Dungeon Crawl Stone Soup version 0.24-a0-487-g57318f2ed0 (webtiles) character file. Game seed: 6288692459828796190 18 hydraslayer the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on July 10, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (761 turns). hydraslayer the Conjurer (Mummy Conjurer) Turns: 761, Time: 00:02:35 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 51% Magic: 0/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 0.1 Unarmed Combat + Level 3.0 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Searing Ray Conj ##.... 7% 2 N/A z - Magic Dart Conj ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 30% 3 N/A Iskenderun's Mystic Bla Conj ##...... 41% 4 N/A Force Lance Conj/Tloc #....... 69% 4 N/A Fulminant Prism Conj/Hex #......... 69% 4 N/A Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of noise {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ..........g..# .........@K.## #.......h..## ##..........# ............## .# .##..........###.... #.......r.......... ............####.... ## †##.........##...... .. ######....#....# ## ####.#...# .. ####....# #.. #........# ##.. ..#....#.# ... ....##...# #. .### #..†# #. . #......# #.## You could see a jackal, a hobgoblin, a kobold and a rat. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! A rat comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! You start resting. Magic restored. A bat comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. The bat is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The magic dart hits the bat. You kill the bat! Your Spellcasting skill increases to level 3! A jackal comes into view. Found a stone staircase leading down. A kobold comes into view. You see here a bat corpse. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The kobold shouts! You hear a bark! You hear a shout! A jackal comes into view. A rat comes into view. A hobgoblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! The jackal barks! A jackal comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. * * * LOW MAGIC WARNING * * * The hobgoblin misses you. The jackal bites you but does no damage. The jackal closely misses you. There is a stone staircase leading down here. The jackal closely misses you. The hobgoblin hits you with a +0 club. You climb downwards. A bat, a worm, a giant cockroach and a hobgoblin come into view. Found 9 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. The hobgoblin hits you with a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! * * * LOW MAGIC WARNING * * * The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Unarmed Combat | | 0.1 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 32 Armor: Robe || 5 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms, hangedman_abyss_or_decor_stabs, minmay_misc_feat_four_crosses D:2: layout_rooms, minmay_strange_pillars, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 517 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 626 | D:1 | Learned a level 2 spell: Searing Ray 734 | D:1 | Reached skill level 3 in Spellcasting 761 | D:1 | Slain by a jackal Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals 4 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 74.0 | 0.0 | 380.5 Dungeon | 100.0 | 100.0 | 0.0 | 74.0 | 0.0 | 380.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------