Dungeon Crawl Stone Soup version 0.25-a0-248-g18654cfe15 (webtiles) character file. Game seed: 15270520555718266648, levelgen mode: classic 41 hydraslayer the Firebug (level 3, -4/19 HPs) Began as a Deep Elf Fire Elementalist on Dec 4, 2019. Engulfed by a cloud of flame (23 damage) ... on level 2 of the Dungeon. The game lasted 00:06:43 (1808 turns). hydraslayer the Firebug (DEFE) Turns: 1808, Time: 00:06:44 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 32% Magic: 2/10 EV: 13 Int: 20 God: Gold: 65 SH: 0 Dex: 15 Spells: 5/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Skills: - Level 2.7 Dodging - Level 2.8 Stealth + Level 3.6 Spellcasting + Level 1.9 Conjurations * Level 3.9 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ###..... 12% 3 ###.... X - Foxfire Conj/Fire ###. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ##...... 19% 3 ###.... Sticky Flame Conj/Fire ###..... 38% 4 ####... Fireball Conj/Fire ###....... 75% 5 ######. Inventory: Armour a - a +0 robe (worn) Jewellery l - a +2 amulet of reflection {unknown} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of random uselessness {unknown} j - a scroll of remove curse {unknown} k - a scroll of fog {unknown} Potions b - 2 potions of heal wounds {unknown} f - a potion of cancellation {unknown} Comestibles c - 2 rations {@e1} d - 4 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul ....### ..#.....!.#.# #..... ..#.......#. # #..... .....⚑..:. #.# #..... #....... .#.# #..... #...... ...# #..... # .... ....####..... #..####.####...>......÷## #....!w§e.....#####...... +......§......# #...... #....####.##### #...... #... #.#### #...... #.. #..(.# #...... #. #....# #...... # #....# #...... #....# #...... #....# #...... You could see a worm. Message History Your foxfire dissipates! Found a scroll labeled WOFAARCHUQO. g - a scroll labeled WOFAARCHUQO Okay, then. A rat and a hobgoblin come into view. Found a scroll labeled HIUDAMNUIMEPA. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the rat. You kill the rat! The foxfire hits the hobgoblin. The hobgoblin is almost dead. Cast which spell? (? or * to list) You conjure some foxfire! Press: ? - help, v - describe, . - travel Here: a foxfire (friendly) The floor. The foxfire hits the hobgoblin. You kill the hobgoblin! Cast which spell? (? or * to list) You conjure some foxfire! There isn't anything here! Press: ? - help, v - describe, . - travel Here: a foxfire (friendly) The floor. Your foxfire dissipates! Your foxfire dissipates! h - a scroll labeled HIUDAMNUIMEPA You now have 41 gold pieces (gained 13). You see here a +0 whip. You open the door. There is an open door here. A rat comes into view. A rat is nearby! Cast which spell? (? or * to list) You conjure some foxfire! Do you really want to walk into your foxfire? You swap places. The foxfire hits you. The foxfire hits the rat. You kill the rat! All of the chunks of flesh in your inventory have rotted away. You butcher the rat corpse. d - a chunk of flesh You see here a rat skeleton. x2 i - a scroll labeled PELOROROH j - a scroll labeled MIMNIF EFRONWU You open the door. There is an open door here. You now have 50 gold pieces (gained 9). A frilled lizard comes into view. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! Your foxfire dissipates! A kobold comes into view. It is wielding a -2 short sword. Cast which spell? (? or * to list) You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Cast which spell? (? or * to list) You conjure some foxfire! The kobold shouts! The foxfire hits the kobold. You kill the kobold! All of the chunks of flesh in your inventory have rotted away. A goblin comes into view. A goblin is nearby! Cast which spell? (? or * to list) You conjure some foxfire! The goblin shouts! The foxfire hits the goblin. You kill the goblin! Your magical contamination has completely faded away. A giant cockroach comes into view. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is moderately wounded. The foxfire hits the giant cockroach but does no damage. The giant cockroach is moderately wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is severely wounded. The foxfire hits the giant cockroach. You kill the giant cockroach! You open the door. There is an open door here. You butcher the goblin corpse. d - 2 chunks of flesh You see here a goblin skeleton. x2 You butcher the giant cockroach corpse. d - 4 chunks of flesh (gained 2) You butcher the frilled lizard corpse. d - 5 chunks of flesh (gained 1) You see here a frilled lizard skeleton. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. You see here a frilled lizard skeleton. You see here a cursed -2 short sword. A bat comes into view. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the bat. You kill the bat! Your foxfire dissipates! You butcher the bat corpse. d - 5 chunks of flesh (gained 1) You see here a bat skeleton. x2 You see here a goblin skeleton. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. A rat comes into view. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. d - 2 chunks of flesh (gained 1) You see here a rat skeleton. x2 Found 16 stones. Some of the chunks of flesh in your inventory have rotted away. You see here 16 stones. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Done exploring. There is a stone staircase leading down here. Okay, then. You climb downwards. Found a ration. There is a stone staircase leading up here. c - 2 rations {@e1} (gained 1) A worm comes into view. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worm. The worm is moderately wounded. The foxfire hits the worm. The worm is heavily wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worm but does no damage. The worm is heavily wounded. The foxfire hits the worm. The worm is severely wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worm. The worm is almost dead. The foxfire hits the worm. You kill the worm! Magic restored. You open the door. Found a scale mail. Found a leather armour. There is an open door here. A hobgoblin comes into view. It is wielding a -3 club. Found 5 bolts. Cast which spell? (? or * to list) You conjure some foxfire! The hobgoblin shouts! A bat comes into view. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Okay, then. Cast which spell? (? or * to list) You conjure some foxfire! The bat misses you. Do you really want to walk into your foxfire? [Y]es or [N]o only, please. Do you really want to walk into your foxfire? A bat is nearby! The foxfire hits the bat. You kill the bat! A hobgoblin comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 dagger. Cast which spell? (? or * to list) You conjure some foxfire! The kobold shouts! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is lightly wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! The foxfire hits the kobold. The kobold is heavily wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Do you really want to walk into your foxfire? Magic restored. Found a stone staircase leading up. Things that are here: a +0 club; a hobgoblin corpse; a bat corpse Cast which spell? (? or * to list) You conjure some foxfire! Press: ? - help, v - describe, . - travel, g - get item Here: a foxfire (friendly) A +0 dagger. The floor. Your foxfire dissipates! x2 You butcher the hobgoblin corpse. d - a chunk of flesh You butcher the bat corpse. d - 2 chunks of flesh (gained 1) Things that are here: a +0 club; a hobgoblin skeleton; a bat skeleton Things that are here: a +0 club; a hobgoblin skeleton; a bat skeleton i - 2 scrolls labeled PELOROROH (gained 1) Found a stone staircase leading down. An adder comes into view. An adder is nearby! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the adder. The adder is moderately wounded. The adder hisses angrily. The foxfire hits the adder. The adder is heavily wounded. Your foxfire dissipates! x2 Your foxfire dissipates! The adder is too close now for your liking. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the adder. You kill the adder! Cast which spell? (? or * to list) You conjure some foxfire! Your foxfire dissipates! x2 Your foxfire dissipates! You butcher the adder corpse. d - 4 chunks of flesh (gained 2) You see here an adder skeleton. x2 k - a scroll labeled KENOCH HAJAUMI You see here an adder skeleton. You now have 65 gold pieces (gained 15). You open the door. Found 17 stones. There is an open door here. l - a dented emerald amulet Found 12 stones. Memorise Conjure Flame, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{27} Input macro action: Okay, then. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{-1013} Current Action: zv Do you wish to (r)edefine, (c)lear, or (a)bort? Okay, then. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{-1012} Current Action: zs Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zc Created macro '\{-1012}' => 'zc'. Found a basalt altar of Yredelemnul. A worm comes into view. You see here a diamond ring. Cast which spell? (? or * to list) The fire begins to smolder! You are feeling hungry. The fire ignites! Found a metal-bound book and a red potion. Cast which spell? (? or * to list) The fire begins to smolder! The fire ignites! Cast which spell? (? or * to list) The fire begins to smolder! * * * LOW MAGIC WARNING * * * The fire ignites! Really walk into that cloud of flame? You are engulfed in blazing flames. Ouch! That really hurt! You die... Action || total -------------------------++------- Cast: Foxfire || 49 Conjure Flame || 3 Eat: Chunk || 2 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, roderic_serpentine_path D:2: layout_basic, old_standard_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1601 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1796 | D:2 | Learned a level 3 spell: Conjure Flame 1798 | D:2 | Found a basalt altar of Yredelemnul. 1808 | D:2 | Engulfed by a cloud of flame Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 3 bats (D:1 D:2) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins (D:1 D:2) 4 kobolds (D:1 D:2) A frilled lizard (D:1) 7 rats (D:1) 27 creatures vanquished. Vanquished Creatures (others) 76 foxfires (D:1 D:2) 76 creatures vanquished. Grand Total: 103 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 5.5 | 80.2 | 892.0 Dungeon | 100.0 | 100.0 | 1.3 | 5.5 | 80.2 | 892.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------