hydra Level 1 of the Dungeon [Shop] Isyewof's Antique Weapon Boutique a +1 flail of protection (212 gold) a +0 whip (47 gold) a +0 flail (66 gold) a +4 quarterstaff of speed (646 gold) a +0 hand axe of electrocution (180 gold) a +0 dagger (38 gold) a +0 short sword (57 gold) the +11 flail of Erchirelakh {vorpal, +Rage Dex+4} (1502 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you go berserk. a +0 whip (47 gold) (0, 0, D:1) a +0 club (13, 12, D:1) 3 silver boomerangs (14, 28, D:1) 14 poisoned darts (16, 5, D:1) a +0 dagger (27, -6, D:1) a +0 dagger (32, 18, D:1) a +0 short sword (35, 19, D:1) a +0 dagger (38, 32, D:1) a +0 dagger 2 stones (40, 20, D:1) 6 stones (47, 13, D:1) a bat corpse (skeletalised by now) (50, 17, D:1) 17 bolts Level 2 of the Dungeon (8, 5, D:2) a frilled lizard corpse (11, 3, D:2) a giant cockroach corpse (13, 1, D:2) a ball python corpse (17, 1, D:2) a +0 trident (20, 3, D:2) a bat corpse