Dungeon Sprint DCSS version 0.25-a0-265-g7af84ae0ac (webtiles) character file. Game seed: 12570586155756302222, levelgen mode: classic 8 hydraslayer the Magician (level 2, 0/15 HPs) Began as a Deep Elf Fire Elementalist on Dec 8, 2019. Was a Believer of Sif Muna. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... while paralysed by a floating eye ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:28 (342 turns). hydraslayer the Magician (DEFE) Turns: 342, Time: 00:01:28 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 9/9 EV: 2 Int: 19 God: Sif Muna [**....] Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . n - staff of energy {!a} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: paralysed A: no striking features a: Channel Magic, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You were not hungry. You visited 1 branch Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 2.6 Conjurations + Level 4.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger X - Foxfire Conj/Fire ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ###..... 10% 3 None Inner Flame Hex/Fire ##...... 17% 3 None Sticky Flame Conj/Fire ###..... 32% 4 None Fireball Conj/Fire ###....... 67% 5 None Inventory: Armour a - a +0 robe (worn) Magical Staves n - an uncursed staff of energy (weapon) {!a} (You found it in the Dungeon) Scrolls j - 3 scrolls of remove curse {@r2} k - 5 scrolls of amnesia m - 2 scrolls of vulnerability {!r} Potions b - 2 potions of invisibility d - a potion of curing {@q1} e - a potion of heal wounds {@q2} g - 4 potions of magic h - 3 potions of berserk rage {!q} Comestibles c - 9 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓▓▓▓▓▓▓▓▓▓▓ ⚑⚑⚑⚑⚑⚑⚑⚑⚑.▓ ⚑⚑⚑⚑⚑⚑⚑⚑⚑.▓ ⚑⚑⚑⚑⚑⚑⚑...▓▓▓▓▓▓▓▓▓▓▓++ ▓▓▓▓▓▓▓▓▓▓'▓▓........... ▓..(.')))e.▓▓......▓..▓. ▓▓▓▓▓▓▓▓▓▓o▓▓........... ▓.........xG†.)......... ▓+▓▓▓▓▓o▓▓▓▓▓......▓..▓. ▓..▓..▓ ▓........... ▓..'..▓ ▓▓▓▓†▓▓▓▓▓+ ▓..▓▓▓▓ ▓.......▓ ▓..▓o.▓ ▓.......▓ ▓..▓o.▓ ▓.......▓ You could see a floating eye, an orc wizard and a friendly small abomination. Message History Welcome, hydraslayer the Deep Elf Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A ball python comes into view. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! Your foxfire dissipates! Your foxfire dissipates! Magic restored. There is an open door to the Storerooms (Easy) here. You open the door. Found five altars. Found fourteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! There is an open door to the Temple (Safe) here. You open the door. Found a +2 mace, a +2 falchion and a +2 quarterstaff. There is an open door here. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger of venom Things that are here: a +2 quarterstaff; a +2 trident You open the door. Found 2 potions of magic, 10 stones, 2 scrolls of vulnerability and 8 rations. There is an open door here. g - 4 potions of magic (gained 2) h - 3 potions of berserk rage {!q} (gained 2) b - 2 potions of invisibility Things that are here: 10 stones; an uncursed staff of energy {!a} j - 3 scrolls of remove curse {@r2}; k - 5 scrolls of amnesia l - a scroll of summoning You see here 2 scrolls of vulnerability {!r}. c - 9 rations {@e1} (gained 8) You see here 2 scrolls of vulnerability {!r}. Things that are here: 10 stones; an uncursed staff of energy {!a} You see here 2 scrolls of vulnerability {!r}. m - 2 scrolls of vulnerability {!r} Things that are here: 10 stones; an uncursed staff of energy {!a} Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. n - an uncursed staff of energy {!a} n - an uncursed staff of energy (weapon) {!a} There is an open door here. Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 falchion; a +2 dagger of venom Things that are here: a +2 mace; a +2 hand axe There is an open door here. You see here a ball python corpse. You open the door. A frilled lizard and a ball python come into view. The frilled lizard hisses angrily. The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. Cast which spell? (? or * to list) You conjure some foxfire! The ball python bites you but does no damage. The ball python constricts you. Cast which spell? (? or * to list) Nothing appears to happen. The foxfire hits the ball python. You kill the ball python! Sif Muna accepts your kill. The foxfire hits the frilled lizard. You kill the frilled lizard! Sif Muna accepts your kill. Your Conjurations skill increases to level 2! Cast which spell? (? or * to list) You conjure some foxfire! Your foxfire dissipates! HP restored. There is an open door here. You open the door. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You hear an angry hiss. A giant cockroach comes into view. A leopard gecko comes into view. There is an open door here. The leopard gecko hisses menacingly. You see here a ball python corpse. There is an open door to the Storerooms (Easy) here. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the leopard gecko but does no damage. The foxfire hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 club. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the leopard gecko. The leopard gecko is moderately wounded. The foxfire hits the leopard gecko. You kill the leopard gecko! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. The hobgoblin barely misses you. The foxfire hits the hobgoblin but does no damage. The foxfire hits the hobgoblin. You kill the hobgoblin! Sif Muna accepts your kill. Your Spellcasting skill increases to level 4! Your Fire Magic skill increases to level 4! Cast which spell? (? or * to list) You conjure some foxfire! Your foxfire dissipates! The giant cockroach is too close now for your liking. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is heavily wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. The foxfire hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. The foxfire hits the giant cockroach. The giant cockroach is severely wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the giant cockroach. You kill the giant cockroach! Sif Muna accepts your kill. You start resting. Your foxfire dissipates! x2 You start resting. HP restored. Magic restored. You see here a +0 club. There is an open door to the Storerooms (Easy) here. You see here a giant cockroach corpse. You see here a ball python skeleton. There is an open door here. There is an open door here. You open the door. A frilled lizard, a floating eye and an orc come into view. There is an open door here. A hobgoblin, an orc, an orc priest and an orc wizard come into view. The orc priest shouts! The orc shouts! The floating eye turns its gaze towards you. The frilled lizard hisses angrily. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. The orc priest closely misses you. The foxfire hits the floating eye. The floating eye is lightly wounded. There is an open door here. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. You feel yourself speed up. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! There is an open door here. You see here a ball python skeleton. There is an open door to the Storerooms (Easy) here. You see here a giant cockroach corpse. There is an open door to the Entrance Hall (Safe) here. You close the door. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... You open the door. The frilled lizard closely misses you. The frilled lizard bites you but does no damage. The frilled lizard closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - frilled lizard Aim: a frilled lizard Attack! The frilled lizard misses you. Your small abomination hits the frilled lizard. The frilled lizard dies! Sif Muna accepts your kill. You have reached level 2! There is an open door to the Entrance Hall (Safe) here. You see here a frilled lizard corpse. There is an open door to the Storerooms (Easy) here. You see here a giant cockroach corpse. You see here a ball python skeleton. Your small abomination suddenly stops moving! The orc wizard shouts! The floating eye's stare focuses on you. Your small abomination cannot move out of your way! Your small abomination cannot move out of your way! The orc wizard casts a spell at you. The magic dart hits you! The orc shouts! Your small abomination is no longer paralysed. Your small abomination closely misses the orc wizard. The floating eye gazes piercingly through you! You suddenly lose the ability to move! The orc wizard hits you with a +0 dagger. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Your small abomination closely misses the orc wizard. Something barely misses your small abomination. The floating eye seems to glare at you. The orc wizard hits you with a +0 dagger. You die... Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.6 Spellcasting | 4 | 4.2 Fire Magic | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Foxfire || 16 Use: Scroll || 2 Potion || 1 Armor: Robe || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_2, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D | Found a bloodstained altar of Trog. 55 | D | Found a shimmering blue altar of Sif Muna. 55 | D | Found a viscous altar of Jiyva. 55 | D | Found a hazy altar of Hepliaklqana. 55 | D | Found an opulent altar of Gozag. 56 | D | Found a glowing golden altar of the Shining One. 56 | D | Found a glowing silver altar of Zin. 56 | D | Found a basalt altar of Yredelemnul. 56 | D | Found a shimmering altar of Xom. 56 | D | Found an ornate altar of the Wu Jian Council. 56 | D | Found a sacrificial altar of Ru. 56 | D | Found a stormy altar of Qazlal. 56 | D | Found an iron altar of Okawaru. 56 | D | Found a sparkling altar of Nemelex Xobeh. 56 | D | Found a burning altar of Makhleb. 56 | D | Found a blossoming altar of Fedhas. 56 | D | Found a white marble altar of Elyvilon. 56 | D | Found a shadowy altar of Dithmenos. 56 | D | Found a snail-covered altar of Cheibriados. 57 | D | Found a radiant altar of Vehumet. 57 | D | Found a corrupted altar of Lugonu. 57 | D | Found a roughly hewn altar of Beogh. 58 | D | Found an ancient bone altar of Kikubaaqudgha. 58 | D | Found a hide-covered altar of Uskayaw. 58 | D | Found a shattered altar of Ashenzari. 59 | D | Became a worshipper of Sif Muna the Loreminder 98 | D | Reached skill level 2 in Conjurations 151 | D | Reached * piety under Sif Muna 152 | D | Reached skill level 4 in Spellcasting 152 | D | Reached skill level 4 in Fire Magic 243 | D | Noticed a floating eye 244 | D | Noticed an orc wizard 244 | D | Noticed an orc priest 325 | D | Reached ** piety under Sif Muna 325 | D | Reached XP level 2. HP: 15/15 MP: 9/9 339 | D | Paralysed by a floating eye for 4 turns 342 | D | Slain by an orc wizard Vanquished Creatures A leopard gecko (D) 2 ball pythons (D) A giant cockroach (D) A hobgoblin (D) A frilled lizard (D) 6 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D) 1 creature vanquished. Vanquished Creatures (others) 20 foxfires (D) 20 creatures vanquished. Grand Total: 27 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 27.8 | 33.0 | 342.0 Dungeon | 100.0 | 100.0 | 0.0 | 27.8 | 33.0 | 342.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 12 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 12 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------