Dungeon Crawl Stone Soup version 0.25-a0-200-g5ba96148f3 (webtiles) character file. Game seed: 8461691146829851049, levelgen mode: classic 1 hydraslayer the Ruffian (level 1, -1/11 HPs) Began as a Vine Stalker Chaos Knight on Dec 2, 2019. Was a Plaything of Xom. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (43 turns). hydraslayer the Ruffian (Vine Stalker Chaos Knight) Turns: 43, Time: 00:00:18 Health: -1/11 AC: 5 Str: 14 XL: 1 Next: 20% Magic: 0/2 EV: 11 Int: 12 God: Xom [..*...] Gold: 16 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +2 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: + Level 2.7 Fighting + Level 1.6 Armour + Level 0.8 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +2 leather armour (worn) Scrolls c - 2 scrolls of remove curse {unknown} d - a scroll of magic mapping {unknown} e - a scroll of identify {unknown} Comestibles b - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: , * , ,≈ ,,..# ,... , , ,g.# *.... , ,..###g... ,, , #gr...... ≈** ***#g....... #####........ .##########hh.#g....... ..........fh.ggg.....# ..........#g..#r....... ..........#...#........ #.........#####..($.... ..........# #........ #.........# #####.... #.........# * .... ...#$##.### ,,... ##.#. #.# , You could see 3 jackals, a hobgoblin, 4 goblins and a rat. Message History Welcome, hydraslayer the Vine Stalker Chaos Knight. It is said that the Orb of Zot exists deep within this dungeon. Xom says: A new plaything! Press ? for a list of commands and other information. Found 2 scrolls labeled NASOEQY EXOUGH. Found a staircase leading out of the dungeon. Found 16 gold pieces. c - 2 scrolls labeled NASOEQY EXOUGH You now have 16 gold pieces. d - a scroll labeled BURAFA VEIPO There is an empty arch of ancient stone here. Found a scroll labeled JAACHA JOFIBA. Found 15 gold pieces. e - a scroll labeled JAACHA JOFIBA A jackal comes into view. The jackal barks! You hear a bark! x3; You hear a shout! x3 A jackal comes into view. You hear a shout! x2 Found 18 arrows and 7 gold pieces. A rat, 2 jackals, a goblin and a hobgoblin come into view. The jackal barks! The hobgoblin shouts! Xom grants you insight. You feel aware of your surroundings. The rat moves out of view. A goblin comes into view. It is wielding a +2 dagger of draining. The goblin shouts! The jackal bites you but does no damage. The jackal closely misses you. A goblin comes into view. It is wielding a +0 dagger. You completely miss the jackal. The jackal bites you. The jackal completely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you but does no damage. x2 A goblin comes into view. You closely miss the jackal. Your bite misses the jackal. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. Xom almost notices you. You have a brief vision of globes of primordial fire. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. You bite the jackal. You drain its power. You feel invigorated. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Xom howls with laughter! Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 1 Armor: Leather armour || 6 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Vine Stalker Chaos Knight began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 31 | D:1 | XOM: divination: magic mapping 40 | D:1 | XOM: harmless Fire miscast 43 | D:1 | Slain by a jackal Vanquished Creatures A jackal (D:1) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------