Dungeon Crawl Stone Soup version 0.24-a0-498-ge00f04a389 (webtiles) character file. Game seed: 18097546715454083231 8 hydraslayer the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on July 14, 2019. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:01:48 (1033 turns). hydraslayer the Grave Robber (Mummy Necromancer) Turns: 1033, Time: 00:01:49 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 1/6 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 5/7 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 4.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Animate Skeleton Necr N/A 3% 1 N/A z - Pain Necr ##.. 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 11% 3 N/A Animate Dead Necr N/A 36% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #. #rgw#....... #..# gw ####@# #.## #. #.# #.# # #.# #.# #.# #.# #.# #.# #.## #.# #..# #.# ##(# #.# #÷# #.# #(# #.# ###########.# #.# #...........##.# #.# #.######.......# #.# #.####### #.# #.# ##.# #.# #..# You could see a dart slug, a hobgoblin and a rat. Message History Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (heavily wounded, chance to defeat MR: 83%) The kobold writhes in agony. You kill the kobold! * * * LOW MAGIC WARNING * * * You start resting. Magic restored. Your frilled lizard skeleton crumbles into dust! HP restored. You see here a stone. You see here a rat skeleton. Things that are here: 2 stones; a leopard gecko skeleton Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... The dead are walking! Found 3 stones. A leopard gecko comes into view. A bat, a hobgoblin and a dart slug come into view. The hobgoblin shouts! The leopard gecko hisses angrily. The dart slug launches a dart at you. The slug dart hits you. The bat moves out of view. You see here 3 stones. A rat comes into view. The bat barely misses your leopard gecko skeleton. The bat hits your leopard gecko skeleton. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites your leopard gecko skeleton. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - leopard gecko Aim: a leopard gecko (clinging) Attack! The bat hits your leopard gecko skeleton. x2 Your leopard gecko skeleton bites the leopard gecko. The leopard gecko closely misses your leopard gecko skeleton. The bat hits your leopard gecko skeleton. The bat barely misses your leopard gecko skeleton. The bat hits your leopard gecko skeleton. Your leopard gecko skeleton completely misses the bat. The leopard gecko closely misses your leopard gecko skeleton. The bat hits your leopard gecko skeleton. Your leopard gecko skeleton is destroyed! Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (heavily wounded, clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony. The bat barely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 83%) The bat writhes in agony. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 83%) The bat writhes in agony. You kill the bat! Your Spellcasting skill increases to level 3! The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 85%) The leopard gecko writhes in agony. You kill the leopard gecko! You have reached level 2! * * * LOW MAGIC WARNING * * * You hit the dart slug. The dart slug is lightly wounded. You hit the dart slug but do no damage. The dart slug is lightly wounded. The dart slug bites you but does no damage. You hit the dart slug but do no damage. The dart slug is lightly wounded. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is moderately wounded. You hit the dart slug. The dart slug is heavily wounded. The dart slug bites you but does no damage. You completely miss the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You die... Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Pain || 13 Animate Skeleton || 2 Armor: Robe || 5 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 749 | D:1 | Learned a level 1 spell: Animate Skeleton 1025 | D:1 | Reached skill level 3 in Spellcasting 1027 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/6 1033 | D:1 | Killed from afar by a dart slug Vanquished Creatures 2 leopard geckos (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 83.4 | 1.5 | 1033.0 Dungeon | 100.0 | 100.0 | 0.0 | 83.4 | 1.5 | 1033.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------