Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16af6c (webtiles) character file. Game seed: 8731118286089559140 56 hydraslayer the Sneak (level 3, 0/24 HPs) Began as a Vampire Enchanter on May 19, 2019. Slain by Sigmund ... wielding a +0 scythe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:07:00 (2790 turns). hydraslayer the Sneak (Vampire Enchanter) Turns: 2790, Time: 00:07:01 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 69% Magic: 4/6 EV: 12 Int: 18 God: Gold: 121 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: regenerating slowly A: fangs 3, see invisible, unbreathing a: Bat Form You were on level 2 of the Dungeon. You were thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 2.1 Short Blades - Level 2.1 Dodging * Level 6.0 Stealth + Level 0.5 Shields - Level 2.3 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Ensorcelled Hibernat Hex/Ice #..... 11% 2 ##..... z - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) j - a +0 buckler Jewellery i - an uncursed ring of protection from magic {unknown} Scrolls e - a scroll of fear {unknown} f - 2 scrolls of remove curse {unknown} k - a scroll of enchant armour {unknown} l - a scroll of random uselessness {unknown} m - a scroll of identify {unknown} Potions d - 13 potions of blood {@q1} g - 2 potions of curing {unknown} h - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence ##%###..@..#........ ###......@........... ##.....#.#)####....#.. #......#.#(####...##.# #.######.#.##.....##.# #.# #..#.##.#....#<###... ##.# #.##.#..##........... ######..#####.##................. .....#.###........###..###.#..... ...........##.#.......## #.#..... .....)#######.#...##... ........ .....## #.#......### #.#..... ###### ######### #..##### #. You could see Sigmund (invisible). Message History The bat hits you but does no damage. The goblin hits you. * * * LOW HITPOINT WARNING * * * Items here: ! )))) † a +0 club; a yellow potion; a +0 dagger; a +0 club; a +0 dagger a goblin corpse The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You see here a stone. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 hunting sling (chance to defeat MR: 58%) The goblin looks drowsy... The bat barely misses you. The bat barely misses you. Items here: ! )))) † a +0 club; a yellow potion; a +0 dagger; a +0 club; a +0 dagger a goblin corpse You hit the goblin but do no damage. The bat misses you. The goblin unwields a +0 hunting sling. The goblin hits you but does no damage. The bat closely misses you. You hit the goblin. The goblin is heavily wounded. The bat hits you but does no damage. You hit the goblin. You bite the goblin, but do no damage. The goblin is severely wounded. The bat hits you but does no damage. The goblin hits you but does no damage. You miss the goblin. You bite the goblin. You kill the goblin! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Things that are here: a +0 hunting sling; 15 stones; a goblin corpse You barely miss the bat. The bat is heavily wounded. The bat misses you. You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the bat. The bat is heavily wounded. The bat closely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (heavily wounded, chance to defeat MR: 58%) The bat looks drowsy... You are feeling very thirsty. The helpless bat fails to defend itself. You bite the bat, and draw its blood! You feel better. You are feeling thirsty. You impale the bat!! You kill the bat! You start resting. You are feeling very thirsty. Yummy - fresh blood! You start resting. Magic restored. A hobgoblin comes into view. It is wielding a +0 club. Items here: ! )))) † a +0 club; a yellow potion; a +0 dagger; a +0 club; a +0 dagger a goblin corpse You see here a stone. You start resting. You are feeling thirsty. You start resting. Sigmund is too close now for your liking. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (hasn't noticed you, chance to defeat MR: 50%) Sigmund shouts! Sigmund looks drowsy... Items here: ! )))) † a +0 club; a yellow potion; a +0 dagger; a +0 club; a +0 dagger a goblin corpse Things that are here: a +0 hunting sling; 15 stones; a goblin corpse The helpless Sigmund fails to defend himself. You bite Sigmund, and draw his blood! You feel better. You impale Sigmund!! Sigmund is severely wounded. Sigmund says, "I'm your fate." Sigmund gestures at you while chanting. The magic dart hits you! You closely miss Sigmund. Sigmund is severely wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. You closely miss Sigmund. Sigmund is severely wounded. You are feeling thirsty. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 6 | 6.0 Short Blades | 2 | 2.1 Dodging | | 2.1 Shields | | 0.5 Spellcasting | | 2.3 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 189 Bite || 11 Cast: Corona || 3 Ensorcelled Hiber || 9 Abil: End Transformatio || 1 Bat Form || 1 Use: Potion || 4 Stab: Sleeping || 12 Armor: Robe || 42 Dodge: Dodged || 132 Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, corexii_item_surrounded_by_moat D:2: layout_rooms, makhleb_heckhound_becter, minmay_lizard_king, uniq_robin, uniq_terence, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Reached skill level 5 in Stealth 384 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 449 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1127 | D:1 | Reached XP level 3. HP: 20/24 MP: 6/6 1416 | D:2 | Noticed Sigmund 1442 | D:2 | Noticed Terence 1592 | D:1 | Reached skill level 2 in Short Blades 2591 | D:2 | Reached skill level 6 in Stealth 2790 | D:2 | Slain by Sigmund Vanquished Creatures An ooze (D:2) A dart slug (D:1) 3 leopard geckos 4 giant cockroaches (D:1) 5 goblins 5 hobgoblins 2 jackals (D:2) 4 bats 17 frilled lizards 2 kobolds (D:1) 4 rats (D:1) 48 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 22.8 | 57.3 | 1361.5 Dungeon | 100.0 | 100.0 | 2.4 | 22.8 | 57.3 | 1361.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 23 | 28.8 | 31 | 17 | 35.4 +---------+---------+-------+---------+---------+------- D:1 | 44 | 5 | 10.2 | 27 | 5 | 15.6 D:2 | 13 | 18 | 58.1 | 4 | 12 | 75.0 +---------+---------+-------+---------+---------+-------