hvjk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (8, 29, D:1) a +0 dagger (17, 19, D:1) a +0 whip 3 stones (19, 34, D:1) 17 sling bullets (46, 24, D:1) a +0 spear (47, 24, D:1) a +0 spear (47, 25, D:1) a +0 spear (50, -12, D:1) 20 stones (50, 27, D:1) a +0 dagger (54, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -32, D:2) a +0 pair of boots of flying (12, -31, D:2) a +0 leather armour (13, -42, D:2) a +0 falchion (15, -24, D:2) 23 stones (17, -31, D:2) a +0 club (17, -24, D:2) a +0 whip (18, -22, D:2) a +0 short sword (57, -20, D:2) a +0 tower shield (62, -21, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) 4 atropa-tipped darts (4, -4, D:3) a +0 short sword (4, 13, D:3) a quokka corpse (skeletalised by now) (7, 9, D:3) a rat corpse (skeletalised by now) (9, 7, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, -2, D:3) a ball python corpse (skeletalised by now) (20, -4, D:3) 17 arrows (21, 10, D:3) 8 gold pieces (32, 10, D:3) 11 arrows a sewer (0, 0, Sewer) a river rat corpse (0, 23, Sewer) a rat corpse (1, 23, Sewer) a ball python corpse (5, 10, Sewer) a frilled lizard corpse (skeletalised by now) (6, 20, Sewer) a +3 leather armour (6, 21, Sewer) a potion of heal wounds (7, 21, Sewer) a potion of resistance