Dungeon Crawl Stone Soup version 0.24-a0-342-gad4687c37d (webtiles) character file. Game seed: 11010066621421630727 7 hydraslayer the Sneak (level 1, -2/13 HPs) Began as a Vampire Enchanter on May 21, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (166 turns). hydraslayer the Sneak (Vampire Enchanter) Turns: 166, Time: 00:02:00 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 3/3 EV: 12 Int: 17 God: Gold: 19 SH: 3 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . e - +0 buckler (curse) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: - Level 1.3 Short Blades - Level 2.1 Dodging - Level 4.8 Stealth * Level 0.3 Shields - Level 2.1 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex ###.... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 16% 3 ###.... Tukima's Dance Hex ###..... 16% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Dazzling Spray Conj/Hex #..... 36% 3 ###.... Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) e - a cursed +0 buckler (worn) Potions d - 5 potions of blood {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: . .. ###h#............. ## #.@##)#.##.###### ###+#+#........>..# #).##...##.##.....# ###'#'#'#....# .....# #..##.(##............. ###'#'#+#'#.#####.###### #..##..##......# .# ###+#+#+#+#'#.##.##.# #<..#..##..##.#...# # ###'#+#'#'#+#.#...#.# #).##..##.........# ###'#+#+#+#....#### #..## #....#### ###'#+#+#........ #..##.......... ###'#รท#........ You could see a jackal and a rat. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. Found a runed buckler. HP restored. 2 jackals come into view. Found a pink potion. There are monsters nearby! There are monsters nearby! There is an open door here. You see here a runed buckler. e - a runed buckler Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You finish putting on your cursed +0 buckler. Oops, that feels deathly cold. Okay, then. Okay, then. You aren't carrying any scrolls. Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. There is an open door here. The jackal is too close now for your liking. There are monsters nearby! A rat comes into view. Found 22 stones. The jackal closely misses you. The jackal bites you but does no damage. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. You bite the jackal. You kill the jackal! The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The rat closely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The rat barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. The rat bites you but does no damage. The jackal closely misses you. You barely miss the jackal. You bite the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The rat barely misses you. You closely miss the jackal. The jackal is moderately wounded. You block the jackal's attack. The rat closely misses you. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The jackal barely misses you. The rat twitches its whiskers. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. You miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. There is an open door here. The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 33 Bite || 2 Stab: Sleeping || 2 Armor: Robe || 11 Dodge: Dodged || 45 Block: Buckler || 3 Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 161 | D:1 | HP: 1/13 [jackal (2)] 166 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 bats (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 33.7 | 166.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 33.7 | 166.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------