 quarterstaff of chaos (17, -15, D:2) a +0 club (18, -31, D:2) 13 stones (24, -34, D:2) a +0 robe (29, -35, D:2) a +0 whip (37, -31, D:2) a +0 whip (46, 1, D:2) a +0 short sword (49, -32, D:2) a +0 hand axe (50, -15, D:2) 10 stones (59, -35, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -3, D:3) 14 bolts (8, -5, D:3) 19 stones (37, 5, D:3) a +0 dagger (39, 18, D:3) a +0 falchion (39, 20, D:3) a +0 hand axe (41, 18, D:3) a +0 mace (41, 20, D:3) a +0 spear (41, 21, D:3) a +0 spear (54, 17, D:3) a stone (54, 23, D:3) a +0 scythe a +0 robe (54, 24, D:3) a cursed -1 dagger (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -3, D:4) a cursed +0 short sword a +0 ring mail a +0 dagger a +0 robe (3, -3, D:4) a tomahawk (8, 1, D:4) a +0 dagger (unseen) (9, 5, D:4) a tomahawk (9, 7, D:4) a +0 mace (10, 6, D:4) 2 tomahawks (10, 28, D:4) 18 stones (12, 3, D:4) 18 bolts (17, 29, D:4) a cursed -3 hand axe (38, 10, D:4) a +0 club a +0 hand axe a +0 leather armour (38, 12, D:4) a +0 falchion a scroll of identify (43, 1, D:4) a stone (46, 6, D:4) a +0 short sword (47, -3, D:4) a +0 flail (47, 8, D:4) a +0 short sword 16 stones (54, 9, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Vitem's Jewellery Shoppe an uncursed ring of positive energy (280 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of resist corrosion (280 gold) a +3 ring of evasion (294 gold) an uncursed amulet of the gourmand (420 gold) the ring of the Unstoppable Gods {Wiz rN+} (576 gold) [ring of wizardry] It improves your spell success rate. It protects you from negative energy. an uncursed amulet of the acrobat (420 gold) an uncursed ring of ice (350 gold) the ring "Ipne" {rElec Stlth+} (441 gold) [ring of stealth] It insulates you from electricity. It makes you more stealthy. a +5 ring of dexterity (576 gold) an uncursed amulet of harm (420 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of see invisible (210 gold) (0, 0, D:5) a +0 quarterstaff (2, 9, D:5) a +0 war axe (4, -30, D:5) 17 sling bullets (20, -36, D:5) 11 stones (20, -15, D:5) a +0 chain mail a +0 short sword (22, -18, D:5) a +0 robe a +1 dagger of protection (23, -3, D:5) a +0 leather armour (32, 7, D:5) 14 stones (35, -32, D:5) a +0 ring mail (36, -37, D:5) a +0 giant club (38, 0, D:5) a +0 robe (41, -7, D:5) a +0 hand axe 14 stones (44, -44, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) 6 javelins (2, 3, D:6) a +0 short sword a +0 leather armour (3, 2, D:6) a +0 dagger a +0 robe (9, -1, D:6) the +3 falchion of Wuwum {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (11, 40, D:6) a +2 robe of positive energy a +0 battleaxe (15, 44, D:6) a +0 ring mail a +0 hand axe a +0 dagger a +0 hand axe (18, 14, D:6) a +0 mace (20, 0, D:6) 18 poisoned needles (21, 30, D:6) a +0 ring mail (unseen) (22, 32, D:6) a +0 hand axe a +0 falchion a +0 leather armour (27, 3, D:6) 25 stones (39, -6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (11, -8, D:7) a +0 dagger (22, -23, D:7) a +0 dagger (27, -28, D:7) a +0 club (45, -21, D:7) 19 stones (52, -11, D:7) a +0 flail (52, 22, D:7) a cursed -2 leather armour a +0 falchion a +0 short sword (53, -12, D:7) 21 bolts (55, 1, D:7) a +0 dagger (59, -8, D:7) a +0 war axe (62, -8, D:7) 16 stones (64, 3, D:7) a +0 leather armour (unseen) Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (6, 6, D:8) a +0 shortbow (15, -16, D:8) a potion of degeneration (16, -1, D:8) a +0 chain mail a +0 hand axe (17, -2, D:8) a +0 spear (18, -3, D:8) a +0 spear (18, -2, D:8) a +0 chain mail a +0 mace (20, -41, D:8) a +0 war axe (22, -36, D:8) a +0 war axe (22, -26, D:8) 26 sling bullets (22, -11, D:8) a +0 robe a +1 dagger of freezing (22, -10, D:8) a +0 club (24, -23, D:8) a +0 ring mail (26, -12, D:8) a +0 mace (27, -11, D:8) a ration (27, -2, D:8) a +0 flail (28, -12, D:8) a scroll of teleportation (34, -22, D:8) a book of Changes (34, -9, D:8) a +0 blowgun a +0 dagger (37, -1, D:8) 16 stones Level 9 of the Dungeon [Shop] Xoigg's Distillery a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) 2 potions of flight (78 gold) a potion of invisibility (104 gold) (0, 0, D:9) 32 arrows (1, -14, D:9) 30 stones (6, 9, D:9) 61 arrows (7, -14, D:9) 4 stones (8, 9, D:9) a +0 giant club (9, -13, D:9) a +0 dagger a +0 blowgun (9, 10, D:9) a cursed -2 giant club (10, -13, D:9) a stone a +0 dagger (12, -20, D:9) a +0 club 5 stones (12, -19, D:9) a +0 whip 4 stones (13, -21, D:9) a stone (13, 3, D:9) 20 stones (14, -21, D:9) a cursed +0 club (26, -4, D:9) 17 stones (39, -10, D:9) a +0 leather armour (40, -11, D:9) a +0 chain mail a +0 dire flail (40, -10, D:9) a +0 leather armour a cursed +0 falchion (41, -10, D:9) a +0 crystal plate armour a +0 dagger (42, 9, D:9) 15 arrows a +0 shortbow a +0 dagger (42, 13, D:9) an arrow (42, 14, D:9) a cursed -1 dagger a +0 robe (43, 10, D:9) an arrow a +0 dagger a +0 robe (46, 12, D:9) the +1 robe of the Other Side {Str+7} It affects your strength (+7). Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, 19, D:10) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (2, 28, D:10) a cursed -3 great sword (4, 21, D:10) a +0 troll leather armour (19, 37, D:10) a +0 trident (23, 4, D:10) a +0 robe (23, 5, D:10) 2 throwing nets (24, 23, D:10) a bolt (25, 22, D:10) a bolt (27, 31, D:10) a +0 war axe a +0 shortbow 38 arrows (28, 16, D:10) a +0 arbalest 12 bolts (29, 32, D:10) an arrow (31, 34, D:10) an arrow (33, 17, D:10) a +0 leather armour (33, 18, D:10) a +0 robe (33, 35, D:10) an arrow (35, 26, D:10) 25 stones (36, 25, D:10) a +0 blowgun (37, 29, D:10) a +0 leather armour (37, 30, D:10) a +0 ring mail (38, 30, D:10) 24 stones (39, 39, D:10) 16 stones (40, 44, D:10) a +0 robe a +0 dagger (40, 46, D:10) a +0 robe a +0 dagger (41, 46, D:10) a +0 chain mail a +0 whip a +0 scimitar a +0 plate armour a +0 mace (43, 46, D:10) a +0 robe a +0 long sword (45, 51, D:10) a cursed -3 ring of protection (46, 34, D:10) a +0 falchion (48, 27, D:10) a +0 robe a +0 great sword (49, 27, D:10) a +0 scimitar a +0 fustibalus a +0 chain mail a scroll of identify 18 gold pieces (54, 47, D:10) a +0 giant club (55, 7, D:10) a +0 ring mail (55, 9, D:10) a +0 leather armour (unseen) (57, 6, D:10) a +0 leather armour a +0 war axe (57, 7, D:10) a large rock a cursed -2 hand axe (57, 8, D:10) a +0 trident (still there?) 4 large rocks (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) 13 gold pieces (still there?) a +0 leather armour (still there?) (57, 36, D:10) 11 sling bullets (59, 47, D:10) 6 tomahawks Level 11 of the Dungeon (0, 0, D:11) a ration (5, -20, D:11) a +0 flail (5, -19, D:11) a +0 short sword (6, -20, D:11) a +0 robe a +0 dagger (6, 1, D:11) a scroll of identify the Ecumenical Temple