Dungeon Sprint DCSS version 0.25-a0-306-g3faca94807 (webtiles) character file. Game seed: 4559876520168161456, levelgen mode: classic 35 hydraslayer the Magician (level 3, -4/28 HPs) Began as a Deep Elf Fire Elementalist on Dec 21, 2019. Was a Believer of Sif Muna. Slain by a worker ant (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:58 (570 turns). hydraslayer the Magician (DEFE) Turns: 570, Time: 00:01:58 Health: -4/28 AC: 2 Str: 10 XL: 3 Next: 17% Magic: 8/12 EV: 13 Int: 20 God: Sif Muna [**....] Gold: 0 SH: 0 Dex: 15 Spells: 12/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: berserking, lethally poisoned (-4 -> -10), very slightly contaminated, very quick A: no striking features a: Channel Magic, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You were not hungry. You visited 1 branch Skills: - Level 2.7 Dodging - Level 2.8 Stealth * Level 5.8 Spellcasting + Level 3.1 Conjurations + Level 4.5 Fire Magic + Level 2.5 Invocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger X - Foxfire Conj/Fire ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ###..... 7% 3 ##..... Inner Flame Hex/Fire ##...... 13% 3 ##..... Sticky Flame Conj/Fire ###..... 22% 4 ####... Fireball Conj/Fire ###....... 52% 5 #####.. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking j - 3 scrolls of remove curse {@r2} k - 5 scrolls of amnesia l - a scroll of summoning Potions b - 2 potions of invisibility f - a potion of haste {@q3} g - 4 potions of magic h - 2 potions of berserk rage {!q} Comestibles c - 9 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓.?(.')))'.▓▓......▓..▓. ▓▓▓▓▓▓▓▓▓▓.▓▓........... ▓..........)'........... +▓▓▓▓▓'▓▓▓▓▓..)...▓..▓. ▓..▓...'.▓▓........... ▓..▓...▓.▓▓▓▓▓'▓▓▓▓▓++ ▓..▓▓▓▓▓.▓▓.......▓ ▓..'...▓.▓▓.......▓ ▓..'ae.'.▓▓.......▓ ▓..▓▓▓▓▓▓▓▓...<...▓ ▓.. ▓.......▓ ▓.. ▓.......▓ ▓▓▓ ▓.......▓ ▓▓▓▓▓▓▓▓▓ You could see a worker ant. Message History Welcome, hydraslayer the Deep Elf Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An orc comes into view. It is wielding a +0 mace. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. The orc shouts! The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc. You kill the orc! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. There is an open door to the Storerooms (Easy) here. You see here a +0 mace. You open the door. Found five altars. Found fourteen altars. There is an open door to the Temple (Safe) here. Found three altars. Found three altars. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! There is an open door to the Temple (Safe) here. You open the door. Found a +2 mace, a +2 falchion and a +2 quarterstaff. There is an open door here. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 quarterstaff; a +2 trident You open the door. Found 2 potions of magic, 10 stones, 2 scrolls of vulnerability and 8 rations. There is an open door here. g - 4 potions of magic (gained 2) h - 3 potions of berserk rage {!q} (gained 2) b - 2 potions of invisibility Things that are here: 10 stones; an uncursed staff of energy {!a} j - 3 scrolls of remove curse {@r2}; k - 5 scrolls of amnesia l - a scroll of summoning You see here 2 scrolls of vulnerability {!r}. c - 9 rations {@e1} (gained 8) You see here 2 scrolls of vulnerability {!r}. Things that are here: 10 stones; an uncursed staff of energy {!a} There is an open door here. Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace; a +2 hand axe There is an open door here. You open the door. A jackal and a gnoll come into view. The jackal barks! The gnoll shouts! You hear a bark! A jackal comes into view. The jackal moves out of view. The jackal bites you. You see here a +0 mace. There is an open door to the Storerooms (Easy) here. The jackal bites you but does no damage. Cast which spell? (? or * to list) You conjure some foxfire! The jackal bites you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal but does no damage. x2 The jackal misses you. The foxfire hits the gnoll. The gnoll is heavily wounded. The jackal barely misses you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. The jackal is heavily wounded. The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal but does no damage. The jackal is almost dead. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! Sif Muna accepts your kill. The jackal bites you. The gnoll hits you with a +0 whip. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. You kill the jackal! Sif Muna accepts your kill. You feel better. The gnoll misses you. Cast which spell? (? or * to list) You conjure some foxfire! The gnoll barely misses you. Cast which spell? (? or * to list) You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire hits the gnoll. The gnoll is almost dead. The foxfire hits the gnoll. You kill the gnoll! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 2! Your Fire Magic skill increases to level 4! Your Invocations skill increases to level 1! You have reached level 2! Unknown command. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. HP restored. Magic restored. Things that are here: a +0 whip; a gnoll corpse Okay, then. There is an open door to the Storerooms (Easy) here. You see here a +0 mace. There is an open door here. You open the door. There is an open door here. You open the door. An adder and a giant cockroach come into view. The adder hisses angrily. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You conjure some foxfire! The adder bites you. x2 You are poisoned. The adder poisons you! You feel sick. The foxfire hits the adder! The adder is severely wounded. The adder barely misses you. Cast which spell? (? or * to list) You conjure some foxfire! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The foxfire hits the adder. You kill the adder! Sif Muna accepts your kill. Your Spellcasting skill increases to level 5! Your Invocations skill increases to level 2! The giant cockroach completely misses you. You feel much better. The giant cockroach bites you but does no damage. Cast which spell? (? or * to list) You conjure some foxfire! You feel sick. The giant cockroach waves its antennae. The giant cockroach closely misses you. You feel sick. The foxfire hits the giant cockroach! You kill the giant cockroach! Sif Muna accepts your kill. Cast which spell? (? or * to list) You conjure some foxfire! You start resting. You feel sick. x2 Your foxfire dissipates! You start resting. You feel sick. x5 You are no longer poisoned. You start resting. Magic restored. HP restored. There is an open door here. You see here a giant cockroach corpse. Okay, then. You open the large door. 2 jackals and an ufetubus come into view. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! Sif Muna accepts your kill. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal but does no damage. The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal. You kill the jackal! Sif Muna accepts your kill. Your Conjurations skill increases to level 3! You start resting. Magic restored. You start waiting. Done waiting. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the ufetubus. The ufetubus is lightly wounded. The ufetubus shouts! Your foxfire dissipates! You hear an angry hiss. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the ufetubus. The ufetubus is moderately wounded. The foxfire hits the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! Sif Muna accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. A leopard gecko comes into view. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! * * * LOW MAGIC WARNING * * * The leopard gecko hisses menacingly. The foxfire hits the leopard gecko. The leopard gecko is heavily wounded. The foxfire hits the leopard gecko. You kill the leopard gecko! Sif Muna accepts your kill. You start resting. Magic restored. A worker ant comes into view. The worker ant twitches its antennae in your direction. There is a large open door here. Cast which spell? (? or * to list) You conjure some foxfire! The worker ant bites you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worker ant but does no damage. The foxfire hits the worker ant. The worker ant is lightly wounded. The worker ant barely misses you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worker ant. The worker ant is moderately wounded. The worker ant bites you. You are poisoned. The worker ant poisons you! The worker ant misses you. You feel sick. The foxfire hits the worker ant but does no damage. The worker ant is moderately wounded. The foxfire hits the worker ant. The worker ant is moderately wounded. The foxfire hits the worker ant. The worker ant is severely wounded. Cast which spell? (? or * to list) You conjure some foxfire! You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The foxfire hits the worker ant. The worker ant is severely wounded. The foxfire hits the worker ant. The worker ant is severely wounded. Cast which spell? (? or * to list) You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Really quaff h - 3 potions of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The worker ant bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.8 Conjurations | 2 3 | 3.1 Fire Magic | 4 | 4.5 Invocations | 1 2 | 2.5 Dodging | | 2.7 Stealth | | 2.8 Action || total -------------------------++------- Cast: Foxfire || 28 Use: Potion || 3 Armor: Robe || 2 Dodge: Dodged || 9 Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_3, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D | Found a bloodstained altar of Trog. 43 | D | Found a shimmering blue altar of Sif Muna. 43 | D | Found a viscous altar of Jiyva. 43 | D | Found a hazy altar of Hepliaklqana. 43 | D | Found an opulent altar of Gozag. 44 | D | Found a glowing golden altar of the Shining One. 44 | D | Found a glowing silver altar of Zin. 44 | D | Found a basalt altar of Yredelemnul. 44 | D | Found a shimmering altar of Xom. 44 | D | Found an ornate altar of the Wu Jian Council. 44 | D | Found a sacrificial altar of Ru. 44 | D | Found a stormy altar of Qazlal. 44 | D | Found an iron altar of Okawaru. 44 | D | Found a sparkling altar of Nemelex Xobeh. 44 | D | Found a burning altar of Makhleb. 44 | D | Found a blossoming altar of Fedhas. 44 | D | Found a white marble altar of Elyvilon. 44 | D | Found a shadowy altar of Dithmenos. 44 | D | Found a snail-covered altar of Cheibriados. 45 | D | Found a radiant altar of Vehumet. 45 | D | Found a corrupted altar of Lugonu. 45 | D | Found a roughly hewn altar of Beogh. 46 | D | Found an ancient bone altar of Kikubaaqudgha. 46 | D | Found a hide-covered altar of Uskayaw. 46 | D | Found a shattered altar of Ashenzari. 47 | D | Became a worshipper of Sif Muna the Loreminder 90 | D | Reached * piety under Sif Muna 90 | D | Reached skill level 4 in Spellcasting 90 | D | Reached skill level 2 in Conjurations 90 | D | Reached skill level 4 in Fire Magic 90 | D | Reached skill level 1 in Invocations 90 | D | Reached XP level 2. HP: 13/15 MP: 0/9 185 | D | Reached skill level 5 in Spellcasting 185 | D | Reached skill level 2 in Invocations 358 | D | Reached ** piety under Sif Muna 359 | D | Reached skill level 3 in Conjurations 489 | D | Reached XP level 3. HP: 19/19 MP: 4/12 570 | D | Slain by a worker ant Vanquished Creatures A gnoll (D) An adder (D) An ufetubus (D) A leopard gecko (D) An orc (D) A giant cockroach (D) 4 jackals (D) 10 creatures vanquished. Vanquished Creatures (others) 42 foxfires (D) 42 creatures vanquished. Grand Total: 52 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 79.3 | 0.0 | 570.0 Dungeon | 100.0 | 100.0 | 0.0 | 79.3 | 0.0 | 570.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 51 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 51 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+-------