Dungeon Sprint DCSS version bcrawl-1.13.1-9-ga81ed0b431 (webtiles) character file. Game seed: 9548611099538519854 123 hydraslayer the Arsonist (level 5, -14/31 HPs) Began as a Fairy Fire Elementalist on Aug 6, 2019. Demolished by a two-headed ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:28 (110 turns). hydraslayer the Arsonist (Fairy Fire Elementalist) Turns: 110, Time: 00:04:28 Health: -14/31 AC: 4 Str: 18 XL: 5 Next: 7% Magic: 12/14 EV: 18 Int: 54 God: Gold: 0 SH: 4 Dex: 14 Spells: 12/13 levels left rFire . . . SeeInvis + D - +6 Majin-Bo {vamp, *Drain Str+12 Int+24} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn x - +6 ring of intelligence MPRegen 0.14/turn k - ring "Xufis" {*Drain MR++ Int+4 Dex+2 SInv Stlth+} @: flying evasively, very slightly contaminated A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +4 a: Stop Flying You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo (weapon) {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. E - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. G - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. H - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) I - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. J - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. K - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Armour F - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. L - a +3 buckler M - a +3 shield Jewellery k - the ring "Xufis" (right hand) {*Drain MR++ Int+4 Dex+2 SInv Stlth+} (You found it in the Dungeon) [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence (left hand) y - a +6 ring of strength z - a +6 ring of strength Wands A - a wand of disintegration (7) B - a wand of iceblast (4) C - a wand of acid (5) Scrolls h - 3 scrolls of blinking n - 4 scrolls of amnesia o - 6 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 5 scrolls of remove curse s - a scroll of fear Potions a - 2 potions of brilliance c - 10 potions of curing d - 7 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of agility m - 5 potions of might Miscellaneous t - a lightning rod (4/4) Comestibles b - 6 rations {!d} Skills: + Level 4.6 Dodging + Level 2.6 Stealth + Level 4.9 Spellcasting + Level 7.5 Conjurations + Level 9.2 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #######. 1% 3 None Inner Flame Hex/Fire N/A 1% 3 None Sticky Flame Conj/Fire #######. 1% 4 None Fireball Conj/Fire #######... 1% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +4, SH +4) You are small and have problems with some larger weapons. You can fly continuously. Message History Press: ? - help, Dir - move target cursor, p - cyclops As you read the scroll of blinking, it crumbles to dust. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops (lightly wounded) The bolt of acid hits the cyclops. The cyclops is splashed with acid! The acid corrodes the cyclops! The cyclops is heavily wounded. Cornered, the two-headed ogre turns to fight! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops (blue smoke, heavily wounded, covered in acid) The bolt of acid hits the cyclops. The cyclops is splashed with acid! The cyclops seems to be corroded for longer. The cyclops is almost dead. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓O8©8.▓.8©8.▓ ▓.})).▓.....▓ ▓.....▓...|.▓ ▓.§C..▓.....▓ ▓.§§§§▓.††..▓ ▓§§§O@▓..©..▓ ▓§§§§§▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 two-headed ogres and a cyclops. Vanquished Creatures A water moccasin (D) An adder (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Fairy Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 38 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 38 | D | Found the +10 dark maul {crush} 38 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 38 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 38 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 40 | D | Found the +6 shillelagh "Devastator" {shatter} 40 | D | Found the +11 plutonium sword {*Contam Stlth-} 40 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 40 | D | Found the +9 sword of Zonguldrok {reap} 40 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 40 | D | Found the +0 sword of Power 40 | D | Found the +7 mace of Variability {chain chaos} 40 | D | Found the +7 Singing Sword {slice, sonic wave} 40 | D | Found the +7 longbow "Piercer" {penet, EV-2} 63 | D | Reached skill level 6 in Fire Magic 63 | D | Reached XP level 2. HP: 17/17 MP: 7/7 78 | D | Entered arena 2. 78 | D | Noticed a water moccasin 78 | D | Found a transporter. 86 | D | Killed a water moccasin 86 | D | Reached skill level 9 in Fire Magic 86 | D | Reached XP level 3. HP: 17/21 MP: 8/11 86 | D | Reached XP level 4. HP: 22/27 MP: 8/12 86 | D | Reached XP level 5. HP: 26/31 MP: 9/14 92 | D | Got the ring "Xufis" {*Drain MR++ Int+4 Dex+2 SInv Stlth+} 97 | D | Entered arena 3. 97 | D | Noticed a cyclops 97 | D | Noticed a two-headed ogre 97 | D | Noticed a two-headed ogre 97 | D | Found a transporter. 110 | D | Demolished by a two-headed ogre Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 7 | 7.5 Fire Magic | 6 9 | 9.2 Dodging | 4 | 4.6 Stealth | 2 | 2.6 Spellcasting | 4 | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Flame Tongue | 6 | 2 || 8 Evoke: Wand | 1 | 4 || 5 Use: Potion | 1 | 3 || 4 Scroll | | 3 || 3 Eat: Ration | 1 | || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 8 | 7 || 15 Block: Other | | 3 || 3