Dungeon Crawl Stone Soup version 0.24-a0-342-gad4687c37d (webtiles) character file. Game seed: 12223419772889285554 7 hydraslayer the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on May 21, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (349 turns). hydraslayer the Sneak (Vampire Enchanter) Turns: 349, Time: 00:00:53 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 3/3 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 1.3 Short Blades - Level 2.1 Dodging * Level 4.8 Stealth + Level 2.1 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Potions d - a potion of blood {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #####.#############. .........h@.......... #.#.#########.#####. ... #.# .. ###.## #.###.... )....########.....# #......##....##### #.#..........# #.#.########..... #######.#.# ##### ..>.......# ######.### ♣.#######%# ######### ..........######.......# ♣.######....>..........# ##.######.......# #...## #...♣.♣.# You could see a jackal. Message History The hobgoblin shouts! You bite the jackal, but do no damage. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal. You kill the jackal! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! HP restored. There is an escape hatch in the floor here. You see here a +0 club. You see here a ration {@e1}. Found a stone staircase leading down. Found a runed mace. Found a scroll labeled DAUQIM XYNYTHRU. e - a scroll labeled DAUQIM XYNYTHRU A jackal comes into view. A jackal is nearby! The jackal barks! You hear an angry hiss. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal completely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal misses you. A ball python comes into view. You closely miss the jackal. The jackal is lightly wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. You kill the jackal! You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. You kill the ball python! A jackal comes into view. You see here a jackal corpse. You see here a jackal corpse. You bottle the corpse's blood. You see here a potion of blood {@q1}. The jackal barks! The jackal barely misses you. You see here a potion of blood {@q1}. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 27 Bite || 1 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_end_3, infiniplex_forest_clump_cross, infiniplex_forest_clump_small, infiniplex_forest_straight_4, roderic_lattice_a, minmay_pentomino_z2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 349 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 78.2 | 349.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 78.2 | 349.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------