hydraslayer the Dungeon (0, 17, D) a +0 dagger (1, 17, D) a +0 dagger (2, 4, D) 10 stones a cursed staff of energy (5, 4, D) a +2 mace a +2 hand axe (5, 6, D) a yak skeleton (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion (7, 23, D) a +0 dagger a +0 robe (8, 8, D) a +2 plate armour (8, 9, D) a +0 trident of piercing (8, 11, D) a +0 quarterstaff of protection (8, 20, D) a +0 dagger a water moccasin corpse (skeletalised by now) a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 8, D) a +3 chain mail (9, 9, D) a +0 long sword of flaming (9, 10, D) a +2 mace of crushing (9, 11, D) a +0 hand axe of chopping (9, 21, D) a +0 flail a +0 hand axe (10, 20, D) a +1 scimitar of holy wrath a +0 chain mail (10, 21, D) a +0 hand axe a +0 ring mail (10, 22, D) a +0 shortbow (unseen) (16, 7, D) a +1 hand axe of venom a +0 leather armour (17, 20, D) a +4 chain mail (17, 21, D) the +2 halberd of Death's Door {pain, rF++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. (17, 22, D) a +1 broad axe of chopping (17, 23, D) a +2 rapier of draining (18, 19, D) a +3 plate armour (18, 21, D) a +2 dire flail of protection (18, 22, D) a +0 lajatang (18, 23, D) a +2 scimitar of flaming