Dungeon Sprint DCSS version bcrawl-1.12-8-g964540c432 (webtiles) character file. Game seed: 764085911517051216 7 hydraslayer the Magician (level 2, -16/17 HPs) Began as a Fairy Fire Elementalist on June 10, 2019. Was an Initiate of Sif Muna. Demolished by a tentacled starspawn (30 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:40 (99 turns). hydraslayer the Magician (Fairy Fire Elementalist) Turns: 99, Time: 00:05:41 Health: -16/17 AC: 3 Str: 6 XL: 2 Next: 0% Magic: 11/11 EV: 16 Int: 18 God: Sif Muna [......] Gold: 0 SH: 12 Dex: 11 (12) Spells: 12/13 levels left rFire . . . SeeInvis . j - +5 quick blade rCold . . . Gourm . a - +3 buckler rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.12/turn (no ring) @: flying evasively, divine energy A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +3 a: Stop Flying, Stop Divine Energy, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +5 quick blade (weapon) k - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). l - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. m - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. p - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. q - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. r - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) s - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. t - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. u - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. v - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. w - the +0 sword of Power (You found it in the Dungeon) x - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. y - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. z - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). Armour a - a +3 buckler (worn) i - a +3 shield n - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. o - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence F - a +6 ring of strength G - a +6 ring of strength Wands H - a wand of disintegration (7) I - a wand of iceblast (7) J - a wand of acid (6) Scrolls h - 4 scrolls of blinking N - 4 scrolls of amnesia Q - 7 scrolls of fog R - a scroll of holy word S - 5 scrolls of identify T - 5 scrolls of remove curse U - a scroll of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage K - 2 potions of brilliance L - 2 potions of invisibility M - 4 potions of resistance O - 5 potions of agility P - 5 potions of might Miscellaneous A - a lightning rod (4/4) Comestibles b - 7 rations {!d} Skills: - Level 2.6 Dodging - Level 1.5 Stealth * Level 5.4 Shields + Level 6.2 Spellcasting + Level 4.0 Conjurations + Level 3.6 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ###..... 8% 3 None Inner Flame Hex/Fire N/A 17% 3 None Sticky Flame Conj/Fire ###..... 24% 4 None Fireball Conj/Fire ###....... 56% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +3, SH +3) You are small and have problems with some larger weapons. You can fly continuously. Message History You block the quasit's attack. x3 2 starspawn tentacles come into view. The starspawn tentacle grabs you. The starspawn tentacle constricts you. You hit the starspawn tentacle. The starspawn tentacle is moderately damaged. You block the quasit's attack. The quasit misses you. The quasit closely misses you. The starspawn tentacle loses its grip on you. The tentacle pulls you backwards! You block the starspawn tentacle's attack. The quasit barely misses you. The quasit completely misses you. The quasit closely misses you. The starspawn tentacle barely misses you. You block the starspawn tentacle's attack. The quasit closely misses you. You block the quasit's attack. The quasit claws you. You feel clumsy. The tentacled starspawn bites you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.@w..▓ ▓5wX).▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a tentacled starspawn, 2 starspawn tentacles and a quasit. Vanquished Creatures (others) Joseph (D) Jessica (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | hydraslayer the Fairy Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 1 | D | Killed Jessica 4 | D | Found a blossoming altar of Fedhas. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a transporter. 6 | D | Found an opulent altar of Gozag. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a corrupted altar of Lugonu. 9 | D | Killed Joseph 22 | D | Found a burning altar of Makhleb. 23 | D | Found an iron altar of Okawaru. 23 | D | Found a sparkling altar of Nemelex Xobeh. 23 | D | Found a stormy altar of Qazlal. 23 | D | Found a sacrificial altar of Ru. 23 | D | Found a deep blue altar of Sif Muna. 27 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 27 | D | Found the +10 dark maul {crush} 27 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 27 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 27 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 29 | D | Found the +6 shillelagh "Devastator" {shatter} 29 | D | Found the +11 plutonium sword {*Contam Stlth-} 29 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 29 | D | Found the +9 sword of Zonguldrok {reap} 29 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 29 | D | Found the +0 sword of Power 29 | D | Found the +7 mace of Variability {chain chaos} 29 | D | Found the +7 Singing Sword {slice, sonic wave} 29 | D | Found the +7 longbow "Piercer" {penet, EV-2} 31 | D | Found a bloodstained altar of Trog. 43 | D | Reached skill level 5 in Shields 43 | D | Reached skill level 6 in Spellcasting 43 | D | Reached XP level 2. HP: 17/17 MP: 7/11 81 | D | Became a worshipper of Sif Muna the Loreminder 91 | D | Entered arena 2. 91 | D | Noticed a tentacled starspawn 91 | D | Found a transporter. 99 | D | Demolished by a tentacled starspawn Skill XL: | 1 | ---------------+----+----- Shields | 5 | 5.4 Spellcasting | 6 | 6.2 Conjurations | 4 | 4.0 Dodging | | 2.6 Stealth | | 1.5 Fire Magic | | 3.6 Action || total -------------------------++------- Melee: Quick blade || 1 Invok: Divine Energy || 1 Evoke: Wand || 1 Use: Potion || 1 Scroll || 1 Dodge: Dodged || 12 Block: Buckler || 10