Dungeon Crawl Stone Soup version 0.24-a0-333-g864f2b5d03 (webtiles) character file. Game seed: 17325537742266642565 14 hydraslayer the Sneak (level 2, -1/19 HPs) Began as a Vampire Enchanter on May 17, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (330 turns). hydraslayer the Sneak (Vampire Enchanter) Turns: 330, Time: 00:01:05 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 31% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 1.5 Short Blades - Level 2.1 Dodging * Level 5.1 Stealth + Level 2.2 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Potions d - a potion of blood {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...# ### ##.@####.. #hh#....### # ##†#.# .#?#.## #######...# ......# ..........##...## #######.#..)...$# #.......†#%#.## ......#..### #.##..##..h..# # #..###.#### ...# .# ###.# .# .# .# You could see 2 jackals. Message History You hit the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 71%) The goblin is outlined in light. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. A jackal comes into view. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal barks! You hit the goblin. The goblin is severely wounded. You hear a bark! You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse; a leopard gecko corpse Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal barely resists. You hit the jackal but do no damage. Your bite misses the jackal. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! 2 jackals come into view. A jackal comes into view. You see here a jackal corpse. You see here a jackal corpse. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal barks! You hit the jackal. The jackal is lightly wounded. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal stops glowing. There is a stone staircase leading down here. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you but does no damage. You hit the jackal but do no damage. You bite the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Skill XL: | 1 | ---------------+----+----- Stealth | 5 | 5.1 Short Blades | | 1.5 Dodging | | 2.1 Spellcasting | | 2.2 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 40 Bite || 3 Cast: Corona || 7 Armor: Robe || 6 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, minmay_pentomino_u4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 291 | D:1 | Reached skill level 5 in Stealth 291 | D:1 | Reached XP level 2. HP: 15/19 MP: 5/5 329 | D:1 | HP: 1/19 [jackal (2)] 330 | D:1 | Slain by a jackal Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) A goblin (D:1) 3 jackals (D:1) 7 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 80.0 | 330.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 80.0 | 330.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 8 | 38.1 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+------- D:1 | 13 | 8 | 38.1 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+-------