Dungeon Crawl Stone Soup version 0.25-a0-246-g58704a1ebd (webtiles) character file. Game seed: 12644833162703586853, levelgen mode: classic 18 hydraslayer the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Dec 3, 2019. Got out of the dungeon alive. The game lasted 00:01:15 (717 turns). hydraslayer the Conjurer (Demigod Conjurer) Turns: 717, Time: 00:01:16 Health: 20/20 AC: 2 Str: 11 XL: 2 Next: 36% Magic: 7/7 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 2.1 Spellcasting * Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ##..... Dazzling Flash Conj/Hex #..... 22% 3 ###.... Fulminant Prism Conj/Hex #......... 58% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 #####.. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of amnesia {unknown} Potions b - 2 potions of might {unknown} f - 3 potions of flight {unknown} g - a potion of heal wounds {unknown} Comestibles c - 3 rations {@e1} d - 3 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) #..................# #.########.......... ##.#.#.#.##.......... #.#.#.#.#.#..(....... ##.#.#.#.##.......... #.#.#.#.#.#.......... ##.≈≈≈≈≈.#######..... #.#≈...≈#.# #..... ##.≈p..≈.## #..... #.#≈...≈#.# #....# ##.≈≈≈≈≈.## ####...# #.#.#.#.#.# #....... ###.#.#.#.## #....... #..#.#.#.#.# #....... #.#.#.#.#.## #....... #.##..##### #)...... #.........#####....... There were no monsters in sight! Message History Welcome, hydraslayer the Demigod Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hobgoblin comes into view. It is wielding a +0 club. Found 2 emerald potions. There is an open door here. A hobgoblin is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (resting) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (lightly wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Magic restored. b - 2 emerald potions You butcher the hobgoblin corpse. d - 3 chunks of flesh Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton A rat comes into view. A rat is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The magic dart hits the rat. You kill the rat! Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. You now have 6 gold pieces. You butcher the rat corpse. d - 4 chunks of flesh (gained 1) You see here a rat skeleton. x2 A leopard gecko and a bat come into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (resting) The magic dart hits the leopard gecko. The leopard gecko is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded) The magic dart hits the leopard gecko. You kill the leopard gecko! A bat is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. The bat is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat The magic dart hits the bat. You kill the bat! * * * LOW MAGIC WARNING * * * Your magical contamination has completely faded away. Found 15 stones. A bat comes into view. Found a ration. A bat is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. You kill the bat! e - a scroll labeled YBISINW BEUS You butcher the leopard gecko corpse. d - 6 chunks of flesh (gained 2) You see here a leopard gecko skeleton. x2 You butcher the bat corpse. d - 7 chunks of flesh (gained 1) You see here a bat skeleton. x2 You see here 15 stones. f - a fuming blue potion c - 2 rations {@e1} (gained 1) f - 3 fuming blue potions (gained 2) Some of the chunks of flesh in your inventory have rotted away. You see here 15 stones. c - 3 rations {@e1} (gained 1) You see here 15 stones. A dart slug comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug The magic dart hits the dart slug. The dart slug is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded) The magic dart hits the dart slug. The dart slug is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded) The magic dart hits the dart slug. The dart slug is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead) The magic dart hits the dart slug but does no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead) The magic dart hits the dart slug. You kill the dart slug! Your Spellcasting skill increases to level 2! * * * LOW MAGIC WARNING * * * Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. HP restored. You butcher the dart slug corpse. d - a chunk of flesh An ooze comes into view. An ooze is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (resting) The magic dart hits the ooze. The ooze is lightly wounded. The ooze quivers. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (lightly wounded) The magic dart hits the ooze. The ooze is heavily wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) The magic dart hits the ooze. The ooze is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) The magic dart hits the ooze. The ooze is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) The magic dart hits the ooze. The ooze is severely wounded. * * * LOW MAGIC WARNING * * * The ooze jiggles. The ooze jiggles. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) The magic dart hits the ooze. You kill the ooze! Your Conjurations skill increases to level 4! You have reached level 2! * * * LOW MAGIC WARNING * * * Okay, then. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug The magic dart hits the dart slug. The dart slug is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded) The magic dart hits the dart slug. The dart slug is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead) The magic dart hits the dart slug. You kill the dart slug! All of the chunks of flesh in your inventory have rotted away. e - 2 scrolls labeled YBISINW BEUS (gained 1) You butcher the dart slug corpse. d - 2 chunks of flesh A leopard gecko comes into view. You see here a pink potion. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (resting) The magic dart hits the leopard gecko but does no damage. The leopard gecko hisses angrily. A bat comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko The magic dart hits the leopard gecko. The leopard gecko is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded) The magic dart hits the leopard gecko. The leopard gecko is severely wounded. The bat hits you but does no damage. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded) The magic dart hits the bat but does no damage. The bat hits you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded) The magic dart hits the leopard gecko. You kill the leopard gecko! The bat barely misses you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. You kill the bat! g - a pink potion Found a runed leather armour. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. d - 3 chunks of flesh (gained 1) You see here a leopard gecko skeleton. x2 Found 23 stones. Found a club. You now have 12 gold pieces (gained 6). Found a stone staircase leading down. You see here a dagger. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Conjurations | 4 | 4.0 Dodging | | 1.8 Stealth | | 1.8 Action || total -------------------------++------- Cast: Magic Dart || 29 Armor: Robe || 1 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 335 | D:1 | Reached skill level 2 in Spellcasting 446 | D:1 | Reached skill level 4 in Conjurations 446 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 717 | D:$ | Got out of the dungeon alive. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) 2 leopard geckos (D:1) A hobgoblin (D:1) 3 bats (D:1) A rat (D:1) 10 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.4 | 0.0 | 92.7 | 671.0 Dungeon | 100.0 | 100.0 | 6.4 | 0.0 | 92.7 | 671.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------