Dungeon Sprint DCSS version 0.25-a0-265-g7af84ae0ac (webtiles) character file. Game seed: 3057625839428897652, levelgen mode: classic 0 hydraslayer the Firebug (level 1, -1/10 HPs) Began as a Deep Elf Fire Elementalist on Dec 8, 2019. Slain by a red devil ... wielding a +0 trident (9 damage) ... while petrified by a basilisk ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (27 turns). hydraslayer the Firebug (Deep Elf Fire Elementalist) Turns: 27, Time: 00:00:06 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 2 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: petrified A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger X - Foxfire Conj/Fire ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 19% 3 ###.... Inner Flame Hex/Fire #....... 24% 3 ###.... Sticky Flame Conj/Fire ##...... 52% 4 ####... Fireball Conj/Fire ##........ 86% 5 ######. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - 2 potions of magic h - a potion of berserk rage {!q} Comestibles c - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: +................+ ▓......▓..▓......▓ ▓................▓ ▓▓▓▓'▓▓▓▓▓''▓▓▓▓▓▓ ▓.......▓▓''▓ ▓.......▓▓..▓ ▓.......▓▓..▓ ▓...<...▓▓..▓ ▓ ▓.......▓▓.e▓ .▓▓▓ ▓.......▓▓..▓....▓▓ ▓.......▓▓..4....l▓ ▓▓▓▓▓▓▓▓▓▓..l..4.g+ ▓..'.....▓ ▓..▓....▓▓ ▓..▓..▓▓▓ ▓..▓▓▓▓ ▓..▓ You could see a basilisk and a red devil. Message History Welcome, hydraslayer the Deep Elf Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You open the gate. A basilisk, a goblin and a red devil come into view. The basilisk gazes at you. You are slowing down. The basilisk gazes at you. You struggle to resist. You hear a distant slurping noise. Your limbs are stiffening. You have turned to stone. The red devil hits you from afar with a +0 trident. The red devil hits you from afar with a +0 trident!! Ouch! That really hurt! You die... Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D | Noticed a basilisk 22 | D | Noticed a red devil 27 | D | Slain by a red devil Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 81.5 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 81.5 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------