Dungeon Sprint DCSS version 0.25-a0-265-g7af84ae0ac (webtiles) character file. Game seed: 6804951057916745232, levelgen mode: classic 740 hydraslayer the Thaumaturge (level 7, -7/36 HPs) Began as a Deep Elf Air Elementalist on Dec 8, 2019. Was a High Priest of Sif Muna. Shot with a bolt by a yaktaur captain (23 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:51 (957 turns). hydraslayer the Thaumaturge (DEAE) Turns: 957, Time: 00:05:52 Health: -7/36 AC: 4 Str: 5 XL: 7 Next: 46% Magic: 7/28 EV: 13 Int: 40 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 15 Spells: 7/25 levels left rFire + . . SeeInvis . A - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . C - +0 robe {rC+ rF+} rPois . Spirit . (no helmet) rElec . Reflect . E - +1 cloak {+Inv} rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn i - +6 ring of intelligence MPRegen 0.21/turn I - +6 ring of intelligence @: marked, very slightly contaminated, invisible A: no striking features a: Channel Magic, Forget Spell, Divine Exegesis, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You were not hungry. You visited 1 branch Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 9.8 Spellcasting - Level 8.9 Conjurations + Level 7.8 Necromancy - Level 8.8 Air Magic + Level 7.1 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger k - Airstrike Air #######... 1% 4 None n - Dispel Undead Necr #######. 1% 5 #...... t - Static Discharge Conj/Air #######. 1% 3 None v - Borgnjor's Vile Clut Necr/Erth #######... 2% 5 #...... z - Shock Conj/Air #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Infusion Chrm #### 1% 1 None Magic Dart Conj #### 1% 1 None Passwall Tmut/Erth ######.. 1% 2 None Searing Ray Conj ###### 1% 2 None Swiftness Chrm/Air ######.. 1% 2 None Lightning Bolt Conj/Air #######... 1% 5 #...... Leda's Liquefaction Hex/Erth ######.... 4% 4 None Spectral Weapon Hex/Chrm ####.... 5% 3 None Simulacrum Ice/Necr ######.... 50% 6 ####... Statue Form Tmut/Erth ######... 54% 6 ####... Spellforged Servitor Conj/Summ ######.... 94% 7 ######. Chain Lightning Conj/Air #######... 97% 8 ####### Lehudib's Crystal Spear Conj/Erth #######... 99% 8 ####### Tornado Air #######... 100% 9 ####### Inventory: Hand Weapons A - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe C - a +0 robe of resistance (worn) (You found it in the Dungeon) E - a +1 cloak of invisibility (worn) (You found it in the Dungeon) Jewellery d - a +6 ring of dexterity (You found it in the Dungeon) i - a +6 ring of intelligence (left hand) (You found it in the Dungeon) s - a +6 ring of strength (You found it in the Dungeon) D - a +6 ring of dexterity (You found it in the Dungeon) I - a +6 ring of intelligence (right hand) (You found it in the Dungeon) L - an uncursed ring of flight (You found it in the Dungeon) S - a +6 ring of strength (You found it in the Dungeon) Wands x - a wand of disintegration (7) (You found it in the Dungeon) y - a wand of iceblast (6) (You found it in the Dungeon) z - a wand of acid (2) (You found it in the Dungeon) Scrolls o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify {@r1} t - a scroll of fear v - 3 scrolls of blinking w - 5 scrolls of remove curse {@r2} Potions b - 2 potions of brilliance e - 8 potions of heal wounds {@q2} f - 6 potions of haste {@q3} g - 7 potions of magic h - 3 potions of berserk rage {!q} j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might u - 10 potions of curing {@q1} Miscellaneous B - a box of beasts Comestibles c - 7 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu █..[))..█ █...C)..█ █..pp...█ █..c....█ █...op..█ █.......█ █.█...█.█ █..e©...█ █████████ You could see a stone giant, a yaktaur captain, 2 vault guards, an orc knight and a vault sentinel. Message History You see here an uncursed staff of poison {!a}. You see here a +1 crystal plate armour. You see here an uncursed staff of poison {!a}. You see here a box of beasts. B - a box of beasts There is a transporter here. Welcome to arena 4. You enter the transporter and appear at another place. A crimson imp, a quasit, a white imp and a zombie come into view. The quasit gives a chilling moan. The white imp shouts, "Bolt, thou venomed milk-livered mammet!" The crimson imp picks up an uncursed staff of death. The crimson imp wields an uncursed staff of death. Found three items. Press: ? - help, v - describe, . - travel Here: a crimson imp, wielding a staff of death (hasn't noticed you) The floor. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp, wielding a staff of death (hasn't noticed you) You feel a surge of power! The zap hits the crimson imp. The crimson imp is moderately wounded. The crimson imp shouts! Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp, p - crimson imp Aim: a white imp You feel a surge of power! The zap hits the quasit. The quasit is lightly wounded. The zap hits the white imp. The white imp is moderately wounded. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - white imp You feel a surge of power! The zap misses the quasit. The zap hits the crimson imp. The crimson imp is heavily wounded. The quasit bites you. You feel clumsy. The quasit barely misses you. The quasit completely misses you. The white imp spits at you. Cast which spell? (? or * to list) Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp, wielding a staff of death (heavily wounded) You feel a surge of power! The zap misses the quasit. The zap hits the crimson imp! You kill the crimson imp! Sif Muna accepts your kill. You feel your dexterity returning. Your Conjurations skill increases to level 8! The quasit barely misses you. The quasit misses you. The quasit closely misses you. The leopard gecko zombie closely misses you. The white imp barely misses you. The quasit bites you. You feel clumsy. The quasit claws you. You feel clumsy. The quasit misses you. Cast which spell? (? or * to list) You feel a surge of power! The leopard gecko zombie is struck by an arc of lightning!! You destroy the leopard gecko zombie! Sif Muna accepts your kill. You are struck by an arc of lightning. The quasit is struck by an arc of lightning. The quasit is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. The white imp is struck by an arc of lightning! The white imp is almost dead. The quasit is struck by an arc of lightning. The quasit is almost dead. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. The quasit is struck by an arc of lightning!! You kill the quasit! Sif Muna accepts your kill. You feel your dexterity returning. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You feel much better. The white imp gestures at you. The puff of frost hits you. You hit the white imp. You kill the white imp! Sif Muna accepts your kill. You can now call upon Sif Muna to cast any spell from your library. You see here an uncursed staff of death {!a}. You see here a +0 robe of resistance. C - a +0 robe of resistance You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 robe of resistance. x5 You finish putting on your +0 robe of resistance. You feel resistant to extremes of temperature. There is a transporter here. You see here Maecabrijytt's Collected Works on Evil Talismans. You pick up Maecabrijytt's Collected Works on Evil Talismans and begin reading... You add the spells Infusion, Spectral Weapon, Borgnjor's Vile Clutch, Dispel Undead and Simulacrum to your library. This spell is very dangerous to cast! Memorise Borgnjor's Vile Clutch, consuming 5 spell levels and leaving 11? You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'v'. This spell is very dangerous to cast! Memorise Dispel Undead, consuming 5 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 Magic restored. You continue memorising. x3 You finish memorising. Spell assigned to 'n'. Unknown command. There is a transporter here. Welcome to arena 5. You enter the transporter and appear at another place. A polar bear, 2 ice beasts, a white imp and a simulacrum come into view. The polar bear growls angrily. Found five items. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - polar bear Aim: a polar bear You feel a surge of power! The air twists around and strikes the polar bear!! The polar bear is heavily wounded. Cast which spell? (? or * to list) Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - polar bear Aim: a polar bear (moderately wounded) You feel a surge of power! The air twists around and strikes the polar bear! The polar bear is severely wounded. The bat simulacrum closely misses you. Cast which spell? (? or * to list) You feel a surge of power! The bat simulacrum is struck by an arc of lightning. The bat simulacrum vapourises! Sif Muna accepts your kill. The lightning grounds out. Cast which spell? (? or * to list) You feel a surge of power! The polar bear is struck by an arc of lightning!! You kill the polar bear! Sif Muna accepts your kill. You feel your dexterity returning. Training target 5.0 for Necromancy reached! Training target 5.0 for Earth Magic reached! Your Necromancy skill gained 5 levels and is now at level 5! Your Earth Magic skill gained 5 levels and is now at level 5! You need to enable at least one skill for training. You have reached level 7! The lightning grounds out. The ice beast is struck by an arc of lightning!! The ice beast is severely wounded. The lightning grounds out. The ice beast is struck by an arc of lightning. The ice beast is moderately wounded. The lightning grounds out. * * * LOW HITPOINT WARNING * * * The ice beast misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You feel much better. The white imp hits you. The white imp freezes you. You resist. The ice beast completely misses you. The ice beast hits you. The ice beast freezes you. You resist. Cast which spell? (? or * to list) You feel a surge of power! The white imp is struck by an arc of lightning! The white imp is almost dead. You are struck by an arc of lightning. The ice beast is struck by an arc of lightning. The ice beast is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. The ice beast is struck by an arc of lightning. The ice beast is severely wounded. The ice beast is struck by an arc of lightning! You kill the ice beast! Sif Muna accepts your kill. Your Necromancy skill increases to level 6! Your Earth Magic skill increases to level 6! The ice beast is struck by an arc of lightning. The ice beast is almost dead. The lightning grounds out. * * * LOW HITPOINT WARNING * * * The white imp closely misses you. The ice beast closely misses you. Cast which spell? (? or * to list) You feel a surge of power! The white imp is struck by an arc of lightning!! You kill the white imp! Sif Muna accepts your kill. Sif Muna will now gift you books as you gain piety. The ice beast is struck by an arc of lightning! You kill the ice beast! Sif Muna accepts your kill. You see here Sif Muna's Collected Works on Ashen Flight {god gift}. Sif Muna grants you a gift! Your Necromancy skill increases to level 7! Your Earth Magic skill increases to level 7! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * You start resting. Magic restored. HP restored. You pick up Sif Muna's Collected Works on Ashen Flight {god gift} and begin reading... You add the spells Passwall, Leda's Liquefaction, Statue Form, Lehudib's Crystal Spear and Chain Lightning to your library. Okay, then. You see here a lightning rod (4/4). You see here a +1 cloak of invisibility. E - a +1 cloak of invisibility You start putting on your armour. You continue putting on your +1 cloak of invisibility. x4 You finish putting on your +1 cloak of invisibility. You become transparent for a moment. You see here the cursed +0 rapier of Fixation {holy, *Drain rElec Str-3 Int+8}. There is a transporter here. You fail to use your ability. You fade into invisibility! You are very lightly contaminated with residual magic. You feel quite a bit more hungry. Welcome to arena 6. You enter the transporter and appear at another place. An orc knight, a yaktaur captain, a stone giant and 3 humans come into view. The orc knight is wielding a +0 battleaxe of chopping. The vault sentinel shouts! The vault guard shouts! The yaktaur captain picks up a +2 robe of magic resistance. The yaktaur captain wears a +2 robe of magic resistance. Found five items. Cast which spell? (? or * to list) Aiming: Borgnjor's Vile Clutch (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - vault guard Aim: a vault guard, wielding a +2 great mace and wearing a +0 chain mail You feel a surge of power! Zombie hands grab the vault guard. The stone giant shouts! The vault guard shouts! The yaktaur captain shouts! The zombie hands constrict the vault guard! The vault sentinel casts a spell at you. A sentinel's mark forms upon you. The vault guard escapes! Cast which spell? (? or * to list) Aiming: Borgnjor's Vile Clutch (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - vault guard Aim: a vault guard, wielding a +2 great mace and wearing a +0 chain mail (lightly wounded) You feel a surge of power! Zombie hands grab the vault guard. The zombie hands constrict the vault guard! The vault guard struggles to escape constriction. The vault sentinel blows a loud note on a signal horn! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt barely misses you. Cast which spell? (? or * to list) Aiming: Borgnjor's Vile Clutch (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - orc knight, p - vault guard Aim: an orc knight, wielding a +0 battleaxe of chopping and wearing a +0 chain mail You feel a surge of power! Zombie hands grab the orc knight. Zombie hands grab the vault guard. Zombie hands grab the stone giant. The zombie hands constrict the stone giant! The zombie hands constrict the vault guard. The zombie hands constrict the vault guard! The zombie hands constrict the orc knight. The vault sentinel casts a spell at you. The mark upon you grows brighter. The vault guard struggles to escape constriction. x2 The orc knight escapes! Cast which spell? (? or * to list) Aiming: Borgnjor's Vile Clutch (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, p - orc knight You feel a surge of power! Zombie hands grab the orc knight. Zombie hands grab the yaktaur captain. The vault guard is unaffected. * * * LOW HITPOINT WARNING * * * The zombie hands constrict the stone giant. The zombie hands constrict the vault guard! x2 The zombie hands constrict the yaktaur captain. The zombie hands constrict the orc knight! The vault guard struggles to escape constriction. The orc knight struggles to escape constriction. The vault guard struggles to escape constriction. The yaktaur captain struggles to escape constriction. The stone giant struggles to escape constriction. The vault guard struggles to escape constriction. The zombie hands constrict the stone giant! The zombie hands constrict the vault guard. The zombie hands constrict the vault guard! The zombie hands constrict the yaktaur captain! The zombie hands constrict the orc knight! The orc knight struggles to escape constriction. The vault guard struggles to escape constriction. The yaktaur captain shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 7 8 | 8.9 Spellcasting | 7 8 9 | 9.8 Air Magic | 5 7 8 | 8.8 Necromancy | 5 7 | 7.8 Earth Magic | 5 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 1 | || 1 Cast: Shock | 1 | 8 | || 9 Airstrike | | 4 | || 4 Static Discharge | | 4 | 3 || 7 Borgnjor's Vile C | | | 4 || 4 Abil: Evoke Invisibilit | | | 1 || 1 Evoke: Wand | 5 | 1 | || 6 Use: Scroll | 2 | | || 2 Potion | | 1 | 1 || 2 Dodge: Dodged | | 10 | 5 || 15 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 36 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 36 | D | Found the +10 dark maul {crush} 36 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 36 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 36 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 37 | D | Found the +6 shillelagh "Devastator" {shatter} 37 | D | Found the +11 plutonium sword {*Contam Stlth-} 37 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 37 | D | Found the +9 sword of Zonguldrok {reap} 37 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 37 | D | Found the +0 sword of Power 37 | D | Found the +7 mace of Variability {chain chaos} 37 | D | Found the +7 Singing Sword {slice, sonic wave} 37 | D | Found the +8 storm bow {elec, penet} 63 | D | Became a worshipper of Sif Muna the Loreminder 100 | D | Entered arena 2. 100 | D | Noticed a phantom 100 | D | Found a transporter. 104 | D | Reached skill level 2 in Conjurations 109 | D | Killed a phantom 109 | D | Reached skill level 7 in Spellcasting 109 | D | Reached skill level 5 in Conjurations 109 | D | Reached skill level 5 in Air Magic 109 | D | Reached XP level 2. HP: 4/15 MP: 11/12 109 | D | Reached XP level 3. HP: 6/19 MP: 11/13 109 | D | Reached XP level 4. HP: 7/24 MP: 12/15 331 | D | Learned a level 4 spell: Airstrike 335 | D | Learned a level 3 spell: Static Discharge 337 | D | Got the Almanac of the Lethal Birds 340 | D | Entered arena 3. 340 | D | Found a transporter. 342 | D | Reached * piety under Sif Muna 350 | D | Entered arena 4. 350 | D | Noticed a necrophage 350 | D | Noticed a phantom 350 | D | Found a transporter. 354 | D | Killed a necrophage 354 | D | Reached ** piety under Sif Muna 354 | D | Reached skill level 8 in Spellcasting 354 | D | Reached skill level 7 in Conjurations 354 | D | Reached skill level 7 in Air Magic 354 | D | Reached XP level 5. HP: 21/28 MP: 14/18 355 | D | Killed a phantom 355 | D | Reached skill level 9 in Spellcasting 355 | D | Reached XP level 6. HP: 21/32 MP: 10/20 356 | D | Reached *** piety under Sif Muna 356 | D | Reached skill level 8 in Air Magic 665 | D | Entered arena 5. 665 | D | Found a transporter. 669 | D | Reached skill level 8 in Conjurations 672 | D | Reached **** piety under Sif Muna 691 | D | Got Maecabrijytt's Collected Works on Evil Talismans 698 | D | Learned a level 5 spell: Borgnjor's Vile Clutch 704 | D | Learned a level 5 spell: Dispel Undead 705 | D | Entered arena 6. 705 | D | Noticed an ice beast 705 | D | Noticed an ice beast 705 | D | Noticed a polar bear 705 | D | Found a transporter. 709 | D | Killed a polar bear 709 | D | Reached skill level 5 in Necromancy 709 | D | Reached skill level 5 in Earth Magic 709 | D | Reached XP level 7. HP: 21/36 MP: 12/22 711 | D | Reached skill level 6 in Necromancy 711 | D | Reached skill level 6 in Earth Magic 712 | D | Reached ***** piety under Sif Muna 712 | D | Identified Sif Muna's Collected Works on Ashen Flight {god | gift} (Sif Muna gifted it to you in the Dungeon) 712 | D | Received a gift from Sif Muna 712 | D | Reached skill level 7 in Necromancy 712 | D | Reached skill level 7 in Earth Magic 952 | D | Entered arena 7. 952 | D | Noticed a stone giant 952 | D | Noticed a vault guard 952 | D | Noticed a vault guard 952 | D | Noticed a yaktaur captain 952 | D | Noticed an orc knight 952 | D | Noticed a vault sentinel 957 | D | Shot with a bolt by a yaktaur captain Vanquished Creatures A polar bear (D) 2 ice beasts (D) 2 phantoms (D) A necrophage (D) A crimson imp (D) A quasit (D) 2 white imps (D) 2 adder zombies (D) A bat skeleton (D) A bat simulacrum (D) A leopard gecko skeleton (D) 2 leopard gecko zombies (D) A quokka zombie (D) 18 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 79.5 | 3.7 | 957.0 Dungeon | 100.0 | 100.0 | 0.0 | 79.5 | 3.7 | 957.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1058.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1058.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 1058 | 100.0 | 0 | 18 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 1058 | 100.0 | 0 | 18 | 100.0 +---------+---------+-------+---------+---------+-------