Dungeon Sprint DCSS version 0.25-a0-306-g3faca94807 (webtiles) character file. Game seed: 7766649635994433049, levelgen mode: classic 5121 hydraslayer the Eclecticist (level 10, -5/35 HPs) Began as a Deep Elf Fire Elementalist on Dec 21, 2019. Was an Elder of Sif Muna. Shot with an arrow by a centaur warrior (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:10:22 (1680 turns). hydraslayer the Eclecticist (DEFE) Turns: 1680, Time: 00:10:23 Health: -5/35 AC: 3 Str: 1 (3) XL: 10 Next: 32% Magic: 23/23 EV: 11 Int: 19 (20) God: Sif Muna [****..] Gold: 530 SH: 0 Dex: 11 Spells: 27/41 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 troll leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... Rnd*Rage + (no boots) Stlth +++.......NoTele + (no amulet) HPRegen 0.00/turn S - +2 ring of strength MPRegen 0.18/turn (no ring) @: no status effects A: berserk 3, blurry vision 3, clumsy 2, deformed body, deterioration 2, dopey 2, frail 3, low mp 3, screaming 3, shaggy fur 1, inhibited regeneration, weak 2, subdued magic 3 a: Channel Magic, Forget Spell, Divine Exegesis, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You were hungry. You visited 1 branch You collected 754 gold pieces. You spent 224 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have an uncontrollable temper. Scrolls take you much longer to read. You are very clumsy. (Dex -4) Armour fits poorly on your strangely shaped body. Your body often deteriorates upon taking damage. You are very dopey. (Int -4) You are extremely frail. (-30% HP) Your magical capacity is extremely low. (-30% MP) You frequently scream uncontrollably at your foes. You are covered in fur. (AC +1) You do not regenerate when monsters are visible. You are very weak. (Str -4) Your spells are much easier to cast, but much less powerful. Skills: - Level 6.9 Dodging - Level 7.5 Stealth + Level 16.0 Spellcasting + Level 13.7 Conjurations + Level 13.9 Fire Magic + Level 8.5 Invocations You had 27 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire #####... 0% 3 None f - Fireball Conj/Fire #####..... 1% 5 ###.... o - Confusing Touch Hex #..... 5% 1 None y - Sticky Flame Conj/Fire #####... 1% 4 None X - Foxfire Conj/Fire #### 0% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ###..... 1% 3 None Confuse Hex #....... 21% 3 None Gell's Gravitas Tloc #......... 21% 3 None Petrify Tmut/Erth #....... 61% 4 None Metabolic Englaciation Hex/Ice #......... 93% 5 ###.... Yara's Violent Unravell Hex/Tmut #......... 93% 5 ###.... Inventory: Armour a - a +0 robe e - a +0 troll leather armour (worn) (You found it in the Dungeon) j - a +2 robe of magic resistance (You bought it in a shop in the Dungeon) Jewellery S - a +2 ring of strength (left hand) (You found it in the Dungeon) Wands b - a wand of flame (14) (You took it off Ijyb in the Dungeon) Scrolls i - a scroll of blinking l - a scroll of random uselessness {unknown} Potions c - 2 potions of might d - a potion of curing {@q1} f - 2 potions of haste {@q3} g - a potion of magic h - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D **%:**[ .#..'..#..'..#⚑⚑# .)..#..').#..'..+ .#####'#####'#⚑⚑▒ .# #.§▒...▒.▒▒▒▒ .#⚑⚑###▒..▒▒.▒≈§ .#⚑⚑⚑⚑⚑▒▒'▒⚑.+≈≈§§ ⌠#⚑.∩...'...⚑▒§c§ ##⚑..⚑⚑▒▒⚑(#'##§### ⚑⚑⚑ ▒#'#[#(ce(### ▒▒▒▒▒▒▒▒▒#.####'###.## ........'..†'.....'.∩# ▒''''▒▒▒#.).########## ......▒▒▒▒.▒▒▒ .......▒.▒'▒.▒ .▒.....▒.....▒ .......▒.(...▒ ....▒..▒▒▒▒▒▒▒ You could see 2 centaur warriors. Message History You feel weaker. The foxfire hits the shining eye but does no damage. The shining eye is lightly wounded. The foxfire hits the shining eye! The shining eye is moderately wounded. The shining eye gazes at you. Strange energies course through your body. Your connection to magic feels more subdued. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shining eye Aim: a shining eye (moderately wounded) The sticky flame hits the shining eye. The shining eye is moderately wounded. The shining eye is covered in liquid flames! The shining eye burns! The shining eye gazes at you. Strange energies course through your body. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shining eye Aim: a shining eye (moderately wounded, covered in liquid flames) The sticky flame hits the shining eye. The shining eye is moderately wounded. The shining eye is covered in liquid flames! The shining eye burns! The shining eye burns! The shining eye gazes at you. Strange energies course through your body. You feel clumsy. The shining eye burns! Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shining eye, p - shining eye Aim: a shining eye (lightly wounded) The sticky flame hits the shining eye! The shining eye is moderately wounded. The shining eye is covered in liquid flames! The shining eye burns! x2 The shining eye gazes at you. Strange energies course through your body. You feel clumsy. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shining eye Aim: a shining eye (moderately wounded, covered in liquid flames) The sticky flame hits the shining eye. The shining eye is moderately wounded. The shining eye is covered in liquid flames! * * * LOW MAGIC WARNING * * * The shining eye burns! x2 Cast which spell? (? or * to list) You don't have enough magic to cast that spell. You feel somewhat more hungry. The shining eye burns! x2 The shining eye gazes at you. Strange energies course through your body. You feel clumsy. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shining eye, p - shining eye Aim: a shining eye (severely wounded, covered in liquid flames) The sticky flame hits the shining eye! The shining eye is almost dead. The shining eye is covered in liquid flames! * * * LOW MAGIC WARNING * * * The shining eye burns! x2 Unknown command. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shining eye, p - shining eye Aim: a shining eye (heavily wounded, covered in liquid flames) The sticky flame hits the shining eye! The shining eye is severely wounded. * * * LOW MAGIC WARNING * * * The shining eye burns! x2 The shining eye gazes at you. Strange energies course through your body. You feel clever. Cast which spell? (? or * to list) You conjure some foxfire! The shining eye burns! x2 The shining eye gazes at you. Strange energies course through your body. Your connection to magic feels nearly dormant. Cast which spell? (? or * to list) You conjure some foxfire! The shining eye burns! x2 You kill the shining eye! Sif Muna accepts your kill. The foxfire hits the shining eye. The shining eye is almost dead. The foxfire hits the shining eye. The shining eye is almost dead. The shining eye gazes at you. Strange energies course through your body. You feel stupid. Cast which spell? (? or * to list) You conjure some foxfire! You feel less invigorated. The shining eye burns! The foxfire hits the shining eye. You kill the shining eye! Sif Muna accepts your kill. Your Invocations skill increases to level 8! You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! x2 You start resting. Magic restored. You open the huge gate. There is a huge open gate here. There is an entrance to Quittefe's General Store here. There is an entrance to Siriwk's Assorted Antiques here. There is an entrance to Vyasiaq's Food Emporium here. There is an entrance to Cemosch's General Store here. There is an entrance to Quittefe's General Store here. There is an entrance to Siriwk's Assorted Antiques here. c - a dark potion; e - a lumpy brown potion Thank you for shopping at Siriwk's Assorted Antiques! It was a potion of might. You feel very mighty all of a sudden. It was a potion of agility. You feel agile all of a sudden. There is a huge open gate here. There is an entrance to Quittefe's General Store here. There is a huge open gate here. There is a huge open gate here. There is an open door here. You start waiting. You feel a little less agile now. You start waiting. You feel a little less mighty now. You start waiting. Done waiting. Things that are here: a +1 dagger of venom; 9 curare-tipped darts {=f} You open the door. 2 ballistomycete spores come into view. Found four items. Things that are here: a +1 dagger of venom; 9 curare-tipped darts {=f} Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ballistomycete spore Aim: a ballistomycete spore (resting) The fireball explodes! The fireball engulfs the ballistomycete spore!! The ballistomycete spore explodes! Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ballistomycete spore Aim: a ballistomycete spore (hasn't noticed you) The fireball explodes! The fireball engulfs the ballistomycete spore! The ballistomycete spore explodes! Found 54 gold pieces. There is an open door here. Found 54 gold pieces. d - 2 potions of curing {@q1} (gained 1) You now have 433 gold pieces (gained 27). You now have 460 gold pieces (gained 27). You now have 487 gold pieces (gained 27). c - 2 potions of might You now have 501 gold pieces (gained 14). You now have 528 gold pieces (gained 27). d - 3 potions of curing {@q1} (gained 1) You now have 555 gold pieces (gained 27). You now have 582 gold pieces (gained 27). You now have 609 gold pieces (gained 27). You start resting. Magic restored. There is an open door here. Things that are here: a +1 dagger of venom; 9 curare-tipped darts {=f} You open the door. A deep troll comes into view. Found 108 gold pieces. There is an open door here. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The deep troll shouts! The foxfire hits the deep troll. The deep troll is lightly wounded. The foxfire hits the deep troll! The deep troll is lightly wounded. The foxfire hits the deep troll. The deep troll is moderately wounded. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep troll Aim: a deep troll (lightly wounded) The fireball explodes! The fireball engulfs the deep troll!! The deep troll is severely wounded. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (severely wounded) The fireball explodes! The fireball engulfs the deep troll! The deep troll is almost dead. Cast which spell? (? or * to list) Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep troll Aim: a deep troll (almost dead) The fireball explodes! The fireball engulfs the deep troll! You kill the deep troll! Sif Muna accepts your kill. You can now call upon Sif Muna to cast any spell from your library. The troll leather armour is intact enough to wear. Your Spellcasting skill increases to level 16! You start resting. You are feeling hungry. You start resting. Magic restored. Things that are here: a +0 troll leather armour; a deep troll corpse e - a +0 troll leather armour There are no objects that can be picked up here. a deep troll corpse You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 troll leather armour. x5 You finish putting on your +0 troll leather armour. You start removing your armour. You continue taking off your +0 troll leather armour. x4 You finish taking off your +0 troll leather armour. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 troll leather armour. x5 You finish putting on your +0 troll leather armour. There is an open door here. You now have 636 gold pieces (gained 27). You now have 663 gold pieces (gained 27). You now have 690 gold pieces (gained 27). You now have 717 gold pieces (gained 27). You open the door. Found 7 gold pieces and a potion of haste. There is an open door here. You now have 724 gold pieces (gained 7). f - 2 potions of haste {@q3} (gained 1) There is an entrance to Ytodopn's Armour Emporium here. j - a +2 robe of magic resistance Thank you for shopping at Ytodopn's Armour Emporium! Okay, then. There is an open door here. You open the door. Found a papyrus book and 9 poisoned darts. Found a steel ring and a scroll labeled XIGIBADEAF. There is an open door here. You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Confuse, Gell's Gravitas, Petrify, Metabolic Englaciation and Yara's Violent Unravelling to your library. k - a steel ring l - a scroll labeled XIGIBADEAF You feel stronger. k - a +2 ring of strength (left hand); S - a +2 ring of strength (left hand) Save game and exit? Okay, then. Okay, then. Okay, then. Memorise Confusing Touch, consuming 1 spell level and leaving 27? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'o'. You open the door. What are your orders? t - Scream! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You scream for attention! You hear a shout! A centaur warrior comes into view. The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. You see here an arrow. The centaur warrior unwields a +0 longbow. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. A centaur warrior comes into view. You see here an arrow. You feel better. The centaur warrior hits you but does no damage. You feel better. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 3 5 6 | 6.9 Stealth | 4 5 7 | 7.5 Spellcasting | 4 6 7 9 10 12 13 15 16 | 16.0 Conjurations | 2 4 5 7 8 10 11 13 | 13.7 Fire Magic | 4 5 6 8 9 10 12 13 | 13.9 Invocations | 3 7 8 | 8.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Cast: Foxfire | 13 | 19 | 29 | 6 || 67 Conjure Flame | | 2 | | || 2 Fireball | | 3 | 2 | 5 || 10 Sticky Flame | | 2 | 13 | 6 || 21 Invok: Channel Magic | | | 2 | 1 || 3 Use: Potion | 2 | | | 4 || 6 Eat: Ration | | | 1 | || 1 Armor: Troll leather arm | | | | 1 || 1 Dodge: Dodged | 4 | 4 | | 1 || 9 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hydraslayer the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 3 in Dodging 15 | D | Reached skill level 4 in Stealth 15 | D | Reached skill level 4 in Spellcasting 15 | D | Reached skill level 2 in Conjurations 15 | D | Reached skill level 4 in Fire Magic 15 | D | Reached XP level 2. HP: 2/15 MP: 3/9 277 | D | Noticed an ogre 286 | D | Killed an ogre 286 | D | Reached skill level 5 in Dodging 286 | D | Reached skill level 5 in Stealth 286 | D | Reached skill level 6 in Spellcasting 286 | D | Reached skill level 4 in Conjurations 286 | D | Reached skill level 5 in Fire Magic 286 | D | Reached XP level 3. HP: 16/19 MP: 4/12 286 | D | Reached XP level 4. HP: 20/24 MP: 4/14 291 | D | Learned a level 3 spell: Conjure Flame 296 | D | Learned a level 4 spell: Sticky Flame 365 | D | Noticed Sigmund 375 | D | Killed Sigmund 375 | D | Reached skill level 6 in Dodging 375 | D | Reached skill level 7 in Stealth 375 | D | Reached skill level 7 in Spellcasting 375 | D | Reached skill level 5 in Conjurations 375 | D | Reached skill level 6 in Fire Magic 375 | D | Reached XP level 5. HP: 28/28 MP: 6/17 454 | D | Learned a level 5 spell: Fireball 469 | D | Found a burning altar of Makhleb. 469 | D | Found a viscous altar of Jiyva. 469 | D | Found a shimmering altar of Xom. 469 | D | Found a corrupted altar of Lugonu. 469 | D | Noticed a slime creature 487 | D | Killed a slime creature 487 | D | Reached skill level 9 in Spellcasting 487 | D | Reached skill level 7 in Conjurations 487 | D | Reached skill level 8 in Fire Magic 487 | D | Reached XP level 6. HP: 32/32 MP: 3/20 589 | D | Found an ornate altar of the Wu Jian Council. 589 | D | Found a shimmering blue altar of Sif Muna. 591 | D | Found a radiant altar of Vehumet. 599 | D | Became a worshipper of Sif Muna the Loreminder 646 | D | Found Feyd Pawk's Book Emporium. 646 | D | Found an ancient bone altar of Kikubaaqudgha. 646 | D | Found a hazy altar of Hepliaklqana. 646 | D | Found a stormy altar of Qazlal. 646 | D | Found a hide-covered altar of Uskayaw. 646 | D | Found a blossoming altar of Fedhas. 646 | D | Found a bloodstained altar of Trog. 646 | D | Found an iron altar of Okawaru. 646 | D | Found a basalt altar of Yredelemnul. 646 | D | Found a glowing golden altar of the Shining One. 646 | D | Found a snail-covered altar of Cheibriados. 646 | D | Found a sacrificial altar of Ru. 646 | D | Found a glowing silver altar of Zin. 646 | D | Found a shadowy altar of Dithmenos. 646 | D | Found a white marble altar of Elyvilon. 646 | D | Noticed a yak 653 | D | Killed a yak 653 | D | Reached skill level 10 in Spellcasting 653 | D | Reached skill level 8 in Conjurations 653 | D | Reached skill level 9 in Fire Magic 653 | D | Reached XP level 7. HP: 36/36 MP: 2/23 778 | D | Noticed Sonja 780 | D | Killed Sonja 780 | D | Reached skill level 12 in Spellcasting 780 | D | Reached skill level 10 in Conjurations 780 | D | Reached skill level 10 in Fire Magic 780 | D | Reached XP level 8. HP: 30/41 MP: 14/26 928 | D | Found Qatiewavoa's Assorted Antiques. 938 | D | Noticed a shining eye 938 | D | Noticed a shining eye 938 | D | Noticed a shining eye 938 | D | Noticed a shining eye 938 | D | Noticed a shining eye 938 | D | Noticed a shining eye 938 | D | Gained mutation: You are covered in fur. (AC +1) [a shining | eye] 943 | D | Gained mutation: You are frail. (-10% HP) [a shining eye] 943 | D | Paralysed by a floating eye for 2 turns 944 | D | Gained mutation: You are very frail. (-20% HP) [a shining | eye] 946 | D | Paralysed by a floating eye for 3 turns 947 | D | Gained mutation: You are agile. (Dex +2) [a shining eye] 949 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a shining eye] 951 | D | Paralysed by a floating eye for 2 turns 951 | D | Gained mutation: Your magical capacity is low. (-10% MP) [a | shining eye] 952 | D | Reached * piety under Sif Muna 952 | D | Reached skill level 11 in Fire Magic 956 | D | Gained mutation: Scrolls take you a little longer to read. | [a shining eye] 956 | D | Paralysed by a floating eye for 3 turns 956 | D | Gained mutation: You tend to lose your temper in combat. [a | shining eye] 957 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [a shining eye] 958 | D | Lost mutation: Scrolls take you a little longer to read. [a | shining eye] 959 | D | Gained mutation: You are extremely frail. (-30% HP) [a | shining eye] 960 | D | Gained mutation: You are dopey. (Int -2) [a shining eye] 963 | D | Paralysed by a floating eye for 4 turns 968 | D | Gained mutation: Scrolls take you a little longer to read. | [a shining eye] 969 | D | Paralysed by a floating eye for 2 turns 971 | D | Killed a shining eye 971 | D | Reached skill level 13 in Spellcasting 971 | D | Reached skill level 11 in Conjurations 971 | D | Gained mutation: You sometimes yell uncontrollably at your | foes. [a shining eye] 972 | D | Gained mutation: Your magical capacity is very low. (-20% | MP) [a shining eye] 974 | D | Gained mutation: Scrolls take you longer to read. [a | shining eye] 977 | D | Gained mutation: You do not regenerate when monsters are | visible. [a shining eye] 977 | D | Lost mutation: Scrolls take you longer to read. [a shining | eye] 978 | D | Killed a shining eye 978 | D | Reached skill level 12 in Fire Magic 978 | D | Reached skill level 3 in Invocations 978 | D | Reached XP level 9. HP: 31/31 MP: 14/23 979 | D | Gained mutation: You often lose your temper in combat. [a | shining eye] 979 | D | Paralysed by a floating eye for 4 turns 983 | D | Gained mutation: Your magical capacity is extremely low. | (-30% MP) [a shining eye] 984 | D | Reached ** piety under Sif Muna 984 | D | Gained mutation: You frequently scream uncontrollably at | your foes. [a shining eye] 985 | D | Reached skill level 14 in Spellcasting 986 | D | Gained mutation: Your body often deteriorates upon taking | damage. [a shining eye] 989 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [a shining eye] 989 | D | Gained mutation: You have an uncontrollable temper. [a | shining eye] 991 | D | Killed a shining eye 991 | D | Reached skill level 12 in Conjurations 991 | D | Reached skill level 5 in Invocations 994 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [a shining eye] 995 | D | Gained mutation: Scrolls take you longer to read. [a | shining eye] 998 | D | Killed a shining eye 999 | D | Gained mutation: You are very dopey. (Int -4) [a shining | eye] 1000 | D | Gained mutation: You are weak. (Str -2) [a shining eye] 1004 | D | Killed a shining eye 1004 | D | Reached *** piety under Sif Muna 1004 | D | Reached skill level 15 in Spellcasting 1004 | D | Reached skill level 13 in Fire Magic 1004 | D | Reached skill level 6 in Invocations 1005 | D | Gained mutation: Scrolls take you much longer to read. [a | shining eye] 1006 | D | Killed a shining eye 1006 | D | Reached skill level 13 in Conjurations 1006 | D | Reached skill level 7 in Invocations 1125 | D | Killed a merfolk siren 1169 | D | Noticed a shining eye 1169 | D | Noticed a shining eye 1175 | D | Reached XP level 10. HP: 35/35 MP: 16/22 1175 | D | Gained mutation: You are very weak. (Str -4) [a shining | eye] 1177 | D | Gained mutation: Your spells are easier to cast, but less | powerful. [a shining eye] 1180 | D | Lost mutation: You are agile. (Dex +2) [a shining eye] 1182 | D | Gained mutation: You are clumsy. (Dex -2) [a shining eye] 1184 | D | Gained mutation: You are very clumsy. (Dex -4) [a shining | eye] 1186 | D | Lost mutation: You are very dopey. (Int -4) [a shining eye] 1187 | D | Gained mutation: Your spells are much easier to cast, but | much less powerful. [a shining eye] 1188 | D | Killed a shining eye 1188 | D | Gained mutation: You are very dopey. (Int -4) [a shining | eye] 1189 | D | Killed a shining eye 1189 | D | Reached skill level 8 in Invocations 1231 | D | Found Cemosch's General Store. 1231 | D | Found Quittefe's General Store. 1231 | D | Found Vyasiaq's Food Emporium. 1231 | D | Found Siriwk's Assorted Antiques. 1257 | D | Bought a dark potion for 15 gold pieces 1257 | D | Bought a lumpy brown potion for 15 gold pieces 1495 | D | Noticed a deep troll 1505 | D | Killed a deep troll 1505 | D | Reached **** piety under Sif Muna 1505 | D | Reached skill level 16 in Spellcasting 1649 | D | Found Ytodopn's Armour Emporium. 1656 | D | Bought a +2 robe of magic resistance for 194 gold pieces 1672 | D | Learned a level 1 spell: Confusing Touch 1674 | D | Noticed a centaur warrior 1678 | D | Noticed a centaur warrior 1680 | D | Shot with an arrow by a centaur warrior Vanquished Creatures Sonja (D) A deep troll (D) 8 shining eyes (D) A slime creature (D) A yak (D) Sigmund (D) 4 floating eyes (D) An ogre (D) A jelly (D) Ijyb (D) 2 ballistomycete spores (D) 22 creatures vanquished. Vanquished Creatures (others) A merfolk siren (D) A hornet (D) 91 foxfires (D) 93 creatures vanquished. Grand Total: 115 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 72.6 | 0.0 | 1680.0 Dungeon | 100.0 | 100.0 | 0.0 | 72.6 | 0.0 | 1680.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7317.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7317.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 7317 | 100.0 | 0 | 20 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 7317 | 100.0 | 0 | 20 | 100.0 +---------+---------+-------+---------+---------+-------