Dungeon Crawl Stone Soup version 0.24-a0-536-gdd4cf15266 (webtiles) character file. Game seed: 11097676298813546468 234 hydraslayer the Sneak (level 5, -3/25 HPs) Began as a Spriggan Assassin on Aug 7, 2019. Was an Initiate of Dithmenos. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 5 of the Dungeon on Aug 11, 2019. The game lasted 00:13:17 (3950 turns). hydraslayer the Sneak (Spriggan Assassin) Turns: 3950, Time: 00:13:17 Health: -3/25 AC: 3 Str: 7 XL: 5 Next: 75% Magic: 6/6 EV: 17 Int: 13 God: Dithmenos [......] Gold: 100 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . SeeInvis + h - +0 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . c - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-3 -> -10), very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 100 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Skills: - Level 1.5 Fighting * Level 4.5 Short Blades * Level 4.0(4.4) Slings - Level 2.0(3.0) Throwing - Level 1.5 Dodging + Level 7.1 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger h - a +0 hunting sling (weapon) o - a +0 dagger Missiles d - 30 poisoned darts e - 2 curare-tipped darts {=f} i - 66 stones (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) w - a +0 pair of gloves Wands n - a wand of acid (8) y - a wand of clouds (2) Scrolls j - 2 scrolls of teleportation {unknown} m - a scroll of fear {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of identify {unknown} v - a scroll of magic mapping {unknown} x - a scroll of random uselessness {unknown} Potions g - a potion of agility {unknown} k - a potion of haste {unknown} l - a potion of ambrosia {unknown} p - a potion of degeneration {unknown} s - a potion of curing {unknown} t - a potion of cancellation {unknown} u - a potion of heal wounds {unknown} Comestibles f - 3 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Ru Sif Muna Uskayaw Vehumet #########.......a..#####....## #....(..@O...# ###..# ############.# ..# .# ..# # ..# ... .# You could see an ogre and a worker ant. Message History Firing (i - inventory. (/) - cycle) i - 82 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) You shoot a stone. The stone hits the worker ant. The worker ant is severely wounded. Firing (i - inventory. (/) - cycle) i - 81 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) You shoot a stone. The stone closely misses the worker ant. Firing (i - inventory. (/) - cycle) i - 80 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) You shoot a stone. The stone hits the worker ant. The worker ant is severely wounded. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) i - 79 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) You shoot a stone. The stone barely misses the worker ant. The worker ant bites you but does no damage. Firing (i - inventory. (/) - cycle) i - 78 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) You shoot a stone. The stone hits the worker ant. The worker ant is almost dead. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) i - 77 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone closely misses the worker ant. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) i - 76 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone closely misses the worker ant. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) i - 75 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone hits the worker ant but does no damage. The worker ant is almost dead. The worker ant barely misses you. The worker ant misses you. Firing (i - inventory. (/) - cycle) i - 74 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone closely misses the worker ant. The ogre shouts! The worker ant misses you. Firing (i - inventory. (/) - cycle) i - 73 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone hits the worker ant but does no damage. The worker ant is almost dead. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) i - 72 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone hits the worker ant but does no damage. The worker ant is almost dead. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) i - 71 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone barely misses the worker ant. The worker ant barely misses you. Firing (i - inventory. (/) - cycle) i - 70 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone closely misses the worker ant. The worker ant barely misses you. Firing (i - inventory. (/) - cycle) i - 69 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone closely misses the worker ant. The worker ant closely misses you. The worker ant completely misses you. Firing (i - inventory. (/) - cycle) i - 68 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone hits the worker ant. The worker ant is almost dead. The worker ant bites you. You are poisoned. The worker ant poisons you! You feel sick. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) i - 67 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You shoot a stone. The stone barely misses the worker ant. You feel sick. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Slings | 1 3 4 | 4.0 Stealth | 6 7 | 7.1 Short Blades | 3 4 | 4.5 Fighting | | 1.5 Throwing | | 2.0 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 41 | 5 || 46 Fire: Hunting sling | 105 | 86 || 191 Throw: Dart | 7 | || 7 Stab: Sleeping | | 2 || 2 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 38 | 32 || 70 Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_cross, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, first_ration, kennysheep_another_room D:3: layout_loops_ring D:4: layout_loops_ring, serial_shops, nicolae_shop_window_shopping, hangedman_abyss_or_decor_stagger D:5: layout_basic, led_xom_imps, temple_hall, minmay_misc_feat_tower, nicolae_underground_beach Temple: jpeg_temple_clearing Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Spriggan Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 43 | D:1 | You fall into a shaft and drop 1 floor! 185 | D:2 | HP: 1/10 [quokka (3)] 575 | D:2 | Reached skill level 1 in Slings 575 | D:2 | Reached skill level 6 in Stealth 575 | D:2 | Reached XP level 2. HP: 14/14 MP: 3/3 684 | D:2 | You fall into a shaft and drop 2 floors! 754 | D:4 | Noticed a scorpion 1203 | D:2 | Reached skill level 3 in Short Blades 1203 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1284 | D:2 | Upgraded the game from 0.24-a0-530-g18ba70b503 to | 0.24-a0-536-gdd4cf15266 1320 | D:2 | Reached skill level 2 in Slings 2307 | D:4 | Killed a scorpion 2307 | D:4 | Reached skill level 3 in Slings 2307 | D:4 | Reached XP level 4. HP: 22/22 MP: 5/5 2689 | D:5 | Entered Level 5 of the Dungeon 2708 | D:5 | Noticed an ogre 3179 | D:5 | Found a staircase to the Ecumenical Temple. 3190 | D:5 | Reached skill level 4 in Short Blades 3190 | D:5 | Reached XP level 5. HP: 25/25 MP: 6/6 3320 | Temple | Entered the Ecumenical Temple 3458 | Temple | Became a worshipper of Dithmenos the Shadowed 3628 | D:5 | Reached skill level 7 in Stealth 3733 | D:5 | Reached skill level 4 in Slings 3895 | D:5 | Noticed a centaur 3950 | D:5 | Slain by an ogre Vanquished Creatures A scorpion (D:4) A water moccasin skeleton (D:5) A hound (D:5) A worker ant (D:5) A hound skeleton (D:5) 4 adders 2 worms (D:2) A leopard gecko (D:3) A ball python (D:5) 4 giant cockroaches 3 hobgoblins (D:2) A quokka (D:2) 3 bats (D:2) 2 frilled lizards (D:2) 2 goblins A kobold (D:3) A leopard gecko skeleton (D:5) A quokka skeleton (D:4) 3 rats 34 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.4 | 41.4 | 32.7 | 629.5 Dungeon | 96.2 | 97.0 | 3.6 | 42.6 | 30.9 | 732.6 Temple | 3.8 | 3.0 | 24.0 | 0.0 | 90.4 | 114.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 335 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 70 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 23 | 0 | 0.0 | 7 | 0 | 0.0 D:4 | 73 | 0 | 0.0 | 2 | 0 | 0.0 D:5 | 169 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------