Dungeon Sprint DCSS version bcrawl-1.12-8-g964540c432 (webtiles) character file. Game seed: 6386995729346316172 161 hydraslayer the Destroyer (level 5, -2/31 HPs) Began as a Fairy Conjurer on June 4, 2019. Was an Initiate of Sif Muna. Slain by a centaur warrior (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:49 (446 turns). hydraslayer the Destroyer (Fairy Conjurer) Turns: 446, Time: 00:01:49 Health: -2/31 AC: 5 Str: 9 XL: 5 Next: 42% Magic: 8/14 EV: 19 Int: 20 God: Sif Muna [......] Gold: 0 SH: 4 Dex: 15 Spells: 11/14 levels left rFire . . . SeeInvis . l - staff of energy rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . m - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn o - +3 ring of dexterity MPRegen 0.14/turn n - +3 ring of strength @: flying evasively, divine energy A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +4 a: Stop Flying, Stop Divine Energy, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Inventory: Armour m - a +0 helmet (worn) Magical Staves l - an uncursed staff of energy (weapon) Jewellery n - a +3 ring of strength (right hand) o - a +3 ring of dexterity (left hand) Wands k - a wand of acid (10) Scrolls h - 2 scrolls of blinking i - 3 scrolls of remove curse j - 2 scrolls of amnesia Potions a - a potion of invisibility c - 5 potions of curing d - 3 potions of heal wounds e - a potion of haste f - 4 potions of magic g - a potion of berserk rage Comestibles b - a ration {!d} Skills: + Level 4.6 Dodging + Level 2.6 Stealth + Level 5.4 Spellcasting + Level 11.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ######.. 1% 3 None Fulminant Prism Conj/Hex ####...... 11% 4 None Irradiate Conj/Tmut ####...... 28% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +4, SH +4) You are small and have problems with some larger weapons. You can fly continuously. Message History The centaur warrior misses you. The searing ray hits the centaur warrior. The centaur warrior is moderately wounded. The searing ray hits the adder. You kill the adder! Sif Muna accepts your kill. You finish channeling your searing ray. The centaur warrior hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (moderately wounded) The searing ray hits the centaur warrior. The centaur warrior is moderately wounded. (Press . to maintain the ray.) The centaur warrior hits you! The centaur warrior hits you. The searing ray hits the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior hits you! You die... ▓.▓ ▓.▓ ▓a▓ ▓o▓ ▓y▓ ▓y▓ ▓c▓ ▓@▓ ▓.▓ ▓[▓ ▓[▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a centaur warrior, an orc warrior, a worker ant and 2 killer bees. Vanquished Creatures An ice beast (D) A crimson imp (D) 2 adders (D) 2 leopard geckos (D) An orc (D) A goblin (D) A hobgoblin (D) A quokka (D) A frilled lizard (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Fairy Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 6 | D | Reached skill level 5 in Conjurations 10 | D | Reached skill level 6 in Conjurations 13 | D | Reached XP level 2. HP: 11/17 MP: 8/8 128 | D | Learned a level 2 spell: Searing Ray 139 | D | Noticed a crimson imp 139 | D | Noticed an ice beast 147 | D | Killed an ice beast 147 | D | Reached skill level 10 in Conjurations 147 | D | Reached XP level 3. HP: 6/21 MP: 1/11 147 | D | Reached XP level 4. HP: 8/27 MP: 1/12 148 | D | Reached skill level 5 in Spellcasting 148 | D | Reached XP level 5. HP: 9/31 MP: 0/14 162 | D | Reached skill level 11 in Conjurations 371 | D | Found a roughly hewn altar of Beogh. 371 | D | Found a snail-covered altar of Cheibriados. 371 | D | Found a shadowy altar of Dithmenos. 371 | D | Found a white marble altar of Elyvilon. 371 | D | Found a blossoming altar of Fedhas. 371 | D | Found an opulent altar of Gozag. 372 | D | Found a hazy altar of Hepliaklqana. 373 | D | Found a viscous altar of Jiyva. 374 | D | Found an ancient bone altar of Kikubaaqudgha. 375 | D | Found a corrupted altar of Lugonu. 376 | D | Found a burning altar of Makhleb. 377 | D | Found a sparkling altar of Nemelex Xobeh. 378 | D | Found an iron altar of Okawaru. 379 | D | Found a stormy altar of Qazlal. 380 | D | Found a sacrificial altar of Ru. 381 | D | Found a deep blue altar of Sif Muna. 382 | D | Found a bloodstained altar of Trog. 383 | D | Found a hide-covered altar of Uskayaw. 384 | D | Found a radiant altar of Vehumet. 385 | D | Found an ornate altar of the Wu Jian Council. 386 | D | Found a shimmering altar of Xom. 387 | D | Found a basalt altar of Yredelemnul. 388 | D | Found a glowing silver altar of Zin. 389 | D | Became a worshipper of Sif Muna the Loreminder 390 | D | Found a glowing golden altar of the Shining One. 440 | D | Noticed an orc warrior 440 | D | Noticed a centaur warrior 446 | D | Slain by a centaur warrior Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 10 11 | 11.4 Spellcasting | 3 4 5 | 5.4 Dodging | 3 4 | 4.6 Stealth | 2 | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 10 | 10 || 20 Searing Ray | 2 | 2 || 4 Invok: Divine Energy | | 1 || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | 6 | 3 || 9 Block: Other | 1 | || 1