Dungeon Crawl Stone Soup version 0.25-a0-263-g9d16a9d099 (webtiles) character file. Game seed: 6179913142603681707, levelgen mode: classic 12805 hydraslayer the Thaumaturge (level 11, -3/54 HPs) Began as a Deep Elf Fire Elementalist on Dec 7, 2019. Was an Elder of Vehumet. Slain by a killer bee (6 damage) ... on level 11 of the Dungeon. The game lasted 00:41:40 (18062 turns). hydraslayer the Thaumaturge (DEFE) Turns: 18062, Time: 00:41:41 Health: -3/54 AC: 8 Str: 5 XL: 11 Next: 67% Magic: 12/30 EV: 13 Int: 24 God: Vehumet [****..] Gold: 615 SH: 6 Dex: 15 Spells: 9/37 levels left rFire + + . SeeInvis + k - +0 whip (flame) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect + w - +2 cloak rCorr . Harm . e - +0 pair of gloves MR +.... N - +1 pair of boots Stlth ++++...... x - +6 amulet of reflection HPRegen 0.18/turn Z - ring of wizardry MPRegen 0.22/turn z - ring of Eguhuh {+Fly rF++ Slay-2 SInv} @: lethally poisoned (-3 -> -10) A: no striking features a: Renounce Religion, Evoke Flight You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Ossuary. You collected 615 gold pieces. Skills: - Level 2.4 Dodging - Level 9.0 Stealth + Level 13.8 Spellcasting + Level 12.6 Conjurations - Level 9.0 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ######.. 1% 3 None f - Fireball Conj/Fire ######.... 1% 5 ###.... m - Iskenderun's Mystic Conj/Tloc #####... 1% 4 None t - Static Discharge Conj/Air #####... 1% 3 None y - Sticky Flame Conj/Fire ######.. 1% 4 None z - Freeze Ice ###. 1% 1 None X - Foxfire Conj/Fire #### 1% 1 None Y - Dazzling Flash Conj/Hex #####. 1% 3 None Z - Hailstorm Conj/Ice #####... 1% 4 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Irradiate Conj/Tmut #####..... 1% 5 ###.... Magic Dart Conj #### 0% 1 None Corona Hex ###.... 1% 1 None Sandblast Erth ###... 1% 1 None Searing Ray Conj ###### 1% 2 None Inner Flame Hex/Fire #####... 1% 3 None Mephitic Cloud Conj/Pois/Air #####... 1% 3 None Stone Arrow Conj/Erth #####. 1% 3 None Fulminant Prism Conj/Hex #####..... 1% 4 None Blink Tloc N/A 2% 2 None Call Imp Summ ###..... 2% 2 None Ensorcelled Hibernation Hex/Ice ###... 2% 2 None Passwall Tmut/Erth ###..... 2% 2 None Slow Hex ###..... 2% 2 None Confuse Hex ###..... 4% 3 None Tukima's Dance Hex ###..... 4% 3 None Lee's Rapid Deconstruct Erth ###....... 11% 5 ###.... Petrify Tmut/Erth ###..... 14% 4 None Inventory: Hand Weapons k - a +0 whip of flaming (weapon) (You took it off a gnoll on level 2 of the Dungeon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) t - a +1 pair of boots (You found it on level 4 of the Dungeon) w - a +2 cloak (worn) (You found it on level 5 of the Dungeon) N - a +1 pair of boots (worn) (You found it on level 9 of the Dungeon) Jewellery x - a +6 amulet of reflection (around neck) (You found it on level 5 of the Dungeon) z - the ring of Eguhuh (right hand) {+Fly rF++ Slay-2 SInv} (You found it on level 5 of the Dungeon) [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It greatly protects you from fire. It lets you see invisible. It lets you fly. A - an uncursed amulet of the acrobat (You found it on level 6 of the Dungeon) G - a cursed ring of protection from magic (You found it on level 7 of the Dungeon) H - an uncursed amulet of harm (You found it on level 7 of the Dungeon) J - a +3 ring of protection (You found it on level 10 of the Dungeon) M - an uncursed ring of protection from magic (You took it off an orc priest on level 8 of the Dungeon) O - a +2 ring of protection (You took it off a wight on level 11 of the Dungeon) P - an uncursed ring of resist corrosion {unknown} (You found it on level 9 of the Dungeon) Q - an uncursed ring of stealth (You took it off an orc wizard on level 7 of the Dungeon) Z - a ring of wizardry (left hand) (You found it on level 6 of the Dungeon) Wands o - a wand of digging (7) (You found it on level 3 of the Dungeon) p - a wand of polymorph (9) (You found it on level 3 of the Dungeon) s - a wand of disintegration (10) (You found it on level 4 of the Dungeon) R - a wand of random effects (17) (You found it on level 9 of the Dungeon) S - a wand of flame (14) (You found it on level 9 of the Dungeon) Scrolls b - 2 scrolls of random uselessness f - 7 scrolls of teleportation {@r4} h - 2 scrolls of remove curse {@r2} i - a scroll of magic mapping {unknown} j - 2 scrolls of fog m - a scroll of amnesia {unknown} n - 2 scrolls of blinking q - 2 scrolls of enchant weapon y - a scroll of acquirement {unknown} E - a scroll of noise {unknown} F - a scroll of fear K - a scroll of enchant armour {unknown} L - 2 scrolls of immolation {unknown} T - a scroll of identify {@r1} Potions d - a potion of heal wounds {unknown} g - 2 potions of agility l - 4 potions of haste {@q3} r - 3 potions of mutation {!q} u - 3 potions of lignification {!q} B - a potion of flight {unknown} C - 2 potions of cancellation D - 2 potions of resistance I - a potion of might {unknown} Comestibles c - 14 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:7 Orc (1/2) D:9 Ossuary (visited) Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Ru Vehumet Wu Jian Xom Yredelemnul Beogh Portals: Trove: D:10 (give +4 ice dragon scales) Annotations: D:5 1 runed translucent door, Crazy Yiuf D:7 1 runed translucent door, Gruesome's ghost, novice MiFi #......#.#.#.....#.# ....8..[..D'y....#.# ...)....###.....#.# #..#....# #.....#.# . #y..## #....##.# ##...####.#####[#### #...###.#.# ###....### #...y.....###.....#... #.#.ye[..#........#.#. #.#..y...#.#..#....[#. ###.....(#......>..[.. #######..[......†#...##.. #........................ ###.#####.##.##.[......###. ###.....###H#......#.#..## #. #.........#...##....[...# #. #####...........#.##..##.##.####. You could see a manticore and 4 killer bees. Message History Cast which spell? (? or * to list) You conjure some foxfire! You hear an angry growl. You hear a shout! You hear a screech! A centaur comes into view. Your foxfire dissipates! x2 The centaur shouts! You hear a shout! x2; You hear an angry hiss. Cast which spell? (? or * to list) You conjure some foxfire! You hear a shout! The foxfire hits the centaur. The centaur is moderately wounded. The foxfire hits the centaur. The centaur is moderately wounded. The foxfire hits the centaur. The centaur is heavily wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. A centaur warrior zombie comes into view. You hear a shout! There are monsters nearby! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the centaur. The centaur is severely wounded. A centaur comes into view. The foxfire hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow barely misses you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the centaur but does no damage. The centaur is almost dead. The foxfire hits the centaur. The centaur is almost dead. The centaur shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur! The centaur dies! A centaur comes into view. The centaur shouts! Press: ? - help, v - describe, . - travel Here: an ogre mage, wielding a +0 flail and wearing a +0 robe The floor. Unknown command. You hear a screech! The ogre mage mumbles some strange words. The ogre mage flickers and vanishes for a moment. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the ogre mage!! The ogre mage is moderately wounded. The ogre mage is knocked back by the mystic blast. The ogre mage slams into the rock wall! You hear a shout! Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the ogre mage! The ogre mage is severely wounded. The ogre mage is knocked back by the mystic blast. The ogre mage slams into the rock wall! You hear a screech! Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the ogre mage! The ogre mage is almost dead. The ogre mage is knocked back by the mystic blast. The ogre mage slams into the rock wall! Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the ogre mage! You kill the ogre mage! Vehumet accepts your kill. You feel your power returning. You hear an angry hiss. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow The fireball explodes! The fireball engulfs the centaur!! The centaur is almost dead. You hear an angry hiss. You hear a loud, deep croak! You hear a shout! The centaur shoots an arrow. The arrow barely misses you. You hear an angry hiss. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (almost dead) The fireball explodes! The fireball engulfs the centaur!! You kill the centaur! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. * * * LOW MAGIC WARNING * * * A black bear comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Cast which spell? (? or * to list) The centaur is dazzled. The black bear is dazzled. * * * LOW MAGIC WARNING * * * You block the centaur's attack. The centaur shoots an arrow. The arrow hits you. The centaur misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. You hear a screech! You open the door. The centaur is no longer blind. The centaur shoots an arrow. The arrow barely misses you. There is an open door here. You start resting. The centaur shoots an arrow. The arrow hits you. You hear a screech! You hear a shout! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You see here 2 arrows. Cast which spell? (? or * to list) The centaur is dazzled. x2 * * * LOW MAGIC WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow closely misses the centaur. You feel better. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur. The centaur shoots an arrow. The arrow barely misses you. You feel better. The centaur shoots an arrow. The arrow completely misses you. Cast which spell? (? or * to list) The centaur is struck by an arc of lightning. The centaur is heavily wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW MAGIC WARNING * * * The centaur unwields a +0 shortbow. The centaur misses you. You block the centaur's attack. You hit the centaur but do no damage. The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. You block the centaur's attack. A cyclops comes into view. The centaur is no longer blind. The centaur completely misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits the centaur! The centaur barely misses you. The centaur is no longer blind. The centaur shoots an arrow. The arrow completely misses you. The centaur closely misses you. The centaur shoots an arrow. The arrow barely misses you. You barely miss the centaur. The centaur is heavily wounded. Your surroundings suddenly seem different. An orc comes into view. It is wielding a +0 morningstar. Things that are here: the cursed +0 robe of the Pits of Slime {*Slow rPois Slay+2} a +1 flail of protection You start resting. A hound comes into view. Things that are here: the cursed +0 robe of the Pits of Slime {*Slow rPois Slay+2} a +1 flail of protection You start resting. You are feeling very hungry. You start resting. A stone giant comes into view. You see here a robe. You start resting. The hound is too close now for your liking. You open the door. An ettin comes into view. It is wielding a +0 dire flail of protection and a +0 dire flail of draining. There is an open door here. There is an open door here. You start resting. The hound is too close now for your liking. A hound is nearby! Cast which spell? (? or * to list) You conjure some foxfire! The hound barks! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the hound! The hound is heavily wounded. You block the hound's attack. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (heavily wounded) The sticky flame hits the hound! You kill the hound! Vehumet accepts your kill. You start resting. The ettin is too close now for your liking. Press: ? - help, v - describe, . - travel Here: an ettin, wielding a +0 dire flail of protection and a +0 dire flail of draining (hasn't noticed you) An open door. You start resting. The orc is too close now for your liking. You start resting. Magic restored. The black bear is too close now for your liking. You start resting. You are near starving! You start resting. HP restored. There is a stone staircase leading down here. You eat one of the 15 rations {@e1}. That ration really hit the spot! Cast which spell? (? or * to list) You conjure some foxfire! The adder hisses angrily. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the adder but does no damage. Cast which spell? (? or * to list) Really attack your foxfire? The adder is struck by an arc of lightning! You kill the adder! Vehumet accepts your kill. You feel your power returning. Your foxfire is struck by an arc of lightning. Your foxfire is lightly damaged. You are struck by an arc of lightning. The lightning grounds out. Your foxfire is struck by an arc of lightning! Your foxfire is severely damaged. You are struck by an arc of lightning. Your foxfire is struck by an arc of lightning! The lightning grounds out. Magic restored. The ettin is too close now for your liking. An ettin is nearby! Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail of draining (hasn't noticed you) The fireball explodes! The fireball engulfs the ettin! The ettin is moderately wounded. Cast which spell? (? or * to list) The fire begins to smolder! The fire ignites! Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail of draining (lightly wounded) The fireball explodes! The fireball engulfs the ettin. The ettin is moderately wounded. You hear a shout! Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail of draining (moderately wounded) The fireball explodes! The fireball engulfs the ettin!! The ettin is heavily wounded. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail of draining (heavily wounded) The fireball explodes! The fireball engulfs the ettin! The ettin is severely wounded. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail of draining (severely wounded) The fireball explodes! The fireball engulfs the ettin!! You kill the ettin! Vehumet accepts your kill. You feel your power returning. You hear a shout! The stone giant throws a large rock. The large rock hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a large rock {=f}. You start resting. The fire dragon is too close now for your liking. As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. The stone giant throws a large rock. You reflect the large rock off an invisible shield around you! The large rock hits the stone giant! Your surroundings suddenly seem different. A killer bee comes into view. The killer bee buzzes angrily. A killer bee comes into view. The killer bee buzzes angrily. A killer bee comes into view. The killer bee buzzes angrily. The killer bee misses you. A killer bee comes into view. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You hear an angry buzzing noise. You feel better. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The killer bee poisons you! The killer bee completely misses you. A manticore comes into view. The killer bee stings you. You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 2 3 4 5 7 9 11 12 | 12.6 Spellcasting | 4 5 6 7 9 10 12 13 | 13.8 Fire Magic | 4 5 6 8 9 | 9.0 Stealth | 5 8 9 | 9.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Whip | | 3 | 23 | 10 || 36 Cast: Foxfire | 91 | 221 | 391 | 167 || 870 Sticky Flame | | | 26 | 33 || 59 Dazzling Flash | | | 14 | 2 || 16 Conjure Flame | | | 2 | 2 || 4 Fireball | | | 10 | 32 || 42 Freeze | | | 4 | 3 || 7 Hailstorm | | | | 31 || 31 Iskenderun's Myst | | | | 4 || 4 Static Discharge | | | | 3 || 3 Use: Potion | | 4 | | 3 || 7 Scroll | | | 7 | 9 || 16 Stab: Invisible | | | 4 | || 4 Sleeping | | | | 1 || 1 Eat: Chunk | 1 | 3 | 10 | 8 || 22 Ration | | 3 | 4 | 4 || 11 Armor: Robe | 1 | 6 | 41 | 15 || 63 Dodge: Dodged | 2 | 23 | 81 | 60 || 166 Block: Other | | | 28 | 28 || 56 Reflection | | | 1 | 4 || 5 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic, minivault_14 D:2: minmay_roachtagon, layout_basic, uniq_terence D:3: minmay_goblin_kobold_castle, layout_loops_corners, nicolae_overflow_hidden_temple, overflow_temple_1_default, first_ration D:4: wander_river, layout_loops_cross, roderic_nine_men_s_morris D:5: layout_basic, ebering_ghost_rock_garden, feat_on_display, uniq_crazy_yiuf_cottage, uniq_sigmund D:6: layout_rooms, lemuel_coloured_pillars_altar, nicolae_ossuary_entry_plus D:7: layout_layer_cave, minmay_temple_entry_grid, serial_shops, shop_fountains, hellmonk_ghost_happy_afterlife, basic_altar D:8: layout_layer_cave, gammafunk_temple_overflow_statue, nicolae_ru_path_of_blood, minmay_sticks_and_stones, uniq_prince_ribbit1, uniq_harold D:9: layout_roguey, david_orc_3, enter_bailey_7, minmay_misc_feat_hallway, uniq_erica D:10: layout_loops_corners, enter_trove_1, hangedman_little_slice_of_home, uniq_joseph D:11: minmay_complete_graph, layout_basic, david_lair_shrubbed, gauntlet_entry_generic Orc:1: layout_caves, basic_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 601 | D:1 | Reached skill level 2 in Conjurations 1099 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1204 | D:1 | Learned a level 3 spell: Conjure Flame 1282 | D:2 | Noticed Terence 1298 | D:2 | Killed Terence 1298 | D:2 | Reached skill level 4 in Spellcasting 1298 | D:2 | Reached skill level 4 in Fire Magic 1298 | D:2 | Reached XP level 4. HP: 9/24 MP: 1/12 1762 | D:2 | Reached skill level 3 in Conjurations 2991 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 3133 | D:3 | Found a basalt altar of Yredelemnul. 3142 | D:3 | Learned a level 4 spell: Sticky Flame 3148 | D:3 | Learned a level 5 spell: Fireball 3455 | D:3 | Found a white marble altar of Elyvilon. 3865 | D:3 | Reached skill level 5 in Spellcasting 4044 | D:3 | Reached skill level 4 in Conjurations 4044 | D:3 | Reached skill level 5 in Fire Magic 4044 | D:3 | Reached XP level 6. HP: 15/32 MP: 4/16 4527 | D:3 | Reached skill level 6 in Spellcasting 4936 | D:3 | Found a radiant altar of Vehumet. 5407 | D:3 | Reached XP level 7. HP: 36/36 MP: 11/18 5768 | D:4 | Reached skill level 5 in Conjurations 5768 | D:4 | Reached skill level 6 in Fire Magic 6569 | D:3 | Became a worshipper of Vehumet 6637 | D:5 | Entered Level 5 of the Dungeon 6643 | D:5 | Reached skill level 7 in Spellcasting 6851 | D:5 | Got a fine plate armour 6862 | D:5 | Identified the +3 plate armour of Yesterday {rElec Int+4 | Dex-4} (You found it on level 5 of the Dungeon) 7167 | D:5 | Reached XP level 8. HP: 29/41 MP: 7/21 7401 | D:5 | Reached skill level 6 in Conjurations 7546 | D:5 | Noticed Sigmund 7562 | D:5 | Killed Sigmund 7562 | D:5 | Reached skill level 8 in Spellcasting 7562 | D:5 | Reached skill level 7 in Fire Magic 7660 | D:5 | Found a runed translucent gate. 7660 | D:5 | Found a runed translucent gate. 7660 | D:5 | Found a runed translucent gate. 7662 | D:5 | Noticed astraldaughter's ghost (amateur OpFE) 7786 | D:5 | Found a runed translucent door. 7787 | D:5 | Noticed Crazy Yiuf 8045 | D:5 | Killed astraldaughter's ghost 8053 | D:5 | Got a warped bronze ring 8055 | D:5 | Identified the ring of Eguhuh {+Fly rF++ Slay-2 SInv} (You | found it on level 5 of the Dungeon) 8157 | D:6 | Found a sand-covered staircase. 8163 | Ossuary | Entered an ossuary 8307 | Ossuary | Reached * piety under Vehumet 8307 | Ossuary | Offered knowledge of Shock by Vehumet. 8461 | Ossuary | Reached skill level 7 in Conjurations 8506 | Ossuary | Reached skill level 9 in Spellcasting 9108 | Ossuary | Reached skill level 8 in Fire Magic 9424 | D:6 | Offered knowledge of Freeze by Vehumet. 9429 | D:6 | Learned a level 3 spell: Dazzling Flash 9446 | D:6 | Reached ** piety under Vehumet 9940 | D:6 | Found a shadowy altar of Dithmenos. 9975 | D:7 | Reached XP level 9. HP: 45/45 MP: 16/24 10128 | D:7 | Found a runed translucent door. 10128 | D:7 | Noticed Gruesome's ghost (novice MiFi) 10134 | D:7 | Found a staircase to the Ecumenical Temple. 10171 | D:7 | Reached skill level 8 in Conjurations 10589 | D:7 | Reached skill level 9 in Fire Magic 10997 | D:7 | Reached skill level 9 in Conjurations 11049 | D:7 | Found a shimmering altar of Xom. 11049 | D:7 | You fall into a shaft and drop 3 floors! 11049 | D:10 | Entered Level 10 of the Dungeon 11211 | D:10 | Reached skill level 3 in Stealth 11272 | D:10 | Found a portal to a secret trove of treasure. 11316 | D:9 | Found a staircase to the Orcish Mines. 11580 | D:10 | Reached skill level 4 in Stealth 11710 | D:10 | Learned a level 1 spell: Freeze 11871 | D:9 | Noticed Erica 12064 | D:10 | Offered knowledge of Static Discharge by Vehumet. 12257 | D:10 | Reached skill level 5 in Stealth 12257 | D:10 | Reached skill level 10 in Spellcasting 12351 | D:10 | Reached XP level 10. HP: 45/50 MP: 15/26 12484 | D:10 | Noticed Joseph 12487 | D:10 | Killed Joseph 12487 | D:10 | Reached skill level 6 in Stealth 12487 | D:10 | Reached skill level 10 in Conjurations 12870 | D:10 | Noticed an unseen horror 12881 | D:10 | Killed an unseen horror 12881 | D:10 | Reached *** piety under Vehumet 13000 | D:10 | Learned a level 3 spell: Static Discharge 13176 | D:9 | Reached skill level 7 in Stealth 13229 | D:9 | Reached skill level 11 in Spellcasting 13607 | D:9 | Killed Erica 13849 | D:8 | Offered knowledge of Hailstorm by Vehumet. 13849 | D:8 | Reached skill level 8 in Stealth 13858 | D:8 | Learned a level 4 spell: Hailstorm 13882 | D:8 | Reached skill level 11 in Conjurations 13883 | D:8 | Got a dazzling quarterstaff 13884 | D:8 | Identified the +2 quarterstaff of Ypok {antimagic, rElec | MR+} (You found it on level 8 of the Dungeon) 14274 | D:8 | Noticed Prince Ribbit 14280 | D:8 | Killed Prince Ribbit 14774 | D:8 | Noticed Harold 14784 | D:8 | Killed Harold 14784 | D:8 | Reached skill level 12 in Spellcasting 14784 | D:8 | Reached XP level 11. HP: 34/54 MP: 0/29 15620 | D:8 | Found a sacrificial altar of Ru. 15642 | D:8 | Found an ornate altar of the Wu Jian Council. 15642 | D:8 | Found a snail-covered altar of Cheibriados. 16121 | D:9 | Reached skill level 9 in Stealth 16122 | D:9 | Reached **** piety under Vehumet 17020 | D:11 | Identified the +1 robe of the Devil {rCorr Int+4 Slay+2} 17041 | D:11 | Identified the cursed +0 robe of the Pits of Slime {*Slow | rPois Slay+2} 17095 | D:11 | Noticed an unseen horror 17102 | D:11 | Killed an unseen horror 17177 | D:11 | Learned a level 4 spell: Iskenderun's Mystic Blast 17217 | D:11 | Noticed a fire dragon 17218 | D:11 | Reached skill level 12 in Conjurations 17290 | D:11 | Reached skill level 13 in Spellcasting 17375 | Orc:1 | Entered Level 1 of the Orcish Mines 17401 | Orc:1 | Offered knowledge of Irradiate by Vehumet. 17558 | Orc:1 | Found a roughly hewn altar of Beogh. 17598 | Orc:1 | Noticed an orc sorcerer 17771 | D:11 | Noticed an ogre mage 17788 | D:11 | Killed an ogre mage 17850 | D:11 | Noticed a stone giant 17878 | D:11 | Noticed an ettin 18053 | D:11 | Killed an ettin 18054 | D:11 | HP: 1/54 [stone giant/large rock (53)] 18061 | D:11 | HP: 1/54 [killer bee (1)] 18062 | D:11 | Slain by a killer bee Vanquished Creatures An ettin (D:11) Harold (D:8) Erica (D:9) An ogre mage (D:11) 2 unseen horrors (D:10 D:11) Joseph (D:10) A gargoyle (D:11) A yaktaur (D:8) 3 centaur skeletons (D:10 D:9) A troll (D:11) Prince Ribbit (D:8) The ghost of astraldaughter the Conjurer, an amateur OpFE of Vehumet (D:5) Sigmund (D:5) 4 yaks (D:9) 3 wargs (D:9 Orc:1) A soldier ant (D:11) A water moccasin (D:5) 3 orc warriors (D:7 Orc:1) 2 ice beasts (D:5 D:9) A phantom (D:7) A necrophage (D:7) 8 ogres (D:4 D:5 D:8 Orc:1) 4 centaurs (D:7 D:9 D:11) 6 big kobolds (D:3 D:9) 4 bullfrogs (D:6 D:7 D:10 D:8) A wyvern zombie (D:11) An elf zombie (Ossuary) 2 scorpions (D:8) 15 killer bees (D:10 D:9 D:11) 13 wights (D:10 D:11) 3 crimson imps (D:10 D:8 D:9) 4 centaur zombies (Ossuary D:7) 3 hounds (D:10 D:11) A quasit (D:8) 6 jellies (D:6 D:10 D:11) 4 orc priests (D:5 D:8 Orc:1) A human zombie (Ossuary) A bullfrog skeleton (D:9) Terence (D:2) 7 iguanas (D:5 D:7 D:9 D:8) 11 orc wizards (D:5 D:6 D:7 D:9 D:8) 11 worker ants (D:4 D:5 D:7 D:10 D:9) A hound zombie (Ossuary) 3 mummies (Ossuary) A howler monkey zombie (D:8) 9 gnolls (D:2 D:3 D:9) 10 adders (D:2 D:3 D:4 D:5 D:7) A shadow imp (D:5) 7 oozes (D:2 D:7 D:10) 5 adder zombies (Ossuary D:7) 2 worms (D:2 D:5) 2 dart slugs (D:1) 3 leopard geckos (D:3 D:4) 36 orcs (D:3 D:5 D:6 D:7 D:9) 6 bats (D:1 D:2 D:3) 12 giant cockroaches (D:1 D:2) 8 goblins (D:1 D:2 D:3 D:9) 3 hobgoblins (D:1 D:2 D:3) 10 jackals (D:1 D:6) A quokka (D:8) A ball python (D:1) 4 frilled lizards (D:1 D:4) 3 gnoll zombies (Ossuary) 4 goblin zombies (Ossuary) 3 hobgoblin zombies (Ossuary) A jackal skeleton (D:4) 3 jackal zombies (Ossuary) 43 kobolds (D:1 D:2 D:3 D:9) 5 kobold zombies (Ossuary) A leopard gecko skeleton (D:6) 2 quokka zombies (Ossuary) 4 rats (D:1 D:2) 6 rat zombies (Ossuary) A foxfire (D:11) 340 creatures vanquished. Vanquished Creatures (others) A centaur (D:11) An adder (D:7) 1327 foxfires (D:1 D:2 D:3 D:4 D:5) 8 plants (D:11) 1337 creatures vanquished. Grand Total: 1677 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.7 | 6.1 | 80.8 | 1324.6 Dungeon | 92.1 | 91.7 | 5.1 | 4.9 | 82.5 | 1435.0 Orcish Mines | 1.8 | 1.9 | 0.0 | 64.1 | 12.3 | 334.0 Ossuary | 6.1 | 6.4 | 0.0 | 4.9 | 77.3 | 1101.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 1407.2 Dungeon | 85.0 | 85.0 | N/A | 100.0 | 92.2 | 1533.8 Orcish Mines | 3.5 | 3.5 | N/A | 0.0 | 5.6 | 1025.0 Ossuary | 11.4 | 11.5 | N/A | 0.0 | 2.2 | 397.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10218 | 8076 | 44.1 | 209 | 132 | 38.7 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 89 | 60 | 40.3 | 13 | 12 | 48.0 D:3 | 37 | 599 | 94.2 | 7 | 43 | 86.0 D:4 | 177 | 0 | 0.0 | 7 | 0 | 0.0 D:5 | 719 | 466 | 39.3 | 21 | 2 | 8.7 D:6 | 191 | 0 | 0.0 | 11 | 0 | 0.0 D:7 | 1097 | 0 | 0.0 | 26 | 0 | 0.0 D:8 | 744 | 1683 | 69.3 | 24 | 3 | 11.1 D:9 | 1785 | 1358 | 43.2 | 25 | 15 | 37.5 D:10 | 2366 | 614 | 20.6 | 19 | 9 | 32.1 D:11 | 1943 | 2899 | 59.9 | 18 | 9 | 33.3 Orc:1 | 1025 | 0 | 0.0 | 12 | 0 | 0.0 Ossuary | 0 | 397 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+-------